User Score
7.2

Mixed or average reviews- based on 277 Ratings

User score distribution:
  1. Negative: 47 out of 277

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  1. Feb 22, 2022
    5
    Tiene un buen diseño artístico y de niveles, la sensación de combate está bien hecha y tiene una atmósfera que te puede atrapar; pero esto se opaca con el poco contenido, el sistema de habilidades que al final terminas usando poco más de la mitad si es que tienes tiempo de leer todo, la curva de dificultad se nota más por aprenderte patrones en vez de usar mejor las combinaciones, siTiene un buen diseño artístico y de niveles, la sensación de combate está bien hecha y tiene una atmósfera que te puede atrapar; pero esto se opaca con el poco contenido, el sistema de habilidades que al final terminas usando poco más de la mitad si es que tienes tiempo de leer todo, la curva de dificultad se nota más por aprenderte patrones en vez de usar mejor las combinaciones, si tienes sesiones largas al final es probable que te aburras porque digamos que en algunas partes por las mecánicas y los enemigos se puede volver repetitivo o tedioso.
    El juego no es malo como tal, pero tampoco destaca mucho en lo que es bueno; recomiendo esperar a comprarlo hasta que tenga descuentos y darle una oportunidad así, pero si no te gustan los primeros 30 minutos, no te gustará el resto del juego.
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  2. Feb 9, 2022
    6
    It's not bad. If you compared how much they improved from Absolver they also lacked a lot of other aspects. Fun and frustrating fighting game.

    Personally the price of $39.99 is questionable for this type of content, looking forward for DLC if any in the future. Not really much to do other than replay to do it better than the previous. Game is also pretty linear with a couple hidden or
    It's not bad. If you compared how much they improved from Absolver they also lacked a lot of other aspects. Fun and frustrating fighting game.

    Personally the price of $39.99 is questionable for this type of content, looking forward for DLC if any in the future. Not really much to do other than replay to do it better than the previous. Game is also pretty linear with a couple hidden or locked paths.

    Receives a minus because of epic game exclusive, for now.
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  3. Feb 18, 2022
    6
    Game has a great art style. Very bold to make the game wildy unfair though. I played through many difficult combat games like sekiro, furi, which all require good reflexes to have fun. This game is insanely difficult with punishing death mechanics. The difficulty spikes are quite something, I feel that the combat could be so much better if given prompts on what type of dodge needs to beGame has a great art style. Very bold to make the game wildy unfair though. I played through many difficult combat games like sekiro, furi, which all require good reflexes to have fun. This game is insanely difficult with punishing death mechanics. The difficulty spikes are quite something, I feel that the combat could be so much better if given prompts on what type of dodge needs to be performed, as it is now. The combat feels very unfair with little reward, the parrying is essential but when performed properly has almost no visual/audio cue, making it feel very insignificant. Game has potential, but in its current state the combat is way too unfair to feel fun like other games. Expand
  4. Feb 12, 2022
    6
    Good: - Combat feels good, you have plenty of options to play around with your oponents. - Using environment to counter oponents and create space adds a nice dynamic - Music fits the atmosphere, especially the club level - Motion captured animations look very nice - Levels feel distinct and have personality

    Bad: - Price. 40 euros for a 10 hour game with little replayability value.
    Good: - Combat feels good, you have plenty of options to play around with your oponents. - Using environment to counter oponents and create space adds a nice dynamic - Music fits the atmosphere, especially the club level - Motion captured animations look very nice - Levels feel distinct and have personality

    Bad: - Price. 40 euros for a 10 hour game with little replayability value. Compare this with Hades a 20 euro game that you can sink probably a hundred hours due to high replayability. - Skill system and progression is confusing. You have to read, memorise and try out 24 different skills while you are still getting the hang out of combat. - Low attacks are rare and unfairly hard to read. You can only dodge only by expecting them after learning enemy attack patterns. - Voice acting feels like they picked out random developers with no voice acting experience. - Boss fights (except last one which was the only fun boss fight imo) play almost identically. Dodge attack patterns, land a couple of hits, focus attack. - Aging and becoming stronger feels more like a gimmick than a core mechanic. The player can actually farm xp to permanently unlock abilities. In my opinion the game should've been a roguelite where you start over from the beginning when you die.

    If this was an actual indie game I wouldn't be so critical, but Sloclap had the backing of Sony and Epic games, 60+ employees and previous experience in fighting games. A lot of potential wasted in my opinion, however it can still be an enjoyable experience for a lot of people.
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  5. Mar 2, 2022
    5
    Beat-'Em-Up game, overhyped to make you buy it.
    A grindy, repeatative, short game, with critical issues at release, some of which make the game unplayable like sometimes not even launching. Bad crowd control mechanic is too essential and makes controls feel not really responsive. And it's nothing really special except for this makes the game harder to play while it already has it's own
    Beat-'Em-Up game, overhyped to make you buy it.
    A grindy, repeatative, short game, with critical issues at release, some of which make the game unplayable like sometimes not even launching. Bad crowd control mechanic is too essential and makes controls feel not really responsive. And it's nothing really special except for this makes the game harder to play while it already has it's own difficulty system without which you would beat the game very fast and forget about it. Developers just decided to make it as hard as they can so you wouldn't notice lack of content while replaying the same levels again and again.

    Core mechanics are mostly a clone from the studios first game - Absolver, which they abondoned. And Sloclap Studios attitude to Absolvers community even became a meme. So the developer is not the most reliable too. They haven't added really a lot new in Sifu comparing to their last game, so most probably they won't rework badly done core mechanics such as crowd control too. Also such lazy development doesn't promise any additional free content, which is obviously lacking. Maybe paid DLCs, while the game is still overhyped.
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  6. Feb 12, 2022
    6
    This game is just OK, the mechanic is really interesting (aging) but the developers betrayed their own idea by adding an easy mode that should never have been there.

    Crowd control is always a pain when the mechanics are based on your character essentially "locking onto" enemies where it almost feels like your character is magnetically attracted to the enemy when throwing a punch or
    This game is just OK, the mechanic is really interesting (aging) but the developers betrayed their own idea by adding an easy mode that should never have been there.

    Crowd control is always a pain when the mechanics are based on your character essentially "locking onto" enemies where it almost feels like your character is magnetically attracted to the enemy when throwing a punch or kick. Other action games don't suffer from this and have way better crowd control such as Devil May Cry and such. God of war (2018) also had this issue where the camera was too zoomed in and Kratos would automatically hone in on enemies making it feel like you are not totally in control. It's weird because the older God Of War games already solved that issue by having a camera and movement/combat system that countered this issue by getting rid of this magnetism.

    So aside from the subpar camera and locking on in combat, the combat itself is actually fine. It's really simple and that's exactly where its strength also lies whenever you want to do a certain move it's not too difficult because of the limited combos. This game is perfect for anyone that has ever tried to "perfect" a level and it feels really rewarding.
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  7. Feb 20, 2022
    5
    The game doesn't offer enough for it's price. For 20$ this could be a good game even with all it's flaws.
    Combat is fun although it's very challenging. What I don't like is the constant grind. You finish a level and do your best just to realize your character is now too old to stand a chance in the next level. Now you have to play the level all over again and again till you've mastered it
    The game doesn't offer enough for it's price. For 20$ this could be a good game even with all it's flaws.
    Combat is fun although it's very challenging. What I don't like is the constant grind. You finish a level and do your best just to realize your character is now too old to stand a chance in the next level. Now you have to play the level all over again and again till you've mastered it and have a "young enough" age to advance.
    The levels are nice but not so good that I want to play them 10+ times just to stand a chance in the next level. Also 5 Levels is just not enough for a full price game.
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  8. Feb 20, 2022
    5
    It doesn't hook me. I like hard games, but this doesn't feel rewarding.
    Maybe the art or the content doesn't fit me.
    I don't hate it but its not interesting enough for me.
  9. Apr 23, 2022
    7
    Best Fighting game ever made. Very demanding sometimes frustrating, but giving a lot of satisfaction after you learn new moves and how to use them in combat. The best part of this game is variety of moves and combos that was extremely well designed. Graphic is simple and plot almost doesn't exist. Last boss was overpowered :-:
  10. Feb 25, 2022
    5
    Отличная оригинальная идея, которая была испорчена излишним хардкором. Не понимаю, для кого такие недоигры вообще делаются. Я не смог даже пройти второй уровень.
  11. Feb 22, 2022
    7
    It's a fun gameplay loop but does nothing to go further than good combat. Covers it's small playtime by implementing a complex death mechanic.

    Got for 15$ so worth it completely
  12. Feb 26, 2023
    5
    You lose interest in the game pretty quickly. The first trailers weren't bad, but the game itself ended up being boring.
  13. Mar 5, 2023
    7
    Forgettable story and a ridiculous aging mechanic adding artificial difficulty. Sifu sports one of the best combat I've seen in a video game to date but it's sad that the game has no real normal mode, as easy being ridiculously easy and the rest just being as frustrating as any other Souls-like there is. Proceed with caution, the game is not for the casual player.
  14. Aug 2, 2023
    5
    (Автор дропнул игру)

    Из всех попыток 5 поиграть и понять, влиться в игру, замедление геймплея и добавленная минимальная сложность не спасла меня от доминации противников. Фанат боевки Batman Arkham series и надеялся на схожий экспириенс доминации над противниками и ожидал зрелища. Как говорится: ваши ожидания - ваши проблемы. Зрелище есть, но оно добивается немеренным вложением времени в
    (Автор дропнул игру)

    Из всех попыток 5 поиграть и понять, влиться в игру, замедление геймплея и добавленная минимальная сложность не спасла меня от доминации противников. Фанат боевки Batman Arkham series и надеялся на схожий экспириенс доминации над противниками и ожидал зрелища. Как говорится: ваши ожидания - ваши проблемы. Зрелище есть, но оно добивается немеренным вложением времени в получение опыта и ощущения геймплея. Схожий процесс был у меня в Секиро, но если Секиро я прошел несколько раз и кайфанул, то эту игру я не смог понять и был уничтожен дойдя только до второго босса. Самое забавное, что даже слоумо (с игрой не проводились никакие манипуляции, честно) не помогло реагировать. Автор слоупок, игра интересная, но не для слабонервных и терпеливых.
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  15. Feb 19, 2022
    7
    - SIFU -

    Ambientación --> 7 Escenarios --> 8 Narrativa --> 5 Personajes --> 7 Dificultad --> 8 Jugabilidad --> 8 Mecánicas --> 8 Gráficos --> 5 Innovación --> 8 Contenido --> 7 Errores o bugs --> 9 Plano artístico --> 6 - TIPS - La verdad que SIfu es todo un desafío de videojuego. Si es verdad que no tiene una dificultad desmedida pero te supone toda una experiencia el
    - SIFU -

    Ambientación --> 7 Escenarios --> 8
    Narrativa --> 5 Personajes --> 7
    Dificultad --> 8 Jugabilidad --> 8
    Mecánicas --> 8 Gráficos --> 5
    Innovación --> 8 Contenido --> 7
    Errores o bugs --> 9 Plano artístico --> 6

    - TIPS -
    La verdad que SIfu es todo un desafío de videojuego. Si es verdad que no tiene una dificultad desmedida pero te supone toda una experiencia el mejorar y aprender las mecánicas y combos que ofrece el juego para la acción. Me ha parecido una innovación muy sorprendente y dinámica en la que te ves obligado a mejorar y aprender poco a poco para poder vencer a los enemigos que se te presentan. Creo que en lo que el juego intenta abarcar consigue un buen resultado y en ningún momento te llegas a desesperar desmesuradamente. Por lo cual siendo el juego que es si que recomiendo experimentar el desafío que presenta Sifu a base de puñetazos y patadas al mas estilo kung-fu.
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  16. Dec 10, 2022
    5
    While I appreciate the intention, too many frustrations make the gameplay ultimately tiresome and rarely satisfying.
  17. Feb 21, 2022
    7
    Отличная хардкорная игра с сложной боёвкой,но с таким себе дизайном
  18. Jan 28, 2023
    7
    It's a nice arcadey fighter with a nice level of difficulty, but the lack of progression at times feels frustrating.
  19. Feb 13, 2022
    6
    good combat but the control is sucks. Especially on parry and dodging. The combo is weird for fighting game
  20. Feb 16, 2022
    6
    After 6 hours of gameplay; Fight mechanics and environmentel interaction is really good but game is extremely hard. I think it needs diffuculty settings with updates. Game is trying you to play after you die and improve your skills but it's not a concept that will suit everybody.
    Good concept for a game but i think it would better if you consider majority of the gamers.
  21. Feb 20, 2022
    7
    Good overall l
    Fun combat Good level design Great mood

    Can get repetitive Basic story
  22. Jun 13, 2022
    7
    Sifu-это игра про то, как ты будешь учиться в нёё играть от 2 до 3 часов. Игра частенько забывает тебе объяснить как работают какие механики
  23. Nov 3, 2022
    6
    ---------------------
    / My score - 6 /
    ---------------------
  24. Aug 4, 2022
    6
    I think the action is too complicated and does not bring any pleasure. Even when you win, you don't feel like a winner. It feels like there is no plot here at all, and it does not tighten at all.
  25. Feb 2, 2023
    7
    Very fun combat but not much else. Very short and not much incentive to replay. There is some jank and missteps in the combat but when working as intended 95% of the time its great
  26. Mar 19, 2023
    7
    Incredibly fun combat, with super satisfying animations and some brilliant boss fights. My only complaint is that I really wanted more. Very much looking forward to a sequel.
  27. Jun 16, 2023
    7
    Gameplay is good. Graphics okay. Kind of short but very challenging. Few improvements could be made but overall not a bad game. Lenght about 10 maybe 15 hours if you want to master it which is probably the best way to play.
  28. May 6, 2023
    7
    Buen juego entretenido desde el inicio, la verdad me atrapo su estilo de cartoon , juego divertido y rapido para pasar el rato, no es tan dificil si te adaptas a las mecanicas que solo son 2 ,
Metascore
81

Generally favorable reviews - based on 32 Critic Reviews

Critic score distribution:
  1. Positive: 26 out of 32
  2. Negative: 1 out of 32
  1. LEVEL (Czech Republic)
    Jan 29, 2024
    100
    The game's true action peaks are not in the boss parts (where it's more about epicentres of frustration), but in the mass brawls that match the best scenes from films like Raid or Kill Zone. Actually, it's even better, because here you are in the lead role and you take everyone on in a very personal and dynamic and vigorous way. [Issue#320]
  2. Mar 27, 2023
    85
    Sifu is still a solid action game that feels tailor-made for those willing to put in the time to learn the systems. The subsequent patches have opened up the game to more players who lean on either side of the difficulty spectrum, but it remains challenging even if you try to make the game as easy as possible. The main adventure is a more than satisfying romp thanks to the deep fighting system. The new Arenas mode adds loads more life to the game, even if your only interest is seeing which movies get referenced in a given scenario. Players on both the Xbox platforms and Steam are rewarded for their patience with a very good game, while the Arenas mode alone gives owners on other platforms and stores a big reason to return to Sifu.
  3. Game World Navigator Magazine
    Oct 19, 2022
    77
    High difficulty accentuates every problem, like wonky camera, weird timings and unpredictable invincibility frames of enemy attacks. But at its highs, Sifu is incredibly dynamic, picturesque and rewarding, a great companion for a nostalgia trip to the VHS era. [Issue#259, p.52]