User Score
7.1

Mixed or average reviews- based on 67 Ratings

User score distribution:
  1. Positive: 28 out of 67
  2. Negative: 4 out of 67

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  1. Apr 11, 2014
    0
    Samorost 2 is an example of how flash games age poorly and glitch on the latest Microsoft Windows release. Most of the Amanita games in my Steam library are problematic like this.

    Past that, Samorost 2 is a one of those boring click-all-the-pixels games that are pretending to be a puzzler.
  2. Mar 4, 2014
    2
    I honestly don't understand why other players seem to like this game.

    Playing Samorost 2 can be simplified as time sent doing three things: * Watching the player character walk, crawl, or climb slowly from one place to another. * Randomly clicking around the screen until something happens. * Raging about having to go back and collect more manatee farts (yes, seriously) The graphic
    I honestly don't understand why other players seem to like this game.

    Playing Samorost 2 can be simplified as time sent doing three things:
    * Watching the player character walk, crawl, or climb slowly from one place to another.
    * Randomly clicking around the screen until something happens.
    * Raging about having to go back and collect more manatee farts (yes, seriously)

    The graphic style is nice, and the music is good.

    Compared to the first Samorost game, this one's puzzles are noticeably less logical, so any thinking that might have been required has devolved into mindlessly clicking everything. Samorost 2 also feels more drawn out, the last puzzle making it painfully so.
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  3. Mar 26, 2017
    3
    Great ideas - frequently awful execution. A lot of the "puzzle" solving boils down to pixel hunting for that one tiny, unmarked place on the screen which you have to click to make the next step happen. I'd be amazed if this was even playtested. I give it three stars instead of zero stars, because there are a couple of gleaming nuggets of cleverness to be found within this turd, if you haveGreat ideas - frequently awful execution. A lot of the "puzzle" solving boils down to pixel hunting for that one tiny, unmarked place on the screen which you have to click to make the next step happen. I'd be amazed if this was even playtested. I give it three stars instead of zero stars, because there are a couple of gleaming nuggets of cleverness to be found within this turd, if you have the patience to play it. Expand