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7.9

Generally favorable reviews- based on 1630 Ratings

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  1. Apr 26, 2021
    8
    Good horror game, good atmosphere, mediocre gameplay and average story.

    I hate that someone chasing me when I am trying to find puzzle pieces. Why you do this Capcom?
    And Why is Ethan so slow?
  2. Apr 23, 2021
    8
    Resident Evil 7 is probably most famous for being the Resident Evil game that made the jump from third to first person perspective, and for being the title that redeemed the franchise after the disaster that was RE6. For both things, it is, I think, rightly praised.

    But there is plenty more cause for admiration here. When the game starts, you are Ethan Winters, on a mission to find
    Resident Evil 7 is probably most famous for being the Resident Evil game that made the jump from third to first person perspective, and for being the title that redeemed the franchise after the disaster that was RE6. For both things, it is, I think, rightly praised.

    But there is plenty more cause for admiration here.

    When the game starts, you are Ethan Winters, on a mission to find your long lost wife, who apparently turned up in a dilapidated mansion in the Louisiana swamp after three years of being missing. That’s all you’ll learn of his back story, and that’s all you need to know. Ethan is the protagonist, but he is not the star of the show.

    The main gameplay loop is familiar: you explore the various properties of the Baker family, scavenging for weapons, ammunition and items, all the while being in danger from the murderous denizens of the location, which you have to evade or fight off. Occasionally, the game throws an environmental puzzle at you, to spice things up.

    Combat is a sluggish, uncomfortable affair. Aiming your various guns feels slow and imprecise. Ethan is so slow on his feet that evading your enemies’ attacks is almost impossible. Melee attacks are possible but almost completely ineffective. This is not a detriment to the experience. RE7 is a horror tale, the protagonist is not expected to come out of the mayhem unscathed, and while there is plenty of harm inflicted upon Ethan during cutscenes, it’s quite hard not to get bled during the regular engagements, as well. There is never enough ammunition to actually feel confident during engagements, but usually there is enough to never actually run out. The whole system is balanced really well: It engenders terror, but never frustration. Full marks.

    Exploration is also great, and this is mostly a credit to the art direction. I usually take a lot of screenshots to memorize the beautiful moments within a game, but while playing RE7, I rarely ever felt the need to make a screenshot. This is a compliment: The locations here are so lovingly crafted examples of irredeemable rot and dirt and dilapidation that I felt the constant urge to wipe my monitor instead. Every surface feels soiled and moist. The soundscape wraps you in squelches and screams and blubbering and so many other disturbing noises.The environment is so scary and oppressive that I breathed a sigh of relief every time I entered a safe room. Those are just as expertly crafted to feel comforting as the rest of the game is to terrorize you, without them feeling out of place.

    The puzzles are fine. There are no real head scratchers, nothing to get stuck on. They serve to structure the route Ethan takes through the game, and although some of them stretch the limits of suspension of disbelief, none of them broke it for me.

    The plot is great, I think. A lean tale, mostly unburdened by the convoluted Resident Evil mythos, laser focussed on the struggle between a murderous family of degenerates and their would be victims. The characters are great for what they are. None of them feel really developed, but they don’t have to be: they are great implementations of their tropes, the enemies feel menacing. The few allies you have you build a connection with simply by being in the same horrible situation, and they are likable enough that you feel it when horrible things happen to them. The main villain has a somewhat sympathetic back story, but I hated her with a passion anyway, which made the truly bonkers final confrontation quite cathartic for me.

    The game is also very well paced. The locations are spacious, but not overly so. There is no filler, every room has a purpose, both within the game world and with regards to the story. You get just enough time within each location to get familiar with them, but before that familiarity can breed feelings of security, you move on.

    Since we are in an imperfect world, there are a few marks against the game. While the main antagonists are unique and memorable and well designed, at some point the game introduces a couple of rank and file monsters, and those designs, while memorable when first encountered, are very samey. There are three main types, which is too few, and they look very similar. Also, the most impactful moments of the story are front-loaded, so the engagement levels drop a bit during the middle chapters, until the revelations of the final third of the game ratchet things up again.

    Finally, a word about the DLC: There’s, like, a ton of it, and I only played the story-based one’s but those are excellent additions to the game. They give you more time with the Baker family and, at their best, equal the first hours of the main game in excellence. Well worth your time and money.

    TLDR: If you ever wanted to to the protagonist of a really good horror movie is scary even if you avoid all the idiotic decisions the people in the movies keep making, spend your time and money here.
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  3. Apr 20, 2021
    9
    Seriye yeni bir tat getirdi.Bence efsane olmasada çok güzel bir oyun.Kesinlikle oynanması gereken oyunlardan.
  4. Apr 19, 2021
    8
    The only two games I’ve played in this series were Code Veronica on the Dreamcast and Resident Evil 4 on the GameCube. I don’t think I’ve ever finished them, so I never really developed the enthusiasm and interest for this series. From what I can tell, future installments roughly followed the same formula and gameplay. It seemed to become more outlandish with each new game, so I neverThe only two games I’ve played in this series were Code Veronica on the Dreamcast and Resident Evil 4 on the GameCube. I don’t think I’ve ever finished them, so I never really developed the enthusiasm and interest for this series. From what I can tell, future installments roughly followed the same formula and gameplay. It seemed to become more outlandish with each new game, so I never cared to pick up another Resident Evil. So, why did I pick this up? It looked to deviate from its original philosophy and design, so I thought, yeah, what the heck, let’s give it a shot; and I’m glad I did.

    If I had to sum this game up in one word, I would say…..atmosphere. The third-person perspective really accentuates the dread and tension surrounding you through the entire playthrough. And to top it off, combat is close quarters: fighting enemies in narrow hallways or small rooms can be a nerve-racking experience. I have two complaints here, and that’s the lack of enemy variety and length. I clocked in around 16 hours, which is not bad, but I wanted more.

    Great game. I’m glad I decided to pick it up. Although I won’t say this game alone has rekindled my interest in the Resident Evil series, it at least has got me interested to pick up Village, and future installments should they follow this same formula. Get it!
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  5. Mar 24, 2021
    10
    'Хорошая игра , сюжет очень затягивает держит в на пряжении и местами жутко , очень атмосферно
  6. Mar 9, 2021
    10
    meu 4 ° melhor jogo da franquia depois de RE 2 RE 3 E RE 1 originais e remakes (menos o 3 de 2020), Resident Evil 7 Biohazard era tudo que a franquia precisava para renascer , a poucos anos era impossível imaginar que teriamos um resident evil desses totalmente voltado a ser como era em suas origens continue assim capcom e que Resident Evil 3 Remake tenha sido apenas um deslize que não semeu 4 ° melhor jogo da franquia depois de RE 2 RE 3 E RE 1 originais e remakes (menos o 3 de 2020), Resident Evil 7 Biohazard era tudo que a franquia precisava para renascer , a poucos anos era impossível imaginar que teriamos um resident evil desses totalmente voltado a ser como era em suas origens continue assim capcom e que Resident Evil 3 Remake tenha sido apenas um deslize que não se repita mais! Expand
  7. Jan 25, 2021
    3
    RESIDENT EVIL VII: BIOHAZARD goes first person and takes the worst of RESIDENT EVIL 2 & 3, which is recurring, scripted, unkillable villains. I hated Mr. X in RESIDENT EVIL 2 and Nemesis in RESIDENT EVIL 3, and here you get the Baker Family, a Texas Chainsaw-like redneck family.
    RESIDENT EVIL VII is not scary, often times you'll be laughing because it is ridiculous. It's just full of
    RESIDENT EVIL VII: BIOHAZARD goes first person and takes the worst of RESIDENT EVIL 2 & 3, which is recurring, scripted, unkillable villains. I hated Mr. X in RESIDENT EVIL 2 and Nemesis in RESIDENT EVIL 3, and here you get the Baker Family, a Texas Chainsaw-like redneck family.
    RESIDENT EVIL VII is not scary, often times you'll be laughing because it is ridiculous. It's just full of predictable cheap jump scares and illogical BS, for instance you get your hand hacked off - no problem, just staple it back on, 2 minutes later it's as if nothing ever happened. Chainsaw wounds? No problem! Just eat an herb: insta-heal!
    Graphics are advertised as photo realistic - what a joke! Just look at the washed-out textures and you'll come to the conclusion that some games of 2015 look much better than this 2017 release! Then there's plenty of clipping errors - for scripted sequences!
    The playable character Ethan along with all the others are just bland stereotypes, especially the Texas Chainsaw family - I mean the Baker family. Dialogues are just atrocious and make no sense (Ethan's girlfriend urging Ethan to come save her, but not to come. Huh?!).
    You get one horror cliche following a jump scare, followed by more cliches. I did enjoy RESIDENT EVIL 1 & 2 when they came out in the 1990s. The recent RESIDENT EVIL 2 remake is pretty good with a mod that takes out the annoying Mr. X/Tyrant and gets rid of those horrible camera angles and the crappy aiming of the 90s games. It is good to do something new with RE 7, by ditching 3rd person POV for a 1st person experience, but man did Capcom **** to bed with the story!
    3 out of 10 - BAD!
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  8. Jan 25, 2021
    9
    I wasn't keen on the horror games at the time, but RE7 got me good. It quickly became one of my favourite games of all time. The thrilling gameplay and amazing graphics did their best as I was always on my nerves while getting through the mansion. I loved the story, although I might have missed some parts, as I am not a big RE fan. Overall, loved the game and excited to play more RE stuff.
  9. Jan 23, 2021
    3
    Graphics - 9/10
    Story - 5/10
    Variety of enemies - 3/10
    Amount of meaningful bosses with cool design - 2/10
    Game's length - 6/10
    Gameplay - 5/10
    Variety of weapons - 4/10
    General world design - 6/10
    Fun factor - 4/10
    Main/Pause menu music - 5/10
    Sound/Music - 5/10
    How many times i have finished it - 1
    Where does it stand in my top "1000 video games of all time" list - 200
  10. Jan 20, 2021
    10
    Excelente juego, todo lo que me gusta lo tiene, no tiene pérdida alguna (a comparación del RE 6 que bueno... ya sabemos el final y las críticas que tiene XD). Creo que después de la caída que tuvo Capcom con el RE 6, este juego ayudó a levantarse y nos dejó contentos a la mayoría. Sin duda uno de mis favoritos de la franquicia :D
  11. Jan 13, 2021
    8
    Başlarda aynı evin içerisinde dönüp duracakmışız gibi olsa da sonrasında hem mekanlar hem de düşmanlar çeşitleniyor. Düşmanın biri acayip derecede Saw filmini anımsattı. Hikaye ise hiç beklemediğim yerlere gitti. Oyun bitti zannederken üzerine 2 saat daha oynadım. O bir türlü ölmek bilmeyen dayının ağzına tüküreyim. Bir kaç jump scare hariç korkmadım ve gerilmedim. Sanırım nedeni daha önceBaşlarda aynı evin içerisinde dönüp duracakmışız gibi olsa da sonrasında hem mekanlar hem de düşmanlar çeşitleniyor. Düşmanın biri acayip derecede Saw filmini anımsattı. Hikaye ise hiç beklemediğim yerlere gitti. Oyun bitti zannederken üzerine 2 saat daha oynadım. O bir türlü ölmek bilmeyen dayının ağzına tüküreyim. Bir kaç jump scare hariç korkmadım ve gerilmedim. Sanırım nedeni daha önce 3 saate yakın oynamış olmam. Görsel olarak 2 ve 3 remake'lerinin epey gerisinde kalsa da genel kalitesi 2'ye yakın, 3'ten iyi. Expand
  12. Jan 10, 2021
    9
    Resident Evil 7, türünün çok iyi bir temsilcisi. Oyunu 8 saatlik bir oynayışın ardından bitirdim. Böyle bir oyun için 8 saatin yeterli bir süre olduğunu düşünüyorum, ne çok kısa ne çok uzun. Hikayesinden biraz bahsedeyim, öncelikle bir karşılaştırma yapmak gerekirse Resident Evil 2 ve 3'ün yeniden yapımlarını da oynamış biri olarak bu oyunun 2 ve 3'ün yeniden yapımlarına göre çok daha iyiResident Evil 7, türünün çok iyi bir temsilcisi. Oyunu 8 saatlik bir oynayışın ardından bitirdim. Böyle bir oyun için 8 saatin yeterli bir süre olduğunu düşünüyorum, ne çok kısa ne çok uzun. Hikayesinden biraz bahsedeyim, öncelikle bir karşılaştırma yapmak gerekirse Resident Evil 2 ve 3'ün yeniden yapımlarını da oynamış biri olarak bu oyunun 2 ve 3'ün yeniden yapımlarına göre çok daha iyi bir hikaye ve hikaye sunumuna sahip olduğunu söyleyebilirim. Hikayesi gerçekten sürükleyici ve karakterler de gayet akılda kalıcı ve güzel. Resident Evil 7 aynı zamanda dediğim gibi hikaye sunumu konusunda da oldukça iyi. Oyuna yılladır haber alamadığı karısından kendisine bir video gelmesi ile şaşkına dönen Ethan'In karısını bulmak için Dulvey, Louisiana'daki ıssız bir kulübeye gelmesi ile başlıyoruz. Baker ailesinden Jack'in gelip bizi bulması ile asıl hikayemiz başlıyor. Baker ailesi, bataklığın ortasındaki bir çiftlik evinde yaşayan mutantlardan oluşuyor. Kapının çalmasından faydalanarak kaçıyoruz. Biz kaçarken Jack genelde peşimizde oluyor, bazen aniden kapıdan çıkıp önümüzde beliriyor bazen ise duvarları kırıp önümüzü kesiyor. Jack'e ateş etsek de, yaksak da patlatsak da bir şey olmuyor ölümsüz olduğu için. Buradan kurtulabilmemiz için Baker ailesinin kızı Zoe bizimle iletişime geçiyor ve serum için gerekli parçaları toplayabilirsek buradan kaçabileceğimizi söylüyor. Böylece uzun bir süre serumun parçalarını edinmek için uğraşıyoruz. Nihayet parçaları aldığımızda Mia ve Zoe'nin Baker ailesinin oğlu Lucas tarafından yakalandığını öğreniyoruz. Bu sefer de Lucas'ın yakaladığı Mia ve Zoe'ye ulaşabilmek için çaba sarf ediyoruz. Sonunda onlara ulaşıyoruz ve tam serumu alacakken daha önceki kısımlarda testere ile kestiğimiz Jack'in devasa bir canavara dönüştüğünü görüyoruz ve burada bir Boss savaşı patlak veriyor, Boss savaşlarından daha sonra bahsedeceğim. Jack'i sersemlettikten sonra onu öldürebilmemiz için Zoe bize iki serumdan birini veriyor, serumu Jack'e uyguluyor ve onu öldürüyoruz. Ardından Zoe ve Mia'nın yanına gidiyoruz, elimizde sadece bir tane serum kalıyor. Ancak serum hem Mia'yı, hem de Zoe'yi iyileştirmek için lazım. Oyuncu burada isterse Zoe'yi, isterse Mia'yı iyileştirebiliyor, burada verilen karar doğrultusunda oyunun sonu değişiyor. Buradan sonra iyileştirdiğimiz kişiyle birlikte bota biniyoruz, fakat Eveline ismindeki mutant kız botumuza saldırıyor ve sonradan Eveline ile Mia'nın daha önce gemi ile birlikte buraya geldiğini, Mia'nın küçük Eveline'e ona annelik yapacağını söylediğini, bu yüzden de Eveline'in Mia'nın peşinde olduğunu öğreniyoruz. Ardından Ethan bir halüsinasyon görüyor, bu halüsinasyonda Baker'lardan Jack bizimle konuşuyor ve aslında kendisinin de ailesinin de katil ve mutant olmadığını Eveline'in kendilerinin DNA'sını bozarak onları birer katil mutanta dönüştürdüğünü söylüyor. Bu sahneden sonra zorunda olduğu için onları öldürmüş olsa da Ethan biraz pişman oluyor. Ardından burada kontrol Mia'ya geçiyor. Mia ile biraz oynadıktan sonra, daha önceden verdiğimiz karar doğrultusunda Mia'nın akıbeti belli oluyor ve kontrol tekrar Ethan'a geçiyor. Ethan olarak tekrardan oyunun başındaki çiftlik evine gidiyoruz, yaşadığımız olaylar gözümüzün önüne geliyor ve en sonunda bu evde Eveline'i yakalıyoruz. Ardından Eveline'in küçük bir kız olmadığını, Baker'ların evinde hep gördüğümüz, hiç konuşmayan ve sürekli hareketsiz bir şekilde sandalyede oturan yaşlı kadın olduğunu öğreniyoruz. Sonra oyunun Boss savaşı başlıyor ve kadın aynı Jack'e olduğu gibi devasa bir canavara dönüşüyor. Ethan canavarın işini bitiriyor ve oyun sonlanıyor. Hikaye böyleydi, oynanışa gelelim. Oyun, Resident Evil 2 ve 3'ün de yeninden yapımında kullanılan RE Engine'ı kullanıyor. Bu oyun motoru ilk defa bu oyunda kullanıldığı için oynanış dinamikleri ve vuruş hissiyatı 2 ve 3'teki kadar başarılı değil ancak yine de yeterli seviyede. Grafik olarak da oyun 2017 yılına göre güzel grafiklere sahip, bazı yerlerde kapamaların çözünürlüğünün düşük kalması hatasına rastlanılabiliyor, onu da ekleyeyim. Bu oyunun en zayıf kısmına gelelim, yani Boss savaşlarına. Oyunda doğru dürüst Boss savaşı yok, yalnızca 2 tane var ve zaten biri oyunun sonunda yaşanıyor, ayrıca ikisi de birbirinin aynısı ve sıkıcı. Boss savaşı konusu hayal kırıklığı olsa da oyunun atmosferi gayet iyi. FPS kamera açısı da oyunun atmosferine uygun olduğu için atmosferi hissetmek daha kolay oluyor. Sonuç olarak, Resident Evil 7 iyi bir Hayatta Kalma-Korku oyunu, bu türü sevenlere öneriyorum. Expand
  13. Jan 3, 2021
    9
    This review contains spoilers, click expand to view. I played and streamed the game via gamepass on the PC (makes the horror setting more bearable for me: D) and it took a little over 9 hours for the passage on normal difficulty. First of all, for me a great representative in the horror genre. My last Resident Evil was part 4 and before that I hardly played a Resi (so the remakes are already waiting for me).

    story

    I liked it consistently, the whole story was very exciting and excitingly staged, even if it takes a while in the game to get the background explained. But the game gives you the feeling that something is completely wrong. The game has apparently (2?) Endings and are likely tied to a specific decision (I healed Mia). The representation of the individual family members in the sections of the house was an exciting structure for the entire escape from the house.

    Incidentally, I also really liked everything about the house.

    I found the part in the Ship a bit weaker, even if that provided the background mentioned and was therefore necessary.

    I found it really cool that a certain family member then got this outstanding meaning (it literally clicks at one point in time) and works as a bracket for me, even the sequence with the father towards the end was almost emotional.

    Atmosphere / graphics

    The game looks exactly as it should, great graphics, a harmonious setting and, in the most important places, attention to detail. The atmosphere in the house is characterized by the game of cat and mouse and the heart likes to beat a little faster here. I'm not that big of a horror genre player, I have no problem with movies, but Resident Evil 7 does it right for me. It does not focus on jumpscares or the like, but occupies one with such tension through the mood of the game, masterfully.

    This threatening atmosphere is joined by a brutality that has almost frightened me at one point or another. Only the point mentioned before (Ship) was weaker, especially at the beginning, as was the end part in the
    Mine, here you were basically only thrown with transforms, real tension only arose from the background information.

    Gameplay

    The cat and mouse game mentioned was implemented perfectly, kept the tension constantly high and I really enjoyed being able to explore all parts of the house with increased progress (unfortunately I planned the whole time that I already had the crow key and thus one Missed door with a gun).

    The resource management was ok, I only like it to a certain extent, but it adds to the depth of the gameplay. You have to think about what things you are crafting, what exactly you need, etc. I found the inventory management more difficult and was overjoyed with every backpack found, unfortunately I had one or the other situation in which I had objects (just now unpacked), contrary to expectations, I needed and had to pick it up (at least these checkpoints are set acceptable).

    I liked the pistol and shotgun a lot, unfortunately I couldn't test the Magnum (I just found 1 round of ammunition). The grenade launcher was very helpful towards the end and made the final boss look pretty ridiculous. The final boss fight itself is also my biggest point of criticism, because it was quite slow and I had hoped for more resistance, the two puke-transformed ones shortly before the end were more problematic.

    Conclusion

    I haven't played a better horror game yet, but despite all that, Resi 7 isn't quite perfect for me. But deserves 9/10 ETHAAAAAN for me.
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  14. Jan 1, 2021
    10
    Resident Evil returns to its survival horror roots.

    I really didn't like the direction Resident Evil was going starting from RE5. It increasingly becoming an action game rather than survival horror, which RE1 was ALL about. But RE7 takes things back to the first page, and amps it up. The plot pulls you in right at the opening. You're going to look for your long lost wife, who has been
    Resident Evil returns to its survival horror roots.

    I really didn't like the direction Resident Evil was going starting from RE5. It increasingly becoming an action game rather than survival horror, which RE1 was ALL about. But RE7 takes things back to the first page, and amps it up. The plot pulls you in right at the opening. You're going to look for your long lost wife, who has been missing for 3 years. You know some horrific things have happened, and the game lets you slowly unravel it.

    The settings in the game contributes to a huge factor to the horror. The realism of the objects, environment, and lighting. It was all perfect. There were many places where I didn't even want to step foot in because it looked so creepy. Ammo conservation is actually important again. Not as strict as the PS1 Resident Evils, but you still had to look out for how much ammo you blow. I actually over conserved my ammo, and I had a crap ton by the end of the game.

    The level design and gameplay progression was golden. It was clear what items you needed next, and markings on the map indicated what doors needed opening, so needless backtracking wasn't necessary. The VHS flash forward system was also really cool. You play through the memories of people who have visited the house. These give you clues as to where items were located. It was a clever addition.

    Overall, the entire experience kept me at the edge of my seat. I'm really happy the series brought back it's survival horror roots. I hope Resident Evil keeps going in this direction.
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  15. Dec 31, 2020
    9
    Resident Evil 7 was such a good experience I don't see why you shouldn't pick it up. Sure it's First Person view but that's not a bad thing. A camera view doesn't automatically make it a copy of another game.
    At it's core it still felt like a Resident Evil game just different from the rest.
    The story was fun, the gameplay felt cool and the enemies were nice. The environment fit survivor
    Resident Evil 7 was such a good experience I don't see why you shouldn't pick it up. Sure it's First Person view but that's not a bad thing. A camera view doesn't automatically make it a copy of another game.
    At it's core it still felt like a Resident Evil game just different from the rest.
    The story was fun, the gameplay felt cool and the enemies were nice. The environment fit survivor horror. People are mostly mad because they want bad camera angles again.

    Resident Evil 7 is a great game but it's not perfect. The part that ruins the game for me is the boat where it suddenly becomes a full action game now where as earlier I more about conserving ammo and resources.
    Resident Evil 7 was an experiment gone right and raises the idea of Capcom trying NEW THINGS as well as bringing back old ones too. For some reason some people don't like change... unless that idea is RE6, then we go backwards or change it immediately.

    This title is one of the few titles that brought Capcom back to the light and that's a great thing because they've been better than ever.

    The DLC on the other hand is not worth getting. Just play the free one with Chris Cleanfield or the punching simulator.
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  16. Dec 22, 2020
    8
    Great Game, i just wish we had other Enemy designs, because enemy design in this game is very weak. Still fun game and nice Story.
  17. Dec 20, 2020
    9
    One of the best Resident Evil, the first person camera worked very well, but the game has very easy puzzles without challenge, the graphics are sensational.
  18. Nov 22, 2020
    7
    /////////////////////////////////////////////// Good Game /////////////////////////////////////////////////////////
  19. Nov 13, 2020
    2
    Just came here to say, here's my negative review for this awful game............
  20. Nov 11, 2020
    8
    This review contains spoilers, click expand to view. Yes, this is not a RE 0-6. And you know what? I am glad! I was wildly enraged by many stupid and uninteresting things of previous games that from that Japanese developers, which are not in RE7. However, this does not mean that the game is not devoid of its own bad moments.
    What I liked: Sounds are simple but correctly inserted in every single place of the game. Great graphics. Very strong and emotional intro with the spirit of "old good horror movies"(A little bit wildly, but after intro it's not happening, so it was forgivable and immediately took the player by the psychological gills). Save-rooms(I understand that horror games implies the fear of death from every cockroach, but for such psychos there is a maximum level of difficulty, and for ordinary players who like such games, allowing them to save in such rooms is an excellent solution. Although the logic is silly that monsters cannot knock out a flimsy door and not kill the player). The plot is actually full of logical nonsense and absurdity, but overall it was interesting. If it were not for all sorts of clichés and outright stupidity for the sake of "stretching the drama on the genital organ" - it would be generally excellent storytelling. A lot of people complained that the horror gradually turned into an simple action by the end of the game, but it seemed to me normal, since according to the plot it was quite justified. Another complaint was about the too simple-looking last location. Like it was done carelessly. I beg your pardon, what should the mine look like? With paintings of Rembrandt and a bar-scene? What did you expected to see there?
    ...And now, what I didn't like:
    1) Immortal stupid Slo-o-o-ow do-o-o-ors(Jesus! A crowd of monsters is chasing me, and the character seems to be examining every crack on the door while opening it).
    2) The animation of weapons and objects is very good, but the animation of hitting the enemy is terrible and fills cardboard. The aiming is worse the closer the enemy is.
    3) Very inconvenient inventory. At least on a PC.
    4) No dodges, For what the f*ck*ng block with your hands here? Every enemy can bite you. I used it only in the last 10 minutes of the game. The knife is useless piece of sh*t for boxes with lot. No one will forgive you picking himself with a knife.
    5) YOU CAN NOT MISS DIALOGUES. This is generally an extreme degree of stupidity: why the f*ck should I watch the same scenes and dialogues after every death. Again, all modern games have this ability.
    6) Of course every American family has a house with a morgue and clock and shadow puzzles.
    7) Many times you see a very soapy picture. But the optimization is very good.
    8) The cake puzzle is a scripted f*cking sh*t. You saw what what will be happening but you can't move because of the f*ng script. It is logically epic fail.
    9) The main character is totally unemotional. He is a simple type of human but does not react at all to all that insane gore, blood and horror in the house. Only once on the spider-woman he swore in the scripted moment only AFTER she ran away.
    10) I beg to anyone to enter already huge penalties for the using of stupid screamers in films and games. I am waiting that happy time when the authors will begin to make quality horror without using "dumb loud screaming out from your back"?
    11) Playing all RE games I have already pissed of shooting sometimes 3 bullets and sometimes 100500 bullets to the head of any monster.
    12) Viscous control. Even for a non-commando character, he is moving like a slow snail. In the last games there was a running, but the developers, apparently, thought that they didn’t care about logic, the main thing was that the player was afraid of being caught up(It looks especially stupid in the last DLC, when Zoya barely crawls with a rope while what is happening in the bathroom).
    13) Speaking of DLC: I didn't like them at all. The ideas and stories in all but one were interesting, but realization is terrible. It seems that the creators of the game deliberately turned on the difficulty of the game-play and the stupidity of some moments, so that it would seem like some kind of challenge ...But NO! ...An old boxer grandpa, killing strong monsters with his bare hands, which can regenerate and kill special forces soldiers by themselves. What the f*ck is that?
    14) A suspicious person in a house with barbed wire, during the disappearance of people and a policeman tells "What are you doing here, you're suspicious" instead of calling for help in the beginning. The character is also stupid, instead of a normal explanation of the problem, "I have been kidnapped" starts to say "you don't understand" and "give me a gun". GIVE ME YOUR GUN?
    15) Anyone even doubted about the final boss? Which was very disappointing. 3 minutes of covering face with arms, and 3 minutes of shooting straight ahead? WHAT?!
    Despite all the criticism, I liked the game much more. This is definitely much better than the latest RE games.
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  21. Oct 31, 2020
    10
    One of the best Resident Evil games. 5 was "Meh", 6 was terrible but Resident Evil 7 saved the saga. Excellent graphics, good history, new characters...It is not perfect but it's very good
  22. Oct 26, 2020
    9
    Resident Evil 7: Biohazard is much more different like previous installment, but in a good way.

    Pros: - Really amazing looking graphics - The story is somewhat good - Great characters - Fluid animation - Great puzzles - Good inventory management - Jumpscares and even some chasing Cons: - Sometimes the story doesn't make sense - There is a part in the game where you have to
    Resident Evil 7: Biohazard is much more different like previous installment, but in a good way.

    Pros:
    - Really amazing looking graphics
    - The story is somewhat good
    - Great characters
    - Fluid animation
    - Great puzzles
    - Good inventory management
    - Jumpscares and even some chasing

    Cons:
    - Sometimes the story doesn't make sense
    - There is a part in the game where you have to decide between 2 options and the outcome is really just the same.
    - The AI is kinda dumb at some places

    9/10. It's really good and I can recommend it.
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  23. Oct 26, 2020
    7
    I'm not sure if i'm on board with the new direction Resident Evil is going starting with this 7th main entry, but i'd be disingenuous if i said that RE7 isnt a good game.

    The new to the series first person perspective works well for the most part, though it still comes off as weird because i've used to playing Resident Evil mostly from a 3rd person perspective, part from the classics,
    I'm not sure if i'm on board with the new direction Resident Evil is going starting with this 7th main entry, but i'd be disingenuous if i said that RE7 isnt a good game.

    The new to the series first person perspective works well for the most part, though it still comes off as weird because i've used to playing Resident Evil mostly from a 3rd person perspective, part from the classics, and grown accustomed to bonding myself with protagonists in 3 dimensions, where as i couldnt do the same with Ethan, with whom you play majority of the game. 3rd person perspective is the reason why Jill, Chris, Leon, Claire etc. are so popular, beloved and recognizeable, same cant be said about Ethan.
    Speaking of characters, i do not like their uncanny valley ''realistic'' looks, Mia especially is just...unpleasant looking. Not a fan in general with game developers desperetly chasing realism with their character designs, very few pull it off well, most come up with freaky, uncanny looking designs that will age poorly with time. Franchises that have relied on stylised or semi-realistic looking characters, like Resident Evil, should stick to their guns. And womens long hair physics in RE7 are some of the most laughable i've yet seen aswell. The overall character designs just come off as bland and boring due to the realism focus.
    And what in the hell did Capcom do to Chris Redfield in RE7 ? He nor looks, nor sounds, nor feels like anything Chris Refield should.

    When it comes to the horror aspect, RE7 delivers. The atmosphere was pulled off expertly, where ever you are across the bayou and Baker farm, the game doesnt stop delivering a moody atmosphere, an unsettling feeling and dread. Star of the setting easily was the Baker place, as it felt like a genuinenly lived in home and location. The latter part of the game that takes place in other locations, despite seeing many ''professional'' reviewers lambasting them, didnt fair that much worse either in my opinion, they offered different environments than that of Baker's and still managed to deliver unease and suspense.

    RE7's story managed to suprise me. While there were some questionable decisions made by the devs, such as the tired old trope of a binary choice option at a crucial narrative point in the game, which even doesnt matter later on once Capcom makes the canonical choice in a related DLC for the game, but all in all i enjoyed what the story had to offer quite a bit. From the outset the game makes Baker family look like these grotesque monsters whom you either cant wait to kill or get away from, but as the game progresses you start seeing them from a very different perspective and sympathising with them. One of the Baker home characters doesnt feel just right during the game, but during the final stint of the main story, the character gives you a very satisfying ''makes sense'' feeling that you always had about them, but couldnt put your finger on it. Coming back to realism that RE7 strives towards so much, at times the game doesnt know what it wants to be, either this more serious horror experience, or dark comedy, it's not a major botheration, but that conflicting nature can be weird and somewhat confusing at times.

    It took time to get used to the tanky and somewhat clunky controls of Ethan in first person, though i still didnt like them all that much by the end of the game, i realise it's a survival horror game first, action second, but damn Capcom, an average man should be a tad more athletic and agile than that.

    Gunplay felt adequate, shotgun especially had a satisfying kick to it and sound effects for the guns were done quite nicely, blasting the Mold in the head was one of the most satisfying parts of the gameplay. If there's anything that i wish was more robust then it would be the aim down sights zoom view, as you cant really aim down the actual sights, rather just extend the side way view aim of the firearms.
    The boss battles were fun, except for the one with Lucas, as it relied too much on good ole Capcom's ''shoot the orange bits'' trope and the area was a pain to navigate. And screw whoever came up with the spitting attack for big fat blob enemy type, as they can hit you even if you stand still behind solid objects, which didnt exactly feel like a intentional part of the game's design. The overall enemy variety didnt offer much in visual and mechanical variety, but regardless offered a decent challenge and were fun to fight against, except when the game overwhelms you with various enemy types at once.

    RE7 on PC comes with some graphical issues too. The HBAO+ option is broken, if enabled it introduces very annoying ghosting effect to shadows of environmental objects. Texture setting also is a mess. The quality of textures doesnt improve past Medium, but if you go past it anyway, the game introduces severe stuttering. There's moderate issues with texture streaming too, as they tend take their sweet time to fully load during gameplay.
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  24. Oct 11, 2020
    8
    Pros:
    + atmospheric
    + detailed environments
    + great visuals, sound and level design

    Cons:
    - second half of the game it's not as good
  25. Oct 3, 2020
    8
    Resident Evil 7 is a worthy successor to RE4's mix of action, horror and self-aware hillariocity, borrowing from every game in the franchise to find a fresh new start. DLC's good too
  26. Sep 15, 2020
    10
    visual: 10/10
    audio: 10/10
    gameplay: 10/10
    narrative: 9/10
    challenge: 9/10
    replayability: 9/10
    value: 10/10
    personal grade: 10/10
    was it scary? yes +1
    total score: 9.75/10
    buy at full price, sale, never: full
    hours spent on the game: 72 hours
    platinumed? yes
  27. Sep 15, 2020
    5
    Resident Evil 7 is a return to the horror genre from the survival action games that the previous three games had been. Presented in a first person perspective, you play as Ethan, a man who is trying to find his missing wife, who sent him a mysterious message, first telling him not to look for her, then where to find her.

    The game starts off very promising – the house is suitably creepy,
    Resident Evil 7 is a return to the horror genre from the survival action games that the previous three games had been. Presented in a first person perspective, you play as Ethan, a man who is trying to find his missing wife, who sent him a mysterious message, first telling him not to look for her, then where to find her.

    The game starts off very promising – the house is suitably creepy, and when you run into the Baker family for the first time, they’re proper horror game enemies. Completely impossible to kill, they are implacable and unstoppable, and all you can do is slow them down and then run and hide. Horrible things happen to the main character, and there is something fundamentally wrong with his wife, Mia. Zoe, who seems to be related to the Bakers in some way, helps you out over the phone, and the whole thing seems to be unfolding rather nicely, as you try to explore a house while being stalked by a man who can’t be stopped and can’t be killed.

    There are even boss fights against these enemies, where you use powerful environmental objects to seemingly cause them severe damage and even “kill” them, but just minutes later they pop back up again and start throwing you around.

    The problem is, the game has to move on, and after that point, the game stops really working.

    The reason for this is fairly simple – when you’re early on in the game, you are weak and helpless. The house is creepy, the enemies are implacable, and you don’t know what’s going on. The few “lesser” enemies you face are really tough to take down and take a ton of shots from the pistol to the head to kill.

    To finally break out of the house, you get a shotgun and you manage to take down one of the Bakers before you break out. The fight is suitably dramatic – after multiple prior encounters where no matter what you did, your foe kept on coming back, here, you can finally do a good number on him, and there isn’t the same sense that he’s just going to pop back up again.

    But at this point, the Bakers are no longer invulnerable, and you are better armed and can actually meaningfully fight back. And this pretty much makes the game fall apart, because now, you know what’s going to happen – you’re going to creep around for a bit, there’s going to be a boss fight, and you’re going to kill them, and then they’ll come back and you’ll kill them again.

    So what was originally a really cool horror game turns into a more action oriented game. The enemies are still not something you want to waste ammo on, but the fact that you know you CAN just take them down makes them feel a lot less menacing – something that stays until a brief section towards the end of the game, where you are temporarily disarmed again (well, sort of. It’s complicated). The feeling of helplessness is gone.

    Worse, after searching the first house, the next two areas just feel like rehashes, where you’re just going up against a different member of the Baker family. The third area does mix up the formula a bit, but it still ends up following the same structure, which makes the game feel too predictable, which undermines the horror.

    And frankly, the other two members of the Baker family just aren’t as good at being intimidating as Jack is.

    The result is something like letting air out of a balloon, as the game feels like it just gradually deflates, transitioning more and more into a FPS game as enemies become less and less of a threat – but it still feels a bit janky, because it was originally a horror game.

    All in all, by the end of it, I was armed to the gills and ready for anything, and while this served as a bit of catharsis, it ultimately felt like the game was too long even at only 10 hours in length.

    It doesn’t help that the protagonists of the game – Ethan and his wife, Mia – are frankly not very interesting characters. Ethan feels kind of generic, and often seems to be kind of useless, and Mia’s character is very vaguely defined for most of the game, until you get to nearly the end of it. And while Jack Baker is a cool foe, the other two members of the family aren’t as interesting, even if a late-game twist tries to fix that.

    So what are my overall feelings on this game?

    On the one hand, the start of the game was really good, and delivered the horror, “don’t get caught” feel very well. On the other hand, the game just kind of goes downhill after you escape the first “real” area of the game.

    So I’m not sure I can really recommend this. It was interesting to play through for a bit, but at the end, I wasn’t terribly invested.
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  28. Sep 10, 2020
    10
    The best Resident Evil game since 4. The 1st person view is a refreshing immersive change of pace that makes conflicts even more visceral. Great puzzles, tight combat, compelling story! A must play for fans of the genre. Well worth replaying a 2nd or 3rd play through!
  29. Sep 2, 2020
    8
    A return to form for the series, going back to the slower pacing and survival horror roots that made the franchise. Great atmosphere and story, the setting really pulls you in. Enemies were lacking a little variety though and puzzles not as frequent as you'd expect. Still very much worth playing.
  30. Aug 27, 2020
    5
    Игра явно ушла не в ту степь. Сеттинг подобран неудачный, противники однообразные, управление с видом от 1-го лица так вообще убого. Также постепенно понял, что эта игра сделана не по принципу беги-стреляй/бей, а по принципу дотошного обследования каждого угла и ящика в поисках предметов, которые нужно использовать в других углах, чтобы продвинуться дальше по сюжету. Бегаешь туда-сюда иИгра явно ушла не в ту степь. Сеттинг подобран неудачный, противники однообразные, управление с видом от 1-го лица так вообще убого. Также постепенно понял, что эта игра сделана не по принципу беги-стреляй/бей, а по принципу дотошного обследования каждого угла и ящика в поисках предметов, которые нужно использовать в других углах, чтобы продвинуться дальше по сюжету. Бегаешь туда-сюда и пытаешься понять (а то и просто ищешь в инете), куда бежать и что делать. Может кому это и нравится, но не мне. Я за пару пройденных локаций просто заскучал. А уж на нудные игры времени точно не выделю - нудных занятий и так в жизни полно. Лучше пойду лишний раз перепройду шикарный ремейк 2-ой части. Expand
  31. Aug 10, 2020
    7
    Juego entretenido, original dentro de la saga Resident Evil, pero algo corto, el final decepcionate y muy predicible, y la historia empieza bien pero luego se va desinflando, buen intento, sobre todo enfocado para la VR, pero muy mejorable.
  32. Aug 9, 2020
    8
    Graphics are very good and th puzzles arre really good.I like the story. The guns types are very enough.
  33. Aug 5, 2020
    0
    Absolute worst Resident Evil. It's not actually RE at all. It's a strict, linear movie-like game where you have to guess what random actions they require you to perform until you figure it out. Shooting in this game is also a nightmare. Enemies flop around with no predictable pattern, and movement is atrocious. It's not scary, it's corny and rips off Texas Chainsaw Massacre to a T at one point.
  34. Jul 30, 2020
    6
    I am so conflicted with my experience once the credits rolled around. This game in concept as well as the First Person aspect was something I really like and the over all arching story works... But there were a lot of detractors on the execution side which keep this from Excellence. My score could also be due to my recent completion of RE 2 Remake and riding that high wanted to get aI am so conflicted with my experience once the credits rolled around. This game in concept as well as the First Person aspect was something I really like and the over all arching story works... But there were a lot of detractors on the execution side which keep this from Excellence. My score could also be due to my recent completion of RE 2 Remake and riding that high wanted to get a little more RE feels, but it was bittersweet.

    TL.DR - A better VR experience than any other on market, not the most essential RE experience in it's long history. Primarily I feel like in 2017 after RE 6 this game was highly appreciated and it's drawbacks were overlooked more so. But in the long run and now in 2019 after Capcom going back to basics this RE Title will be just another in the boom of FP Horror Sims like the Outlast series.

    Good Stuff first. The opening and the first few hours of the game... really good and was a refreshing blast. Marguerite and Jack were certainly the highest points this game ever reached. The Stealth aspects to the game were good considering I am not a lover of heavy stealth focused games; it felt well balanced between an RE experience and what they were attempting. The VFX still stand even 2 years and a 2019 RE remake later. Looks good on my mid level system and I am sure people with better hardware will have better visuals.
    Special mention/Hats off to the Sound design as this was beyond stellar; the groaning, the creaking, the sounds of footsteps in the Baker home kept me on edge even a few hours into my play through. The story unravels itself well enough to keep you intrigued.
    Most of the antagonists actually have better characterizations than our leading man and lady... Jack and Marguerite Baker were really unnerving in their actions Daddy Jack being really calm even when lit on fire and Marguerite being a neurotic whacko.
    The Mo Cap was also en pointe as it really added to the atmosphere.

    Now to the things that really got me on edge and not in a a good way.
    The controls,
    My Play through was severely curtailed with the slow speed at which the character responded to my action input. I would regularly double press my run button in an attempt to make Ethan move faster only to realize he was already at top speed.
    This majorly annoyed me during the boss battles since it felt as if Ethan's run speed was intentionally throttled a bit more than his usual slow crawl just for an added level of tension especially since most of the boss battles you are in a confined section. This is lazy personally speaking; since nerfing over innovative mechanics is always a bad deal.
    Even the combat felt a bit more linear to most of the RE games I have played as the usually excellent RE weapon based combat fluidity was very weak.
    Certain weapons like the flame thrower was nearly useless outside of the Marguerite section as the mold enemies would regularly just charge through being lit on fire, even though the enemies were primarily mold based and it should have been one of; if not the most effective weapon.

    The healing mechanic was another one that really drove me insane.
    Ethan would spend near to a second admiring his friggin hand after pouring the healing potion along with slowing down his movement. This during boss fights especially and during mob skirmishes meant that while you were healing yourself you are already getting caught up in the next enemy attack; thereby taking damage immediately as you complete the 1.5 second heal or more infuriatingly completely cancel your healing animation probably killing you.
    In an RE game, hell in any Shooter be it action or horror this is a horrible design decision. No knife or Grenade sub command was another baffling decision.

    As for the Enemy Designs there was more bad than good... Other than Ma & Pa Baker every other enemy was just a moving mass of black mold; it got boring really soon since after the Marguerite boss fight they were the only enemies appearing in the world.
    We were in a giant swamp I'm sure the mold could be used to make better and imaginative enemies other than just size variation/bullet sponges.
    Lucas was the second weakest link in my play through as his whole section marked the beginning of a loss of momentum for me, the third Jack battle, the ship section all felt like artificial lengthening to the over all campaign.
    Even the Video Tape sections as a whole were really grinding; it only served to be a huge immersion breaker for me especially during the first few hours completely dissipating any dread built before watching/playing one of these fairly lengthy tapes.

    The game is not the best RE ever, nor it is worthy of zeroes, two's or three's; but it is not the best in the RE series.. Experience it only of you just want to enjoy a good VR experience or just for the sake of a different RE experience. Not a must play at all in my opinion.
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  35. Jul 25, 2020
    8
    this game is, well, its special. this game, is bad, but in a good way. this game is EXTREMELY fun to speedrun and the story is meh, but the weapons, oh GOD the weapons. the weapons can either be REALLY GOOD or EXTREMELY BAD. there is no in between because this game doesn't know what balance is, AT ALL. now i'm not downing this game because of the weapons, the weapons I don't care about.this game is, well, its special. this game, is bad, but in a good way. this game is EXTREMELY fun to speedrun and the story is meh, but the weapons, oh GOD the weapons. the weapons can either be REALLY GOOD or EXTREMELY BAD. there is no in between because this game doesn't know what balance is, AT ALL. now i'm not downing this game because of the weapons, the weapons I don't care about. its the ENEMIES. the enemies are literally just a body with a black texture. sure there are multiple types of enemies but it just gets rid of the story, there is literally not one zombie in this game. other than this, this game is fun. I really like the dlcs, but if your looking for a classic RE experience, just be warned, there is no zombies in this game. Expand
  36. Jul 20, 2020
    8
    It's a step in the right direction for the series as a whole, bringing the feeling of exploring an unknown and dangerous location to a new engine and a new perspective. Combat and its pacing are reminiscent of older RE games, being slow, methodical and nerve-wrecking, and the first-person view is utilized to its fullest during exploration and puzzle sequences. The plot is newcomer-friendlyIt's a step in the right direction for the series as a whole, bringing the feeling of exploring an unknown and dangerous location to a new engine and a new perspective. Combat and its pacing are reminiscent of older RE games, being slow, methodical and nerve-wrecking, and the first-person view is utilized to its fullest during exploration and puzzle sequences. The plot is newcomer-friendly and serves its purpose, which means more people can experience the terrifying beauty of the game without having to trudge through walls of plot regarding Umbrella and bioterrorism. Among the few downsides are a lack of weapon upgrades, something that has been present in the series since RE2, and the weird pacing closer to the end of the game - that part feels like it has been rushed and you'll know why once you play through it.

    All in all, Resident Evil 7: biohazard is a welcome addition to the series, if slightly flawed.
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  37. Jul 17, 2020
    8
    Хоть и Resident Evil ушёл от своих истоков (изменился вид с третьего лица на первое и вместо зомби появились насекомые и чудища из чёрной жижи), но сам геймплей остался чисто резидентовским. Из минусов могу выделить только дешёвые пугалки с вылетанием врагов из за углов. Сюжет довольно примитивный, но для игры сойдёт.Хоть и Resident Evil ушёл от своих истоков (изменился вид с третьего лица на первое и вместо зомби появились насекомые и чудища из чёрной жижи), но сам геймплей остался чисто резидентовским. Из минусов могу выделить только дешёвые пугалки с вылетанием врагов из за углов. Сюжет довольно примитивный, но для игры сойдёт.
  38. Jun 24, 2020
    9
    Атмосферный хоррор с элементами Резидента (>50%) от ПЕРВОГО лица. Многие фанаты серии, которые сами не знают чего хотят, встретили игру крайне прохладно. Лично я кроме слабого сюжета и конца игры ничего в ней негативного не вижу совсем.
    Геймплей: 5+
    Сюжет: 3+ Звук: 5+ Графика: 5+ 9/10 p.s. Скорее всего, это фанаты хавающие 5 и 6 резидент на завтрак =)
    Атмосферный хоррор с элементами Резидента (>50%) от ПЕРВОГО лица. Многие фанаты серии, которые сами не знают чего хотят, встретили игру крайне прохладно. Лично я кроме слабого сюжета и конца игры ничего в ней негативного не вижу совсем.
    Геймплей: 5+
    Сюжет: 3+
    Звук: 5+
    Графика: 5+
    9/10
    p.s. Скорее всего, это фанаты хавающие 5 и 6 резидент на завтрак =)
  39. Jun 22, 2020
    9
    One of the best game in Resident Evil series.
  40. Jun 19, 2020
    10
    Best Resident Evil! Masterpiece!
    Лучшая из серий Resident Evil! Потрясающая игра, Бесподобные DLC.
  41. Jun 6, 2020
    10
    Jogo lindo em temos gráficos, muito bem otimizado, embora muitos reclamem pela história não ser original vale muito a pena, inspirado em jogos e filmes tais como o massacre da serra elétrica, foi muito bem elaborado e se desenvolve bem, um survive horror muito bom, assusta bastante e traz de volta o leva e traz de objetos quem procura um jogo desse gênero recomendo muito jogar é umaJogo lindo em temos gráficos, muito bem otimizado, embora muitos reclamem pela história não ser original vale muito a pena, inspirado em jogos e filmes tais como o massacre da serra elétrica, foi muito bem elaborado e se desenvolve bem, um survive horror muito bom, assusta bastante e traz de volta o leva e traz de objetos quem procura um jogo desse gênero recomendo muito jogar é uma experiência única. Expand
  42. May 7, 2020
    8
    Enjoyable game, initially I had concerns about the first person, but in the end it was refreshing. Nice atmosphere, good graphics and sounds, some nice scary moments. Poor variety of enemies, but some nice boss fights. Story is not that great though. Overall a nice game.
  43. Apr 13, 2020
    2
    это что за высер с поднебесной где классические зомби где классический вид или вид из за плеча
    что вообще стало с игрой
    какая то не понятная плесень не понятное лекарство которое делает так чтоб конечность приросло это что за брел такой нам такие игры не нудны
    это что за высер с поднебесной где классические зомби где классический вид или вид из за плеча
    что вообще стало с игрой
    какая то не понятная плесень не понятное лекарство которое делает так чтоб конечность приросло это что за брел такой нам такие игры не нудны
  44. Apr 12, 2020
    9
    This review contains spoilers, click expand to view. RE7 - это показатель хорошего хоррора с отличной атмосферой. Игра выполнена почти по всем правилам RE, но тематика немного пошла не туда, хотя вышло все отлично. Для меня большим минусом является сам Итан - он не интересный. Все в семье Бейкеров очень интересные личности, и под конец игры, когда вы их ненавидите, вы понимаете всю ситуацию и начинаете их жалеть, что все так произошло. Порадовало возвращение хоть одного старого героя, Криса. Игра хорошая, но она отошла от изначальной концепции RE. Я очнеь надеюсь, что RE8 не будет продолжение за Итана, и мы увидим там Джилл, Криса, Леона и т.д персонажей.

    Я знаю что инсайдер уже слил инфу по RE8, но мне как-то мало верится в неё, но если это окажется правдой, я очень разочаруюсь.
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  45. Mar 31, 2020
    5
    Although it looks very nice and the game engine is great, the game itself is rather lucklustre.

    The game relies heavily on the family interactions as the only real interests, but the rest of the game is just walking around areas avoiding large slime enemies. Most of which can be dispatched quite easily with the basic knife. Lots a of scripted interactions to instigate the family, which
    Although it looks very nice and the game engine is great, the game itself is rather lucklustre.

    The game relies heavily on the family interactions as the only real interests, but the rest of the game is just walking around areas avoiding large slime enemies. Most of which can be dispatched quite easily with the basic knife. Lots a of scripted interactions to instigate the family, which results in characters popping out right in front of you, despite you knowing exactly where they were located.

    There are a few puzzles littered around, but they take moments to solve. There are VHS' for you to catch up on some narrative and backstory, in which you can actually recieve game over states...which makes no sense at all.

    All in all, it's a very shallow and uninspired game. Not "bad", but it's certainly not good. It got a lot of rave reviews, but i'm really not sure why. Maybe it's a better experience in VR...who knows?
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  46. Mar 28, 2020
    9
    Isso sim é Resident Evil, o melhor desde o lançamento do 4 lá em 2005. Nem mesmo os Revelations são tão bons quanto o 7 episódio da série RE.

    Magnífico, só não ganhou GOTY pq tinha o Zeldinha concorrendo com ele, ai é apelação. Jogaço!
  47. Mar 2, 2020
    9
    Incredible game. It gives a new breath to the franchise and, somehow, go really deep into the original feeling of the very first resident evil: you are locked in a house with a lot of creepy and mortal enemies. Dont waste your time and go taste that awesome experience what is a mix of nostalgia, surprise, fear, and most important, joy!
  48. Feb 5, 2020
    10
    Incrível!!!

    Esse Survival Horror tem tudo que um jogo do gênero precisa para ser inesquecível. Personagens bem trabalhados; trama muito bem conduzida e implementada; gameplay viciante, que basicamente se resume a exploração, looting, alguns "puzzles" e Boss Fight's. O plot é muito satisfatório e o jogo surpreende demais quanto a variedade de cenário, armas, inimigos e da profundidade da
    Incrível!!!

    Esse Survival Horror tem tudo que um jogo do gênero precisa para ser inesquecível. Personagens bem trabalhados; trama muito bem conduzida e implementada; gameplay viciante, que basicamente se resume a exploração, looting, alguns "puzzles" e Boss Fight's. O plot é muito satisfatório e o jogo surpreende demais quanto a variedade de cenário, armas, inimigos e da profundidade da própria historia. As animações são bem feitas, passando um ar de realismo, e o jogo funcionava bem na maior parte do tempo, mas dropando fps em alguns momentos, prejudicando a experiencia num monitor 144hz, mas nada que atrapalhasse a gameplay.
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  49. Jan 12, 2020
    10
    Esse jogo está ótimo, não é perfeito, tem poucos inimigos, mas tem todos os elementos que um survival horror precisa ter. Quem reclama é só o haters que queriam que a franquia virasse um COD.
  50. Jan 10, 2020
    9
    Шедевр, а не игра. Отличная графика, атмосфера, сюжет и геймплей на высоте. Но есть нюансы, во-первых почему игра относится к серии RESIDENT EVIL я так и не понял, ничего общего игра с серией не имеет. Во-вторых, управление в игре мне не совсем понравилось, но терпимо. Отсюда и слегка занизил игре оценку, 9/10Шедевр, а не игра. Отличная графика, атмосфера, сюжет и геймплей на высоте. Но есть нюансы, во-первых почему игра относится к серии RESIDENT EVIL я так и не понял, ничего общего игра с серией не имеет. Во-вторых, управление в игре мне не совсем понравилось, но терпимо. Отсюда и слегка занизил игре оценку, 9/10
  51. Jan 7, 2020
    10
    Wow... The game really got me hooked :) I've been avoiding this one for nearly 2 years since purchase, but now that I've got more experience with Resident Evil series, I decided to give it a go.

    RE7 feels to me like Capcom wanted to combine all kinds of horror themes into one and strangely it all works together. Paying homage to its roots and pushing the once-beloved survival horror
    Wow... The game really got me hooked :) I've been avoiding this one for nearly 2 years since purchase, but now that I've got more experience with Resident Evil series, I decided to give it a go.

    RE7 feels to me like Capcom wanted to combine all kinds of horror themes into one and strangely it all works together. Paying homage to its roots and pushing the once-beloved survival horror forward again was Capcom's goal, and in my eyes they nailed it.

    People who reviewed and criticised its lack of connection to the RE franchise and no recurring characters have not finished the game. The last fourth or so is like Resident Evil 4/5 on steroids (quite literally) and it's a blast. But I also enjoyed slower pace of the first half, which is more like Outlast than your traditional RE.

    Anyhow, finished the game, loved it, will definitely play it again a couple times, 10/10. It might be my second favourite RE game now after RE2 Remake :)
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  52. Nov 19, 2019
    6
    I didn't like it as a RE game, because of the story and first person. But as a horror game it looks fine, with good graphics and AWESOME soundtrack.
  53. Nov 5, 2019
    8
    This review contains spoilers, click expand to view. For most people, 2017 was not the year of horror, for me, 2017 was the pinnacle year of horror development in the video game industry. Resident Evil: Bio-hazard was a product of this pinnacle year. In late 2016, Resident Evil: Bio-hazard the demo had come out on Steam with a bang at an averaging half hour experience that brings us to a camera perspective of a journey through a desolate house at nighttime. This demo brought players to their knees, instilling fear in the community of PC and console gamers. However, when it was leaked that the game would be released January of 2017, I couldn't contain my excitement for this new installment in the Resident Evil Franchise. As Resident Evil: Bio-hazard came underway, players and speculators were horrified. This game started out with a cinematic scene of the main character’s exposition of why our main character, Ethan, will be going down into Dulvey, Louisiana after the cryptic message only moments ago from our presumed wife, Mia. Resident Evil as a franchise has proven to have its ups and downs, with Resident Evil 6, the predecessor to Resident Evil: Bio-hazard, being considered one of the worst games in the existence of the Resident Evil timeline. Resident Evil: Bio-hazard had shown to be the complete opposite versus its older counterpart. This game had brought hope back to the old Resident Evil fans as a collective group, and horror fans alike. Resident Evil: Bio-hazard brought back what controversial game Resident Evil 5 and poorly rated Resident Evil 6 had taken away. A joy and unrequited love for the Resident Evil franchise for its story and lore. Expand
  54. Oct 7, 2019
    6
    A decent horror game which looks nothing like Resident evil and feels as well as plays similarly, nothing like RE and more like Outlast.

    The story begins promising but turns into abysmal nonsense with suspicious similarities to F.E.A.Rs story. The influence from Outlast is ever present I'm not exaggerating it, it plays like Outlast with guns which is great, this game proves that Outlast
    A decent horror game which looks nothing like Resident evil and feels as well as plays similarly, nothing like RE and more like Outlast.

    The story begins promising but turns into abysmal nonsense with suspicious similarities to F.E.A.Rs story. The influence from Outlast is ever present I'm not exaggerating it, it plays like Outlast with guns which is great, this game proves that Outlast should have guns.
    Its a weird not very RE sense of horror, less dependent on what made RE horror great and more on Outlasts based psychological, gore based horror which just doesn't fit for RE. Outlast and Silent Hill have much starker tones that are much darker than RE therefore it feels "tryhard" dramatic to me.

    The difficulty was meh, enemies are pretty weak if you land headshots and spawn in very predictable places, they cannot open doors so your safe near a doorway this is barely an exploit and more a poor game mechanic. Again the "boss fights" play like Outlasts main antagonists except you have weapons, without spoiling anything they're ok to inferior DOOM and yeah you can start to see the tonal dissonance here you have "boss fights", this isn't DOOM this is a super serious horror game where you save your wife. The puzzles are relatively easy but there's next to none compared to previous RE titles so they're nearly non-existent.

    The game play mechanics of run and hide and even level design as well as lighting all echo the design of Outlast but its still a pretty good game overall with smooth controls and decent combat rewarding accuracy with headshots I never had a problem with low ammo. The story is absolute nonsense and the massive lack of originality makes this game in no way related to the RE franchise. Its not worth the full price but on a 30-50% special definitely, the graphics alone are beautiful and warrant its purchase in part. Its an absolute far cry from P.T and Silent Hills atmosphere, more a very unusual "Japanesey" Outlast with a mediocre, downright cartoonish story that's unintentionally hilarious at times due to this tonal dissonance. Overall I still enjoyed it though, I just wish it wasn't attached with the label RE and had some trace of originality to bolster it. It could stand alone as its own goofy title like Deadly Premonition.
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  55. Oct 3, 2019
    10
    A franquia Resident Evil passou por diversas mudanças ao longo dos anos, mudando muito o estilo de jogo e causando uma confusão em sua base de fãs. Com Resident Evil 7, a franquia tentou - e conseguiu - trazer de volta elementos essenciais do jogo. Atmosfera tensa, ambientação fechada, exploração de cenário, escassez e administração de recursos, inimigos mais resistentes. Todos essesA franquia Resident Evil passou por diversas mudanças ao longo dos anos, mudando muito o estilo de jogo e causando uma confusão em sua base de fãs. Com Resident Evil 7, a franquia tentou - e conseguiu - trazer de volta elementos essenciais do jogo. Atmosfera tensa, ambientação fechada, exploração de cenário, escassez e administração de recursos, inimigos mais resistentes. Todos esses elementos típicos dos clássicos do final dos anos 90 estão de volta em RE7.

    O jogo sofreu algumas críticas mais fortes, em especial quanto à câmera em primeiro pessoa, o protagonista pouco carismático e a mudança de história em relação aos acontecimentos dos jogos anteriores. Contudo todas essas mudanças se deram con base em escolhas propositais da Capcom, que pretendia fazer um soft reboot na franquia, já que o rumo que foi tomado pelos últimos jogos desagradou bastante os fãs.

    Apesar destas críticas, o jogo é um ótimo survival horror, traz de volta a sensação que se tinha ao jogar os RE clássicos, sendo muito divertido para quem curte o gênero. O jogo foi um ótimo ressurgimento da franquia!
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  56. Sep 18, 2019
    8
    Very good game, good climate, good idea and graphics. Short, but intensive. I reccomend play if you find in sale.
  57. Jun 3, 2019
    10
    Otimo jogo , muito bem otimizado , não vá na onda dos haters , pois so jogo ta muito bom , historia , jogabilidade , a volta do terror com tudo nessa nova geração , finalmente um resident que presta .
  58. Jun 2, 2019
    10
    The first part of the game is Outlast with a shotgun and penknife. The second part is Left4Dead and Resident Evil 4 (spoiler: only without Leon).

    Result: graphical part - next-gen finally arrived, sound - fully 3D, blood - enough, as well as bricks during the passage in the house.

    P.S. Spoiler: The first boss will be remembered for life as well as the first sex.
  59. May 18, 2019
    8
    Resident Evil 7 - a good start to get to know the famous franchise. The game pretty scary, there are Interested puzzles but a bad and boring end...
  60. Apr 22, 2019
    8
    This review contains spoilers, click expand to view. Resident Evil 7 was a nice comeback to the series. It's not the best but that sensation of classic Resident Evil was still there but now in first person.
    It's not the best RE game but it's definitely worth checking out. Capcom tried something new and I really liked it for what it was especially coming off of the painful RE6. I had more laughs than scares though.

    The only part I didn't like was the final two hours where it turned into an action game rather than conserving weapons and ammo. (The boat)

    A good mix of old school and modern mixed together. Could've been more better though. Overall its good.
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  61. Apr 3, 2019
    10
    RE VII: New direction, characters, and POV in a nightmare spanning more than two decades. Photorealistic rendering transports the player into an entirely new realm within the RE universe. Classic puzzle solving combined with stealthy bone chilling progression makes this release #1 on my list.

    10/10 Whether you're a dedicated Resident Evil fan or newcomer, you know this is among the
    RE VII: New direction, characters, and POV in a nightmare spanning more than two decades. Photorealistic rendering transports the player into an entirely new realm within the RE universe. Classic puzzle solving combined with stealthy bone chilling progression makes this release #1 on my list.

    10/10
    Whether you're a dedicated Resident Evil fan or newcomer, you know this is among the best titles of the franchise.
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  62. Apr 3, 2019
    8
    The game is good, though. I really don't get it, I mean…you know, Ethan, Mia, Zoe where did they come from? And the Baker family? It doesn't make sense. How is this going to fit in with Resident Evil 1-6? I want to see the real characters like Chris, Jill, Claire, Leon, Ada you name it. They are the "True Blood of Resident Evil". Yeah, yeah I know you see a Redfield in the end, probablyThe game is good, though. I really don't get it, I mean…you know, Ethan, Mia, Zoe where did they come from? And the Baker family? It doesn't make sense. How is this going to fit in with Resident Evil 1-6? I want to see the real characters like Chris, Jill, Claire, Leon, Ada you name it. They are the "True Blood of Resident Evil". Yeah, yeah I know you see a Redfield in the end, probably Chris, he looks...different. The story is good, but hopefully this is a stand-alone. I still want to see the real characters, they are the "Heart of Resident Evil". Expand
  63. Apr 1, 2019
    9
    Almost perfect horror. Up to 10 points there was not enough suspense in the final game. We were pleased with the multiple references to the classics of cinema, the amazing animation of the characters, including the facial animation, thanks to which the feeling that I was watching a movie and not playing a game did not leave. And also: sound, game design, characters, presence effect,Almost perfect horror. Up to 10 points there was not enough suspense in the final game. We were pleased with the multiple references to the classics of cinema, the amazing animation of the characters, including the facial animation, thanks to which the feeling that I was watching a movie and not playing a game did not leave. And also: sound, game design, characters, presence effect, everything is fine. 9.5 out of 10 Expand
  64. Mar 12, 2019
    9
    • Resident evil 7 as a horror game is a master piece, the atmosphere that it creates is amazing, a wicked family of cannibals who live in a rotten mansion in Texas (not sure of the exact location but it seems to be around there) and they kidnap people for launch and horrible experiments. That’s the context of this video game and the story is so well told you will either get hooked to the• Resident evil 7 as a horror game is a master piece, the atmosphere that it creates is amazing, a wicked family of cannibals who live in a rotten mansion in Texas (not sure of the exact location but it seems to be around there) and they kidnap people for launch and horrible experiments. That’s the context of this video game and the story is so well told you will either get hooked to the videogame or you will not be able to play it by yourself because of how scary it can be. I have two friends who have played it one had to play it all of it on my computer because he wouldn’t play it alone at his home and the other played for 40 minutes and uninstalled. I mean everyone of us react different to this kind of games and it depends a lot on which perspective you are given to the game the way you are going to react to it. If you take your time on examining the different areas and care for your character and the story this game is bound to scare you.
    Graphically is an amazing game and the puzzles which are pretty simple do their job on giving you that good feedback of unlocking and resolving things but without breaking the immersion.
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  65. Feb 9, 2019
    8
    Creepy reinvention of horror after the too action packed resi evil 6, at first I was a bit lost as to what was going on but by the end I was fully on board. Great graphics and atmosphere combine for a full on resi evil experience.
  66. Jan 12, 2019
    4
    Нестрашная, безатмосферная игра со слабым сюжетом, а также легчайшими головоломками - всё в этой игре сделано для того, чтобы игрок особо не напрягался в ходе прохождения. Эта игра вобрала в себя все надоевшие клише хорроров. Зачем создатели RE7 решили скопировать всё с Outlast, других похожих игр, "забить" на сеттинг предыдущих частей и вырезать также взаимосвязь с предыдущими играмиНестрашная, безатмосферная игра со слабым сюжетом, а также легчайшими головоломками - всё в этой игре сделано для того, чтобы игрок особо не напрягался в ходе прохождения. Эта игра вобрала в себя все надоевшие клише хорроров. Зачем создатели RE7 решили скопировать всё с Outlast, других похожих игр, "забить" на сеттинг предыдущих частей и вырезать также взаимосвязь с предыдущими играми серии - решительно непонятно. #вернителеона Expand
  67. Jan 11, 2019
    4
    This has nothing to do with RE.

    What to start with? The walking speed which in running mode like normal walking to produce the feeling of fear of not getting away? Of course your not getting away because the devs made you move like a snail. Dismemberment which happens to be no problem for the player except when done by jack? No T virus zombies? Basically for the beginning
    This has nothing to do with RE.

    What to start with?
    The walking speed which in running mode like normal walking to produce the feeling of fear of not getting away? Of course your not getting away because the devs made you move like a snail.

    Dismemberment which happens to be no problem for the player except when done by jack?

    No T virus zombies?

    Basically for the beginning always the same immortal enemies?

    And of course basically no story.

    This is not horror, this is horribly awkward.
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  68. Dec 31, 2018
    9
    A survival horror game developed by Capcom and the first main series game using a 1st person camera. Ethan Winters our main protagonist receives a message from his missing wife who has been presumed dead since over three years. It leads him to the plantation of the Baker family in Louisiana who have turned into cannibals.

    While i have great memories about the older Resident Evil games
    A survival horror game developed by Capcom and the first main series game using a 1st person camera. Ethan Winters our main protagonist receives a message from his missing wife who has been presumed dead since over three years. It leads him to the plantation of the Baker family in Louisiana who have turned into cannibals.

    While i have great memories about the older Resident Evil games and was quiet unsure how this one would turn out, it surprised me. Top notch graphics and an amazing sound design that instills fear while sneaking around the house in the dark, with the whistling wind outside and creaky floorboards around you, make this game one of the better parts of the main series.

    The first part of the game is better, while the end slightly disappoints, due to an abundance of ammo and weapons that make the game less terrifying.
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  69. Dec 22, 2018
    10
    Dammit, i really hate capcom (re6, sfv, etc) but I have to admit they did a great work with this one, I've played most of it with vr and bloody hell i've had to stop several times for the "stress", not sure if this is a good point for some, but it is a big one for me
  70. Dec 16, 2018
    0
    Game is well optimezed, has a great spooky atmosphere, but gameplay is whole afwul piece of :D. So, in the beggining you cannot kill anything, they still surviving and trying to kill you. This annoying gameplay kills every well design aspect of the game. Atmosphere - 7/10, optimisation - 9/10, gameplay - 9/10. Overall 5-6/10. Don't cost this 60$ for the game.
  71. Dec 15, 2018
    5
    Personalmente solo llegue a jugar la primera mitad por que la segunda parte es aburrida, los gráficos están muy bien, la primera parte da muuucho miedo pero después se pone tan repetitivo que llega a niveles absurdos. Por eso el 5 se quedo a mitad de camino. Igualmente la idea es buena, solo que da un giro radical a la mitad. Otro punto negativo es que no se siente como los primerosPersonalmente solo llegue a jugar la primera mitad por que la segunda parte es aburrida, los gráficos están muy bien, la primera parte da muuucho miedo pero después se pone tan repetitivo que llega a niveles absurdos. Por eso el 5 se quedo a mitad de camino. Igualmente la idea es buena, solo que da un giro radical a la mitad. Otro punto negativo es que no se siente como los primeros resident evil asi que si se llamara "terror en la mansión X" seria exactamente lo mismo. La música paso desapercibida cosa que con otros resident no me pasaba. Expand
  72. Dec 6, 2018
    8
    Resident Evil 7 Biohazard looks nothing like on the previous RE games but has some great gameplay and nice story.

    The things that I don't like about this game is the Molded Monsters, they're so annoying to kill, it feels like I want to quit. But still fun to play, I liked the Nightmare mode.
  73. Nov 6, 2018
    6
    At first I was cautiously optimistic about RE7, as I try to be with all games. Quickly that optimism gave way to frustration, the cause of which I will explain in the following three paragraphs. I forced myself to push through that frustration, though, and in hindsight I'm glad I did. By the final third the game had won me over. Without further ado, here is what my journey through ResidentAt first I was cautiously optimistic about RE7, as I try to be with all games. Quickly that optimism gave way to frustration, the cause of which I will explain in the following three paragraphs. I forced myself to push through that frustration, though, and in hindsight I'm glad I did. By the final third the game had won me over. Without further ado, here is what my journey through Resident Evil 7 was like:

    Most of the combat in the first several hours involved boss characters, specifically the various members of the family inhabiting the series of buildings in which the beginning part was set. I did not enjoy these parts of the game. You see, in RE7 the main antagonists are somehow able to reassemble themselves after serious injuries. I mean extreme mutilation and loss of limb, not just mere bullet wounds or broken bones. It was frustrating for me to think I had defeated a boss only for them to return later, even more powerful than they were before.

    I nearly lost all patience with the second boss who required an obscene amount of firepower to defeat. I swear I unloaded four or five tanks of flamethrower fuel, multiple shotgun shells and 44 magnum rounds, everything I brought with me PLUS what I could find in the area where the battle took place. Still, this was not enough. I ended up having to go back to an earlier area and unlock the grenade launcher, which enabled me to deal sufficient damage and overcome that boss.

    In addition, the early parts of RE7 did not run very well on my system. With a GTX 970, 16GB RAM and an i5 4690k I should not have experienced frequent drops in the framerate, especially considering I had several settings either turned off or set to low. However, later parts performed much better, probably due to the fact that the environment became darker, less intricately detailed, and more confined.

    It wasn't just the performance that improved after about 7 hours. I also found the gameplay and story much more enjoyable. RE7 really found it's footing in the final third, starting with the boat section and up to the ending. I felt that on the boat I was experiencing high quality survival horror gameplay. The game gave me just enough resources to squeak my way through and required a good deal of planning before making my next move. Eventually I found a machine gun and remote bombs and got to feel powerful for a little while before that part of the game came to an end. My only complaint regarding the boat section is that it was arguably the least visually interesting of all the environments RE7 offered.

    I would describe the rest of RE7 as competent and generally enjoyable. After the boat there was a brief section in a mine which lasted only for about an hour. I don't have much to say about that part except that it had some intense moments of combat with multiple enemies attacking at once.

    The final part of RE7 was even shorter than the mine. There was no combat outside of the final boss battle, which I did not find very compelling. First I had to chase them back and forth across the game's beginning stage, a rather tedious affair. Once I finally confronted them I only had to shoot them in the face a dozen times or so and that was all. I only died once and felt very little satisfaction when I defeated them. There was a nice little plot twist involving this final boss, though, so at least it had that going for it.

    To quickly conclude my review I will say that RE7 certainly had its moments of well-executed survival horror and is in my opinion the best game in the main series since 4. It's unfortunate that it took several hours to get to those moments, and that most of them occured in the most visually boring setting of the entire game. If you're willing to look past the flaws I've pointed out then this game could be worth giving a chance, especially if you can get it on sale like I did.
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  74. Oct 20, 2018
    5
    Nice attempt at making the game more original and bringing in some touches from older RE games, but this simply is not RE.
    No zombies, no atmosphere closely relevant to RE.
    This feels like i am playing a game adaptation of The Chainsaw Massacre & not the best one at that.
  75. Sep 3, 2018
    10
    This is the game that came to rescue RE franchise from the terrible RE6.
    RE 7 plays out like an updated Resident Evil 1 with backtracking, inventory management and a great horror atmosphere.
    Don't listen the people who didn't even played the game and came just to hate. RE 7 is no walk simulator, and no P.t clone. RE 7 is an horror game with action just like every classical RE, with a
    This is the game that came to rescue RE franchise from the terrible RE6.
    RE 7 plays out like an updated Resident Evil 1 with backtracking, inventory management and a great horror atmosphere.
    Don't listen the people who didn't even played the game and came just to hate. RE 7 is no walk simulator, and no P.t clone. RE 7 is an horror game with action just like every classical RE, with a real Survival Horror mechanics and feel to it.

    Gone are the QTE, corridor shooter and boring action. RE 7 brought back the sense of mystery and dread , exploration and overall feel of the original game. I may being repetitive, but I don't want to spoiler the game, I think every Resident Evil fan deserve to discovery how this game bring back the sensation and awe that Resident Evil brought in 96.

    RE 7 is a masterpiece, it bring back the original feel and moves the series further into the survival horror genre. I really looking forward for RE 8.

    After all said and done, 7 maybe is the best Resident Evil ever, or a close runner up for the original RE.

    If you are a fan, forget the haters, forget the hate and prejudice and give it a try, I assure you it really worth.
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  76. Jun 26, 2018
    8
    Очень стильная игра получилась (финальные титры так вообще шедевр). Но есть несколько но:
    1. Не выдержанный стиль (начиналось как Survival horror, а закончилось обычным шутером).
    2. Дыры в сюжете. 3. Инвентарь (берёшь такой рюкзак, а в него оказывается влазит только баночка с медикаментами, порох, какая-нибудь квестовая штука и патроны). В целом игра атмосферная, играть было приятно и
    Очень стильная игра получилась (финальные титры так вообще шедевр). Но есть несколько но:
    1. Не выдержанный стиль (начиналось как Survival horror, а закончилось обычным шутером).
    2. Дыры в сюжете.
    3. Инвентарь (берёшь такой рюкзак, а в него оказывается влазит только баночка с медикаментами, порох, какая-нибудь квестовая штука и патроны).
    В целом игра атмосферная, играть было приятно и интересно. Но чем дальше, тем сильнее меняется стиль. В итоге имеем типичную и ничем не примечательную концовку.
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  77. May 10, 2018
    8
    Ну вот и пройдена игра, что можно о ней сказать?
    Что в F.E.A.R я уже играл и так явно меня в юность можно не возвращать.
    Блаа-блааа. страашные маааленькие девочки. Ну вы серьезно? Опять девочка маленькая и опять она нас пугать должна. Хватит уже друг-друга копировать. Идеология Звонков уже не пугает, уровень допуска уже на совсем другом уровне. В современный момент уже этим никого не
    Ну вот и пройдена игра, что можно о ней сказать?
    Что в F.E.A.R я уже играл и так явно меня в юность можно не возвращать.
    Блаа-блааа. страашные маааленькие девочки. Ну вы серьезно?
    Опять девочка маленькая и опять она нас пугать должна.
    Хватит уже друг-друга копировать.
    Идеология Звонков уже не пугает, уровень допуска уже на совсем другом уровне.
    В современный момент уже этим никого не впечатлить.
    Это мнение чисто по саспенсу.
    Глупым считаю и гигантских боссов, которые размером с дом, но не в состоянии раздавить букашку-героя и заботливо подставляют уязвимые части.
    Гротескно.
    Меня больше пугали монстры не своим видом или появлением, а тем что погибнув придется опять еле-еле тащится до них. В этом плане игра даже немного надоедает..
    Плосковато.

    Как и характеры героев. Понятно ведь это не РПГ, но простой цивил попал в Дом кошмаров, а он ноль эмоций. Кроме ответа на "Groovy" мистера Бейкера "нет, это не круто" и вспомнить нечего.
    Остальные вообще ничем не примечательны.
    Вариативность концовок вообще 12 из 10.
    Блеск.
    Это не понравилось.
    Понравился геймплей и подача сюжетной линии.
    Игра не успевает надоедать, постоянно изменяя саму себя. От хоррора к шутеру переход не заметен и плавен, но судя по всему ставку на сам хоррор не было. Иначе ее бы точно можно было обвинить в аутластозависимости.
    А так мне не показалось, что капком слишком много заимствовал у Аутласт.
    Технически не вызвала нареканий лично у меня на высоких от 100 фпс и судя по всем отзывам большинство проблем возникло у владельцев продукции от амд.
    Таковы реалии рынка. С кем разработчик сотрудничает, те системы и в приоритете.

    В общем и целом история о влиянии мутированных грибов на семейства реднеков, вышла на твердый середняк и является отличным открытием нового игрового года среди крупных проектов.

    Обсуждать отсутствие духа "тех самых RE" не буду, ибо не являюсь ярым поклонником.
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  78. May 3, 2018
    8
    Ethan is the most powerful protagonist because he doesn't have those retarded tank controls.
  79. Apr 20, 2018
    8
    Resident Evil 7 follows a new path back to its first days of intense, atmospheric horrors. Despite inconsistencies and the disappointing final hours, this breath of fresh gameplay may be just what the series desperately needs.
  80. Apr 16, 2018
    4
    Console obsessed Capcom requires hex editing to get 21:9 support. Patch this already.
  81. Feb 11, 2018
    9
    I don't get scared easily, but this game really scared me a few times. It's a great game overall. The only cons are:
    1) Save points: you can only save it at certain points, which sometimes makes you restart from too far back after you die.
    2) The inventory accessibility is slow, feels dated and doesn't stop the game while you are accessing it, which is annoying during boss fights and
    I don't get scared easily, but this game really scared me a few times. It's a great game overall. The only cons are:
    1) Save points: you can only save it at certain points, which sometimes makes you restart from too far back after you die.
    2) The inventory accessibility is slow, feels dated and doesn't stop the game while you are accessing it, which is annoying during boss fights and makes you die more often.
    Still, this game is worth every penny.
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  82. Feb 9, 2018
    4
    The story is just weird and bad, the game-play gets confusing sometimes because well, I myself find the map complicated, for the horror intensity it is pretty bad ( there are scenes that take pretty much time to end and that kind of makes them less scary and they're too frequent, ugly people making funny faces aren't scary ), they tried too hard on making it horror and so they did on theThe story is just weird and bad, the game-play gets confusing sometimes because well, I myself find the map complicated, for the horror intensity it is pretty bad ( there are scenes that take pretty much time to end and that kind of makes them less scary and they're too frequent, ugly people making funny faces aren't scary ), they tried too hard on making it horror and so they did on the graphics ( everything that shines looks like plastic and the textures are kind of soft, all the gore looks just like wet stained jelly ).

    NOTE: I played it on a friend's X-box so i don't know about the price but i wouldn't buy it for myself and i feel sorry for that friend's money.
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  83. Jan 21, 2018
    10
    Это игра самая лучшая из сери мне она больше понравилось только жалко что они забыли все части и полностью изменили сери игры
    только в хорошею сторону
    ну только оптемезация не такая крутая ну всегда есть предел так что 10/10
    Это игра самая лучшая из сери мне она больше понравилось только жалко что они забыли все части и полностью изменили сери игры
    только в хорошею сторону
    ну только оптемезация не такая крутая ну всегда есть предел так что 10/10
  84. Oct 31, 2017
    9
    This game is really Amazing. Enjoyable. Stunning.
    You can do many things in this game. The story is very nice and gameplay is really damn good
    9/10* really good. Best Game 2017?
  85. Oct 23, 2017
    10
    Resident Evil 7 is a masterpiece. i cannot stress how amazing and memorable the story, gameplay , and characters are. This game has a great sense of dark humor and is worth a second playthrough. This has to be one of the best games of 2017. Best Resident Evil game since 4. The horror is paced correctly and doesn't fully rely on jumpscares. This games deserves a 10/10. i don't have aResident Evil 7 is a masterpiece. i cannot stress how amazing and memorable the story, gameplay , and characters are. This game has a great sense of dark humor and is worth a second playthrough. This has to be one of the best games of 2017. Best Resident Evil game since 4. The horror is paced correctly and doesn't fully rely on jumpscares. This games deserves a 10/10. i don't have a single problem with this game. Expand
  86. Oct 12, 2017
    9
    Long time since i've written a review here but this game deserves one, and an honest one to be more pricise!
    In short, this game is a new way to experience Resident Evil so it was to be expected that many fans would resent the old style being changed. However changes can in some cases still be very good in order to give players new ways of interacting with the story. The good thing about
    Long time since i've written a review here but this game deserves one, and an honest one to be more pricise!
    In short, this game is a new way to experience Resident Evil so it was to be expected that many fans would resent the old style being changed. However changes can in some cases still be very good in order to give players new ways of interacting with the story. The good thing about this story is that you don't need to know the previous stories which have been told since Resident Evil 1. The gameplay has been fully made first person and the story has been written in chapters that will be done seperately throughout the entire game. The game takes approximately 4 hours (speed run) to complete, however you can easily double that amount and then some if you really want to find and do everything in it. The graphics are good (nothing fancy) however there are reports about stutter around the dining table scene but that can be helped by turning off certain shader options within your graphical program (it works better than ingame settings impo). Truth be told, i've not seen any stutter like mentioned above in my current 16 hours of playtime. It does however affect your overal fps quite a bit if you max out all your settings without paying close attention to the pros & cons that might come with it so keep that in mind or it'll ruin your experience as i've read on Steam plenty of times over. Also if you don't like backtracking, this game might not be to your liking because you'll have to do plenty of that as well! The pacing is not that fast, even when running so don't be upset about the way the story goes and the time you need to travel on foot..
    The inventory can and will luckily be increased depending on what you've discovered throughout the game, so you will in fact have the largest inventory available to you if you compare it with the inventories of previous Resident Evil games. There are plenty of tools for crafting, upgrading, and reforging. You will have herbs, pills, heath potions and many other stuff at your disposal. Weapons are varied, but not in large numbers so use them wisely. Difficulty wise there are a few modes in the beginning of the game, but you can adjust them additionally after completing the game if you want to challenge your skills even further.
    This review will not go into every detail because i don't want to spoil too many things, and i don't want to mention about the characters or the initial story for that matter. Personally i think it's better to be oblivious about the game and get into it without expecting too much at first. Just keep an open mind and take it from there. What else can i say? Well, would i rate 10/10? Hmm, honestly it deserves at least 8.5/10 and i'm also happily giving a GOTY reward in it's own class. However i already put 16 hours into it after 2 days, i must say that doesn't happen all too often these days, so i will rate this game a solid 9/10!
    Don't take my word for it guys, but try it out for yourselves okay. Just make sure you are in the clear of running this game optimized, so do your homework or better yet make sure your rig is well optimized before playing.. Have fun!
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  87. Sep 25, 2017
    6
    This review contains spoilers, click expand to view. I recommend this game BUT I was VERY close to not recommending it.

    I am totally divided by this game. I don't really care about the new direction. They wanted a change they decided on first person. That is fine.

    The visuals were great, it ran well enough on my GTX 1070 and i5 6400, that I could run it at 60fps, 1440p with everything on max except AA and then I even bumped the resolution scaling up a couple of notches as well. So it runs very well indeed.

    I enjoyed the throw backs to the original Resi games. Although I think some were a little TOO familiar. Swapping a shotgun with a broken one for example. Stupid and lacking creativity.

    It was also WAY too easy. Not combat wise that was fine but puzzle wise it was kind of pathetic. Basically didn't need a brain to play this. Never once did I even need to think about a puzzle. You find something that you need and more often than not you will be handed that exact thing not a minute later. Which boils it down to a straight action game for the most part.

    Story wise it was okay. I do like that they are trying to tie it into the main franchise. I personally loved the originals and while it will never match the T-virus Racoon City story arches trying to get it in there somewhere is fine by me.

    What I didn't really like was The Bakers and Eveline. I just think the entire premise is crap. The stupid sludge enemies are lame. Didn't scare me in the slightest. In the originals you had the T-virus which was applied in LOADS of different ways. It spawned grey heads, crimson heads, dogs, spiders, crows, lickers, giant plants, sharks, Tyrant, Nemesis.

    In this game you have a few red necks, a little girl that voms black stuff and a load of black blobs. So unimaginative!!!!

    And speaking of not scaring people. This game's ONLY scare mechanic is jump scares which makes me feel like they are totally out of ideas already. Jump scares stopped being scary about 10 years ago. EVERYONE jumps at jump scares it is evolutionary. It is also a cliche and out of date. Move on and do something different.

    The dialogue in this game is f***ing terrible. This ♥♥♥♥♥♥♥ chases his lost girlfriend right into the middle of a swamp and NOT once did he really ask why. It was like he is a puppet. Being pushed along by the player. Never really questioning why anything is the way it is. He's pathetic.

    That part with the police officer OMFG!! Some of the most pointless lines ever spoken in a game. That part was just totally unnecessary and boring.

    Really not a fan of the respawning enemies as well. Smash a guy's head in with a car and some girders and he just comes back again. BORING!!

    Also having it in first person and this guy's total lack of any human features makes it nearly impossible to give a single shred of a f**k about what happens to him. He could have died at the end and I wouldn't have cared. He just doesn't act HUMAN! No one would act like he does in this game.

    Also that stupid "choice" they give you between saving Zoe or.......(I've actually forgotten her name that is how forgettable she was) the other one. I've never been given a choice in a game I've cared SO LITTLE ABOUT. He should have left them both there. At least then they'd have some company.

    It was all just so forgettable. So uninteresting. TOTALLY overhyped.

    The best standout moment for me was the young guy's mazes/puzzles. With the birthday cake. THAT was pretty good. I enjoyed that.

    But everything else I was just going through the motions. There are also some really crappy things like at the end when you are flying away on the helicopter and there is emotional classical music playing. It is totally out of place. There was nothing epic about that ending. Like I said I felt nothing for the c**t you played as and I honestly was kind of glad it was over. Some of the creepy Marylin Manson music from the movies would have gone down a lot better.

    I don't know I just honestly don't think I'll remember much about this game in a few weeks. It's already starting to fade. I actually needed to force myself to keep playing it at some points. I turned it off for bed and then didn't touch it again for a few days.

    This is far from the worst game ever but it is a LONG way from the best games. It is a LONG way from the originals as well. It's worth playing but not remembering.
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  88. Aug 25, 2017
    9
    Probably the best horror game.. ever.
    Horror games were never my style, but this one is amazing.
    There are probably only 5 horror games that i like and this is definitely one of them.
    This game is amazing, the price is pretty high for a not so long game, I'd give it 8.5 if it was possible.
    Overall it's amazing!
  89. Jul 16, 2017
    9
    I usually write reviews to complain of an especially bad title, but this time I'm doing this out of awe.
    Resident Evil 7 is possibly the best resident evil, and for me the best survival horror of the last 12 years.
    GAMEPLAY Just awesome, the first person camera is more than perfect, combat system is ok, weapons are all very satisfying if used in the right context, and there's lot of
    I usually write reviews to complain of an especially bad title, but this time I'm doing this out of awe.
    Resident Evil 7 is possibly the best resident evil, and for me the best survival horror of the last 12 years.

    GAMEPLAY
    Just awesome, the first person camera is more than perfect, combat system is ok, weapons are all very satisfying if used in the right context, and there's lot of hidden valuables so to make the exploration of every room a pleasurable ritual. This game is very much scripted, in the old RE fashion, only allowing for a few actual free choices overall. This could sound awful but it is not. Any single room, corridor, sequence or event is little challenge. It doesn't get boring, as it is built this way to make you feel constantly challenged and on edge. You're in for a surprise at every turn.

    GRAPHIC AND AUDIO
    The RE engine is a piece of art in my humble opinion, and I love it especially for its astounding light effects. In a survival horror, nothing is more important than that, and I seriously never have seen like this before. The audio effects are fantastic in never allowing your anxiety level to go down, apart from few secure areas.
    The overall experience feels like living a perfectly paced movie

    PLOT
    Although the plot may at first seem disconnected from any other RE, those who care to put informations together may find references from previous games, events and characters, and hints to **** yet to happen. I myself, haven't played only half the titles in this franchise (RE 2,4,5), am unable to connect certain dots. Also the finale is mindblowing for more than one reason, as I found out on my second runthrough in Madhouse mode. I suspect I could even find out more playing it a 3rd time, but I restrained myself from doing that.
    Cutscenes can't be skipped but are superbly executed, as is the voice-over. The level of polishing for so many details is simply astonishing.

    I give this 9 and not 10 for some minor shortcomings:
    - enemies are few in kind and not very scary-looking, apart from this they do an excellent job of giving you heart-attacks
    - can't aim down the barrel
    - some items are just useless
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  90. Jun 5, 2017
    7
    I liked it on my first playtrough. The house and the Baker family give a great dark atmosphere. But as soon as you left the house(s), it gets pretty boring. The ship is boring and the salt mines are no survival horror anymore, just an ordinary shooter level. On the second playtrough at "madhouse" difficulty, all items and enemies are on different places, but its not nearly the sameI liked it on my first playtrough. The house and the Baker family give a great dark atmosphere. But as soon as you left the house(s), it gets pretty boring. The ship is boring and the salt mines are no survival horror anymore, just an ordinary shooter level. On the second playtrough at "madhouse" difficulty, all items and enemies are on different places, but its not nearly the same atmosphere as the first playtrough. Also you recoginze on your second playtrough how scripted everything is.
    Besides that, all enemies disappear, if you enter the safe rooms, or walk the stairs up the cellar and this is like a cheat you can use at any time and safe a lot of bullets. Just run.
    First playtrough = awesome
    Second playtrough, even on higher difficutly = boring as hell
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  91. Jun 2, 2017
    9
    Very Good survivor horror game and its done in the right way.

    -Great atmosphere and graphics.
    -Well optimized for a PC game.
    -Nice mechanics.
    -Nice level design.
    -Back to its root.
    -Old school yet modern.

    This is one of the best resident evil games ever. Its the best since RE3.
  92. May 22, 2017
    8
    Good game, but no so scary, so 8 out 10 for this. Other thing are all right. Also disliked last part of the game, but I won't discribe it, because of spoiler alert.
  93. May 17, 2017
    8
    En 2 palabras: Survival Horror. Es el "reinicio" que necesitaba la saga. El videojuego cumple su función que es divertir y hacerte pasar en ocasiones un mal rato... y vaya mal rato. El título tiene más relación con la saga Resident Evil que lo que pueda parecer en un primer momento, además de los guiños que tiene a la misma y a películas del género (La Matanza de Texas, El Motel delEn 2 palabras: Survival Horror. Es el "reinicio" que necesitaba la saga. El videojuego cumple su función que es divertir y hacerte pasar en ocasiones un mal rato... y vaya mal rato. El título tiene más relación con la saga Resident Evil que lo que pueda parecer en un primer momento, además de los guiños que tiene a la misma y a películas del género (La Matanza de Texas, El Motel del Infierno, etc). Gráficamente es bastante fotorealista y en alto/muy alto se disfruta mucho (visualmente hablando). Claramente lo he jugado en PC, no puedo opinar con respecto las versiones de consola. Por último, en cuanto a la duración del mismo, a mi me ha durado en "normal" (en una primer vuelta no puedes elegir la dificultad más elevada, si no que se te desbloquea al terminar la primera vez) exactamente 9 horas y 31 minutos, osea que no está mal para un videojuego de estas características... Si le tengo que poner alguna pega, y de ahí el 8, serían los cuelgues y ralentizaciones que sufre en ocasiones (sin necesidad), el que haya muy poca variedad de monstruos y el que cuando corres, no sé, si mi vida dependiera de ello, os aseguro que correría mucho más que el protagonista, porque telita... Resumiendo: es un buen título, es un buen survival horror, y personalmente, es el reinicio que necesitaba la saga. Expand
  94. May 14, 2017
    4
    This trash isn't resident evil. It's not even scary. The visuals don't look realistic or gory at all... Just weird looking. And worst of all... The main character is more wooden than the house he's stuck in. Plus the game has lots of dumb glitches. It's the kind of game you play through once, say meh... and then never touch it again.
  95. May 9, 2017
    10
    The best FPS game in -like- EVER! And that's from a gamer who has FPS games riding the bucket of his 'game genre preference' list.
    I couldn't keep my hands off this masterclass! Only downside for me was it felt really short; still can't figure how my playthrough save time's over 11 hours long... Felt more like 3 - that's how awesome it is!
    Finally, something that doesn't feel recycled in
    The best FPS game in -like- EVER! And that's from a gamer who has FPS games riding the bucket of his 'game genre preference' list.
    I couldn't keep my hands off this masterclass! Only downside for me was it felt really short; still can't figure how my playthrough save time's over 11 hours long... Felt more like 3 - that's how awesome it is!
    Finally, something that doesn't feel recycled in an old game franchise. Assassin's Creed, take a cue!
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  96. Apr 30, 2017
    8
    It's quite a good game...intense....so survival(but in the end you just waste everything because of how much ammo you've been saving for it. ) and the gameplay is back on its roots in the old Resident Evil Titles (But in First Person Shooter)...the story is ok and mediocre at some point.....but over-all it's the Resident Evil that must be experienced all through out...the only bummer inIt's quite a good game...intense....so survival(but in the end you just waste everything because of how much ammo you've been saving for it. ) and the gameplay is back on its roots in the old Resident Evil Titles (But in First Person Shooter)...the story is ok and mediocre at some point.....but over-all it's the Resident Evil that must be experienced all through out...the only bummer in this game that it's the shortest RE game i've played and a disappointing boss fight Expand
  97. Apr 19, 2017
    10
    I was waiting for game like this for so long. Since RE 3 it's the best Resident Evil and played.
    Although that game is not equal on playground (masterpiece beginning and midlegame,
    A little weaker endgame) I give it 10/10. The game has a brilliant climate, graphic and music. The Plot is not super complicated but in this kind of game it is enough and i was pulled in. For me the biggest
    I was waiting for game like this for so long. Since RE 3 it's the best Resident Evil and played.
    Although that game is not equal on playground (masterpiece beginning and midlegame,
    A little weaker endgame) I give it 10/10.
    The game has a brilliant climate, graphic and music.
    The Plot is not super complicated but in this kind of game it is enough and i was pulled in.
    For me the biggest problem is price.
    I completed main story in 7 hours. For the price I was payed it could be a longer.
    If you are a fan of old RE and SH you must play.
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  98. Apr 14, 2017
    8
    A well made horror game with a good story and maybe a bit confusing in the beginning for the RE fans and I think makers must be careful, cuz they are opening a new door in RE game series. It was nice and fun after all and I liked it. I wish the best for them.
  99. Apr 12, 2017
    7
    It kinda works. It got my heart going a little. It kept it fresh-ish. For $60 though? Eh... The value isn't really there. Certainly shocks more than it intrigues. Doesn't really stand out as much,
  100. Apr 11, 2017
    5
    Perhaps I had the wrong expectations. I've found this game to be quite boring. True, at the beginning there is the sense of fear with a few scares, but it seems like that the game doesn't have much more to offer - you are scared because after such a long period of doing nothing you have some crazy opponent jumping on you. I've played 3 hours or so, and added it to the list of expensive AAAPerhaps I had the wrong expectations. I've found this game to be quite boring. True, at the beginning there is the sense of fear with a few scares, but it seems like that the game doesn't have much more to offer - you are scared because after such a long period of doing nothing you have some crazy opponent jumping on you. I've played 3 hours or so, and added it to the list of expensive AAA titles I'll never play. Expand
Metascore
83

Generally favorable reviews - based on 17 Critic Reviews

Critic score distribution:
  1. Positive: 15 out of 17
  2. Negative: 1 out of 17
  1. Apr 10, 2017
    60
    Resident Evil 7 is chock full of spectacular cinematic scenes, but what's the point of all that if they're hardly scary at all? Worse, some of them make you laugh.
  2. Mar 21, 2017
    80
    The best Resident Evil game in years is only bogged down by the blatantly RE bits. [Issue#259, p.58]
  3. Feb 6, 2017
    40
    Resident Evil 7 has a strong opening, a sagging middle, and a disappointing finale. In other words, it hews closely to the arc of most horror. But to Capcom’s credit, this Resident Evil is taking pages from books it hasn’t previously read. I’m not convinced it understands those pages, but at least it’s attempting something other than the usual roiling mass of black goo with bright orange weak points you have to shoot. For a while at least. It’ll get to that. But before it plods through its sagging middle to its disappointing finale, Resident Evil 7 is at least trying.