Metascore
62

Mixed or average reviews - based on 21 Critic Reviews

Critic score distribution:
  1. Positive: 2 out of 21
  2. Negative: 3 out of 21
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  1. It’s certainly not for everyone because of the poor design, weak interface and completely unfriendly learning curve, however those who like their strategy first and foremost and those interested in the games settings will likely gain enjoyment - just remember to scratch beneath the surface.
  2. It’s an epic achievement in some ways, but our expectations weren’t met.
  3. The rather clunky and standoffish interface, combined with the fact that gamers will be required to actually learn things before they are comfortable with the game might put off a fair amount of people who were initially excited about the game.
  4. The graphics and audio are both very good, but the gameplay just isn’t all that fun, and the learning curve is without a doubt steep.
  5. 72
    Unintuitive game controls can't wreck an engrossing game experience based on an imaginative adaptation of the old expansion/dirty tricks strategy design.
  6. TotalGames.net
    70
    The intelligent tactical basis should certainly make this a massive hit with hard-core strategists, but the average gamer may struggle to be inspired by the map-based gameplay action and heavy subject matter.
  7. You'll never get to the point where you'll be able to unleash unfettered urban chaos. Combined with a steep learning curve and a quirky interface, the combination alone will drive many away, but Republic has some good fundamentals and an intriguing concept. Definitely a diamond in the rough.
  8. 70
    Freeform, subtle, complex, rather dry, and just the tiniest bit (appropriately enough) oppressive, Republic: The Revolution is likely to sharply divide gamers.
  9. It's just too bad that overly linear missions and noninteractive 3D action get in the way of the deep political strategizing of Republic's later levels.
  10. 68
    The best advice I can give anyone playing this game is to keep the poorly written manual close at hand, because you'll be referring to it frequently. In fact, I can easily say that this game is almost impossible to play well without it.
  11. The problem that I had with Republic was the steep learning curve that came with the game, accompanied by a long read of the manual to get your bearings.
  12. netjak
    63
    Republic is just the latest victim of a gaming epidemic: a very original and entertaining game, completely obliterated by a disastrous interface and useless features.
  13. It just seems that the team spent a lot more time coming up with ideas for the game than they did executing them properly. [Dec 2003, p.183]
  14. Edge Magazine
    60
    Four years on and Republic is revealed as a more familiar and modest proposition. What promised to be revolutionary has emerged as a mere curio. A shame. [Oct 2003, p.90]
  15. Republic would quite probably work excellently as a well-implemented "spreadsheet" style game; the 3D element is worse than pointless, and just gets in the way of the gameplay.
  16. Computer Gaming World
    50
    Republic would have been good as a pure strategy game with more varied gameplay, or as a straightforward role-playing adventure with developed plot, characters, and actions. Instead it feels like the effort put into both parts prevented either from really being finished. [Dec 2003, p.134]
  17. PC Gamer
    50
    The impressive 3D graphics lose their luster because of the lack of interaction, and the actual gameplay falls short because of its spreadsheet mentality. [Dec 2003, p.124]
  18. GMR Magazine
    50
    99.99 percent of us should be completely befuddled by this incomprehensible "game" of a day-planner simulator. [Nov 2003, p.80]
  19. Feels like it was never tested by actual players. There are some great concepts here and the 3D cities are a truly impressive piece of programming. Too bad all this originality is hidden deep behind one of the worst game interfaces ever.
  20. 40
    What frustrated us most about Republic is that we can see a hint of greatness. We saw many ways to influence the game, but they're all reigned in by the mission design. In its current state Republic: The Revolution plays more like a failed coup.
  21. Computer Games Magazine
    40
    Republic is further hobbled by a linear storyline that discourages replay. [Dec 2003, p.93]
User Score
7.3

Mixed or average reviews- based on 24 Ratings

User score distribution:
  1. Positive: 13 out of 24
  2. Negative: 3 out of 24
  1. FelixD.
    Aug 5, 2004
    4
    I want to believe that republic: the revoultion can be fun, however, i have had the game for a few days now and i still have very little idea I want to believe that republic: the revoultion can be fun, however, i have had the game for a few days now and i still have very little idea of what i am supposed to be doing or how to achieve the seemingly simple goals, even after reading the manual and in game help bumpf. A fairly painful experience, even for the paltry sum of 9.99. I want my money back. Full Review »
  2. Mar 14, 2021
    0
    C’est une sorte de jeu… de gestion politique révolutionaire, Camarade ! mais le jeu n’a rien de révolutionnaire, il serait plutôt langue deC’est une sorte de jeu… de gestion politique révolutionaire, Camarade ! mais le jeu n’a rien de révolutionnaire, il serait plutôt langue de bois et complètement abscons pour tout dire. On voit une espèce de ville en 3d, des bâtiments et une interface obscure dont la majorité des boutons sont flous : on ne sait même pas ce qu’ils représentent, tellement ils sont flous ! déjà qu’on y comprend rien à cette daube, mais alors là…!

    La résolution peut monter au 1024×768 mais pas l’interface qui reste floue… en VGA, je suppose. Je l’ai lancé sous XP alors qu’il est censé plutôt fonctionner sur 95/98, je suppose… mais tout de même. Il « fonctionne » très bien à part ça… peut-être est-ce un bug ou une incompatibilité mais j’ai pas trouvé de patch, cela dit.

    Bref, cette « chose » a été bricolée par des stagiaires gauchistes qui ont trop fumé de cannabis, je ne vois que ça comme explication, Camarade ! je préconise donc sa déportation immédiate à l’archipel du goulag pour rééducation politique. Et accessoirement leur faire comprendre à ces branques ce que « jeu vidéo » peut bien vouloir dire… parce qu’ils n’en ont pas la moindre idée !
    Full Review »
  3. Feb 22, 2021
    9
    This review contains spoilers, click full review link to view. I will give not 10, but 9. Even though I had played it three times, beat three times even now, in 2021.

    Pros.:
    - Awesome historical analogies.
    - Awesome music.
    - Awesome logic of the game and the cost of political actions. The concept is cool.
    - Jokes, faces, behavior. It's hilarious.
    - The details of the quests. Some of them are very good.

    Cons.:
    - Resource-consuming.
    - No window mode and modern systems optimization.
    - Crashed or glitches.
    - The limitations of the 'surface' actions. Usually, you spend time on the strategy map. So, why the fck did you make the surface so detailed and PC resource-consuming (back then in 2003).
    - AI is very stupid performing 'dialogue' actions.
    - Some quest requirements are ridiculous.
    - Some abilities are a waste. Like assassination. Just one-timer. And you need to upgrade it to three stars to perform.

    Anyways, I hope one day we will have a remake or something like this game. Awesome!
    Full Review »