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6.9

Mixed or average reviews- based on 1306 Ratings

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  1. May 12, 2021
    6
    The finish of the game have any relation with the atmosphere of resident evil
  2. May 12, 2021
    6
    As much as I like this game, I feel that there wasn't enough 'fear' I experienced. I wish there was more of the horror we saw in previous games. Although I know this is a love letter to other titles in the franchise, it still feels as though the devs missed the mark a bit with what I expected.

    Ultimately a good game just not what I thought it'd be. It is also a bit short...
  3. May 11, 2021
    6
    Overall a lackluster game. I really wanted to enjoy this as I loved 7 but this just didnt do it for me.

    The game itself looked great but everything else seemed to not meet expectation. The best parts of the game were over before you knew it. Boss fights lacked creativity and the story was subpar. I will give a plus to the lore added to the universe however, as the "science" behind
    Overall a lackluster game. I really wanted to enjoy this as I loved 7 but this just didnt do it for me.

    The game itself looked great but everything else seemed to not meet expectation. The best parts of the game were over before you knew it. Boss fights lacked creativity and the story was subpar.

    I will give a plus to the lore added to the universe however, as the "science" behind everything is very interesting. My wife is watching the game played on YouTube and having the knowledge of the game then watching it with here as been more interesting than the game itself.

    A shame, but I will look forward to Re9
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  4. May 10, 2021
    5
    An average game.

    The first couple hours of the game are great, you get the feel of RE7 with the nostalgia pop of RE4 but that eventually wears off. The story itself borrows a number of things from RE7 and a lot of the characters are similar in style. It feels like an attempt at a call back to the previous RE7 characters but considering RE7 came out only a few years ago it just feels
    An average game.

    The first couple hours of the game are great, you get the feel of RE7 with the nostalgia pop of RE4 but that eventually wears off.
    The story itself borrows a number of things from RE7 and a lot of the characters are similar in style. It feels like an attempt at a call back to the previous RE7 characters but considering RE7 came out only a few years ago it just feels like laziness instead. The callbacks to RE4, however, were actually nice.
    The ending was not great and I came away feeling more annoyed than anything else though I am glad it didn't end the way I thought it would after playing for a few hours but it was still a massive disappointment to me.
    The gameplay is fun but it doesn't make up for the constant comparisons you'll be making with previous, better, games in the franchise.
    There are also a number of continuity errors that make replaying or watching a playthrough after having finished the game a bit painful.

    All in all I wouldn't recommend this game unless it's on sale, you'll feel far more fulfilled going back and playing 4 and 7 again than this mashup.
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  5. May 16, 2021
    5
    RE: Village has Good Graphics, but terrible story, silly plot, artifical difficulty, and one of the worst mechanics I have ever seen in a game - blocking blades and giant weapons with bare hands. The internal mechanics are inconsistent, with one enemy type (flies) being vulnerable to something when convienent, and invulnerable to it when inconvienent. Many aspects of the story fail underRE: Village has Good Graphics, but terrible story, silly plot, artifical difficulty, and one of the worst mechanics I have ever seen in a game - blocking blades and giant weapons with bare hands. The internal mechanics are inconsistent, with one enemy type (flies) being vulnerable to something when convienent, and invulnerable to it when inconvienent. Many aspects of the story fail under any level of scrutiny, such as where did all the people come from to be monsterized? They even go full magic at various times, and not just for bosses. It also suffers from cut-scene-itis, with far too many locking you from actually being able to play the game. The lycan slobbering on your face one is particularly annoying, and does not give any way to cut it short as it did back in RE:4. In fact I would not even call this a RE game, this is something else with a few of the trappings of the RE franchise.

    The silly part is that the devs want you to play this multiple times, yet did not build the game with nearly enough randomization to keep it interesting. So on subsequent playthroughs it gets old pretty fast. People keep claiming this is the spiritual successor to RE:4, but if so, it is the idiot cousin as RE:4 has far more engaging mechanics, and combat that is far more satisfying due to variety of combinations. In RE:Village, it just gets very bullet spongy.

    One noteworthy bug is that the "lycans" (which are allergic to flour apparently) animation does not play properly, so you have to start your block about 1 second early.
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  6. May 15, 2021
    5
    I'm not sure why everyone likes the game tbh. As a life long RE fan this is by far my least favorite. It's no where near as scary as 7, so using the first-person slow lethargic walking style is lost. The game constantly feels slow, "Running" is even slow, manuvering around enemies, slow. Getting attacked by an enemy, slow. I don't need a fkn mini theatrical cutscene everytime I getI'm not sure why everyone likes the game tbh. As a life long RE fan this is by far my least favorite. It's no where near as scary as 7, so using the first-person slow lethargic walking style is lost. The game constantly feels slow, "Running" is even slow, manuvering around enemies, slow. Getting attacked by an enemy, slow. I don't need a fkn mini theatrical cutscene everytime I get attacked. slow slow slow... I was just annoyed the whole time to the point where I couldn't enjoy all the good things about the game of which there are plenty. Expand
  7. May 16, 2021
    6
    This review contains spoilers, click expand to view. I enjoyed this game however I felt it was rather on the short side, all the bosses I found had the same gameplay mechanics. Shot and dodge and repeat until dead. Sometimes just aim at the glowly red part. This game was also not particularly scary or tense (apart from on basement baby moment). Then the ridiculous and what seemed very out of place Chris of Duty moment near the end and the main protagonist is simply annoying. Expand
  8. May 9, 2021
    7
    it was a good game but not good as a resident evil
    however vision was good and not a bad story
    It's worth a try for ones
  9. May 19, 2021
    7
    This review contains spoilers, click expand to view. The plot of this game is utter nonsense )) nonsense)) nonsense)) real nonsense ))) it's not RE at all it's **** )) Expand
  10. May 11, 2021
    7
    This review contains spoilers, click expand to view. A mixture of the best parts of the series ... but the ending ... blurred and changed the story of what has already been completed

    At high difficulties, problems come out ... the imbalance of the speed of opponents on the "Eerie Village", on the "Hardcore", the timings of the enemies are violated ... just different, if you look at the enemy or if you don't look ... it feels like if the enemy is not look, the game does not calculate the time of the hit animation, but simply deals damage at a certain distance from the enemy ...

    In general, you can play ... on "Hardcore" ... "Eerie Village" either only with bonuses, or grind, for which even 100 hours is not enough ...
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  11. Jun 2, 2021
    5
    Resident Evil Village Review

    PC specs CPU: Intel I7 8750H 6 Core 12 Thread Ram: 16GB DDR4 2666 RTX 2070 NON Max Q nonsense Windows 10 RT PC Features, RTX Reflections only, Higher Shadows Quality, Resolution Support, Ultrawide support etc. Performance: Max with RTX enabled, 35 to 45 with massive dips or mini freezes here mostly due to RE Engine over utilizing the V ram. RTX
    Resident Evil Village Review

    PC specs

    CPU: Intel I7 8750H 6 Core 12 Thread
    Ram: 16GB DDR4 2666
    RTX 2070 NON Max Q nonsense
    Windows 10 RT

    PC Features, RTX Reflections only, Higher Shadows Quality, Resolution Support, Ultrawide support etc.

    Performance: Max with RTX enabled, 35 to 45 with massive dips or mini freezes here mostly due to RE Engine over utilizing the V ram. RTX disabled Fps sits at 50 to 65 easy.

    RTX Thoughts, For whatever reason, the developers went with RTX reflections only and while they are good they are not impressive by any means. In my opinion it is best to disable RTX entirely on this game. In fact I'd be hard pressed to enable RTX in any enabled game right now as the results are just not that great or too intensive for what they are.

    Plot: Character: Ethan Winters 2nd time in Series
    What happens? Ethan's supposed wife Mia is shot and killed by Chris Redfield and Baby Rose Kidnapped and taken to a village to be given to a cult leader who wants to raise her dead daughter from within and use Roses body parts to form a connection.

    How long is it? If you go slow the game can last 12 to 13 hours, I took my time and completed it in 18 hours lol as also Died a few times of course.

    Thoughts? Honestly rather annoyed, Lady D haunted our screens for MONTHS, we all thought she was playing a MAJOR role in Village and she is at best in the game for 30 minutes if that. Her Daughters don't even get me started on those brats, they are in the game for 10 minutes at best. I was rather annoyed with this, Lady D haunted all of screens for months, trailers all pointed to her being a big baddie for us to run from and Nope. Now of course Youtubers of all sorts will make an hour video of them just running around being chased by her and Lady D repeating the same 5 lines over and over and over again as she just didn't record much. It's a shame really, the Developers, Trailers, Game play videos all made it sound like she was to be a Huge plot device but nope 30 minutes and... She Gone. Disappointing as all H.

    Price: 65$ NOT worth the price at all, If you enjoyed 7 you will maybe like this, I for one hated my time with it. Now there were a couple areas and people I enjoyed such as the doll area and the big guy salesman. I loved the Ethan winters story line in 7 but 8 is just horrible.
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  12. Jul 16, 2021
    5
    I honestly dont know what ppl smoking in this section,but this game isnt even 8/10.
    bland main character,trash story,garbage gunplay,clunky movement,small fov,stuttering,CONSTANT cutscenes interupting gameplay.
    Whole vilage looks same and unispired,typical console enemies= dancing macarena as they getting closer. "you can upgrade weapons" oh wow! you can increase all base stats like in
    I honestly dont know what ppl smoking in this section,but this game isnt even 8/10.
    bland main character,trash story,garbage gunplay,clunky movement,small fov,stuttering,CONSTANT cutscenes interupting gameplay.
    Whole vilage looks same and unispired,typical console enemies= dancing macarena as they getting closer.
    "you can upgrade weapons" oh wow! you can increase all base stats like in 20 years old games!
    thats pure 10/10!
    These high scores only shows that gamers these day dont have any idea how good game even looks like and are easily satisfied with copy/paste games,which we getting last 10 years.
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  13. May 13, 2021
    5
    Played it on the Hardest difficulty and without getting into Spoilers: This game started very nicely with great atmosphere and its horror elements really start off strong. However it devolves into nothing but a Shooter (With way too much ammo) after the second boss. The Story breaks apart aswell as the atmosphere.
  14. May 18, 2021
    5
    Really enjoyed it, the writing is lacking a little but nothing else like it on the market.
  15. May 8, 2021
    6
    I played the game for about 90 minutes before I decided to refund the game.

    These games don't even feel like resident evil anymore. I keep hoping I'll have my mind changed, but every new game in the series is a further step in the wrong direction. The gameplay almost feels like Its one step up from legends of grimrock. The combat and guns are very unresponsive and feel like I'm
    I played the game for about 90 minutes before I decided to refund the game.

    These games don't even feel like resident evil anymore. I keep hoping I'll have my mind changed, but every new game in the series is a further step in the wrong direction.

    The gameplay almost feels like Its one step up from legends of grimrock. The combat and guns are very unresponsive and feel like I'm shooting a BB gun. The mobs hardly stagger unless you're using a shotgun, and there is a VERY basic block/parry system. The mobs are bullet sponges and there isn't much to the gunplay besides aiming for the head and holding the block button if they get close.

    The first major where you have to hold your ground against some war wolves is ultimately what made up my mind to refund the game. The game doesn't tell you what you're actually suppose to do during this part of the game. It seems like there is a very bad scripted scene where a mob is suppose to throw you into the river, but it's not clear at all what actually triggers this. I would kill a bunch of mobs, run around the map for several minutes, and I even tried a combination of the two a few times. Even after watching a video I still failed to trigger the event after a few more attempts. Ultimately I was approaching the two hour refund window, realized I wasn't having fun at all, and ended up refunding the game. You can read several complaints about this scripted scene on the steam discussion forum.

    The game is basically a scripted corridor simulator without a shred of horror. Obviously I seem to be the minority in my opinion, so maybe RE is simply appealing to a new fanbase now. I'm glad people seem to be enjoying the new Resident Evil's, but I just can't seem to get into these new resident evil games at all.
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  16. May 9, 2021
    5
    I do not enjoy the characters nor do I enjoy the story beats. I find this style of Resident Evil to be lackluster and predictable. Boring at times honestly.
  17. Aug 4, 2022
    6
    Спорно спорно сюжет странный а геймплей как в 7 части но Клемента хоррора куда то пропала да граф он класс но сюжет странный и не понятный и интересно играть в это становится не интересно но неплохо
  18. Oct 1, 2021
    7
    So.. i just finnished the game and it short it is a very good game

    Good gameplay, interesting bosses, good graphics, However there are alot of flaws as well and in general things that i dont like or care to much about. Boss AI/pathing can be pretty stupid and easy to trick/kite And can we please be done with the imortal bosses, that can only be killed in scripted events and you
    So.. i just finnished the game and it short it is a very good game

    Good gameplay, interesting bosses, good graphics,

    However there are alot of flaws as well and in general things that i dont like or care to much about.
    Boss AI/pathing can be pretty stupid and easy to trick/kite
    And can we please be done with the imortal bosses, that can only be killed in scripted events and you have to evade otherwise
    Ive never like that in any of the Resi games, maybe some people do
    And while not as short as some people claim it to be, it is still abit to short for me with not much replay value

    All in all its a good game. imo on par with resi 7
    However i still prefer the oldschool resi style games and pacing like in 1-2-3 and the remakes
    7 and 8 are still better than 5 and 6 and all that umbrella corp **** and while they gone somewhat back to older formulas its still not as good as the old ones.. i might be a minority in thinking that
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  19. Mar 16, 2022
    7
    I'll be honest and upfront; I'm not thrilled with this new direction.

    Resident Evil has been such a huge part of my childhood, and still to this day my favorite horror franchise in video games. It is my go-to series for shooting, horror, action, ridiculous situations, and cheesy stories and dialogue. I am overwhelmed with thoughts for the latest game, so here is my review after
    I'll be honest and upfront; I'm not thrilled with this new direction.

    Resident Evil has been such a huge part of my childhood, and still to this day my favorite horror franchise in video games. It is my go-to series for shooting, horror, action, ridiculous situations, and cheesy stories and dialogue. I am overwhelmed with thoughts for the latest game, so here is my review after completing the game recently.

    Village is at it's absolute best when you are exploring the environment, upgrading your arsenal, and making progress. The atmosphere and exploration are truly excellent. I really enjoyed the setting and environments. Pretty much every map was well designed and visually stunning. It feels like old school resident evil, which I thought was lacking in RE7.

    The characters in Village are a mixed bag. Duke was surprisingly great, and I'd love to see more of him in the future. Heisenberg was also really interesting, and I really wish he and Ethan could have joined their efforts to fight Miranda. That would have been a nice twist and shaken up what otherwise just felt like more of the same. Miranda's other three children were good enough to keep me interested, and they were exceptionally well acted. Miranda herself fell kind of flat for me.

    As for Ethan and his family, well...not a fan. In fact, they really got on my nerves in both this game and RE7. Ethan is supposed to be an avatar for the player, but that really does not work for me. It's a trope in video games that needs to go away. On top of that, he is very whiny and talks way too much to be the silent protag type. This conflicting of ideals just does not work for me. I feel like the game was supposed to be more dramatic, sad, empathetic, etc. Like it wants me to take it seriously. That just does not make sense in a ridiculous, totally unrealistic RE game.

    Resident Evil "B movie" narrative is at it's best when the characters are funny and the dialogue overflows with cheese. Leon in RE4 has to be my favorite example of this. He is completely un-phased by the horrific things happening to him. It's like a joke to him. He is completely capable of dealing with any threat, to the point that he just mouths off the dumbest one-liners. And yet, you can tell he cares about people and has some sense of justice. Ethan is like the polar opposite to me, and really sucks the fun out the experience. He's pretty much a downer the entire time.

    Chris was similarly disappointing. I don't need to explain why. Even his teammates told him how much of a jerk he was.

    And that brings me to the story. RE has never really been about the story. I don't really have much to say here, except that it's typical crazy RE. Unfortunately the main characters kind of ruined it for me. It was silly and ridiculous, and nonsensical. Which is a good thing. But ultimately didn't really matter because of the characters.

    I appreciated the inspiration they drew from RE4. They nailed the merchant and exploration. Searching every room for treasure and resources is always a blast. That said, I feel like they missed what really made me want to play RE4 so many times: the guns. RE4 has the best gunplay in the series, and really in any shooter I've played. Each gun had it's own personality, and it's own special name. You can feel every shot. You can immediately feel the upgrades as soon as you fire. You can really feel the impact of your choices in upgrades by the end of the game.

    Village, on the other hand, doesn't really have any of this. It just feels like generic CoD guns to me. Guns have standard-issue feel; even the names are generic. This, unfortunately, is the best way to describe the gunplay. Generic. By the end of the game, I really felt no difference in my arsenal from when I started. Most shots didn't even phase the enemies, other than lowering their health. Unloading an entire handgun clip into an enemy, only for it to keep moving as if you hadn't even shot it, is not very satisfying. Huge missed opportunity here.

    Some aspects of the gameplay were really well done. The transitions from horror/action were telegraphed in each section so you knew what to expect. Several boss fights were engaging and well done, like Moreau (fish guy). Miranda was pretty stunning, visually. Each of the vampire sisters was short and sweet, with a cool finale on the rooftops with Lady Dimitrescu. Most of the puzzle solving, while easy, was enjoyable. I especially liked the ball puzzles. Gotta say though, those torch puzzles can go to hell.

    I adored the section with the slug baby. Just overall fantastic. Even the puzzles leading up to it were engaging and dynamic. Very well done. The doll boss fight was a bit lame, but that section overall was maybe the best part.

    Honestly this was only a fraction of my thoughts on this game and modern RE, but I have to end somewhere. I will just say, I hope to see more returning characters in the next game. I really don't care about Ethan's family.
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  20. May 14, 2023
    6
    If you like old school linear games, this is def a game to get on sale. There are parts that are very well thought through and fun to play - especially when the horror / suspense element is in focus. What is really bad though is the dialogue, which feels less thought through than a 14 year old intern could produce. At times it even feels autogenerated by a large language model, stacking aIf you like old school linear games, this is def a game to get on sale. There are parts that are very well thought through and fun to play - especially when the horror / suspense element is in focus. What is really bad though is the dialogue, which feels less thought through than a 14 year old intern could produce. At times it even feels autogenerated by a large language model, stacking a bunch of cliche words together dont make a good story..I honestly think Id like the game better if theyd skip most of the dialogue.. Thank god the gameplay was good (apart from the boss fights - run to the side, shoot, run to the side, shoot, repeat). Expand
  21. Aug 24, 2021
    6
    The good:
    * Long game
    * Good story * Sexy antagonists * Graphics * Best UI of Resident Evil series (still bad though) The bad: * Graphics optimization is utterly terrible * Rewarding system not fulfilling at all * Item placement Is just silly, founding certain items on certain places that make no sense * No context on certain aspects of your character that you only find online
    The good:
    * Long game
    * Good story
    * Sexy antagonists
    * Graphics
    * Best UI of Resident Evil series (still bad though)

    The bad:
    * Graphics optimization is utterly terrible
    * Rewarding system not fulfilling at all
    * Item placement Is just silly, founding certain items on certain places that make no sense
    * No context on certain aspects of your character that you only find online
    * It doesn't matter if you hit on the head or in the toe of an enemy, feels outdated the combat
    * Enemies animations are awful
    * Weapon sound and animation are bad, feel really old
    * No sexy time with antagonists
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  22. Jun 3, 2022
    5
    Terrible game mechanics. Shooting and moving feels clunky. I couldnt get past the first hour as this was just impossible to ignore. No idea why its so popular. Looks great though.
  23. Jul 31, 2021
    5
    Pros:
    okay story. no good but just average. some of the conversations were pretty dumb.
    good level design. some of the guiding spots were not easy to understand but overall was good. good RPG setting (difficulty). weapon upgrades were not too powerful or useless. need to manage ammo usage. I played with normal difficulty FYI. great ambient SFX. overall really good SFX. very immersive.
    Pros:
    okay story. no good but just average. some of the conversations were pretty dumb.
    good level design. some of the guiding spots were not easy to understand but overall was good.
    good RPG setting (difficulty). weapon upgrades were not too powerful or useless. need to manage ammo usage. I played with normal difficulty FYI.
    great ambient SFX. overall really good SFX. very immersive. feel like I was inside the game. I was using a really expensive(over 1K USD) headphone FYI.

    Cons:
    so-so graphics. not even close to AAA quality.
    Anti-Aliasing is totally broken on PC. AA is fine on consoles. So they didn't seem to care about fixing it after 3 months on PC even they sold more than a million copies on steam. lazy and irresponsible.
    Control was quaky when you parallel move.
    There was 1~2s freeze screen every 30s even on my 2080 super. (maybe is because I installed it on HDD? shouldn't it be problem)
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  24. Aug 5, 2021
    7
    This review contains spoilers, click expand to view. I am a longtime Resident Evil fan and left a bit disappointed. While i think it was graphically very impressive and the setting in a remote snowed in village with a gigantic castle fantastic, i missed being scared like in older titles. Especially the later chapters gave me so much ammunition and threw hordes of enemies at me, that it almost felt like a shooter. I love Resident Evil when it goes more into a horror direction.

    Also i never cared much for Ethan and his family, his over the top voice lines already bothered me in the other title.

    On the other side that baby monster in the basement was one of the best moments in the game, i just wish there could have been more.
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  25. Aug 12, 2023
    6
    i am happy Capcom try to find new ideas and new features for the RE serie, and this game has very good redesign, which I like so much. Somebody says that this is not even RE game because of the plot and vampires with werewolfs, but I think plot in RE games was not really the most important thing, and for me plot of RE2, for example, not that interesting because the idea of the game isi am happy Capcom try to find new ideas and new features for the RE serie, and this game has very good redesign, which I like so much. Somebody says that this is not even RE game because of the plot and vampires with werewolfs, but I think plot in RE games was not really the most important thing, and for me plot of RE2, for example, not that interesting because the idea of the game is really outdated.But in this game plot is very interesting because since the first second of the game you just think - what the heck is going on?! I am glad that developers look forward and try to give RE serie new some fresh content. It is not really 10/10 of course, because ideal game is only The Witcher 3 for me, but as RE game it is really amazing and I think we should endorse Capcom for this Expand
  26. Apr 1, 2022
    7
    A good game. Still miss the old characters. Still miss the third-person-over-the-shoulder. The game reminds me of Resident Evil 4 with the castle-part and not to mention the Duke. The new crafting materials reminds me of The Last of Us. In Resident Evil 2 (remake) we have Racoons to shoot. In Resident Evil 3 (remake) we have Bobbleheads and in Resident Evil 7 we have Mr. Everywhere. Now inA good game. Still miss the old characters. Still miss the third-person-over-the-shoulder. The game reminds me of Resident Evil 4 with the castle-part and not to mention the Duke. The new crafting materials reminds me of The Last of Us. In Resident Evil 2 (remake) we have Racoons to shoot. In Resident Evil 3 (remake) we have Bobbleheads and in Resident Evil 7 we have Mr. Everywhere. Now in Resident Evil 8 we are going to shoot Goats. Oh my god! Expand
  27. Jul 16, 2021
    6
    This review contains spoilers, click expand to view. The game is a big disappointment after RE Biohazard.

    Pros.:
    - Characters of Duke, Lady D., her daughters.
    - Further development of Ethan's story, its closure.
    - Some connections to the original RE storyline.
    - Exploration and some small things to upgrade (weapons, food, etc.). That makes gameplay more interesting.
    - Village and Eastern Europe entourage.
    - The possibility to 'pause' the exploration of the main storyline and explore the surroundings.
    - The blend of RE4 and RE2 regarding explorations and gems.
    - The doll boss and the puzzle to 'escape the room' task. Direct reference to Clancy's 'Birthday' puzzle and Clancy's misfortune. Also, scary and disgusting moment.

    And now we go to cons. Many many cons.:
    - Too short with lady D. and daughters, too easy.
    - Need to have access to all the loot and animals locations regardless you left them or not.
    - Too much crafting. It's not the same waste Fallout 4 was exploiting but still. In the original you could find the ammo and stuff. Here the developers probably thought "wait a second, it's the village in the Eastern Europe, you can't find all that ammo. Let's do some crafting. Yeah, scrap metal everywhere". Well. Even with the original Racoon City it was odd to see all that loot. But that's RE. We love it for it.
    - Redesign of Chris's face again. It's just a facepalm. They just can't pay the same people who were in 2017 to use their features? Really? Why the hell do you need to change faces over and over again from game to game? It's idiocy. It's just retarded way of the development. Pay 200 shekels and use old Mia and Chris's faces. They didn't even pay to show Evelin's face, mimics. What a dumb cut scene when she was floating above the river talking to Ethan! The were so lazy to add any animation.
    - Another idiocy is going into blockbuster style. Again. We loved RE Biohazard because it was cameral isolated environment just like IN THE ORIGINAL RE, RE0 and RE2. We love franchise because of this. Not because of CoD style gameplay like in RE5, 6 or here in the second half of the game.
    - They used only ONE book and a bunch of photos to refer to the old Umbrella corp. and the issue of Spencer. Bravo. Just bravo. Nobody knew anything, Miranda didn't give a damn about Umbrella. It's just Spencer was inspired by her research. And never mentioned her. Anywhere. For the last seven+ games. It's idiocy. Do you even have scriptwriters who PLAYED the games? Why couldn't you connect the events of Las Plagas and Spencer and his company? It was easy: Umbrella and Spencer tried to hire the promising researcher he remembered from the previous years but she refused saying she was busy. Spencer did some research using his fellas (maybe even Wesker) and revealed Miranda works on mold that is a 'parasyte' organism. In a way similar to Las Plagas. Spencer rejects the idea of further development but Wesker takes it into account while creating Uroboros. Bingo!
    - The game takes too much from Prey. RE is actually System Shock style game (first SS was released before first RE, but SS is an FPS and RE was a 3d person survival adventure horror). So, coming to FPS especially when the main character is mold - direct reference to Prey and their mimics. In the Louisiana environment and mysterious events with the Baker family it was fine. But here with more action it looks too obvious.

    So, the game worth playing. But it's a step down from RE Biohazard. Story is much dumber, less promising, less touching, less interesting. And the ending is garbage. I would rather play a game entirely in the castle and with lady Dimitrescu as a main villain than this.
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  28. Jul 26, 2021
    6
    Mediocre game compared to RE VII. Was hoping for more. Locked FOV to 81 causes motion sickness.
  29. May 14, 2021
    7
    It's a solid game. Scary and fun no doubt. The ending though... left something to be desired.
  30. Jul 22, 2023
    7
    Resident Evil Village es un buen RE, más tradicional para con la saga que su predecesor. Lo cual implica menos miedo y más acción, aunque en este caso pocos puzzles acompañan, y sin duda mucho menos sigilo (que, cuando toca, funciona más bien flojo, haciendo esas secciones algo frustrantes). Como suele pasar con los RE la historia no es ninguna maravilla, y en buena medida se condensa enResident Evil Village es un buen RE, más tradicional para con la saga que su predecesor. Lo cual implica menos miedo y más acción, aunque en este caso pocos puzzles acompañan, y sin duda mucho menos sigilo (que, cuando toca, funciona más bien flojo, haciendo esas secciones algo frustrantes). Como suele pasar con los RE la historia no es ninguna maravilla, y en buena medida se condensa en el principio y en el final, y deja algunos flecos sin explicar y cosas abiertas probablemente para el futuro (además de complicar más la timeline general de la saga con sus "revelaciones"). La acción es bastante entretenida y la exploración también, aunque tiene un error de diseño importante en este aspecto, ya que no te deja regresar a zonas ya completadas una vez sales de ellas. Igual error está en el hecho de que no puedas comprar cosas de vuelta que has vendido, menos las armas, lo cual es especialmente grave con la comida ya que te puede pasar como a mi que hayas vendido comida (que no se puede reponer en un playthrough) antes de que el menú de cocina se haya desbloqueado (y es muy importante) y por tanto hay platos que nunca vas a poder hacer salvo que hagas nuevos playthroughs. Y creo que le habría venido bien unos protagonistas algo más ágiles para hacer el combate más dinámico e interesante.

    Gráficamente el juego está bastante bien, especialmente en cuanto a diseño de la atmósfera. Algunas zonas son un poco arquetípicas de más, pero tienen bastante encanto igualmente. El sonido tiene un muy buen nivel también, aunque eché en falta algo más de presencia del acompañamiento musical. Y, al menos en mi experiencia, no me encontré con ningún bug.

    Por todo ello, RE Village es un juego que está bien, entretiene y avanza la historia de la franquicia, aunque tampoco es rompedor en ningún sentido. Un 7.
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Metascore
83

Generally favorable reviews - based on 24 Critic Reviews

Critic score distribution:
  1. Positive: 22 out of 24
  2. Negative: 1 out of 24
  1. LEVEL (Czech Republic)
    Feb 15, 2022
    80
    Resident Evil Village is a successful game, that takes the best of both worlds – scary and action. An atmospheric trip to the dubious village and the adjacent manor will leave you with a lot of scars, as well as on the hands of Ethan Winters. Maybe there might have been a little less action.
  2. Aug 9, 2021
    92
    Resident Evil Village brings its vision to PC as well, and it does so in an extraordinarily effective way.
  3. Jul 12, 2021
    68
    Village is a concoction of spectacular amusements framed by an insane storyline, and this grotesque circus is varied enough for you to stay for one playthrough.