User Score
8.1

Generally favorable reviews- based on 315 Ratings

User score distribution:
  1. Negative: 26 out of 315

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  1. Nov 16, 2013
    10
    Just give it a shot! The mechanics are amazing, the gameplay is incredibly tight and extremely rewarding. It is good for longer sessions or a quick playthrough. And I did not even try the multiplayer yet!
  2. Sep 21, 2014
    7
    Risk of Rain is like FTL's younger platformer cousin with the added bonus of multiplayer. Like FTL, this game is difficult and it will take multiple playthroughs before you make any headway. Also like FTL, the journey can be heaps of fun especially if you manage to get some of your friends along for the ride. It's not the most polished of games out there but if you're willing to be patientRisk of Rain is like FTL's younger platformer cousin with the added bonus of multiplayer. Like FTL, this game is difficult and it will take multiple playthroughs before you make any headway. Also like FTL, the journey can be heaps of fun especially if you manage to get some of your friends along for the ride. It's not the most polished of games out there but if you're willing to be patient with its shortcomings Risk of Rain is a game well worth checking out. Expand
  3. Aug 10, 2014
    9
    Great, great, great game.

    A roguelike platformer bullethell such as never been seen before. The mechanics are fun, the character diversity is awesome, and the enemies are scaled well. The multiplayer, with certain perks, I will admit, because almost tediously easy, but that only adds to the allure. The controls will require some getting used to, but are not extremely difficult to learn
    Great, great, great game.

    A roguelike platformer bullethell such as never been seen before. The mechanics are fun, the character diversity is awesome, and the enemies are scaled well. The multiplayer, with certain perks, I will admit, because almost tediously easy, but that only adds to the allure. The controls will require some getting used to, but are not extremely difficult to learn and only consist of a few buttons that can be reassigned anyways.

    The art is nice and the lore is fantastic, and, furthermore, although the game is out and finished, the programmers are still releasing new things, with more planned!

    Why, then, a nine out of ten? Well, the glitches are numerous, and the programmers, being college students, sometimes are a bit....slow in responding. Like, five months slow. Not cool for a finished game, but I'm looking at the game more than the devs. At least they're still nice and responsive to the community!
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  4. Oct 2, 2014
    9
    This game is amazing,One of the best games I have ever played.

    Pros:

    Amazing game play!

    Amazing variety of items!

    Good variety of characters

    Cons:

    I Hate to say this but,Bad graphics

    Hard to use on keyboard

    Overall I give this game a: 9/10...GO BUT THIS!
  5. Feb 25, 2015
    10
    This is a very good game, that way too many people overlook. To those who are starting out, yes - this game is very hard, but with time and effort, you can play it like a boss.
  6. Oct 8, 2015
    10
    I can think of fewer games that leaves a taste of "I want some more" than Risk of Rain. A marvelous game from art to soundtrack. The characters play very different and the upgrades you get really gives you that sense of progression.
    It's hard, and punish your mistakes, but not to the point where you can call it bad game design. After some time, even the lore got me hooked up. If I can
    I can think of fewer games that leaves a taste of "I want some more" than Risk of Rain. A marvelous game from art to soundtrack. The characters play very different and the upgrades you get really gives you that sense of progression.
    It's hard, and punish your mistakes, but not to the point where you can call it bad game design. After some time, even the lore got me hooked up. If I can really have to point a bad thing, it's that it doesn't have an on-line mode - but try playing it with some friends on local coop, the sensation of job well done that Risk of Rain gives you is one of a kind.
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  7. Nov 19, 2013
    6
    This is a decent game and the combat is a lot of fun. However, the platforming is extremely dull and most of the game is spend unloading hundreds of rounds into enemies with way too much health. It's not that it's hard, it's just dull. Killing some "normal" enemies can take over 30 seconds, and a lot of the time that's when you're on a ledge they can't get to, spamming your abilitiesThis is a decent game and the combat is a lot of fun. However, the platforming is extremely dull and most of the game is spend unloading hundreds of rounds into enemies with way too much health. It's not that it's hard, it's just dull. Killing some "normal" enemies can take over 30 seconds, and a lot of the time that's when you're on a ledge they can't get to, spamming your abilities until they die. This is fine for the bosses, but fighting pretty much every enemy involves the exact same steps.

    The game seems to assume that more health more damage harder enemies, which, while true, is a really boring way to increase difficulty.

    There aren't any clear ways to unlock anything. The game doesn't explain what you should be doing to unlock things. Getting far (to say level 4 or 5) doesn't get you any progress towards unlocking things, you have to complete "achievements" which are random things like "Fail a shrine 3 times in a row" or "get to 500 health".

    The levels are actually designed, and there are only 2 variations per "zone". however, the placement of enemies/powerups/end of level are randomized. This seems good, but the levels are extremely boring to walk though, and coupled with the really boring platforming mechanics, it just ends up being pretty boring to go through.

    Overall, it's a decent game to spend a few hours on, but it doesn't even get close to games like Spelunky and Binding of Issac. Towerclimb is a much better Rogelike platformer.
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  8. Nov 23, 2013
    10
    This game has amazing combat system and has a lot of replayablilty. Best game i played in a long time. I love the art. The game is a lot of fun and i recommend it to anyone.
  9. Nov 27, 2013
    10
    Very pleasing game, run after run you discover new items. It's a mix between binding of isaac for the items and fun and Faster than light for re-playability and each run being a load of fun and discoveries.

    I really enjoy this game.
  10. Nov 25, 2013
    10
    Really, truly phenomenal fun. It'll take a bit to get into it as it takes hard work to unlock the best characters and it is quite hard, but the entire process is worthwhile. Easily the best of the whole rogue-lite genre that has been popular recently. Go buy it!
  11. Nov 15, 2013
    10
    I LOVE this game. Holy crap is it hard but god after just 3 runs I begged for more. I think this is the only rogue like I've played that is based more around fluid combat then platforming rts elements rpg elements and bullet hell. And holy crap is it an addicting formula. I'd recommend this game to anyone who likes Spelunky and Binding of Isaac. Their is just enough random to makeI LOVE this game. Holy crap is it hard but god after just 3 runs I begged for more. I think this is the only rogue like I've played that is based more around fluid combat then platforming rts elements rpg elements and bullet hell. And holy crap is it an addicting formula. I'd recommend this game to anyone who likes Spelunky and Binding of Isaac. Their is just enough random to make every run different while not overdoing it and making it feel impossible. One thing I love about this game that is hard to say about a lot of roguelikes is that when I die, its my fault. I messed up somewhere and that is powerful, that puts the hook in you baiting you telling you to do better. Visuals are what they are, if you see screenshots you get what you see I personally think they could be a little sharper but they don't detract from the game and more importantly they NEVER overcomplicate things which can be a problem in other games. The sound, oh god the sound just listen to the soundtrack and tell me you dont want to be blastin baddies on an alien homeworld. The gameplay, well its hard to describe. Its a lot of Dip Duck DOdge dive duck whatever else their is and a lot of strategic use of cooldowns. Its really well done and I only have 2 characters (Both of which feel very different.) All in all I'd say go buy this game right now. Seriously buy it. Stop reading. Buy. Go to steam. Purchase. Enjoy. Expand
  12. Nov 24, 2013
    10
    Risk of rain is super hard, but super rewarding and addictive. The strong points about the game are the difficulty meter, the itemization and classes. But also the neat gameplay and interesting design and not to speak about the music, it's amazing. Risk of rain is also a blast with friends, the inly downside is the need to port forward.
  13. Dec 2, 2013
    8
    Quite a fun game, I played it both single- and multiplayer. It's a bit of a shame you have to go through a bit of trouble to host a server, certainly is a fair game (all those times i died were my own fault)
  14. Nov 26, 2013
    10
    I saw someone complain about the informal style of reviews on Metacritic, so here goes:

    Single player/multiplayer: 2/2-Alone or with friends, this game is as fun and as rewarding as you make it. Graphics 2/2: No complaints, beautiful art, in my opinion. It may not be to the liking of others, but do you honestly expect, or want AAA graphics from 2 students, who, in my opinion, di an
    I saw someone complain about the informal style of reviews on Metacritic, so here goes:

    Single player/multiplayer: 2/2-Alone or with friends, this game is as fun and as rewarding as you make it.
    Graphics 2/2: No complaints, beautiful art, in my opinion. It may not be to the liking of others, but do you honestly expect, or want AAA graphics from 2 students, who, in my opinion, di an amazing job.
    Gameplay: 2/2: It's simple, and not as fiddly as I first thought, it may just take some getting used to.
    Music: 2/2: I liked it so much, as I write this review, I'm listening to the Precipitation track from the game.
    Replayability 2/2: 100+ Items, 10 classes, multiple levels and FREE future updates, what's not to like?
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  15. Nov 16, 2013
    10
    This blend of many different genres is a fantastic play. I've been playing this both single player and with my roommate, and it's more than I'd hoped it would be. It'd be nice if the multiplayer wasn't your old-school "connect to someone's IP address" as opposed to a fleshed out lobby and open game selection thingamajig, but you know what? It's still a great game. 10.
  16. Dec 31, 2013
    9
    A great rogue-lite! I don't usually like games that are timed (difficulty grows as time passes) but it works very well preventing you from farming. Quick paced action with many collectible items to keep the game from growing stale. I highly suggest this title!
  17. Jan 3, 2014
    9
    This game is a hyper intense fight for your life survival game. I defiantly recommend it if you like games like terraria and such. There is a ton of replay-ability, and is just even more fun with friends.
  18. Dec 30, 2013
    9
    Don't get me wrong, you're not playing this because the graphics nor the plot, you just wanna go and explose some derpitty doo who wanna kill ya. This game has tons of replayibility through achievements and unlockables so you have a lot of time to expend here. The derps who says that this game has wierd controls, i play this on keyboard and i really don't get how can you miss a key or howDon't get me wrong, you're not playing this because the graphics nor the plot, you just wanna go and explose some derpitty doo who wanna kill ya. This game has tons of replayibility through achievements and unlockables so you have a lot of time to expend here. The derps who says that this game has wierd controls, i play this on keyboard and i really don't get how can you miss a key or how cant you climb a rope, i mean, that's damn basic to do. W/E, if you want another indie to pick and play not caring much about the results cuz you're gonna lose anyway (Like FTL or the binding of isaac) this is your game.
    Btw, engineer is op as
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  19. Jan 7, 2014
    9
    This game throws you into a interesting, bizarre and very hostile world without much advice on what to do or how to survive. One thing: get going or get killed. It took me a while to realize that unlike most games it's often not worth it to search the whole level for loot and stuff, because the game gets incrementally harder as time passes.

    You need to find good equipment, and fast, or
    This game throws you into a interesting, bizarre and very hostile world without much advice on what to do or how to survive. One thing: get going or get killed. It took me a while to realize that unlike most games it's often not worth it to search the whole level for loot and stuff, because the game gets incrementally harder as time passes.

    You need to find good equipment, and fast, or you will not survive very long. There are, however, many ways and strategies to approach the game, depending on what items the Random Number Generator gives you. One thing that bugs me is that in order to get a good quick start in the first level, you need gold. In order to get gold, you need enemies to kill. Usually it works out, but on some playthroughs it takes a good 2 minutes before anything starts spawning on the first level... Sometimes it seems that more enemies spawn once you kill the first ones, but this is not always the case. I don't know if this is a bug.

    Playing this game you will die. But it doesn't matter, because the replay value seems to be quite good. This is the first game in a long while where I did not feel the need to adjust difficulty to "insane" or whatever. You constantly unlock more things to find while playing. There is some contradiction in this: you unlock better items when you get further in the game, which in a way actually makes the game a bit easier the more you play it. A slight learning curve exists, but it doesn't matter because it's all action. Anyway, once you learn the right strategies for getting good stuff and fighting various enemies with different classes, utilizing your items etc. the game becomes quite fun.

    All that said, the game is both challenging and rewarding, and having played for a couple of days I can say that I'm totally hooked. 9/10
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  20. Jul 9, 2014
    10
    This game is the ****

    It can be difficult, but with the available classes, all with unique, fun abilities, the game-altering artifacts, and the randomization that exists in the game is excellent, especially considering it was created by two students.

    And the best part is, I picked it up for around 2 dollars in the Summer Sale!
    Good, cheap fun. 10/10
  21. Nov 19, 2013
    10
    Wow. That is all I can say. I can not believe only 2 people made this game. The polish and fluid combat are off the charts. If you haven't tried this game yet you need to. Period.
  22. Nov 21, 2013
    6
    I don't really understand the hype around this title. Yes, it's a rogue like with some solid, even compelling mechanics, but the more you play it, the more flawed it feels. An unfair element of luck(even for a rogue-like), poor class balance, monotonous level design, and several outstanding technical issues stop RoR from reaching greatness on both single player and multiplayer.

    I prefer
    I don't really understand the hype around this title. Yes, it's a rogue like with some solid, even compelling mechanics, but the more you play it, the more flawed it feels. An unfair element of luck(even for a rogue-like), poor class balance, monotonous level design, and several outstanding technical issues stop RoR from reaching greatness on both single player and multiplayer.

    I prefer the gamepad over the keyboard controls. RoR's combat is frantic and fun, with each character class having several unique attacks. All the crazy items you collect stack up on effectiveness and they are really what is making you stronger. With the right classes and a lot of luck, multiplayer in RoR is frantic and fun.

    ...but as a single player game? This game falls flat on it's face. For one major issue, not all the classes are balanced that well. The starting class, the commando, has an indispensable dodge maneuver and a long attack range...but some classes have neither of these, making it impossible to even outrun the monsters on screen which will surely annihilate you very quickly.

    It's obvious that these classes were all designed with multiplayer in mind. Nevertheless, it doesn't play well alone. Even the rogue like elements feel kinda uninteresting. Randomized loot works a lot like how loot worked in The Binding of Isaac...and theres no reason NOT to collect everything you find. But because of the element of luck, you'll have good runs and bad based entirely on where stuff is. You'll sometimes find yourself going around in circles, frustrated as more and more stronger enemies spawn right on top of you while you can't find the level exit.

    Beyond that, there are technical problems too. While the sound track is great, I couldn't help but notice that NO MUSIC plays in about half these levels after the first one. And sometimes, for some reason, the music just doesn't play at all unless you restart from the menu. Gamepad integration is horrible, too. Certain menus only work if you use the mouse...whereas others can be navigated with the game pad. It's a nitpick, but it's still incredibly annoying.
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  23. Nov 15, 2013
    9
    This was overall a great experience. While other games are held back by their lack of innovation and fun gameplay, this game suffers from none of that. Although the pixel art can use some work, and a few bugs need to be worked out, this is still an experience to not be passed up.
  24. Nov 23, 2013
    4
    I don't understand why this game is getting such a high rating by users. I don't like it. I bought this game after watching TotalBiscuit's fantastic review of it only to find myself disappointed by it.

    People are saying how fun and addictive this game is but for whatever reason I cannot relate to that. I find the controls annoying and on multiple occasions have found myself pressing the
    I don't understand why this game is getting such a high rating by users. I don't like it. I bought this game after watching TotalBiscuit's fantastic review of it only to find myself disappointed by it.

    People are saying how fun and addictive this game is but for whatever reason I cannot relate to that. I find the controls annoying and on multiple occasions have found myself pressing the wrong button thus activating the wrong ability. With the default PC controls, it is incredibly difficult to climb ropes/ladders/whatever-they-are, because you cannot jump diagonally.

    I've played this game with a game-pad which improves the controls a little bit, but even that doesn't make me enjoy the game.
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  25. Dec 29, 2013
    10
    Difficult game, but once you master the controls it's a heck of a lot of fun. The low scores are people that likely didn't give it enough time, or are bad at games that require precise, quick control.
  26. Feb 10, 2014
    8
    Excellent roguelike, but maybe the devs should have been a bit more conscious of how similar the game is to Binding of Isaac. It lacked the quirky fun I expect in current-gen roguelikes, I had trouble figuring out what many items were supposed to look like ("here's a light tan blob that looks like a cookie mostly consumed by ants -- it's some monster tooth which increases your attackExcellent roguelike, but maybe the devs should have been a bit more conscious of how similar the game is to Binding of Isaac. It lacked the quirky fun I expect in current-gen roguelikes, I had trouble figuring out what many items were supposed to look like ("here's a light tan blob that looks like a cookie mostly consumed by ants -- it's some monster tooth which increases your attack power," "ummm... okay"), and the items didn't have the flair I was expecting, instead largely just changing numbers around a bit instead of necessitating a shift in playing style like Binding of Isaac items could. I initially ignored the game just by its name -- I thought it was some phone game port. It came across with the attitude of a more straight-forward arcade game out of the nineties, though gameplay is very fun for all the same reasons Binding of Isaac is. I very much appreciate the bite-size chunks you get from gameplay (where a round could last between 5 minutes and 30+ minutes) which lets me play as long as I want without worrying I'll have to continually interrupt gameplay to take care of other things. It's a very well-executed combination of twitch, luck, and skill which feels satisfying whether you reach the end on a play-through or not. Definitely recommend if you're new to the genre or have enjoyed similar titles. Expand
  27. Jun 26, 2014
    8
    Game: Risk of Rain
    Genre: Action
    Developer: Hopoo Games System: Steam (PC) Total Score: 82/100 Value Score: 8.2/10 • Story: 6/10 • Characters: 7/10 • GamePlay: 8/10 • Graphics: 8/10 • Sound: 10/10 • Music: 8/10 • Length: 5/10 • Replay Value: 10/10 • Player Value: 10/10 Pros +Great gameplay that never gets repetitive in terms of its level design and gameplay
    Game: Risk of Rain
    Genre: Action
    Developer: Hopoo Games
    System: Steam (PC)
    Total Score: 82/100
    Value Score: 8.2/10

    • Story: 6/10
    • Characters: 7/10
    • GamePlay: 8/10
    • Graphics: 8/10
    • Sound: 10/10
    • Music: 8/10
    • Length: 5/10
    • Replay Value: 10/10
    • Player Value: 10/10

    Pros
    +Great gameplay that never gets repetitive in terms of its level design and gameplay style
    +Great usage of items and unique level of difficulty that changes the longer you play along with that humorous messages upon character death.
    +Great challenging single player and multiplayer
    +4 player co-op
    +Variety of playable characters and difficulty/rule settings for each playthrough
    +Impressive soundtrack and sound effects
    +Great looking level design and art style

    Cons
    -FPS drops from time to time when playing MP (varies)
    -Storyline is lack luster
    -Game's campaign is really short
    -The difficulty might turn off some people especially those who want to play the single player campaign
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  28. Feb 27, 2014
    9
    One of the best rogue likes I enjoyed! I absolutely recommend that game for everyone that is not offended by retro style graphics.

    Risk of rain has that very appealing minimalistic pixel graphic style that is utilized here to build wonderful levels and great looking monsters. The soundtrack sucked my in and matched the atmosphere of the world quite well. The combat is fluid with all
    One of the best rogue likes I enjoyed! I absolutely recommend that game for everyone that is not offended by retro style graphics.

    Risk of rain has that very appealing minimalistic pixel graphic style that is utilized here to build wonderful levels and great looking monsters. The soundtrack sucked my in and matched the atmosphere of the world quite well.
    The combat is fluid with all the charactes i have played so far (6 in number) and they have their own very unique style in matters style and tactics.
    The huge amount of unlockables and achievements contribute to the big replay value.

    A small downturn is that I have the feeling that until now only the starting character 'commando' is able to perform well with an arbitrary set of items. Rest of the chars seem to need very specialized gear or just lack mobility to get past some monster types.
    But thats just one flaw and maybe a very subjective one.
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  29. May 5, 2014
    8
    it's so addicting! You feel the urgency to loot xp and money the fast as you can, every second is important and you don't have that much time to explore. It's like a space survival horror - rogue like! Was perfect to me , cause i don't play that much games nowadays and when i play i often choose a fast game that don't need too much attention.
  30. Sep 28, 2014
    2
    Risk of Rain is an 8-bit shooting platformer that is a grind for gold coins and experience points. The first five minutes of play is essentially the whole game. "Rogue-like" is becoming a way to describe old, boring, and Nintendo-hard.
Metascore
77

Generally favorable reviews - based on 12 Critic Reviews

Critic score distribution:
  1. Positive: 7 out of 12
  2. Negative: 0 out of 12
  1. LEVEL (Czech Republic)
    May 16, 2014
    80
    Heaps of fun, dirt cheap. The game keeps coming up with entertaining challenges and enjoyable surprises. [Issue#241]
  2. PC PowerPlay
    Feb 24, 2014
    70
    Incredible work went into the design of almost every element of Risk of Rain, shame that the gameplay couldn't have been more inspired. [March 2014, p.60]
  3. CD-Action
    Feb 10, 2014
    70
    Last time I had so much fun with characters built of handful of pixels was probably in the Lemmings era. [02/2014, p.71]