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7.1

Mixed or average reviews- based on 1097 Ratings

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  1. Mar 3, 2014
    5
    Hmmm... FOV of 15 degrees? One third of the screen covered by the main character? Another third by the "partner" who gets in the way, steals precious bullets, and can't shoot anything in the head? Childish story line? Zombies (again!)? Unbearable controls? Boring gameplay? Funky green cross hair?
    I think i'll give this a 5.
  2. Oct 11, 2013
    6
    Goddamn clunky action with a crazy ass story with annoying characters and a flawed AI companion that i just wanna punch to death, pros kinda feels like an actiony resident evil, somebadass enemy AI(giant rapist squid) also the setting is rather interesting yet besides that it is probably the worst res besides Operation Raccoon City and Res 6
  3. sft
    May 22, 2013
    6
    Death by reloading

    RE5 is a great game spoiled by atrocious controls. I mean the worst ever. These are the main problems: You can’t move while reloading, aiming, or shooting; instead you become rooted to the spot and therefore hopelessly vulnerable to attack. When aiming the sight is often (although, oddly, not always) wrenched away from the point already centred so you have to find
    Death by reloading

    RE5 is a great game spoiled by atrocious controls. I mean the worst ever. These are the main problems: You can’t move while reloading, aiming, or shooting; instead you become rooted to the spot and therefore hopelessly vulnerable to attack. When aiming the sight is often (although, oddly, not always) wrenched away from the point already centred so you have to find your target again. And you can’t jump or crouch unless prompted. What the hell is that all about? Also the AI is pretty poor. Sheva gets in the way more often than not. The UI looks like something out of the 90s and is clunky to say the least. And you can’t access the inventory during gameplay (although I understand the reasoning behind this it is frustrating at times). So what is there to like? Well it looks amazing. The graphics are among the best I’ve ever seen, with particularly impressive character models and animations. And, controls aside, the gameplay is enjoyable, with a good selection of environments, some pretty tough bosses, and a range of simple but enjoyable puzzles to solve. Ammo is often scarce so you have to be more thoughtful about your approach to the combat than in many games. Overall it’s a top-flight game marred only but it’s poorly designed controls and interface. Sadly these are so bad I can only give it 3 out of 5, which is a real shame.
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  4. Jan 6, 2013
    5
    Good game. Dated (ok) graphics and ok/bad performance. Gameplay is very bad, and when you aim, you can't move. Plot is good, but not deep. Sound is good, although there are some words that can't be understood, and there aren't the subs for them. The game can be completed in a little time. Graphics and performance: 5+ (5.25); Longevity: 4 ½; Gameplay: 3 ½; Plot: 5 ½;Good game. Dated (ok) graphics and ok/bad performance. Gameplay is very bad, and when you aim, you can't move. Plot is good, but not deep. Sound is good, although there are some words that can't be understood, and there aren't the subs for them. The game can be completed in a little time. Graphics and performance: 5+ (5.25); Longevity: 4 ½; Gameplay: 3 ½; Plot: 5 ½; Sound: 6. OVERALL SCORE: 5 [4.95] (5 out of 10 [Pretty good]) Expand
  5. JanH.
    Sep 18, 2009
    6
    The story is great and told well, even though it's nothing really new in the RE franchise. The game's graphics fit in with other recent action game titles but they do not really shine. If it weren't for the controls, I'd be giving this title an 8 for solo and a 9 for coop. But I found the console-like controls to be extremely frustrating and I never grew into them the The story is great and told well, even though it's nothing really new in the RE franchise. The game's graphics fit in with other recent action game titles but they do not really shine. If it weren't for the controls, I'd be giving this title an 8 for solo and a 9 for coop. But I found the console-like controls to be extremely frustrating and I never grew into them the whole game. While this maybe an awesome title to play with a controller, with a keyboard (at least to me) it is not. Expand
  6. wills
    Nov 24, 2009
    7
    the worst part of this game is the AI partner who's slightly smarter than a tomato and QTE'S (quick time events) random button mashing onscreeen prompt. to get thru the game with an AI who's more of a hindrance than beneficial was agony and the QTE'S were just thrown in the game to prolong more agony. other than that, it's fun and it's a love and/or hate the worst part of this game is the AI partner who's slightly smarter than a tomato and QTE'S (quick time events) random button mashing onscreeen prompt. to get thru the game with an AI who's more of a hindrance than beneficial was agony and the QTE'S were just thrown in the game to prolong more agony. other than that, it's fun and it's a love and/or hate relationship. Expand
  7. ElginM
    Oct 31, 2009
    7
    RE is a fun game, but lacks a lot of polish that one would expect from a big-name title in 2009. The biggest problem with this game is the partner AI. Sheva is pretty, stupid, and useless. She stands in front of you when you're taking aim at a boss enemy. She doesn't use certain weapons, so she just stands there when she runs out of ammo for the weapons that she DOES use. She RE is a fun game, but lacks a lot of polish that one would expect from a big-name title in 2009. The biggest problem with this game is the partner AI. Sheva is pretty, stupid, and useless. She stands in front of you when you're taking aim at a boss enemy. She doesn't use certain weapons, so she just stands there when she runs out of ammo for the weapons that she DOES use. She has trouble taking down more advanced enemies, like Lickers, by herself. She's there to push buttons and pull levers. Capcom should have just gotten rid of the two-person door locks and saved everyone the headache of working with this beautiful retard. RE5 also suffers from technical glitches. Many ATI users cannot view cutscenes; they can only hear them. Others complain of frame rate drops. At launch, there was no Crossfire profile for ATI users. Game developers wonder why people pirate games... Also, Capcom is strangely in love with 90s style game mechanics. The item system is not much different from the one in the original RE. Evidently Capcom is too stupid to figure out how to allow players to drop items on the floor. Capcom revamped the RE series into an action game with survival horror mixed in, yet the action so bad. Enemies lunge at you from different directions, often very quickly, but you have to stand still to be able to fire at anybody. Again, nothing has changed from the original RE, which came out when I was in junior high. If Capcom wanted to make RE more action-packed, it should have started with the most fundamental of actions: doing stuff while walking or running. Despite its glaring flaws, RE5 is a fun game. The "zombies" are nothing more than Africans with weird eyes and voices, but they're varied enough to keep fights interesting enough. Boss fights are exciting affairs that usually require you to use the environment (or a conveniently placed weapon) to your advantage. Although RE5 is full of great moments, it fails to be a great game because of its glaring technical and design flaws. Rent it or borrow it from your friend, Mr. Mininova. You'll probably never play it more than once. Expand
  8. Jul 15, 2013
    5
    It's a nightmare because the controls are catastrophic. Movement: you can not aim or shoot and move in any direction at the same time. You have to right click to get crosshair and hold it, otherwise you can not fire. When you do, you can not move, except mouse rotate. When reloading you can't move. Pull out the machete, and movement is just the same as trying to shoot; you can't move. OKIt's a nightmare because the controls are catastrophic. Movement: you can not aim or shoot and move in any direction at the same time. You have to right click to get crosshair and hold it, otherwise you can not fire. When you do, you can not move, except mouse rotate. When reloading you can't move. Pull out the machete, and movement is just the same as trying to shoot; you can't move. OK you may think, 'be quick', but you can't because all the controls are hard work. Try turning round to make up ground, so you may aim and fire again. You'll be fighting and twisting the mouse around. You'll be trying hard with the keyboard to get movement, and you '''will''' be screaming, "Move"! (Sometimes the controls seem to turn you 180' straight back round into your opponent, when fleeing.) Later on when you have weapon upgrades, for a while it feels easier because some kills are easier.

    It looks and feels exactly like the 'Gears of War' engine, but with broken control. (Imagine this mixed up with a slower Left 4 Dead, and Far Cry 2; zombie type creatures, set in Africa.) Ammo has to be collected in the the same way as Gears, after you've wrangled the controls to get to it. After a few hours play, you will have made weapon upgrades and they make a difference, and you start to feel vaguely confident.

    Although I have liked the game at times, because the story is 'riveting', impending I will trade it in. There are for sure rewarding moments. Sometimes a few shots between player and NPC puts baddies down. A newly found weapon will take down previously difficult enemies. There are mounted turret sections. It has many of the makings of a good game. It would be a thrilling gory zombie film, but it's almost diabolical as a game.

    I would recommend other games preferable to RE5. With my Metacritic score of 5/10 it's borderline I'd even suggest giving it a go. If you do however be ready for a difficult start. It's not a learning curve, it's just traumatic control. There are other games I readily like much more. I recently bought Serious Sam 3 and loved it so much I was sad knowing it would have to end. The Metacritic 'users' score was 9.2 for SS3 last time I looked.

    After three hours I was thinking I might not play RE5 any more, and just sell it. I took a step back break, then gave it another go, and at a reasonable pace played most of it. However bugs and faults affected the game, all too numerous to mention. (E.g selling two items in the same transaction but only being paid for one.)

    It's all compounded by checkpoints instead of game saves. After playing most of it I have given up I think, and don't want top play anymore. It's too distressful.
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  9. Apr 1, 2015
    7
    It’s a good game and I would recommend adding to your play list. It could be better as it is a bit repetitive, has a few technical problems, but I’m happy with it nonetheless.
  10. Oct 16, 2022
    6
    This game moved away from survival horror more to arcade shooter. For me it was a dissapointment since RE4 was a good game.
  11. Nov 28, 2011
    7
    I liked this game. It looks really nice and it plays out very well. My only real complaint, which I have with Resident Evil 4 as well, is the aiming system. This is one of those games where it is extremely hard to play with a computer mouse. I say play it with a controller instead of a mouse. My second complaint is the voice acting. Even though it's Resident Evil, and that is to beI liked this game. It looks really nice and it plays out very well. My only real complaint, which I have with Resident Evil 4 as well, is the aiming system. This is one of those games where it is extremely hard to play with a computer mouse. I say play it with a controller instead of a mouse. My second complaint is the voice acting. Even though it's Resident Evil, and that is to be expected, you would think that after 10+ years, they would have better actors by now. Other than that, this game is worth purchasing and playing. Expand
  12. Jun 7, 2011
    7
    I compared this game to RE4 while I was playing it, since RE4 is one of my favorite games ever and the first RE game that I played. The game feels very similar to RE4 in the way it controls and the challenges you face. A lot of people complain about not being able to run and gun. And these people miss the point completely. This isn't about mowing down your enemies with machines guns. It'sI compared this game to RE4 while I was playing it, since RE4 is one of my favorite games ever and the first RE game that I played. The game feels very similar to RE4 in the way it controls and the challenges you face. A lot of people complain about not being able to run and gun. And these people miss the point completely. This isn't about mowing down your enemies with machines guns. It's about conserving ammo and carefully taking out enemies. If you could move and shoot this would just be Gears of War with zombies (not necessarily a bad thing though, it just wouldn't be a Resident Evil game). The graphics are very nice and the story is about on par with RE4. At first Sheva annoyed me but once the game went on the co-op system worked pretty well. It's not that big of an improvement over RE4 but worth playing if you like the Resident Evil games. Expand
  13. Jan 1, 2013
    7
    What is this? Capcom, are you kidding me? This is not Resident Evil. Resident Evil is a survival horror game with ZOMBIES and with some logic exercises and with dark atmosphere . And this? This is an action game with sunny atmosphere. You have to kill LIVING HUMANS instead of ZOMBIES. There are not logical exercises. I think they made this game for retarded players (like COD players),What is this? Capcom, are you kidding me? This is not Resident Evil. Resident Evil is a survival horror game with ZOMBIES and with some logic exercises and with dark atmosphere . And this? This is an action game with sunny atmosphere. You have to kill LIVING HUMANS instead of ZOMBIES. There are not logical exercises. I think they made this game for retarded players (like COD players), because you don't have to think about anything, you don't have to think about the strategy or what to do. The only objective is shooting. DAFUQ? Where is the old Resident Evil atmosphere? Where is the felling "I am alone"? Now you can play online with your friend or play with that retarded AI. That would be good, but you just can't fear. Thank you Capcom for ruining the Resident Evil lineage. Expand
  14. Oct 13, 2011
    6
    I have beat this game only to see how the story ends. I also really liked the movie-like visuals. But overall, I wouldn't recommend this to any third-person shooter games fan. First of all the the controls suck! Maybe it feels better using a joy stick but keyboard and mouse is definitely not the way to go.
    Secondly, the AI character, Sheva being the name, sucks!!! A pain in the ass. I was
    I have beat this game only to see how the story ends. I also really liked the movie-like visuals. But overall, I wouldn't recommend this to any third-person shooter games fan. First of all the the controls suck! Maybe it feels better using a joy stick but keyboard and mouse is definitely not the way to go.
    Secondly, the AI character, Sheva being the name, sucks!!! A pain in the ass. I was cursing her all throughout the game. The most stupid AI bot I have ever seen. She steals ammo, she talks a lot, she blocks your shot and always shoots the enemy through you. Dealing with her was frustrating. Always need to call her to make sure she's around and is not making a mess. Third the puzzles. Unlike previous Res Evils, esp. 1 & 2 the puzzles are super easy and a joke. The game is full of meaningless, boring, and very long puzzles and repetitive fight scenes and enemies.
    Finally, the difficulty level is imba! It took me ages to beat the game under normal difficulty.
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  15. Jun 7, 2012
    6
    Resident Evil V, the PC version... I was waiting for this game to play it on PC but after playing it 3 years after its release all I can say is that it's very dissapointing. Let's start with Games For Windows Live, one of the most retarded programs ever invented, considering that adding a game to it it's hard, using the chat is even worst and inviting a person to play the game is evenResident Evil V, the PC version... I was waiting for this game to play it on PC but after playing it 3 years after its release all I can say is that it's very dissapointing. Let's start with Games For Windows Live, one of the most retarded programs ever invented, considering that adding a game to it it's hard, using the chat is even worst and inviting a person to play the game is even worst. Maybe I should stop buying games that use GFWL, or wait 50 years till Microsoft can improve it (it will never happen thou). The game is interesting, but after one of game time, all I can say about it that the control scheme is the worst possible scheme ever used by a game (all console ports use the same retarded control scheme anyway, nothing new here). The controls are hard to use, and changing the controls well it's even worst than using them as they are. After I managed to chance some keys, I focused on playing to see what this game has to offer. The story is interesting but after chapter 3 it becomes irrelevant, as you still can'd find what the viruses do or even bother to look for them. All the gameplay is only about killing zombies, there's no reseach, investigation or even the simplest idea of looking for why this is happening in Africa. Among the most interesting moments is the 1st boss and the chapter with ruins. To be honest all I liked in the game is the girl companion, the 1st boss and the level with ruins. Except that I didn't like anything else in the game, the story is boring, all you do is kill zombies and bosses and gather ammo and weapons. But what saved the game from my point of view was the level with the ruins where I thought that I was Indiana Jones looking for the crystal skull. The weapons are very good, there's a lot of them, you start with the weaker versions, improve them then get the stronger ones. The weapons are very good implemented in the game and the upgrades to matter a lot considering you can use a long barrel pistol fully upgraded even on the veteran difficuty setting and it's very effective at close ranged. One major problem is the inventory that's very small (9 slots, I figured the PC version could get at least 12-15 but I was wrong again). Some zombies drop treasures which you can sell so killing most or all the zombies is quite good for the player, looting all the wood boxes is also good, but the small inventory makes it harder to keep many things on your character. You can buy and use two vests, the melee vest and the bulletproof vest. Both take spaces in the inventory so the main concern of the player is to finish the game and unlock at least one weapon with infinite ammo to use it on the two other difficulties settings.

    To put it simple: The Good parts: - the 1st boss and the ruins chapter (awesome in design and atmosphere)
    - the weapons, very good modeled, the upgrade system is interesting and works very good.
    - the female companion has some nice suits, unlock them as as soon as possible. Also she is an interesting character to follow throught the chapters.
    - the graphics are good, even very good but it can't save the gaming experience. It helps but it's not the main concern for me.
    - the infinite ammo option is very good as it saves you inventory space after you unlock a weapon with it. Also it helps the player to play in the harder difficulty settings.

    The BAD parts now:
    - Games For Windows Live... please remove it from any past or future games. It's retarded and useless. Don't use any, we can manage with the game alone, or don't force us to use it. Don't force us to use GFWL or Steam, any game can manage without the both of them. But please don't use GFWL... Please just don't use it.
    - the control scheme... for the point of a PC player... that scheme is retarded and very very hard to use. Also during the timed events... well it's hard ot use so I think most of my character's deaths happened all during the times events, mostly because of the control scheme.
    - the story... it's boring after the 3rd chapter, and considering that I am a BSAA agent in the game... well I don't do anything that even remotely has anything to do with my job at BSAA. I don't look for viruses, I neveer take samples or research or even bother to see what the viruses do. I only kill zombies, nothing more.
    - the inventory has too few slots, 9 slot are very few for a normal PC player. Maybe change that in the future, 12 would be awesome.
    - the gameplay is very repetitive, - the zombies's AI is very retarded (stupid). - there's no fear in the game... nor in the gameplay experience. No fear whatsoever.
    - no DLC also, even if it's not that important. These are my thoughts about the Resident Evil V game, I've finished it yesterday, on all difficuty levels and to be honest I was very dissapointed even thou I still liked some parts of it. I hope you'll enjoy my review.
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  16. Sep 26, 2018
    5
    The controls make this game almost unplayable; the argument that being able to move and shoot at the same time would 'take away tension'? Clearly these people have not played Dead Space or similar games - absolutely TERRIFYING to play, yet you can still walk while aiming. Combined with mantatory Games For Windows Live installation with the game, this is a very no bueno package.
  17. Oct 25, 2014
    6
    The AI is braindead stupid, the inventory system is crap, the story is beyond insane and cheesy to hell, and a whole list of other problems.

    But I played chris redfield.

    And I punched the HELL out of that boulder.

    Worth.
  18. Apr 15, 2020
    5
    I'm way disappointed with the Pc version of this game. The game is just really uncomfortable to play with keyboard and mouse, It's clear that it was mainly designed for consoles. What's more, the many of the quick time events there're along the game are almost impossible to do without a gamepad. Although the controls ruins a lot the gameplay, the most annoying thing is the AI of yourI'm way disappointed with the Pc version of this game. The game is just really uncomfortable to play with keyboard and mouse, It's clear that it was mainly designed for consoles. What's more, the many of the quick time events there're along the game are almost impossible to do without a gamepad. Although the controls ruins a lot the gameplay, the most annoying thing is the AI of your partner, which is one of the worse i've ever seen in a videogame.
    This game was the one that turned the franchise of Resident evil into an action game, the scary and creepy atmosphere has completely disappeared. However, the survival experience stills, we'll have to take into account every single bullet. Despite this, the games is in some ways enjoyable... At least is entertaining and graphics and level design are really good.
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  19. BrynjarH
    Sep 26, 2009
    6
    This game looks really good. Graphics are great and the story line is very good. But what kills the fun in this game is that you feel like you have glue on your shoes. Controls are so bad for being a 3rd person shooter that you cant even imagine. Probably something you can get used to but i dont want to learn a whole new way of playing a computer game when i spend alot of money on them.
  20. Mar 17, 2013
    5
    Picked this game up for only $3. Yes, it is no longer a survival horror but an action game. Honestly this game is so dry, boring, linear and extremely unsatisfying to play it.
  21. LeonardoK.
    May 18, 2010
    5
    RE was become a crap in RE4... the game is no more a survival horros.... look like a adventure-action game. When play on PS1 you feel the frightening atmosphere... kill the zombies to survive and escape... but now you kill to arrive on the "bad guy boss" and save the day... I have liked the game at all... but this is no more what you want if you goal is a good survival horror.
  22. VinnieS
    Dec 23, 2009
    6
    I played a couple other RE games before, not a staunch fan of the series, but I don't really hate it either. The biggest problem with this game is the controls. You can't move and shoot at the same time, and if that sounds like something from 5 years ago then join the club. It's like making a turn based RPG in this day and age: shows lack of progress. Despite this, the game I played a couple other RE games before, not a staunch fan of the series, but I don't really hate it either. The biggest problem with this game is the controls. You can't move and shoot at the same time, and if that sounds like something from 5 years ago then join the club. It's like making a turn based RPG in this day and age: shows lack of progress. Despite this, the game is designed with this serious handicap in mind, so it's not too big a deal, but it's definitely annoying and takes getting used to (unless you've played a lot of other RE games). I didn't think it was really scary or had a great story, but it was interesting enough, so w.e. Expand
  23. Jan 22, 2014
    7
    Gran juego, jugandolo con amigos esta mucho mejor, lo recomiendo si eres amante de la saga y tipo shooter con toques de acción. La duración del juego es de 6/8 horas y tiene bastantes errores y fallos. De todas formas cumple, pero deja mucho que desear respecto a anteriores entregas. No entiendo como 3djuegos le ha podido dar una puntuación tan alta e inmerecidamente porque el juego paraGran juego, jugandolo con amigos esta mucho mejor, lo recomiendo si eres amante de la saga y tipo shooter con toques de acción. La duración del juego es de 6/8 horas y tiene bastantes errores y fallos. De todas formas cumple, pero deja mucho que desear respecto a anteriores entregas. No entiendo como 3djuegos le ha podido dar una puntuación tan alta e inmerecidamente porque el juego para mi no deberia obtener un 8.... Expand
  24. FarnkZ
    Oct 11, 2009
    5
    PC review The game has decent Graphics nothing new most of the detail went into the Player models. the button smashing cut scenes are annoying as are the controls in general Capcom has yet to enter the modern world of FPS gaming as far as player control goes. I guess this is acceptable on the console but really takes away on the PC, the player environment is nice to look at but hardly PC review The game has decent Graphics nothing new most of the detail went into the Player models. the button smashing cut scenes are annoying as are the controls in general Capcom has yet to enter the modern world of FPS gaming as far as player control goes. I guess this is acceptable on the console but really takes away on the PC, the player environment is nice to look at but hardly interactive on a dynamic level . 75% of the player world is static and only operates on a specific script cut scene type of system , this was acceptable 10 years ago but is really dated by today's game-play standards, overall the game lacks any intensity and is devoid of any real horror style game play , very few innovative ways of killing enemy or advancing past puzzles pretty much it's just pick up ammo and blast enemies . excpet the controls make it very frustrating to cycle through your weapons and equipment while in combat and the co-op mode without in game voice chat is very difficult to coordinate what each player is doing. the game is a very average PC game with a few moments of promise but ultimately just average. Expand
  25. Dylan
    Oct 1, 2009
    5
    This game looks great. Probably has a great story line too. I would be able to comment on that if I got past the first level. The controls and interface for this game are so terrible I had to throw in the towel. I will assure you, I'm not a beginner to FPS's on the PC by any means, yet I had nothing but difficulty with the controls and item interface. Another thing I found it This game looks great. Probably has a great story line too. I would be able to comment on that if I got past the first level. The controls and interface for this game are so terrible I had to throw in the towel. I will assure you, I'm not a beginner to FPS's on the PC by any means, yet I had nothing but difficulty with the controls and item interface. Another thing I found it odd is that my tricked out system, which ran the game at 60ish fps on full settings, seemed to produce "lag" when you turn your character from left to right. Then there is the constant lack of supplies (ammo, health etc). Which I guess should have expected this from the last resident evil I purchased. I can't comment the PS3 or 360 version, maybe they work. I find it somewhat funny that the enemies come at you in slow motion because if they attacked any faster you wouldn't be able to aim at them fast enough. I've played a lot of different PC games this year and this one ranks right up there with other terrible games like 'East India Company'. If you are a fan of poorly ported console games or you have played the previous ResEvil games on PC then I'm sure you will have no complaints. If you just want to shoot zombies, go buy Left for Dead. Honestly when I read all the official scores for this game on Metacritic I'm left a little bewildered. Expand
  26. Dec 6, 2012
    7
    A good game, but very dull in many areas. The graphics are excellent and the game runs great on the PC. The controls can get very annoying and it feels like your feet are glued to the ground. Some of the spur-of-the-moment "press to dodge" parts of the game were well done, while others were pointless. The story feels a little rushed and bland, but still holds up. The dialogue is veryA good game, but very dull in many areas. The graphics are excellent and the game runs great on the PC. The controls can get very annoying and it feels like your feet are glued to the ground. Some of the spur-of-the-moment "press to dodge" parts of the game were well done, while others were pointless. The story feels a little rushed and bland, but still holds up. The dialogue is very generic. The inventory system is kinda stupid, because items can stack/not stack in an unrealistic manner in a vain attempt to keep game balance. The AI is lacking, be it friend or foe AI, so make sure to only play this game with another player, and not with the stupid friendly AI. Expand
  27. Oct 5, 2012
    7
    Resident Evil 5 is a game I purchased on the PC for two reasons. First, I love Resident Evil, and second, at the time I didn't have any next-gen consoles (and my PC was top of the line). In some ways I feel lucky, as having later played it on the XBox 360, I found the PC version is a lot better looking, runs a bit smoother, and has some of the shortest load times I've ever seen. Truly,Resident Evil 5 is a game I purchased on the PC for two reasons. First, I love Resident Evil, and second, at the time I didn't have any next-gen consoles (and my PC was top of the line). In some ways I feel lucky, as having later played it on the XBox 360, I found the PC version is a lot better looking, runs a bit smoother, and has some of the shortest load times I've ever seen. Truly, this is still one of the most, if not the most, impressive bits of game programming I've come across, if nothing else.

    Moving forward, Resident Evil 5 is a game with its fair share of pros and cons. Overall I would say that, even with impressive technology aside, the positives outweigh the negatives, but there are a number of things that simply must be mentioned.

    To start off, if you don't have a gamepad (which I do not), the gameplay is merely adequate. I was able to finish the game eventually, but the controls are not very comfortable. While it's easy to bash on something like Call of Duty, that series works simply because the controls are very easy to manage, and easy to get comfortable with. Resident Evil 5s keyboard layout, while functional, does make things considerably more awkward than needed. For example, sometimes you will get in an enemy stranglehold, or you will enter a QuickTimeEvent that requires you to repeatedly hit a few keyboard keys - this often forces you to stop for a few seconds and look down at the keyboard. With some later QuickTimeEvent sequences towards the end, these two seconds is enough to fail, resulting in sequences that will require numerous go-throughs simply to complete it successfully.

    The gameplay awkwardness is mostly felt by the combat gameplay in general, however. For the most part, running and gunning is easy enough; the movement controls are simple and the mouse allows for great aiming. However, whereas you could perhaps hit the Run key while pressing the backwards-walk key allowed you to quick-spin in RE's 3&4, this game requires you to hit the C key. Since it's awkwardly placed below the rest of the movement keys that you're using, you'll find yourself either hitting a few wrong keys first, or simply using the slow-turn mouse to perform a 180. Since this game often involves enemies in groups of a dozen or so, or some enemies that can kill in one hit, this can become rather frustrating. Fortunately, however, like Resident Evil 4, the game is very good at letting you pick up from only a moment before you die, so repeating entire sections of levels is rarely necessary.

    And lastly, while I will admit that the bosses are well created, they are far more annoying than fun, especially with the awkward controls.

    Outside of the controls, the shortcomings are a bit more pronounced, and depending on the way you see them, either more or less forgiveable. For example, you are only able to play 1 level of Mercenaries unless you get an A ranking on the level you have access to; this is almost impossible, so I have only been able to experience one Merc level, despite the game offering several. Also, the extras aren't overly great either, although I will give them some points for originality, such as full-res character models that you can manipulate in 3D space, and the offer of various visual filters on replay.

    As for the story, it's a mixed bag. It seems to pick-up from the end of Degeneration, the first CG film, as it deals with things such as the 'Tricell' corporation, but these elements are no clearer now than they are/were when first introduced. At the end, other than killing lots of infected monsters (thus making the world a safer place), I have no idea if the central villains responsible were defeated, or would simply shrug and move on. Were the main villains featured here the main villains of this huge conspiracy, or just pawns? I can gladly accept the answer being either, but I would like it to be clear.

    I will say, however, that the story does contain a lot of closure. Numerous ongoing threads are finally resolved (even if not overly satisfyingly), some of the files you find contain some emotional impact, and the cutscenes are, let's face it, very well directed.

    As for the good sides of the game, it's simply that the game itself is fully functional. It looks great, sounds good, is reasonably well written, and the voice acting is excellent. It's sometimes quite hard, but I found myself not cussing overly much as it's also quite forgiving, and it allows you to go back to power-up. It lasts about 8 hours but they're fast and generally enjoyable. My only real complaint about the runtime is that, unlike the Console versions, the two Add-On packs do not, and will not exist.

    All said and done, Resident Evil 5 an enjoyable and technically impressive PC title. It is quirky and not horror, but look past those and you should enjoy it.
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  28. Oct 3, 2012
    7
    This game looks pretty good for a DX10 game made back in '09. This is a so so console port. The controls are made for a game pad and not key board and mouse. This game wants to be really fun but the controls are really clunky. The windows live sign in was a joke. The saving in this game is a nightmare. This is a $10 game at this point and nothing more.
  29. Dec 15, 2012
    6
    Very good game but gets out of the history of the old resident evil 1,2 and 3. In short it is a great game you got some action but took away the importance of fear, great history but the cooperative failure.
  30. Nov 20, 2013
    7
    Resident Evil 5 looks good and is actually quite a fun game… I bought this on Steam in an effort to replay after having previously completed; but after starting it again, I just couldn't get into it again! I genuinely feel there is little replay-ability in this title, once you know the story that’s it really! The games have become way to action orientated and linear to really challenge youResident Evil 5 looks good and is actually quite a fun game… I bought this on Steam in an effort to replay after having previously completed; but after starting it again, I just couldn't get into it again! I genuinely feel there is little replay-ability in this title, once you know the story that’s it really! The games have become way to action orientated and linear to really challenge you further… Sure the hardest difficulty setting is beyond ridiculously hard, but it’s more annoying than challenging! On first play however my experience was genuinely a good one and it’s nice to have a partner join you in the game, even just to carry some extra loot… It’s just a shame how the franchise is diminishing in quality and seriously forgetting its horror survival genre defining roots! Expand
Metascore
86

Generally favorable reviews - based on 30 Critic Reviews

Critic score distribution:
  1. Positive: 29 out of 30
  2. Negative: 0 out of 30
  1. Overall, if you can put up with DRM and GFWL headaches, and don't mind risking losing your save games and progress - or at least having them tethered and more complicated than they need to be - Resident Evil 5 for the PC is probably the version to get.
  2. 93
    It may not be a radically new Resident Evil 5, but the PC version of the game still manages to hold its own with an improved control scheme and extra Mercenaries mode.
  3. 92
    Hands down, a great adaptation of a great game.