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6.9

Mixed or average reviews- based on 1306 Ratings

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  1. Oct 1, 2021
    7
    So.. i just finnished the game and it short it is a very good game

    Good gameplay, interesting bosses, good graphics, However there are alot of flaws as well and in general things that i dont like or care to much about. Boss AI/pathing can be pretty stupid and easy to trick/kite And can we please be done with the imortal bosses, that can only be killed in scripted events and you
    So.. i just finnished the game and it short it is a very good game

    Good gameplay, interesting bosses, good graphics,

    However there are alot of flaws as well and in general things that i dont like or care to much about.
    Boss AI/pathing can be pretty stupid and easy to trick/kite
    And can we please be done with the imortal bosses, that can only be killed in scripted events and you have to evade otherwise
    Ive never like that in any of the Resi games, maybe some people do
    And while not as short as some people claim it to be, it is still abit to short for me with not much replay value

    All in all its a good game. imo on par with resi 7
    However i still prefer the oldschool resi style games and pacing like in 1-2-3 and the remakes
    7 and 8 are still better than 5 and 6 and all that umbrella corp **** and while they gone somewhat back to older formulas its still not as good as the old ones.. i might be a minority in thinking that
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  2. Mar 16, 2022
    7
    I'll be honest and upfront; I'm not thrilled with this new direction.

    Resident Evil has been such a huge part of my childhood, and still to this day my favorite horror franchise in video games. It is my go-to series for shooting, horror, action, ridiculous situations, and cheesy stories and dialogue. I am overwhelmed with thoughts for the latest game, so here is my review after
    I'll be honest and upfront; I'm not thrilled with this new direction.

    Resident Evil has been such a huge part of my childhood, and still to this day my favorite horror franchise in video games. It is my go-to series for shooting, horror, action, ridiculous situations, and cheesy stories and dialogue. I am overwhelmed with thoughts for the latest game, so here is my review after completing the game recently.

    Village is at it's absolute best when you are exploring the environment, upgrading your arsenal, and making progress. The atmosphere and exploration are truly excellent. I really enjoyed the setting and environments. Pretty much every map was well designed and visually stunning. It feels like old school resident evil, which I thought was lacking in RE7.

    The characters in Village are a mixed bag. Duke was surprisingly great, and I'd love to see more of him in the future. Heisenberg was also really interesting, and I really wish he and Ethan could have joined their efforts to fight Miranda. That would have been a nice twist and shaken up what otherwise just felt like more of the same. Miranda's other three children were good enough to keep me interested, and they were exceptionally well acted. Miranda herself fell kind of flat for me.

    As for Ethan and his family, well...not a fan. In fact, they really got on my nerves in both this game and RE7. Ethan is supposed to be an avatar for the player, but that really does not work for me. It's a trope in video games that needs to go away. On top of that, he is very whiny and talks way too much to be the silent protag type. This conflicting of ideals just does not work for me. I feel like the game was supposed to be more dramatic, sad, empathetic, etc. Like it wants me to take it seriously. That just does not make sense in a ridiculous, totally unrealistic RE game.

    Resident Evil "B movie" narrative is at it's best when the characters are funny and the dialogue overflows with cheese. Leon in RE4 has to be my favorite example of this. He is completely un-phased by the horrific things happening to him. It's like a joke to him. He is completely capable of dealing with any threat, to the point that he just mouths off the dumbest one-liners. And yet, you can tell he cares about people and has some sense of justice. Ethan is like the polar opposite to me, and really sucks the fun out the experience. He's pretty much a downer the entire time.

    Chris was similarly disappointing. I don't need to explain why. Even his teammates told him how much of a jerk he was.

    And that brings me to the story. RE has never really been about the story. I don't really have much to say here, except that it's typical crazy RE. Unfortunately the main characters kind of ruined it for me. It was silly and ridiculous, and nonsensical. Which is a good thing. But ultimately didn't really matter because of the characters.

    I appreciated the inspiration they drew from RE4. They nailed the merchant and exploration. Searching every room for treasure and resources is always a blast. That said, I feel like they missed what really made me want to play RE4 so many times: the guns. RE4 has the best gunplay in the series, and really in any shooter I've played. Each gun had it's own personality, and it's own special name. You can feel every shot. You can immediately feel the upgrades as soon as you fire. You can really feel the impact of your choices in upgrades by the end of the game.

    Village, on the other hand, doesn't really have any of this. It just feels like generic CoD guns to me. Guns have standard-issue feel; even the names are generic. This, unfortunately, is the best way to describe the gunplay. Generic. By the end of the game, I really felt no difference in my arsenal from when I started. Most shots didn't even phase the enemies, other than lowering their health. Unloading an entire handgun clip into an enemy, only for it to keep moving as if you hadn't even shot it, is not very satisfying. Huge missed opportunity here.

    Some aspects of the gameplay were really well done. The transitions from horror/action were telegraphed in each section so you knew what to expect. Several boss fights were engaging and well done, like Moreau (fish guy). Miranda was pretty stunning, visually. Each of the vampire sisters was short and sweet, with a cool finale on the rooftops with Lady Dimitrescu. Most of the puzzle solving, while easy, was enjoyable. I especially liked the ball puzzles. Gotta say though, those torch puzzles can go to hell.

    I adored the section with the slug baby. Just overall fantastic. Even the puzzles leading up to it were engaging and dynamic. Very well done. The doll boss fight was a bit lame, but that section overall was maybe the best part.

    Honestly this was only a fraction of my thoughts on this game and modern RE, but I have to end somewhere. I will just say, I hope to see more returning characters in the next game. I really don't care about Ethan's family.
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  3. May 11, 2021
    7
    This review contains spoilers, click expand to view. A mixture of the best parts of the series ... but the ending ... blurred and changed the story of what has already been completed

    At high difficulties, problems come out ... the imbalance of the speed of opponents on the "Eerie Village", on the "Hardcore", the timings of the enemies are violated ... just different, if you look at the enemy or if you don't look ... it feels like if the enemy is not look, the game does not calculate the time of the hit animation, but simply deals damage at a certain distance from the enemy ...

    In general, you can play ... on "Hardcore" ... "Eerie Village" either only with bonuses, or grind, for which even 100 hours is not enough ...
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  4. Aug 5, 2021
    7
    This review contains spoilers, click expand to view. I am a longtime Resident Evil fan and left a bit disappointed. While i think it was graphically very impressive and the setting in a remote snowed in village with a gigantic castle fantastic, i missed being scared like in older titles. Especially the later chapters gave me so much ammunition and threw hordes of enemies at me, that it almost felt like a shooter. I love Resident Evil when it goes more into a horror direction.

    Also i never cared much for Ethan and his family, his over the top voice lines already bothered me in the other title.

    On the other side that baby monster in the basement was one of the best moments in the game, i just wish there could have been more.
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  5. Apr 1, 2022
    7
    A good game. Still miss the old characters. Still miss the third-person-over-the-shoulder. The game reminds me of Resident Evil 4 with the castle-part and not to mention the Duke. The new crafting materials reminds me of The Last of Us. In Resident Evil 2 (remake) we have Racoons to shoot. In Resident Evil 3 (remake) we have Bobbleheads and in Resident Evil 7 we have Mr. Everywhere. Now inA good game. Still miss the old characters. Still miss the third-person-over-the-shoulder. The game reminds me of Resident Evil 4 with the castle-part and not to mention the Duke. The new crafting materials reminds me of The Last of Us. In Resident Evil 2 (remake) we have Racoons to shoot. In Resident Evil 3 (remake) we have Bobbleheads and in Resident Evil 7 we have Mr. Everywhere. Now in Resident Evil 8 we are going to shoot Goats. Oh my god! Expand
  6. May 14, 2021
    7
    It's a solid game. Scary and fun no doubt. The ending though... left something to be desired.
  7. Jul 22, 2023
    7
    Resident Evil Village es un buen RE, más tradicional para con la saga que su predecesor. Lo cual implica menos miedo y más acción, aunque en este caso pocos puzzles acompañan, y sin duda mucho menos sigilo (que, cuando toca, funciona más bien flojo, haciendo esas secciones algo frustrantes). Como suele pasar con los RE la historia no es ninguna maravilla, y en buena medida se condensa enResident Evil Village es un buen RE, más tradicional para con la saga que su predecesor. Lo cual implica menos miedo y más acción, aunque en este caso pocos puzzles acompañan, y sin duda mucho menos sigilo (que, cuando toca, funciona más bien flojo, haciendo esas secciones algo frustrantes). Como suele pasar con los RE la historia no es ninguna maravilla, y en buena medida se condensa en el principio y en el final, y deja algunos flecos sin explicar y cosas abiertas probablemente para el futuro (además de complicar más la timeline general de la saga con sus "revelaciones"). La acción es bastante entretenida y la exploración también, aunque tiene un error de diseño importante en este aspecto, ya que no te deja regresar a zonas ya completadas una vez sales de ellas. Igual error está en el hecho de que no puedas comprar cosas de vuelta que has vendido, menos las armas, lo cual es especialmente grave con la comida ya que te puede pasar como a mi que hayas vendido comida (que no se puede reponer en un playthrough) antes de que el menú de cocina se haya desbloqueado (y es muy importante) y por tanto hay platos que nunca vas a poder hacer salvo que hagas nuevos playthroughs. Y creo que le habría venido bien unos protagonistas algo más ágiles para hacer el combate más dinámico e interesante.

    Gráficamente el juego está bastante bien, especialmente en cuanto a diseño de la atmósfera. Algunas zonas son un poco arquetípicas de más, pero tienen bastante encanto igualmente. El sonido tiene un muy buen nivel también, aunque eché en falta algo más de presencia del acompañamiento musical. Y, al menos en mi experiencia, no me encontré con ningún bug.

    Por todo ello, RE Village es un juego que está bien, entretiene y avanza la historia de la franquicia, aunque tampoco es rompedor en ningún sentido. Un 7.
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  8. Jul 12, 2021
    7
    After passing, I feel that the seventh part was better. The game is self-copied, for example, the location with the doll is very similar to Lucas's house. In addition, the game has a lot of huge locations, which makes exploring them less deep and interesting. Also there is a clear prevalence of action over horror. The characters are rather superficial due to the fact that there are a lotAfter passing, I feel that the seventh part was better. The game is self-copied, for example, the location with the doll is very similar to Lucas's house. In addition, the game has a lot of huge locations, which makes exploring them less deep and interesting. Also there is a clear prevalence of action over horror. The characters are rather superficial due to the fact that there are a lot of them and not enough time is given to them. Expand
  9. Sep 4, 2023
    7
    First of all Gold edition's third person camera was great I completed the game in third person it will give you re4 remake experience
    Gameplay and gunplay are same as re4 remake
    The thing that I didn't like from this game was the story , game story is not attractive as much as re4 remake Game lacks third person cut scenes because campcom didn't make ethans talking animations At the
    First of all Gold edition's third person camera was great I completed the game in third person it will give you re4 remake experience
    Gameplay and gunplay are same as re4 remake
    The thing that I didn't like from this game was the story , game story is not attractive as much as re4 remake
    Game lacks third person cut scenes because campcom didn't make ethans talking animations
    At the overall game was not a bad game at all
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  10. May 19, 2021
    7
    This review contains spoilers, click expand to view. The plot of this game is utter nonsense )) nonsense)) nonsense)) real nonsense ))) it's not RE at all it's **** )) Expand
  11. Feb 24, 2022
    7
    Another solid RE game. Beautiful graphics, epic locations, interesting story and characters. Riddles are often clever, well designed and satisfying. One annoying thing is, that you have to move back and forth many times to find something well hidden or bring something from one side of the map to another. Sometimes it gets annoying.
  12. May 9, 2021
    7
    it was a good game but not good as a resident evil
    however vision was good and not a bad story
    It's worth a try for ones
  13. Jan 17, 2023
    7
    RE Village impresses with it's stunning presentation and amazing first person combat. I really like this game, it definitely is one of the best RE games. I really admire the locations and systems that are suppose to resemble those from RE4. Although the game may feel too easy at times or too inconsistent with it's difficulty the combat is still really good and it plays very well. All thatRE Village impresses with it's stunning presentation and amazing first person combat. I really like this game, it definitely is one of the best RE games. I really admire the locations and systems that are suppose to resemble those from RE4. Although the game may feel too easy at times or too inconsistent with it's difficulty the combat is still really good and it plays very well. All that said the story is attrocious and characters seem to have bricks instead of brains. I don't care at all for Winter's family. They served their role well in RE7 but here they they feel so artificial. Other returning characters also seem to have lost a solid chunk of their IQs with some of the decision they make. Unfortunately this is one of the worst written and worst stories in all of RE games. This aspect heavily sours otherwise a really masterfully crafted package. Expand
  14. Aug 8, 2021
    7
    A reimagination of Resident Evil 4(same mood, same aesthetics, even same music and bosses with new looks) that would be amazing if the gameplay wasnt so streamlined.
    Enemies dont even feel like they are trying to kill you, they literally are only lethal if you stand still and let them grab you, still the same problems of VII with too few enemies, a main character that can glue his limbs
    A reimagination of Resident Evil 4(same mood, same aesthetics, even same music and bosses with new looks) that would be amazing if the gameplay wasnt so streamlined.
    Enemies dont even feel like they are trying to kill you, they literally are only lethal if you stand still and let them grab you, still the same problems of VII with too few enemies, a main character that can glue his limbs back with alcohol but cant even jump over a knee high wall unless its a cinematic, enemies just stop chasing you and walk away or literally teleport back to their spawn point if you run more than 10 meters from where their "area" is, rooms in which the enemies wont go in for no reason and so on, mostly stuff you can easily abuse to make the game even easier and less immersive
    i wouldnt even shoot any enemies unless i knew for sure the game would allow me to damage them at the time, that how on rails this game feels.
    I like that RE became a FPS because it adds a whole new depth to the immersion, only thing cooler about the 3rd person ones was all the death animations, but they still havent nailed the gameplay, they gotta make these games more hardcore and let loose a little with the overwhelming cinematic **** which isnt what the franchise was ever about.
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  15. Jan 28, 2023
    7
    Two steps forward, one step back for RE. It's a fun time, but the game feels very uneven and a mix of too many genres to really shine.
  16. Nov 10, 2022
    7
    Balancing on the verge of being farcical. A very cool setting with a lot of variety and great set pieces. Attempting to be more like RE4, it completely removes RE7's survival mechanics and inventory management headaches.
    It's more of a genre extravaganza. Gothic house of vampires, metal factory of cyborg zombies, Lovecraftian boss. All in the service of a story that has some brilliant
    Balancing on the verge of being farcical. A very cool setting with a lot of variety and great set pieces. Attempting to be more like RE4, it completely removes RE7's survival mechanics and inventory management headaches.
    It's more of a genre extravaganza. Gothic house of vampires, metal factory of cyborg zombies, Lovecraftian boss. All in the service of a story that has some brilliant moments but ultimately takes itself far too seriously when considering the game's events. But hey, Resident Evil has been melodramatic for a while now.
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  17. Jul 15, 2022
    7
    This review contains spoilers, click expand to view. Transforming the series into first-person games is not the best idea. Another very annoying trend is the unkillable mob. Expand
  18. Jul 22, 2022
    7
    Se hace bastante corto y no aporta nada realmente novedoso. Como muchas otras opiniones no parecería que estuviéramos jugando mas un Resident Evil. Es mas, si no estuviera Chris apuesto que mucha gente creería que se trata de otro juego...
  19. Jul 21, 2023
    7
    there wasn't enough fear. the genre is action more than horror. characters are very fantasy they are like characters from old and fantasy stories like Dracula and I can't believe that characters like Duke and lady Dimitrescu are results of a bio weapon.
    I think RE7 have better villains. Heisenberg was the only great villain in the game.
    Story is fair good and unlike the RE7 Chapters
    there wasn't enough fear. the genre is action more than horror. characters are very fantasy they are like characters from old and fantasy stories like Dracula and I can't believe that characters like Duke and lady Dimitrescu are results of a bio weapon.
    I think RE7 have better villains. Heisenberg was the only great villain in the game.
    Story is fair good and unlike the RE7 Chapters design has a good variety.
    In the end, RE8 is a good game to have a good time especially if you are a resident evil fan.
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  20. Jun 1, 2023
    7
    Based on the gameplay, graphics, sound, content, and originality of the game, I will give it a rating of 7.
  21. May 8, 2021
    6
    I played the game for about 90 minutes before I decided to refund the game.

    These games don't even feel like resident evil anymore. I keep hoping I'll have my mind changed, but every new game in the series is a further step in the wrong direction. The gameplay almost feels like Its one step up from legends of grimrock. The combat and guns are very unresponsive and feel like I'm
    I played the game for about 90 minutes before I decided to refund the game.

    These games don't even feel like resident evil anymore. I keep hoping I'll have my mind changed, but every new game in the series is a further step in the wrong direction.

    The gameplay almost feels like Its one step up from legends of grimrock. The combat and guns are very unresponsive and feel like I'm shooting a BB gun. The mobs hardly stagger unless you're using a shotgun, and there is a VERY basic block/parry system. The mobs are bullet sponges and there isn't much to the gunplay besides aiming for the head and holding the block button if they get close.

    The first major where you have to hold your ground against some war wolves is ultimately what made up my mind to refund the game. The game doesn't tell you what you're actually suppose to do during this part of the game. It seems like there is a very bad scripted scene where a mob is suppose to throw you into the river, but it's not clear at all what actually triggers this. I would kill a bunch of mobs, run around the map for several minutes, and I even tried a combination of the two a few times. Even after watching a video I still failed to trigger the event after a few more attempts. Ultimately I was approaching the two hour refund window, realized I wasn't having fun at all, and ended up refunding the game. You can read several complaints about this scripted scene on the steam discussion forum.

    The game is basically a scripted corridor simulator without a shred of horror. Obviously I seem to be the minority in my opinion, so maybe RE is simply appealing to a new fanbase now. I'm glad people seem to be enjoying the new Resident Evil's, but I just can't seem to get into these new resident evil games at all.
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  22. May 14, 2023
    6
    If you like old school linear games, this is def a game to get on sale. There are parts that are very well thought through and fun to play - especially when the horror / suspense element is in focus. What is really bad though is the dialogue, which feels less thought through than a 14 year old intern could produce. At times it even feels autogenerated by a large language model, stacking aIf you like old school linear games, this is def a game to get on sale. There are parts that are very well thought through and fun to play - especially when the horror / suspense element is in focus. What is really bad though is the dialogue, which feels less thought through than a 14 year old intern could produce. At times it even feels autogenerated by a large language model, stacking a bunch of cliche words together dont make a good story..I honestly think Id like the game better if theyd skip most of the dialogue.. Thank god the gameplay was good (apart from the boss fights - run to the side, shoot, run to the side, shoot, repeat). Expand
  23. Aug 24, 2021
    6
    The good:
    * Long game
    * Good story * Sexy antagonists * Graphics * Best UI of Resident Evil series (still bad though) The bad: * Graphics optimization is utterly terrible * Rewarding system not fulfilling at all * Item placement Is just silly, founding certain items on certain places that make no sense * No context on certain aspects of your character that you only find online
    The good:
    * Long game
    * Good story
    * Sexy antagonists
    * Graphics
    * Best UI of Resident Evil series (still bad though)

    The bad:
    * Graphics optimization is utterly terrible
    * Rewarding system not fulfilling at all
    * Item placement Is just silly, founding certain items on certain places that make no sense
    * No context on certain aspects of your character that you only find online
    * It doesn't matter if you hit on the head or in the toe of an enemy, feels outdated the combat
    * Enemies animations are awful
    * Weapon sound and animation are bad, feel really old
    * No sexy time with antagonists
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  24. May 16, 2021
    6
    This review contains spoilers, click expand to view. I enjoyed this game however I felt it was rather on the short side, all the bosses I found had the same gameplay mechanics. Shot and dodge and repeat until dead. Sometimes just aim at the glowly red part. This game was also not particularly scary or tense (apart from on basement baby moment). Then the ridiculous and what seemed very out of place Chris of Duty moment near the end and the main protagonist is simply annoying. Expand
  25. Aug 12, 2023
    6
    i am happy Capcom try to find new ideas and new features for the RE serie, and this game has very good redesign, which I like so much. Somebody says that this is not even RE game because of the plot and vampires with werewolfs, but I think plot in RE games was not really the most important thing, and for me plot of RE2, for example, not that interesting because the idea of the game isi am happy Capcom try to find new ideas and new features for the RE serie, and this game has very good redesign, which I like so much. Somebody says that this is not even RE game because of the plot and vampires with werewolfs, but I think plot in RE games was not really the most important thing, and for me plot of RE2, for example, not that interesting because the idea of the game is really outdated.But in this game plot is very interesting because since the first second of the game you just think - what the heck is going on?! I am glad that developers look forward and try to give RE serie new some fresh content. It is not really 10/10 of course, because ideal game is only The Witcher 3 for me, but as RE game it is really amazing and I think we should endorse Capcom for this Expand
  26. Jul 16, 2021
    6
    This review contains spoilers, click expand to view. The game is a big disappointment after RE Biohazard.

    Pros.:
    - Characters of Duke, Lady D., her daughters.
    - Further development of Ethan's story, its closure.
    - Some connections to the original RE storyline.
    - Exploration and some small things to upgrade (weapons, food, etc.). That makes gameplay more interesting.
    - Village and Eastern Europe entourage.
    - The possibility to 'pause' the exploration of the main storyline and explore the surroundings.
    - The blend of RE4 and RE2 regarding explorations and gems.
    - The doll boss and the puzzle to 'escape the room' task. Direct reference to Clancy's 'Birthday' puzzle and Clancy's misfortune. Also, scary and disgusting moment.

    And now we go to cons. Many many cons.:
    - Too short with lady D. and daughters, too easy.
    - Need to have access to all the loot and animals locations regardless you left them or not.
    - Too much crafting. It's not the same waste Fallout 4 was exploiting but still. In the original you could find the ammo and stuff. Here the developers probably thought "wait a second, it's the village in the Eastern Europe, you can't find all that ammo. Let's do some crafting. Yeah, scrap metal everywhere". Well. Even with the original Racoon City it was odd to see all that loot. But that's RE. We love it for it.
    - Redesign of Chris's face again. It's just a facepalm. They just can't pay the same people who were in 2017 to use their features? Really? Why the hell do you need to change faces over and over again from game to game? It's idiocy. It's just retarded way of the development. Pay 200 shekels and use old Mia and Chris's faces. They didn't even pay to show Evelin's face, mimics. What a dumb cut scene when she was floating above the river talking to Ethan! The were so lazy to add any animation.
    - Another idiocy is going into blockbuster style. Again. We loved RE Biohazard because it was cameral isolated environment just like IN THE ORIGINAL RE, RE0 and RE2. We love franchise because of this. Not because of CoD style gameplay like in RE5, 6 or here in the second half of the game.
    - They used only ONE book and a bunch of photos to refer to the old Umbrella corp. and the issue of Spencer. Bravo. Just bravo. Nobody knew anything, Miranda didn't give a damn about Umbrella. It's just Spencer was inspired by her research. And never mentioned her. Anywhere. For the last seven+ games. It's idiocy. Do you even have scriptwriters who PLAYED the games? Why couldn't you connect the events of Las Plagas and Spencer and his company? It was easy: Umbrella and Spencer tried to hire the promising researcher he remembered from the previous years but she refused saying she was busy. Spencer did some research using his fellas (maybe even Wesker) and revealed Miranda works on mold that is a 'parasyte' organism. In a way similar to Las Plagas. Spencer rejects the idea of further development but Wesker takes it into account while creating Uroboros. Bingo!
    - The game takes too much from Prey. RE is actually System Shock style game (first SS was released before first RE, but SS is an FPS and RE was a 3d person survival adventure horror). So, coming to FPS especially when the main character is mold - direct reference to Prey and their mimics. In the Louisiana environment and mysterious events with the Baker family it was fine. But here with more action it looks too obvious.

    So, the game worth playing. But it's a step down from RE Biohazard. Story is much dumber, less promising, less touching, less interesting. And the ending is garbage. I would rather play a game entirely in the castle and with lady Dimitrescu as a main villain than this.
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  27. Jul 26, 2021
    6
    Mediocre game compared to RE VII. Was hoping for more. Locked FOV to 81 causes motion sickness.
  28. May 11, 2021
    6
    Overall a lackluster game. I really wanted to enjoy this as I loved 7 but this just didnt do it for me.

    The game itself looked great but everything else seemed to not meet expectation. The best parts of the game were over before you knew it. Boss fights lacked creativity and the story was subpar. I will give a plus to the lore added to the universe however, as the "science" behind
    Overall a lackluster game. I really wanted to enjoy this as I loved 7 but this just didnt do it for me.

    The game itself looked great but everything else seemed to not meet expectation. The best parts of the game were over before you knew it. Boss fights lacked creativity and the story was subpar.

    I will give a plus to the lore added to the universe however, as the "science" behind everything is very interesting. My wife is watching the game played on YouTube and having the knowledge of the game then watching it with here as been more interesting than the game itself.

    A shame, but I will look forward to Re9
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  29. May 12, 2021
    6
    Хорошая игра только до убийства Димитреску . После начинается такая хуйня , что словами не описать . Дом с куклой просто пиздец. Хоть и самая страшная часть игры ,(И только из-за стрёмных звуков) но монстр в ней такой овощ , пройти эту локацию не вызывает никаких проблем . Моро - сам босс прикольный , но локация говно . Битва с Хайзенбергом это вообще какой то Вульфинштейн , но сёровноХорошая игра только до убийства Димитреску . После начинается такая хуйня , что словами не описать . Дом с куклой просто пиздец. Хоть и самая страшная часть игры ,(И только из-за стрёмных звуков) но монстр в ней такой овощ , пройти эту локацию не вызывает никаких проблем . Моро - сам босс прикольный , но локация говно . Битва с Хайзенбергом это вообще какой то Вульфинштейн , но сёровно говно (попытались создать что то новое , но получилась хуйня) . Всё меня заебало строчить . Но напишу самое главное , СЮЖЕТ ПОЛНАЯ ХУЙНЯ!!!!!!!!!! Expand
  30. May 12, 2021
    6
    The finish of the game have any relation with the atmosphere of resident evil
Metascore
83

Generally favorable reviews - based on 24 Critic Reviews

Critic score distribution:
  1. Positive: 22 out of 24
  2. Negative: 1 out of 24
  1. LEVEL (Czech Republic)
    Feb 15, 2022
    80
    Resident Evil Village is a successful game, that takes the best of both worlds – scary and action. An atmospheric trip to the dubious village and the adjacent manor will leave you with a lot of scars, as well as on the hands of Ethan Winters. Maybe there might have been a little less action.
  2. Aug 9, 2021
    92
    Resident Evil Village brings its vision to PC as well, and it does so in an extraordinarily effective way.
  3. Jul 12, 2021
    68
    Village is a concoction of spectacular amusements framed by an insane storyline, and this grotesque circus is varied enough for you to stay for one playthrough.