User Score
7.9

Generally favorable reviews- based on 1630 Ratings

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  1. May 7, 2022
    7
    I've been playing RE all out of order, and that may influence my ratings of them. I've played this one months after playing Village, and it hit me kind of weird. It seems a bit dated.
    But I can understand how this must have felt like fresh air for the series.
  2. Apr 8, 2017
    7
    Gameplay : 7
    Graphics : 8
    Story : 7
    Sound : 8
    **********************************************************************************
    Overall : 7
  3. Apr 12, 2017
    7
    It kinda works. It got my heart going a little. It kept it fresh-ish. For $60 though? Eh... The value isn't really there. Certainly shocks more than it intrigues. Doesn't really stand out as much,
  4. Mar 17, 2017
    7
    Graphics: 7
    Gameplay: 8
    Screenplay: 6
    Atmosphere: 7
    Ending: 6
    My score 6.8
    Ok let it be 7.
    It's worth playing just for the good gameplay.
    The story is too weak. For the characters do not worry. Crumpled ending.
  5. Oct 26, 2020
    7
    I'm not sure if i'm on board with the new direction Resident Evil is going starting with this 7th main entry, but i'd be disingenuous if i said that RE7 isnt a good game.

    The new to the series first person perspective works well for the most part, though it still comes off as weird because i've used to playing Resident Evil mostly from a 3rd person perspective, part from the classics,
    I'm not sure if i'm on board with the new direction Resident Evil is going starting with this 7th main entry, but i'd be disingenuous if i said that RE7 isnt a good game.

    The new to the series first person perspective works well for the most part, though it still comes off as weird because i've used to playing Resident Evil mostly from a 3rd person perspective, part from the classics, and grown accustomed to bonding myself with protagonists in 3 dimensions, where as i couldnt do the same with Ethan, with whom you play majority of the game. 3rd person perspective is the reason why Jill, Chris, Leon, Claire etc. are so popular, beloved and recognizeable, same cant be said about Ethan.
    Speaking of characters, i do not like their uncanny valley ''realistic'' looks, Mia especially is just...unpleasant looking. Not a fan in general with game developers desperetly chasing realism with their character designs, very few pull it off well, most come up with freaky, uncanny looking designs that will age poorly with time. Franchises that have relied on stylised or semi-realistic looking characters, like Resident Evil, should stick to their guns. And womens long hair physics in RE7 are some of the most laughable i've yet seen aswell. The overall character designs just come off as bland and boring due to the realism focus.
    And what in the hell did Capcom do to Chris Redfield in RE7 ? He nor looks, nor sounds, nor feels like anything Chris Refield should.

    When it comes to the horror aspect, RE7 delivers. The atmosphere was pulled off expertly, where ever you are across the bayou and Baker farm, the game doesnt stop delivering a moody atmosphere, an unsettling feeling and dread. Star of the setting easily was the Baker place, as it felt like a genuinenly lived in home and location. The latter part of the game that takes place in other locations, despite seeing many ''professional'' reviewers lambasting them, didnt fair that much worse either in my opinion, they offered different environments than that of Baker's and still managed to deliver unease and suspense.

    RE7's story managed to suprise me. While there were some questionable decisions made by the devs, such as the tired old trope of a binary choice option at a crucial narrative point in the game, which even doesnt matter later on once Capcom makes the canonical choice in a related DLC for the game, but all in all i enjoyed what the story had to offer quite a bit. From the outset the game makes Baker family look like these grotesque monsters whom you either cant wait to kill or get away from, but as the game progresses you start seeing them from a very different perspective and sympathising with them. One of the Baker home characters doesnt feel just right during the game, but during the final stint of the main story, the character gives you a very satisfying ''makes sense'' feeling that you always had about them, but couldnt put your finger on it. Coming back to realism that RE7 strives towards so much, at times the game doesnt know what it wants to be, either this more serious horror experience, or dark comedy, it's not a major botheration, but that conflicting nature can be weird and somewhat confusing at times.

    It took time to get used to the tanky and somewhat clunky controls of Ethan in first person, though i still didnt like them all that much by the end of the game, i realise it's a survival horror game first, action second, but damn Capcom, an average man should be a tad more athletic and agile than that.

    Gunplay felt adequate, shotgun especially had a satisfying kick to it and sound effects for the guns were done quite nicely, blasting the Mold in the head was one of the most satisfying parts of the gameplay. If there's anything that i wish was more robust then it would be the aim down sights zoom view, as you cant really aim down the actual sights, rather just extend the side way view aim of the firearms.
    The boss battles were fun, except for the one with Lucas, as it relied too much on good ole Capcom's ''shoot the orange bits'' trope and the area was a pain to navigate. And screw whoever came up with the spitting attack for big fat blob enemy type, as they can hit you even if you stand still behind solid objects, which didnt exactly feel like a intentional part of the game's design. The overall enemy variety didnt offer much in visual and mechanical variety, but regardless offered a decent challenge and were fun to fight against, except when the game overwhelms you with various enemy types at once.

    RE7 on PC comes with some graphical issues too. The HBAO+ option is broken, if enabled it introduces very annoying ghosting effect to shadows of environmental objects. Texture setting also is a mess. The quality of textures doesnt improve past Medium, but if you go past it anyway, the game introduces severe stuttering. There's moderate issues with texture streaming too, as they tend take their sweet time to fully load during gameplay.
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  6. Jun 5, 2017
    7
    I liked it on my first playtrough. The house and the Baker family give a great dark atmosphere. But as soon as you left the house(s), it gets pretty boring. The ship is boring and the salt mines are no survival horror anymore, just an ordinary shooter level. On the second playtrough at "madhouse" difficulty, all items and enemies are on different places, but its not nearly the sameI liked it on my first playtrough. The house and the Baker family give a great dark atmosphere. But as soon as you left the house(s), it gets pretty boring. The ship is boring and the salt mines are no survival horror anymore, just an ordinary shooter level. On the second playtrough at "madhouse" difficulty, all items and enemies are on different places, but its not nearly the same atmosphere as the first playtrough. Also you recoginze on your second playtrough how scripted everything is.
    Besides that, all enemies disappear, if you enter the safe rooms, or walk the stairs up the cellar and this is like a cheat you can use at any time and safe a lot of bullets. Just run.
    First playtrough = awesome
    Second playtrough, even on higher difficutly = boring as hell
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  7. Jan 31, 2017
    7
    Game itself is good, however I encountered some issues with the PC version. Let me explain:

    I had initially planned to play the game with a gamepad on my 4K TV, however this is when issues started. For whatever reason, I was unable to set the game to operate at 60 hz when I set the resolution to 4K. In fact, on my TV, I wasn't able to set it at anything above 30 hz unless I set the
    Game itself is good, however I encountered some issues with the PC version. Let me explain:

    I had initially planned to play the game with a gamepad on my 4K TV, however this is when issues started. For whatever reason, I was unable to set the game to operate at 60 hz when I set the resolution to 4K. In fact, on my TV, I wasn't able to set it at anything above 30 hz unless I set the resolution down to 1080p. So, I look online and find that other people are having this issue, however there is no definitive way to fix this issue. (And before people ask, my GTX 1080 can handle 4K 60 hz no problem, and my HDMI cable was fine according to Nvidia Control Panel.) So, after my initial frustrations, I decided to play the game on my 1440p Gsync monitor. Luckily, the game was able to detect 144 hz at 1440p. (I have a feeling that this game just prefers Display Port cables for anything above 1080p 60 hz. But seeing as my TV doesn't have a Display Port connection and an adapter would require me to completely change my sound setup on my TV for the game, that's not going to happen either.)

    When playing on my monitor, I prefer to use a keyboard and mouse over a gamepad, which is when the next issue started. For whatever reason, the game would refuse to use my keyboard and mouse for input, despite not having any controller plugged in. I tried the next logical step (I'm looking at you Dark Souls), which was disabling any controller drivers on my computer. I still couldn't use my keyboard and mouse. So, I get frustrated once again and look online, where yet again people are encountering this issue. I then saw a YouTube video that gave a workaround; you have to plug in a controller (X-Input more than likely), start and close the game, and then start the game. This actually worked, however the method behind getting things to work is incredibly stupid; I have to plug a controller in to use a keyboard and mouse.

    Similar to Street Figher V's PC release, the graphics settings are good, if not great even, however the control options and screen options are pretty limiting. But unlike Street Fighter V, Resident Evil 7 is a complete game at launch, so I can actually recommend it for its gameplay. I will be happy to give this game a higher score if things are properly patched, however I think a 7/10 is the appropriate score for now. (If people want to know, I would have easily given this game an 8/10 if I didn't encounter these issues.)
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  8. Feb 21, 2017
    7
    Resident Evil 7 brings some of the feel of older RE titles back with a few twists. The game plays basically the same as the older ones with the setting and survival horror styled mechanics like saving your ammo, health and such, but unlike any other main entry in the series Resident Evil 7 is not played from fixed camera angles, but from first person. In my mind it doesn't really changeResident Evil 7 brings some of the feel of older RE titles back with a few twists. The game plays basically the same as the older ones with the setting and survival horror styled mechanics like saving your ammo, health and such, but unlike any other main entry in the series Resident Evil 7 is not played from fixed camera angles, but from first person. In my mind it doesn't really change the feel of the game in either way, but I understand if it shocks some hardcore fans like me. The story on the other hand isn't really all that great (well it's Resident Evil duhh) as it feels too similar to other games of the same gender. All in all the setting is good and the Bakers are a terrifying enemy, but that's just it cause the other enemies feel a bit overused and boring after a while. Sound is great, atmosphere nice, but still the game does not feel Resident Evil to me. I don't know maybe I'm just stuck in the past with my ink ribbons, Jill and Wesker. Although I would give it a shot regardless if you are a RE fan or a fan of horror games in general. I'll be playing this again when I get a better PC. Expand
  9. syr
    Feb 27, 2017
    7
    We saw a lot of things from other games for example: alien isolation, SOMA, P.T Silint hill and others. And on it we aren't always frightened in this game. It is a lot of skrimer and probably they make this game of such terrible. I had liked a game I waited for it and was generally happy with a gameplay.
  10. Mar 7, 2017
    7
    The PC version of this game is pretty much the same as the consoles minus the fact that the controls are a complete pile of **** I mean seriously you don't know how many meds I wasted trying to crouch.
  11. May 17, 2021
    7
    Неплохая история, желательно проходить со всеми DLC.
  12. Aug 10, 2020
    7
    Juego entretenido, original dentro de la saga Resident Evil, pero algo corto, el final decepcionate y muy predicible, y la historia empieza bien pero luego se va desinflando, buen intento, sobre todo enfocado para la VR, pero muy mejorable.
  13. May 20, 2023
    7
    A new blood. Something is being done right I wish a third person camera angle was added.
  14. Nov 22, 2020
    7
    /////////////////////////////////////////////// Good Game /////////////////////////////////////////////////////////
  15. Mar 3, 2022
    7
    ---{ Graphics }---
    ☐ You forget what reality is
    ☐ Beautiful ☑ Good ☐ Decent ☐ Bad ☐ Don‘t look too long at it ☐ MS-DOS ---{ Gameplay }--- ☐ Very good ☐ Good ☑ It's just gameplay ☐ Mehh ☐ Watch paint dry instead ☐ Just don't ---{ Story }--- ☐ No Story ☐ Some lore ☐ Average ☑ Good ☐ Lovely ☐ It'll replace your life ---{ Game Time }--- ☐ Long enough for a cup of
    ---{ Graphics }---
    ☐ You forget what reality is
    ☐ Beautiful
    ☑ Good
    ☐ Decent
    ☐ Bad
    ☐ Don‘t look too long at it
    ☐ MS-DOS

    ---{ Gameplay }---
    ☐ Very good
    ☐ Good
    ☑ It's just gameplay
    ☐ Mehh
    ☐ Watch paint dry instead
    ☐ Just don't

    ---{ Story }---
    ☐ No Story
    ☐ Some lore
    ☐ Average
    ☑ Good
    ☐ Lovely
    ☐ It'll replace your life

    ---{ Game Time }---
    ☐ Long enough for a cup of coffee
    ☐ Short
    ☑ Average
    ☐ Long
    ☐ To infinity and beyond

    ---{ Price }---
    ☐ It's free!
    ☐ Worth the price
    ☑ If it's on sale
    ☐ If u have some spare money left
    ☐ Not recommended
    ☐ You could also just burn your money
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  16. Jun 22, 2022
    7
    Интересный хоррор с элементами шутера и квеста. Разве что под конец мне он показался немного затянутым
  17. Jul 28, 2023
    7
    Old game. Original, interesting, but unfortunately they did not give more work to the cinematography and story of Eveline. They showed her a couple of times and that's it, there is no compassion or narration. Only puzzles and nondescript monsters. But mr. Baker and his "spider" wife was great. Stupid notes instead of cutscenes.
  18. Dec 3, 2022
    7
    --------------------
    / My score - 7 /
    ---------------------
  19. Nov 21, 2022
    7
    This review contains spoilers, click expand to view. i think this is an alright horror game. I dont really like this game that much but i do like the intricate level design. the whole boat section i really hate and detest. Boss fights can be hard and also very funny, more often than not the bullets do not really work as intended which makes it scary and hilarious to play this game. Did not like it as much as RE2 remake but i think this game is pretty good in its own right and i can appreciate its design philosophy, my main gripe is the weird camera angles and motion blur sometimes can distract from the experience. Puzzles can be overly complicated and some boss fights not well done. Expand
  20. Jan 4, 2023
    7
    Sei que vou ser só mais um chatão que não amou por isso e aquilo, mas eu tenho meus problemas com este jogo. Não gosto muito do combate, tanto pelos inimigos repetitivos quanto pelas armas e sistema de combate em si.
    Não é exatamente uma coisa que o jogo faz de muito errado, mas eu também não gosto de os itens serem tão bem escondidos algumas vezes, pois tem alguns em cantos que você
    Sei que vou ser só mais um chatão que não amou por isso e aquilo, mas eu tenho meus problemas com este jogo. Não gosto muito do combate, tanto pelos inimigos repetitivos quanto pelas armas e sistema de combate em si.
    Não é exatamente uma coisa que o jogo faz de muito errado, mas eu também não gosto de os itens serem tão bem escondidos algumas vezes, pois tem alguns em cantos que você nunca olharia. Por um lado é bom para recompensar a exploração mais minuciosa, mas por outro é muito anti-intuitivo.
    A atmosfera do jogo e a ambientação são ótimas, mas eu sinto que focou demais no terror, na opressão, às vezes até no grotesco e bizarro, e isso meio que me tira um pouco a diversão, tratando-se de um resident evil, onde uma das coisas que mais gosto é o gerenciamento de itens definir mais o combate que se você está nervoso com um inimigo que você não consegue enfrentar direito por ele ser muito resistente e ser um saco acertar na cabeça.
    No mais, acho um bom jogo, com boms personagens e com um rumo que não foi ruim pra franquia. Algumas coisas foram bons rascunhos pro próximo, então foi muito mérito a este game, apesar de eu não sentir um fator replay deste.
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  21. Jul 21, 2023
    7
    Good atmosphere, great bosses and ... good chapter designs (until the final chapters) make it a good game.
    But it has some weakness:
    Rather than being scary, it's more stressful.
    In the final stages, there is no special innovation in scaring and it's a little repetitive.
    Also final boss is a joke.
  22. May 9, 2023
    7
    Usually I do not like first-person games, definitely if it is a RESIDENT EVIL game but actually this one is good - 7/10
  23. Mar 5, 2017
    6
    Resident Evil 7 gets off to a great, if hackneyed start, piling on atmosphere, gruesome details and a sense of vulnerability that unfortunately starts to give way once the combat becomes established, weapons and ammunition become increasingly plentiful (comically so in the third act, with the addition of a rapid fire weapon with hundreds of rounds just lying around). The game's strengths,Resident Evil 7 gets off to a great, if hackneyed start, piling on atmosphere, gruesome details and a sense of vulnerability that unfortunately starts to give way once the combat becomes established, weapons and ammunition become increasingly plentiful (comically so in the third act, with the addition of a rapid fire weapon with hundreds of rounds just lying around). The game's strengths, if not in it's unremarkable writing (so far, so Resident Evil, in that regard) are in the sparsity but intensity of the encounters in the first half of the game, largely revolving around a few distinct characters (or at least two of them - with a tanker-ship sized plot hole simply leaving one antagonist floating somewhere in the ether, never to be discussed ever again). The relatively small variety of creatures to deal with, all of which are less than challenging to dispatch, are also fairly similar, and familiar, and after the initial shock encounters lead into repetitive headshot after headshot, the tension dissipates rapidly. Boss encounters are also a mixed bag, the first two being staggered and increasingly weird affairs, eventually becoming trad-Resident Evil Giant Monster Eye Target Practice. It's so badly in contrast with the claustrophobic, minimalist approach at the beginning of the game that it yanks you out of the experience.

    All this being said, though, I had fun, even if it wasn't as consistently thrilling and genuinely uncomfortable as Alien: Isolation. The first half of the game plays brilliantly, full of tension and every corner of the Baker residence is a curiosity, lovingly rendered in explicit, grimy, mouldy detail. The environmental design throughout is exceptional, bar for the closing chapters which revolve around bland metal corridors and caves. If this wasn't a Resident Evil franchise entry, however, I suspect the developers could have gone in more interesting directions, instead of falling back upon overly familiar tropes as fan service. More than once whilst playing, I reminisced on what Silent Hills could have been had Konami not taken the vexing and perverse decision to cancel it. Ultimately, the unlimited weirdness of Silent Hill, combined with Junji Ito imagery and Del Toro narrative flair, would have been a more truly unique game - Resident Evil 7 largely feels like a bag of horror cliches, better executed than most but beholden to a franchise known for poor writing and characterisation, that is getting increasingly long in the tooth.
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  24. May 14, 2021
    6
    In a way, typical Resident Evil game - full of weird puzzles, like a box "closed" loosely with a tape, which you cannot open until you find a knife (even when your life is in danger - really?). Or a rickety wooden box, which you cannot break by hand, but only with a pocket knife. Oh.. And of course some immortal creature materializing from thin air and slowly pursuing you through the area.In a way, typical Resident Evil game - full of weird puzzles, like a box "closed" loosely with a tape, which you cannot open until you find a knife (even when your life is in danger - really?). Or a rickety wooden box, which you cannot break by hand, but only with a pocket knife. Oh.. And of course some immortal creature materializing from thin air and slowly pursuing you through the area. Even though now it is happening in a farmer's house, puzzles are still the same as in old castles from earlier games. But now they just look a lot more weird. Lazy ideas and thinking that is.. Expand
  25. Feb 1, 2017
    6
    There is not much to talk about this game because it doesn't really have much on offer. So I will get straight to pros and cons:

    Pros: - detailed environments - nostalgic - can be climatic, but sadly inconsistently - well calculated resources, so you need use it efficiently - feels catching enough despite many cons. Cons: - disjointed gameplay, half of the game is hide and seek
    There is not much to talk about this game because it doesn't really have much on offer. So I will get straight to pros and cons:

    Pros:
    - detailed environments
    - nostalgic
    - can be climatic, but sadly inconsistently
    - well calculated resources, so you need use it efficiently
    - feels catching enough despite many cons.

    Cons:
    - disjointed gameplay, half of the game is hide and seek puzzle solving, second half is COD shooter
    - disjointed storyline that feels written in 10 minutes while doing a thing in a toilet.
    - poorly developed and poorly presented characters
    - excessive backtracking and re-use of content with video tapes.
    - graphics from technical standpoint feel underwhelming (poor textures, bad anti-aliasing solutions, inconsistent lighting)
    - personally, I didn't feel any horror and didn't found enough tension I was looking for.
    - lazy enemy design and extremely few enemy types
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  26. Sep 25, 2017
    6
    This review contains spoilers, click expand to view. I recommend this game BUT I was VERY close to not recommending it.

    I am totally divided by this game. I don't really care about the new direction. They wanted a change they decided on first person. That is fine.

    The visuals were great, it ran well enough on my GTX 1070 and i5 6400, that I could run it at 60fps, 1440p with everything on max except AA and then I even bumped the resolution scaling up a couple of notches as well. So it runs very well indeed.

    I enjoyed the throw backs to the original Resi games. Although I think some were a little TOO familiar. Swapping a shotgun with a broken one for example. Stupid and lacking creativity.

    It was also WAY too easy. Not combat wise that was fine but puzzle wise it was kind of pathetic. Basically didn't need a brain to play this. Never once did I even need to think about a puzzle. You find something that you need and more often than not you will be handed that exact thing not a minute later. Which boils it down to a straight action game for the most part.

    Story wise it was okay. I do like that they are trying to tie it into the main franchise. I personally loved the originals and while it will never match the T-virus Racoon City story arches trying to get it in there somewhere is fine by me.

    What I didn't really like was The Bakers and Eveline. I just think the entire premise is crap. The stupid sludge enemies are lame. Didn't scare me in the slightest. In the originals you had the T-virus which was applied in LOADS of different ways. It spawned grey heads, crimson heads, dogs, spiders, crows, lickers, giant plants, sharks, Tyrant, Nemesis.

    In this game you have a few red necks, a little girl that voms black stuff and a load of black blobs. So unimaginative!!!!

    And speaking of not scaring people. This game's ONLY scare mechanic is jump scares which makes me feel like they are totally out of ideas already. Jump scares stopped being scary about 10 years ago. EVERYONE jumps at jump scares it is evolutionary. It is also a cliche and out of date. Move on and do something different.

    The dialogue in this game is f***ing terrible. This ♥♥♥♥♥♥♥ chases his lost girlfriend right into the middle of a swamp and NOT once did he really ask why. It was like he is a puppet. Being pushed along by the player. Never really questioning why anything is the way it is. He's pathetic.

    That part with the police officer OMFG!! Some of the most pointless lines ever spoken in a game. That part was just totally unnecessary and boring.

    Really not a fan of the respawning enemies as well. Smash a guy's head in with a car and some girders and he just comes back again. BORING!!

    Also having it in first person and this guy's total lack of any human features makes it nearly impossible to give a single shred of a f**k about what happens to him. He could have died at the end and I wouldn't have cared. He just doesn't act HUMAN! No one would act like he does in this game.

    Also that stupid "choice" they give you between saving Zoe or.......(I've actually forgotten her name that is how forgettable she was) the other one. I've never been given a choice in a game I've cared SO LITTLE ABOUT. He should have left them both there. At least then they'd have some company.

    It was all just so forgettable. So uninteresting. TOTALLY overhyped.

    The best standout moment for me was the young guy's mazes/puzzles. With the birthday cake. THAT was pretty good. I enjoyed that.

    But everything else I was just going through the motions. There are also some really crappy things like at the end when you are flying away on the helicopter and there is emotional classical music playing. It is totally out of place. There was nothing epic about that ending. Like I said I felt nothing for the c**t you played as and I honestly was kind of glad it was over. Some of the creepy Marylin Manson music from the movies would have gone down a lot better.

    I don't know I just honestly don't think I'll remember much about this game in a few weeks. It's already starting to fade. I actually needed to force myself to keep playing it at some points. I turned it off for bed and then didn't touch it again for a few days.

    This is far from the worst game ever but it is a LONG way from the best games. It is a LONG way from the originals as well. It's worth playing but not remembering.
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  27. Mar 3, 2017
    6
    Had to up my initial review rating from 2 to 6/10. I was very disappointed with their decision to force you to use AA on pc. On my giant 120" screen with projector, the game was a blurry horrible mess that was giving me eyestrain headaches. I usually run no AA for a crisp clear image- until they come up with an AA option that completely eliminates aliasing (8k monitor anyone?) I dont seeHad to up my initial review rating from 2 to 6/10. I was very disappointed with their decision to force you to use AA on pc. On my giant 120" screen with projector, the game was a blurry horrible mess that was giving me eyestrain headaches. I usually run no AA for a crisp clear image- until they come up with an AA option that completely eliminates aliasing (8k monitor anyone?) I dont see the point in these rubbish blur filters that make it a little less aliased at the cost of clarity and detail.
    After messing with the resolution multiplier though, running at 1.9 times the resolution gave me a much cleaner image, and I was able to play through the game and found the gameplay quite enjoyable.
    If it had the option to turn off antialiasing and use a 104degree FOV i would have given it an 8/10.
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  28. Sep 8, 2022
    6
    Игра неплохая, но во первых: в этой игре нет ничего общего с предыдущими частями серии, кроме Криса в конце, но и то он на себя даже не похож, так что это не считается.
    Во вторых: последняя треть игры, начиная с корабля, ну совсем скукотень. Остальное сделано неплохо, но всё-таки игра как-то сильно ушла от корней и ощущается, что это не продолжение,а перезапуск, ну или спин-оф, но даже в
    Игра неплохая, но во первых: в этой игре нет ничего общего с предыдущими частями серии, кроме Криса в конце, но и то он на себя даже не похож, так что это не считается.
    Во вторых: последняя треть игры, начиная с корабля, ну совсем скукотень. Остальное сделано неплохо, но всё-таки игра как-то сильно ушла от корней и ощущается, что это не продолжение,а перезапуск, ну или спин-оф, но даже в спинофах в сто раз больше Резидента, чем в семёрке. В восьмой части они исправились, а здесь, как эксперимент, сойдёт.
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  29. Feb 5, 2017
    6
    This is a Resident Evil, it has its all cliche moments and fan service, but the 1st person camera is what makes the history non important, ethan is just forgetable. The entire Baker's mansion is very well delivered but everything after that is bad written and just plain mediocre. You have only 3 monsters and 75% of the time is just one they use. History is short and really easy toThis is a Resident Evil, it has its all cliche moments and fan service, but the 1st person camera is what makes the history non important, ethan is just forgetable. The entire Baker's mansion is very well delivered but everything after that is bad written and just plain mediocre. You have only 3 monsters and 75% of the time is just one they use. History is short and really easy to understand even beffore they explain it to you (E-001) . I finished the game with TONS, TOOOONS of extra ammo. The final boss has no dificulty at all or strategy. They had so much potencial but they couldnt deliver for me. Game is not worth 60$ in its actual state, just wait a little longer and it might be worth it. Expand
  30. Feb 10, 2017
    6
    Приветствую всех,мои любители игр!Сегодня я бы хотел поведать вам историю о потерянных 8 часах игры,а так же 2000 рублей.Хотел бы отметить все плюсы и минусы игры
    Плюсы:
    +Графика +Оптимизация +Хорошие DLC На этом плюсы кончились. А теперь минусы: -Геймплей -Босс файты -Сюжет(так-как в игре очень мало диалогов и кат сцен) -Не оправданная цена(хоть её и взломали) -Не страшно!
    Приветствую всех,мои любители игр!Сегодня я бы хотел поведать вам историю о потерянных 8 часах игры,а так же 2000 рублей.Хотел бы отметить все плюсы и минусы игры
    Плюсы:
    +Графика
    +Оптимизация
    +Хорошие DLC
    На этом плюсы кончились.
    А теперь минусы:
    -Геймплей
    -Босс файты
    -Сюжет(так-как в игре очень мало диалогов и кат сцен)
    -Не оправданная цена(хоть её и взломали)
    -Не страшно!
    -Это не Резидент Эвил(я играл с 4 части)
    -Нет выборов( кроме концовки)
    Это всё,что я хотел сказать.Спасибо за внимание!
    Expand
Metascore
83

Generally favorable reviews - based on 17 Critic Reviews

Critic score distribution:
  1. Positive: 15 out of 17
  2. Negative: 1 out of 17
  1. Apr 10, 2017
    60
    Resident Evil 7 is chock full of spectacular cinematic scenes, but what's the point of all that if they're hardly scary at all? Worse, some of them make you laugh.
  2. Mar 21, 2017
    80
    The best Resident Evil game in years is only bogged down by the blatantly RE bits. [Issue#259, p.58]
  3. Feb 6, 2017
    40
    Resident Evil 7 has a strong opening, a sagging middle, and a disappointing finale. In other words, it hews closely to the arc of most horror. But to Capcom’s credit, this Resident Evil is taking pages from books it hasn’t previously read. I’m not convinced it understands those pages, but at least it’s attempting something other than the usual roiling mass of black goo with bright orange weak points you have to shoot. For a while at least. It’ll get to that. But before it plods through its sagging middle to its disappointing finale, Resident Evil 7 is at least trying.