User Score
6.8

Mixed or average reviews- based on 472 Ratings

User score distribution:

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  1. Sep 6, 2019
    7
    I generaly enjoy the game but I realy don't like the levels to be honest. They are pretty linear and you just have to go forward or choose left or right. Not much to explore like in the dark souls series (which is dissapointing for me). I like the gameplay and the movement feel realy smooth, the maps look well and nicely detailed. Enemy variety is good in my opinion and the grind for meI generaly enjoy the game but I realy don't like the levels to be honest. They are pretty linear and you just have to go forward or choose left or right. Not much to explore like in the dark souls series (which is dissapointing for me). I like the gameplay and the movement feel realy smooth, the maps look well and nicely detailed. Enemy variety is good in my opinion and the grind for me is fine.
    The story is mixed it's not that interesting so I mean don't get this game for the story. The bosses are interesting (most of them).
    I played the game in singleplayer and I enjoyed it and coop with friends makes it even better (even with random people since I don't have any mates to play with right know)
    Buy the game on a sale like for 30€ or even 25€ in my opinion it isn't a 40€ game.
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  2. May 3, 2020
    6
    This game was fairly boring. The story is simple but the world feels empty and lifeless. The gun fighting is unfair. It takes forever to reload. The enemies appears magically from everywhere, too often from behind. No auto targeting, no difficulty level. The mechanic is there. The upgrades are there but you barely feel them. The graphics are correct and the movement are pretty smooth. IThis game was fairly boring. The story is simple but the world feels empty and lifeless. The gun fighting is unfair. It takes forever to reload. The enemies appears magically from everywhere, too often from behind. No auto targeting, no difficulty level. The mechanic is there. The upgrades are there but you barely feel them. The graphics are correct and the movement are pretty smooth. I didn't get any major bug. I did love the notes and hidden places. Again I feel that game was made for coop, with someone watching your back. I give it 60%. It was a generic game that inflated it's difficulty level by unfair play. Expand
  3. Aug 17, 2020
    4
    This game fails to tell a good story and leaves the player in the dark for most of the game and then its all over.
    When my group and I finally fought and defeated that last boss of the game. (And by far the most boring boss) We where suprised when the game was over.
    So my main issue with this game is the story begin as weak as it is. Unless you actually read everything that can be
    This game fails to tell a good story and leaves the player in the dark for most of the game and then its all over.
    When my group and I finally fought and defeated that last boss of the game. (And by far the most boring boss) We where suprised when the game was over.

    So my main issue with this game is the story begin as weak as it is. Unless you actually read everything that can be found in the world, you are likely don't have a clue about who your character is and who the people you meet throughout the game are.

    The game feels as if the developers just took a bunch of ideas from other games and didn't have much of an original thought themselves.

    I am VERY happty, that I got this game for free as I don't personally think it would be worth spending money on.

    I only had fun when playing with a full group of friends.
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  4. Aug 18, 2020
    7
    ****PLAYED ONLY IN MULTIPLAYER****
    -very good game play and gun play
    Story: i did not care, but it is quite interesting and may be catchy for someone. If not, you can easily just skip it.
    I recommend hard difficulty. Not impossible, but challenging.
    Do not expect replayability, but in the end of the day it is still nice indie game and with friends you gonna enjoy good experience.
  5. Aug 20, 2019
    10
    Игра великолепна! Огромный плюс за русскую локализацию! Случайно наткнулся на нее, и сразу зацепила.
  6. Feb 5, 2020
    4
    While it's a pretty fun game, it does have a lot of technical issues, and has a tendency to crash frequently. I can't personally recommend buying it.
  7. Sep 3, 2019
    5
    This review contains spoilers, click expand to view. To preface, I'm writing this review because currently I believe due to a recent release this game is getting a lot more praise than it genuinely deserves. Personally while I found the game fun to play at least for one go through, I keep realizing more and more reasons why I am disliking it.

    Before getting into all the dislike I will say something positive to justify my rating, which is that the game is fun for the first play through, I thoroughly enjoyed playing the game for the gameplay alone and did have fun, which is why I give it a 5.

    However to get to the bad starts getting into both a bit of spoilers and also why I think this game will be forgetting by the end of the coming months (barring any dlc releases).

    First and foremost the game is short, and I don't mean like binge playing it through one whole day short, I'm talking a casual sit down with some comfort to the games dodging you can be done with this game in 2 - 3 hours easily. While that isn't necessarily bad as there are games that exist with both short run times and are truly great games (portal comes to mind). The problem with Remnant's run time is the game just seems to kind of end, there isn't much of a build up to this ending and after its done its just a bit unsatisfying. To circle back above I wouldn't say this is a gameplay issue and actually will go off of my second point which is.

    The story is bad and a discombobulated mess. A big sign of this is the game having a lot of its story tied up in little books and notes hidden around the game, rather than with the NPCs or even some story elements. What little bits you do get from the NPCs you speak to is often very vague or a character saying "I don't know". In the end if you're like me and didn't go hunting through every corner of the game for the books or note you're left utterly confused on why you're even suppose to care about the world around you.

    Stepping away from the story, as I could hit the character limit on the gripes of that alone, I'll instead focus on one small boss design decision that turns otherwise interesting and unique bosses into slogs, and that is the adds. To quickly add I want to say a lot of bosses in this game are fun (excluding the final for its own bullet point), and all have unique mechanics to make them different. The problem is some of the bosses would just be way too easy so the devs decided to add basic mobs to every fight in am event to up the difficulty. The problem is since they decided to do this to every boss in the game some bosses which are already technically challenging by themselves and just end up devolving into fights based on luck as opposed to skill and just shows a bad or lazy design to make the game more difficult.

    On this same topic but deserving of its own bullet point of bad bosses that comes to the final boss known as the Dreamer/Nightmare (spoilers ahead). At the end ofthe game you learn the root are control by a child that Ford had been working with and presumably infused with the root, this entire fight taking place in the characters mind, which is just a bland empty black and red room. The first phase of the fight is nothing special, dodging some easy attacks while you clean up adds and shoot a child in the face. The second half is by far the worst designed fight in the game, as the boss's health reaches zero he goes into phase 2 where he enters a moth like cage and proceeds to become undamagable. From this point the boss targets one player and fires the same attack over and over (an attack you can literally lazily walk left or right to dodge). After a few moments the boss picks a random player (or the main character if youre solo) and you get put in a realm of adds. After you kill those and go through a portal you're teleported back to the bland arena where you get a damage buff based on how many adds you killed in the other dark bland room, and at this point you can damage the bullet sponge of a boss, if youre lucky he'll fall out of his cage and youre able to deal more damage and hopefully after 10 minutes kill him. All and all this fight is just awful, it's both boring and easy (regardless of difficulty) and completely just ruins the otherwise faster paced rate of this game. With that all said I'll get to why I think this game falls so flat later on.

    The game feels rushed/lazily designed. Now based om what I've seen of the devs involvement in the community I am more inclined to believe the former, but with fights like the final boss it genuinely makes me wonder. I do think while this game started out as a great idea with much more too it that hasty publishing caused a lot of the execution to be botched. This is most evident in not just the final boss but the last half of the game (only 1 NPC talks about the death of the final boss in 2 lines and the rest just say their same old stuff).

    Since the character limit is coming up Ill cut off here. The game is fun, but don't expect replayability.
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  8. May 14, 2021
    3
    An ok game completely destroyed by impossible bosses that you need to do over and over again. Completely taking all the fun of a shooter out of the game. I only played solo as MP or CO-OP don't interest me and it seems to be designed for COOP but not having an easier play-through for solo gamers is beyond me especially when you have an Offline option!
  9. Apr 10, 2021
    0
    Solo recomiendo este juego si se desea jugar en cooperativo, del resto se vuelve una experiencia completamente repetitiva y aburrida tanto en lo jugable como lo visual, sin personajes memorables, gráficos mejorables, y que abusa de su inspiración a los juegos estilo souls,
  10. Feb 22, 2021
    0
    it would be enjoyable... if it didn't crash every 2 min. and they say cyberpunk is bad, try to play this rubbish
  11. Aug 21, 2019
    5
    Worst thing about this game is checkpoint system, which is very inferior to one of souls games because I can't teleport to every checkpoint, only to few so I have to run trough same parts again even tho I didn't have fun there first time because this game is progressing too slow.
  12. Aug 23, 2019
    10
    Remnant is such a simple concept it strange no one else had done it yet, and while the overall design of the game isnt very original, its dont well.
  13. Aug 22, 2019
    10
    One of the best experiences of the year. 90 percent of the negative user reviews are from people that go into games negatively and missed the parts when the game really takes off. I Love love love this game.
  14. Aug 20, 2019
    10
    I've been waiting for a game like this, something that captures the fun of co-op in dark souls with your friends. Add on top of that interesting lore logs, surprisingly strong shooting elements and a cool aesthetic to its armor and weapons this game is a surefire favorite of mine.
  15. Oct 19, 2020
    4
    Remnant's "random" generation sounds like something new and fresh at first, but it fails. The dungeons are boring and repetitive. The bosses are artificially difficult, because they flood the boss arenas with tons of minions. They rip off of the SoulsBorne games with the fog gates and the red crystals which are just reskins of bonfires. The game only costs $40 and I see why, although IRemnant's "random" generation sounds like something new and fresh at first, but it fails. The dungeons are boring and repetitive. The bosses are artificially difficult, because they flood the boss arenas with tons of minions. They rip off of the SoulsBorne games with the fog gates and the red crystals which are just reskins of bonfires. The game only costs $40 and I see why, although I wouldn't spend the money on it again if I knew what I know now. There are several documented glitches, such as falling through the map, the rolling animation messing up to where only the bottom half of the player character's body moves, and many more. The online co-op lags and the hitboxes are finicky (even offline.) The VIP weekend messed up on the PS4 and the game, along with the preorder bonuses and the option itself. Expand
  16. Sep 7, 2019
    1
    Another shovelware on the heap of crappy games. Got a buddy to coop with you, great the game is too easy. Going Solo? Too bad, here's 10000000 adds in every boss battle. Everything interesting or fun about this game is front-loaded in the first 2-3 hours so if you're smart you'd check out the good bits and refund on steam. Oh and it's not getting fixed; the patches are clear thatAnother shovelware on the heap of crappy games. Got a buddy to coop with you, great the game is too easy. Going Solo? Too bad, here's 10000000 adds in every boss battle. Everything interesting or fun about this game is front-loaded in the first 2-3 hours so if you're smart you'd check out the good bits and refund on steam. Oh and it's not getting fixed; the patches are clear that nothing that's actually bad with the game is getting looked at. Git "gud".

    Seriously, this game is some trash once you get past the first promising part. Don't even bother picking it up to be disappointed by it is my recommendation. The trendy gitgud types are lying to you because there's nothing else out right now to occupy their attention. Avoid. Avoid. Avoid.

    PS: it's not "souls like". Remnant is nothing like "souls like". The closest thing to "souls like" about this game is that there are concrete checkpoints you activate ala bonfires. They're lying to you. Ask why.
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  17. Aug 27, 2019
    0
    If Remnant were a novel, it would have a mildly interesting first sentence which is then copied and pasted for 200 pages.

    If 'Early Access' were a genre, this would be the prototypical example.
  18. Aug 23, 2019
    2
    This games shows everything that is wrong with modern game design. Grind simulator that "should be fun" when played coop. Low budget copy-paste environments can be fogiven, repetative gameplay with no feedback - can't
  19. Aug 21, 2019
    6
    How can I put it? It is a game that works, runs, and tells a story well but that isn’t exactly an achievement since it’s something developers must do regardless. The problem is that the story, the dialogue, and the world are once again a kind of derivative rehash of what we’ve seen in many games over decades. You pretty much do many errands for everyone. The voice acting is not bad, butHow can I put it? It is a game that works, runs, and tells a story well but that isn’t exactly an achievement since it’s something developers must do regardless. The problem is that the story, the dialogue, and the world are once again a kind of derivative rehash of what we’ve seen in many games over decades. You pretty much do many errands for everyone. The voice acting is not bad, but once again it is kind of simplified for their target audience.

    This isn’t a bad game for younger players who may not have seen these stories and rpgs before, but for anyone over 30 this, in my opinion, isn’t really something you’d want to put many hours into. The narrative doesn’t offer much novelty.
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  20. Aug 21, 2019
    9
    I don't like soulslike games, but i can't stop playing this one :| Great loot mechanic + many different perks and prettygood shooter mechanic makes this game ao good for me. Oh and random generated locations and boss batles are also well done.
  21. Aug 20, 2019
    9
    Alright first of all, careful with some of the reviews by websites youre gonna get the typical “why do i jave to git gud” type of review.

    The Good: - The game is fun, way better in co-op. - The gameplay is somewhat responsive. - Very cool incentive for exploration as hidden weapons and new traits to level up. - Bosses, Npc’s and some encounters are generated for each campaign, that means
    Alright first of all, careful with some of the reviews by websites youre gonna get the typical “why do i jave to git gud” type of review.

    The Good:
    - The game is fun, way better in co-op.
    - The gameplay is somewhat responsive.
    - Very cool incentive for exploration as hidden weapons and new traits to level up.
    - Bosses, Npc’s and some encounters are generated for each campaign, that means that when you join your friends you might get different stuff each time.
    ( some bosses might repeat but with modifiers on them making them tougher)
    - The lore is pretty ok, feels like a mix between Lovecrafts mythos and Stephen Kings Dark Tower.
    - Voice Acting is pretty alright.

    The Bad:
    - Some glitches make the game tougher than it should be sometimes, like the revive mechanic.
    - No voice comms on PC (theres voice comms in ps4 for some reason)
    - Sometimes the game froze on me for no reason (this might be my computer)


    There, i made an account just to comment on this game. I love it, hopefully you might enjoy it as well.

    And yeah its basically a looter shooter with some soulslike mechanicas in it, you might say theres a bit of roguelite aspects in it too.

    Also, you dont lose anything by dying, so its not as punishing as souls games.
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  22. Aug 27, 2019
    8
    Nothing groundbreaking, but it delivers on its incredible promise. Some adjustments still needed but nothing that takes the shine off.
  23. Nov 18, 2020
    0
    What if Dark Souls had bad combat and even worse level design? This game, that's what.
  24. Aug 17, 2020
    1
    "Remnant from the @$$3$"

    Like the new title suggests, is feces. First boss: very typical Souls boss, learn attacks, learn dodge pattern. But.... this is where the feces comes in. While dodging the bosses attacks, a random wave of exploding ballsacks will swarm you, if you get hit by an explosion, you get tossed back and semi stunned. That gives the boss a free swing on you which can
    "Remnant from the @$$3$"

    Like the new title suggests, is feces.

    First boss: very typical Souls boss, learn attacks, learn dodge pattern. But.... this is where the feces comes in. While dodging the bosses attacks, a random wave of exploding ballsacks will swarm you, if you get hit by an explosion, you get tossed back and semi stunned. That gives the boss a free swing on you which can continue your stun. Then another ballsack explodes on you, then your dead.
    You would think, "let me use a health refill...". Nope, takes about 5 mins to use, in that time another swarm of ballsacks will be on your chin or a swing from the boss will have you stunned again. The gameplay makes you feel hopeless by cheap swarms of ballsacks on top of the boss already being a challenge. I feel like I have no option but to do it over and over until I get lucky aka RNG is in my favor leaving skill out of the equation. The boss itself is easy enough to learn and kill, but RNG shouldn't be here. Keep the ballsacks out of the fight. It's very much a copy and paste Souls like but in a cheap way. A very bad bad frustrating lazy design of a Dark Souls like game.

    I'm here to write this after receiving the game FOR FREE. This is how bad the game is...
    Get the game for free from Epic Games while you can, I would recommend NOT PURCHASING this game at full price. Very much not worth it. Wait for a heavy heavy discounted sale.
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  25. Mar 14, 2020
    5
    So story-wise this game is literally **** And the last boss is **** And everything is ****
  26. Jun 24, 2022
    6
    I got lost after few hours in the game there is no hint on where to go, I am fed up of 21th century game made only to make some money , devs not paying attention on gameplay , it is not an adventure game it is a pure FPS I don't have to spend time finding on where to go, also enemies are respawning everytime I die I have to kill all enemies again only to find where to go. Please dev butI got lost after few hours in the game there is no hint on where to go, I am fed up of 21th century game made only to make some money , devs not paying attention on gameplay , it is not an adventure game it is a pure FPS I don't have to spend time finding on where to go, also enemies are respawning everytime I die I have to kill all enemies again only to find where to go. Please dev but more effort on your work. Expand
  27. Jun 13, 2021
    0
    Consumables and health regen are way too long to use, it's just a way for the bosses to oneshot you for free. The controls are slow and clunky. Sounds like the devs took to worst ideas from other games (consuming stamina to sprint, really?), and mixed them into one poor, boring and frustrating game.

    The story is a shame, the characters... you can't like them. Or even hate them. They're
    Consumables and health regen are way too long to use, it's just a way for the bosses to oneshot you for free. The controls are slow and clunky. Sounds like the devs took to worst ideas from other games (consuming stamina to sprint, really?), and mixed them into one poor, boring and frustrating game.

    The story is a shame, the characters... you can't like them. Or even hate them. They're just flat, tasteless.

    Doesn't worth your money... hell, even if you get for free, it doesn't even worth the bandwidth use.
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  28. Dec 3, 2020
    8
    Solo, this game is forgettable and distinctly average. With a friend however, the game truly shines and becomes an experience worth having. The laughs and frustrations you will share with a buddy make this worth the price of admission alone, but the exploration and teamwork are what elevate this from being average to great.

    The graphics and performance leave quite a lot to be desired,
    Solo, this game is forgettable and distinctly average. With a friend however, the game truly shines and becomes an experience worth having. The laughs and frustrations you will share with a buddy make this worth the price of admission alone, but the exploration and teamwork are what elevate this from being average to great.

    The graphics and performance leave quite a lot to be desired, especially the performance, but this is somewhat understandable given the budget and relatively inexperienced dev team. On the positive side, the fact that this team with its budget managed to create such a coherent 3RD person co-op shooter is quite impressive.

    Procedural generation is more or less a none factor for me, neither here nor there. I just don't care about it. Most of the time i prefer hand crafted maps and enemy spawns because it usually leads to a more balanced and coherent experience. This game, with its partial procedural generation, somehow manages to avoid (for the most part anyway) these annoyances. Not entirely though. Balancing and difficulty spikes are definitely prevalent in the game and you WILL experience them in your play through.

    These problems are alleviated and much more lenient when playing with a friend. In fact, like i said above, the whole game just gets exponentially better when played with a buddy and i wholly recommend that you play the game like this, otherwise, you will likely find yourself saying "meh" a whole lot.

    Conclusion: Grab a friend, a few beers, crank up the difficulty, and let the good times flow.
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  29. Aug 23, 2020
    7
    This review contains spoilers, click expand to view. Fun game, easy UI and fun boss fights, nice weapon designs

    I give it a 7 and not more, because:"
    - You can't really beat the odds in this game (become OP), this is a problem in most games today
    - Almost everyone is running around with the same armors (you don't feel special and not much sense of achievement)
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  30. Apr 1, 2023
    8
    Ich fänd es besser, wenn alle Bosse in der Story auftauchen würden, man kann zwar den Abenteurermodus reinmachen, der immer so ca. eine Stunde geht, aber auch da bekommt man nicht immer einen neuen Boss und müsste dies einige Male wiederholen, ich kann echt drauf verzichten hundert Mal denselben Boss zu machen nur um irgendwann mal gegen alle gekämpft zu haben.
    Das Spiel an sich macht
    Ich fänd es besser, wenn alle Bosse in der Story auftauchen würden, man kann zwar den Abenteurermodus reinmachen, der immer so ca. eine Stunde geht, aber auch da bekommt man nicht immer einen neuen Boss und müsste dies einige Male wiederholen, ich kann echt drauf verzichten hundert Mal denselben Boss zu machen nur um irgendwann mal gegen alle gekämpft zu haben.
    Das Spiel an sich macht Spaß, es gibt eine Story aber das Spiel selbst verliert sie irgendwie aus den Augen, finde ich.
    P.S. zu wenig Platz
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Metascore
78

Generally favorable reviews - based on 42 Critic Reviews

Critic score distribution:
  1. Positive: 31 out of 42
  2. Negative: 1 out of 42
  1. Game World Navigator Magazine
    Dec 6, 2019
    65
    The levels are badly designed and uninspired, they don’t spark curiosity or desire to explore them – but you still have to, because new weapons and armor aren’t dropped by the enemies, they must be found in obscure spots scattered across the maps. [Issue#241, p.44]
  2. Oct 8, 2019
    70
    The combat is solid glue holding together a solid product, offering some fun cooperative shooting and a good amount of interesting items and weapons to build. Gunfire Games has already supported the game with two new modes and hopefully post-launch support will continue. While those who need a constant influx of new loot to parse through may find this game a bit on the slow side, those who are more familiar with games like Dark Souls may feel more at home here. The experience isn’t a perfect one, but there’s plenty to love in Remnant and excitement to be had in its future.
  3. Oct 2, 2019
    85
    By taking the best bits of a few different genres, Gunfire Games has come up with an exceptional formula here, and brought us the surprise hit of the year. Sure, it’ll take you a while to “git gud”, but it actually feels like it’s worth the practice.