I enjoyed playing Shadowrun : Dragonfall much more than Shadowrun Returns. Probably because of the better narration while I still felt it should have been a much better game overall. The game is an upgrade of the older title probably in every way, though still very limited. It has good pace all around, some more stuff in it, few more skills. That said, most of its predecessor flaws stayI enjoyed playing Shadowrun : Dragonfall much more than Shadowrun Returns. Probably because of the better narration while I still felt it should have been a much better game overall. The game is an upgrade of the older title probably in every way, though still very limited. It has good pace all around, some more stuff in it, few more skills. That said, most of its predecessor flaws stay the same. So it is a better version at best, not a different game. If you hated SR, you will hate Dragonfall. At 80% of the game`s story I felt exhausted and bored. For me to buy another Shadowrun Title from Harebrainded Schemes they would have to introduce something revolutionary. Because frankly most of the times I played this one, it got me thinking time and time again how the genre has fallen back in development.
If IMO Shadowrun Returns was a 7, Dragonfall is a 7,5.
STORY
The story is based on a run that went bad. You`re one of the team that performs a basic operation at first glance, then sh_t hits the fan and everything goes wrong. One of your teammates dies, you`re caught in an ambush and you have to run. After you save your skin, you decide to get to the bottom of what happened back there and why. Telling the rest would be a spoiler. All I can say that it is well written, there`s a nice twist. The difference from the older title is that it is a bit less linear. You get to discard some of the side missions if you want. Still pretty sensless because ofcourse you will do those missions. Two of them are completely sensless and silly and add nothing to the game. The rest is ok in a way they give you more money to buy stuff. The ending to the story is pretty weak and as in the other title your choices dont`t matter that much.
MUSIC
Same music that is in Shadowrun Returns, with few variations. Goes well with the mood of the game, changes depending on the situation.
GAMEPLAY
This is where I have a problem with Dragonfall. At first you notice that now you have one main map where you can see different vendors and buy different stuff, talk about side missions. But that is about it. What you do and where you go besides that is a strict one door linear path to the story. I mean few times you can talk yourself out of trouble, although still you are going to end up in a fight.
However the game is still very limited. If you ever played Fallout you will painfully experience this. The enemies do not drop any loot besides security cards. The player has a very limited inventory and cannot rearm his teammates upon mission start. You cannot prone or crouch. You cannot exchange items with your teammates. The game is missing some classes like infiltrator. The biggest problem I have with it is that when you select your class, you`re pretty much required to go its path all the way. If you pick a mage but want to carry firearms, you`re not going to be great at either magic or shooting. There are no traits or perks that would influence the gameplay. Some classes are clear favorites, so you`ll be much better off creating a street warrior and take one decker into the team than having a shaman/mage. The spells system is very scarce and when you do get to cast your strongest spell, your action points leave you open for bullying. A mage cannot even carry cyberware because it makes him lose his abilities. Why?
You do not get to customise your looks, you do not get to customise your teammates at all.
Maps are ok. Much more varied than in Shadowrun Returns. Still there is not much choice how you go about your task. Just go here, go there, shoot this group, proceed forward.
GRAPHICS
Standard Shadowrun graphics with some UI upgrades. The actor models still look silly on zooming in, weapon models are divided into four groups. Few more grenade types. Not much else to say.… Expand