User Score
7.3

Mixed or average reviews- based on 84 Ratings

User score distribution:
  1. Positive: 49 out of 84
  2. Negative: 16 out of 84

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  1. Dec 5, 2017
    4
    Lots of potential, interesting background and nice stories but fights aren't well done, stealth isn't working properly (terrible AI, awkward gameplay, collision issues, camera issues, infinite enemies respawns etc.) and the game is really really full of bugs/broken mechanics.
    You'll die a lot for no reasons, game makes you save a lot and stack them a lot, most certainly because devs are
    Lots of potential, interesting background and nice stories but fights aren't well done, stealth isn't working properly (terrible AI, awkward gameplay, collision issues, camera issues, infinite enemies respawns etc.) and the game is really really full of bugs/broken mechanics.
    You'll die a lot for no reasons, game makes you save a lot and stack them a lot, most certainly because devs are aware their game isn't much playable and at best a beta.

    Main character is kind of boring even if his possessing demon brings some spice to his really bad scripts. Universe is rich but you don't really have any impact on it, there's nothing much exciting about most of the quests and you'll never have a choice in any situation.

    Openworld isn't really an openworld, most places are locked behind visas anyway and exploration is really linear. Map and quest tracking is really outdated and doesn't help either.

    Overall this game seems quite dated even if they tried to make something new with such old mechanics (isometric gameplay) and after many hours i feel more frustrated than really entertained. Sadly more time to polish the game would have solved many issues.
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  2. Jul 5, 2022
    1
    Stealth isn't working properly (terrible AI, awkward gameplay, collision issues, camera issues, infinite enemies respawns etc.) and the game is really really full of bugs/broken mechanics.

    This BS site doesn't let me post reviews properly. There are many annoying things in this game. The isometric vision is not compatible such a large map like this. Maybe this is the main reason that
    Stealth isn't working properly (terrible AI, awkward gameplay, collision issues, camera issues, infinite enemies respawns etc.) and the game is really really full of bugs/broken mechanics.

    This BS site doesn't let me post reviews properly.

    There are many annoying things in this game. The isometric vision is not compatible such a large map like this. Maybe this is the main reason that orientation is very difficult in this game many times.

    The game does have the stealth element and it's somewhat broken but still quite fun!

    You are always spotted even if you are under disguise. That is the broken stealth mechanic IMO. But on if you crouch you won't be heard but can still be seen. You can crouch + run (which is an unusual way to move) but that is the way to be in stealth. Keep moving from hiding spot to the next one.

    Another way that stealth mechanic is broken is that you can see a very limited range of area around you. You can't spot an enemy moving towards you until it's too late. You can use your "sense" but it will slow down time, not stop it. Meaning that the enemy is still moving towards you. And you would need to keep doing it almost every 2 seconds if you truly want to spot an enemy from a little distance.

    I also found lots of crates that I could loot but hardly anything worth looting. It was all worthless junk except for a food item or two. That makes the looting mechanic broken as well.

    The worst offenders in the game are the broken map system the objective frequently disappears from the view. And the locked camera. You reach your objective but have no idea about which floor it is at.

    Also, there's a fast travel option that doesn't work. You need to manually activate each station and that involves searching for an unknown device that could be literally anywhere. It doesn't show up on the map.

    The upgrades are next. You can get upgrade devices on the map. But unlocking them is of no use unless you own that skill. And owning a skill seems impossible. I spent 15 hours and yet didn't discover any new skill.
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  3. Jan 8, 2022
    4
    An interesting setting pairs with nice graphics in this game. The world is handcrafted and detailed. But there are many annoying things in this game. The isometric vision is not compatible such a large map like this. Maybe this is the main reason that orientation is very difficult in this game many times. The AI is worse than i thought which would not be a problem if the game does notAn interesting setting pairs with nice graphics in this game. The world is handcrafted and detailed. But there are many annoying things in this game. The isometric vision is not compatible such a large map like this. Maybe this is the main reason that orientation is very difficult in this game many times. The AI is worse than i thought which would not be a problem if the game does not force you to use stealth. My other problem was the nonsense complexity. There are so many items, weapons, upgrades in the game but most of them ar nearly useless. The game has potential and it brings some novelity, but annoying things just simple ruin the game. Expand
Metascore
68

Mixed or average reviews - based on 35 Critic Reviews

Critic score distribution:
  1. Positive: 13 out of 35
  2. Negative: 3 out of 35
  1. Jun 4, 2018
    80
    Seven combines parkour, stealth, and larceny with an intriguing setting to create an incredibly enjoyable isometric RPG experience that's slightly dampened by perpetual glitches.
  2. Apr 2, 2018
    65
    Seven: The Days Long Gone does a few things very well, but none of them involve the mechanics or gameplay at all.
  3. Mar 23, 2018
    55
    Playing Seven: The Days Long Gone feels more like a workout than a relaxing session of gaming but there is a good game here, the player just needs to work for it.