User Score
8.1

Generally favorable reviews- based on 315 Ratings

User score distribution:
  1. Negative: 26 out of 315

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  1. Nov 23, 2013
    4
    I don't understand why this game is getting such a high rating by users. I don't like it. I bought this game after watching TotalBiscuit's fantastic review of it only to find myself disappointed by it.

    People are saying how fun and addictive this game is but for whatever reason I cannot relate to that. I find the controls annoying and on multiple occasions have found myself pressing the
    I don't understand why this game is getting such a high rating by users. I don't like it. I bought this game after watching TotalBiscuit's fantastic review of it only to find myself disappointed by it.

    People are saying how fun and addictive this game is but for whatever reason I cannot relate to that. I find the controls annoying and on multiple occasions have found myself pressing the wrong button thus activating the wrong ability. With the default PC controls, it is incredibly difficult to climb ropes/ladders/whatever-they-are, because you cannot jump diagonally.

    I've played this game with a game-pad which improves the controls a little bit, but even that doesn't make me enjoy the game.
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  2. Sep 28, 2014
    2
    Risk of Rain is an 8-bit shooting platformer that is a grind for gold coins and experience points. The first five minutes of play is essentially the whole game. "Rogue-like" is becoming a way to describe old, boring, and Nintendo-hard.
  3. Nov 22, 2013
    0
    Stuck in the stone age with its incredibly frustrating port forwarding based online multiplayer.

    I can play Age of Empires 2 HD without worrying about port forwarding and it's from the 90s!
  4. Dec 18, 2013
    0
    Can't get behind this game at all. Wouldn't be surprised if some of these reviews were fake. Bad mechanics, and just bad overall. The forums were not help either.
  5. Aug 2, 2014
    0
    A rogue-lite/platformer hybrid. A novel concept. A shame that it fails in both genres, and never really finds footing of its own. Platforming is weak. Easy to get lost in a level when everything looks exactly the same. Jump mechanics lack oomph. Combat is a bore: Run one direction, dodge enemies, shoot backwards ad infinitum. Enemies are randomly spawned, so it's ever so slightly differentA rogue-lite/platformer hybrid. A novel concept. A shame that it fails in both genres, and never really finds footing of its own. Platforming is weak. Easy to get lost in a level when everything looks exactly the same. Jump mechanics lack oomph. Combat is a bore: Run one direction, dodge enemies, shoot backwards ad infinitum. Enemies are randomly spawned, so it's ever so slightly different every time you play. Should you want an excuse to extend your visit to the dullard nebula, that's the best I could think of.

    All this for $9.99. Atrocious.
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  6. Nov 6, 2014
    4
    Slow run speed, with a lot of back tracking on the first level to find power ups. Random drops tied to player success rather than skill. Often you will die simply because you haven't gotten enough damage/health power ups on the first level. Leads to a frustrating experience. A lot of control is taken out of the player's hands. Maybe I'm just getting tired of rogue likes. Often feels like aSlow run speed, with a lot of back tracking on the first level to find power ups. Random drops tied to player success rather than skill. Often you will die simply because you haven't gotten enough damage/health power ups on the first level. Leads to a frustrating experience. A lot of control is taken out of the player's hands. Maybe I'm just getting tired of rogue likes. Often feels like a waste of time. Expand
  7. Feb 21, 2015
    3
    The worst thing about this game is how much I want to like it, but can't bring myself to. It's fun solo and a blast on multiplayer, but it absolutely fails on its difficulty curve. Any game that calls itself a "rogue-like" should reward two things: smart choices, and random luck. I have played this game enough times to experience both, and yet, I consistently am unable to pass the third orThe worst thing about this game is how much I want to like it, but can't bring myself to. It's fun solo and a blast on multiplayer, but it absolutely fails on its difficulty curve. Any game that calls itself a "rogue-like" should reward two things: smart choices, and random luck. I have played this game enough times to experience both, and yet, I consistently am unable to pass the third or fourth level.
    Most of the time, it doesn't come down to skill; it comes down to what items randomly spawn and whether or not enemies spawn directly on top of you. I don't mind randomness in games, but when randomness trumps skill, the game may as well just be a dice-rolling simulator.
    My verdict? Stay far away from this game. There are much worthier platform/shooter/roguelikes that deserve your attention.
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  8. Feb 13, 2023
    2
    Putting why I dislike Risk of Rain into words feels a bit difficult, not because it's hard to explain, but because it's so easy to explain that it feels redundant to do so. In short, I feel that Risk of Rain is not well made. Controlling your character feels awkward, since every action seems to have a pause between it and the next: want to perform a roll move? You'll have to stop for aPutting why I dislike Risk of Rain into words feels a bit difficult, not because it's hard to explain, but because it's so easy to explain that it feels redundant to do so. In short, I feel that Risk of Rain is not well made. Controlling your character feels awkward, since every action seems to have a pause between it and the next: want to perform a roll move? You'll have to stop for a second, then perform the roll, then stop for a second again, and then you can do something else. Levels all feel the exact same, and the overall design just comes down to singular straight platforms. The whole thing feels like a proof of concept for what would eventually become Risk of Rain 2, which is a genuinely fun game. Expand
Metascore
77

Generally favorable reviews - based on 12 Critic Reviews

Critic score distribution:
  1. Positive: 7 out of 12
  2. Negative: 0 out of 12
  1. LEVEL (Czech Republic)
    May 16, 2014
    80
    Heaps of fun, dirt cheap. The game keeps coming up with entertaining challenges and enjoyable surprises. [Issue#241]
  2. PC PowerPlay
    Feb 24, 2014
    70
    Incredible work went into the design of almost every element of Risk of Rain, shame that the gameplay couldn't have been more inspired. [March 2014, p.60]
  3. CD-Action
    Feb 10, 2014
    70
    Last time I had so much fun with characters built of handful of pixels was probably in the Lemmings era. [02/2014, p.71]