- Publisher: Artifice Studio
- Release Date: Apr 5, 2013
- Critic score
- Publication
- By date
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Apr 8, 2013Something as imaginatively conceived and cunningly executed as Song-froid needs a longer lifespan than its 20 calendar days. Games this good don’t come around often enough, and this one could probably only come from a group of independent and inexperienced developers who don’t know enough to know that what they’re doing is, well, kind of unprecedented.
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Jun 27, 2013This is a rare game that feels like it was made because its creators simply had to execute on the idea, even if that meant they had to teach themselves how to do it. With that kind of foundation, it's more than worth the effort of teaching yourself how to play it properly.
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Mar 25, 2014Sang-Froid is a tower defense and action game fun mix that will suck you in. Its always the same setting won't annoy you until you hit the very ending. However, thanks to its constant additions of new traps and creatures, the game stays entertaining till the end where you get roughly after six or seven hours.
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Jun 4, 2013A beautiful and creative indie gem. [June 2013, p.84]
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Apr 16, 2013Quotation forthcoming.
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Apr 15, 2013Sang-Froid: Tales of Werewolves is a brilliant game, peppered with original ideas, a unique setting, and an interesting premise. It is a clever amalgamation of asynchronous tower defense and synchronous brawling. It teems with pride and gusto, and should be lauded for attempting something bold, fresh and inimitable. It just needed a little more love, a little more time, and much better visuals.
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Aug 6, 2013Sang-Froid has its share of flaws, most of which are typical for indie games, but it is easy to overlook them – after all, not every ‘tower defense’ offers an original concept, cool gameplay mechanics, and a captivating story.
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CD-ActionAug 2, 2013Despite the simplicity of the combat system it’s hard to quit this game. [CD-Action 09/2013, p.71]
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Apr 17, 2013The mechanics will keep you hooked with a fresh mix of strategic planning and real time action. Unfortunately the presentation can’t keep up.
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Apr 10, 2013Issues aside, this inventive, supernatural mash-up is absolutely worth possessing--demonically or otherwise.
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Apr 19, 2013Despite its shortcomings – strange animations, goofy characterizations, and stitched-together game mechanics – I liked Sang-Froid. It has a lot of charm, and it’s clear that the developers wanted to make a game that captured the dark, mysterious nature of North American mythos. For the most part, they succeeded.
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Apr 16, 2013This could have been an amazing basis for combat mechanics, but there’s too much mouse lag and unresponsiveness when playing.
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Apr 11, 2013It's difficult to grade games that are as good, as they are bad (and vice versa). You need to consider how certain good and bad parts are important to you. In that case Sang-Froid looks better, than you might think. You need to keep a blind eye for the graphics, some unfortunate mechanics and take long breaks between sessions - then the game can be pleasant. Of course it's still not a AAA game, but it should provide some satisfaction.
Awards & Rankings
User score distribution:
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Positive: 79 out of 114
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Mixed: 22 out of 114
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Negative: 13 out of 114
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Apr 5, 2013
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Apr 11, 2013
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Apr 5, 2013