User Score
6.4

Mixed or average reviews- based on 80 Ratings

User score distribution:
  1. Positive: 47 out of 80
  2. Negative: 21 out of 80

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  1. Oct 26, 2015
    5
    There is a lot to appreciate about a game such as this, exploring is fun, finding loot and treasure also fun;
    the food dynamic that limits your exploration length is strategic as well as the small resolve pool that makes you think twice before encounters. I also like the RPG elements that comprise the tech trees and character growth.
    What is missing and is a major issue is a lack of
    There is a lot to appreciate about a game such as this, exploring is fun, finding loot and treasure also fun;
    the food dynamic that limits your exploration length is strategic as well as the small resolve pool that makes you think twice before encounters. I also like the RPG elements that comprise the tech trees and character growth.

    What is missing and is a major issue is a lack of any persistence between play throughs, it would be nice to say, receive bonus research and gold based on how many treasures are in your collection or have retinue slots and a stash that persist through all play throughs maybe have played characters keep half there levels; there are many easy ways to add such things to increase the desire to replay the game that wouldn't deter from the essential game balance. As it is, I was not interested in doing more than one expedition, as they are so short and you start again from scratch each time that it more or less aggravates me rather than entertains.
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  2. Sep 24, 2015
    7
    this game has really good potential and is very enjoyable.
    however, it falls in the most important part a rouge like can fall. replay value. u gain very little by doing more playthroughs and there aren't enough events.
    after finishing ftl once i wanted to finish it many more times (on hard). after finishing this once (took me 4 tries), though enjoyable, i didn't want to play again.
    this game has really good potential and is very enjoyable.
    however, it falls in the most important part a rouge like can fall. replay value. u gain very little by doing more playthroughs and there aren't enough events.
    after finishing ftl once i wanted to finish it many more times (on hard).
    after finishing this once (took me 4 tries), though enjoyable, i didn't want to play again.

    wait for some dlc or expansion.

    good game. not worth the money.
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  3. Sep 6, 2015
    7
    I've been on a "turn-based" game kick lately so when this presented itself I had to give it a go. Overall, the game is really good, despite the heavy use of RNG to determine outcomes while exploring-- at first this was very annoying to me (especially when you have a run of poor rolls) but I think it's just that those bad luck moments stick with you longer.

    I'd have preferred to give the
    I've been on a "turn-based" game kick lately so when this presented itself I had to give it a go. Overall, the game is really good, despite the heavy use of RNG to determine outcomes while exploring-- at first this was very annoying to me (especially when you have a run of poor rolls) but I think it's just that those bad luck moments stick with you longer.

    I'd have preferred to give the game a 7.5 instead of a 7, but that isn't an option. If the game introduces a difficulty slider and improves the new player experience with a better tutorial, my score would be closer to 9.
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  4. Aug 15, 2018
    6
    It's hard to say exactly how good of a game this is; I was drawn in by the impressive, unique art-style and the diverse, motley crew of adventurers at your disposal. The game's combat system is surprisingly in-depth and well thought-out, but the very heavy RNG mechanics on the overworld may turn off some players. I am a bit disappointed by the amount of content in the game, though IIt's hard to say exactly how good of a game this is; I was drawn in by the impressive, unique art-style and the diverse, motley crew of adventurers at your disposal. The game's combat system is surprisingly in-depth and well thought-out, but the very heavy RNG mechanics on the overworld may turn off some players. I am a bit disappointed by the amount of content in the game, though I suppose that statement probably speaks volumes on its own. The developers certainly created a solid game, I just wish there was more of it. (even including the paid DLC)

    Overall, Renowned Explorers is a decent title to pick up for those gamers that enjoy board games with a bit of turn-based combat mixed in. If you're hesitant, I highly suggest waiting for a 50% off sale before making a purchase as the game is a bit light on things to do. It is however, a decent game to kill time on a plane or long bus ride.
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Metascore
72

Mixed or average reviews - based on 19 Critic Reviews

Critic score distribution:
  1. Positive: 9 out of 19
  2. Negative: 0 out of 19
  1. Jul 1, 2017
    65
    The constant support of Abbey Games through DLC, however, could be the key to a more complete experience, at least from a content point of view.
  2. Jun 6, 2017
    70
    Another roguelike that explains a tales of pirates with some technical issues but interesting gameplay mechanics.
  3. May 8, 2017
    70
    Renowned Explorers: International Society was a fun and challenging experience, but with few contents. The Emperor’s Challenge adds what the players want, but maybe it is not enough to start a new expedition.