User Score
6.8

Mixed or average reviews- based on 472 Ratings

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  1. Aug 17, 2020
    4
    This game fails to tell a good story and leaves the player in the dark for most of the game and then its all over.
    When my group and I finally fought and defeated that last boss of the game. (And by far the most boring boss) We where suprised when the game was over.
    So my main issue with this game is the story begin as weak as it is. Unless you actually read everything that can be
    This game fails to tell a good story and leaves the player in the dark for most of the game and then its all over.
    When my group and I finally fought and defeated that last boss of the game. (And by far the most boring boss) We where suprised when the game was over.

    So my main issue with this game is the story begin as weak as it is. Unless you actually read everything that can be found in the world, you are likely don't have a clue about who your character is and who the people you meet throughout the game are.

    The game feels as if the developers just took a bunch of ideas from other games and didn't have much of an original thought themselves.

    I am VERY happty, that I got this game for free as I don't personally think it would be worth spending money on.

    I only had fun when playing with a full group of friends.
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  2. Feb 5, 2020
    4
    While it's a pretty fun game, it does have a lot of technical issues, and has a tendency to crash frequently. I can't personally recommend buying it.
  3. May 14, 2021
    3
    An ok game completely destroyed by impossible bosses that you need to do over and over again. Completely taking all the fun of a shooter out of the game. I only played solo as MP or CO-OP don't interest me and it seems to be designed for COOP but not having an easier play-through for solo gamers is beyond me especially when you have an Offline option!
  4. Apr 10, 2021
    0
    Solo recomiendo este juego si se desea jugar en cooperativo, del resto se vuelve una experiencia completamente repetitiva y aburrida tanto en lo jugable como lo visual, sin personajes memorables, gráficos mejorables, y que abusa de su inspiración a los juegos estilo souls,
  5. Feb 22, 2021
    0
    it would be enjoyable... if it didn't crash every 2 min. and they say cyberpunk is bad, try to play this rubbish
  6. Oct 19, 2020
    4
    Remnant's "random" generation sounds like something new and fresh at first, but it fails. The dungeons are boring and repetitive. The bosses are artificially difficult, because they flood the boss arenas with tons of minions. They rip off of the SoulsBorne games with the fog gates and the red crystals which are just reskins of bonfires. The game only costs $40 and I see why, although IRemnant's "random" generation sounds like something new and fresh at first, but it fails. The dungeons are boring and repetitive. The bosses are artificially difficult, because they flood the boss arenas with tons of minions. They rip off of the SoulsBorne games with the fog gates and the red crystals which are just reskins of bonfires. The game only costs $40 and I see why, although I wouldn't spend the money on it again if I knew what I know now. There are several documented glitches, such as falling through the map, the rolling animation messing up to where only the bottom half of the player character's body moves, and many more. The online co-op lags and the hitboxes are finicky (even offline.) The VIP weekend messed up on the PS4 and the game, along with the preorder bonuses and the option itself. Expand
  7. Sep 7, 2019
    1
    Another shovelware on the heap of crappy games. Got a buddy to coop with you, great the game is too easy. Going Solo? Too bad, here's 10000000 adds in every boss battle. Everything interesting or fun about this game is front-loaded in the first 2-3 hours so if you're smart you'd check out the good bits and refund on steam. Oh and it's not getting fixed; the patches are clear thatAnother shovelware on the heap of crappy games. Got a buddy to coop with you, great the game is too easy. Going Solo? Too bad, here's 10000000 adds in every boss battle. Everything interesting or fun about this game is front-loaded in the first 2-3 hours so if you're smart you'd check out the good bits and refund on steam. Oh and it's not getting fixed; the patches are clear that nothing that's actually bad with the game is getting looked at. Git "gud".

    Seriously, this game is some trash once you get past the first promising part. Don't even bother picking it up to be disappointed by it is my recommendation. The trendy gitgud types are lying to you because there's nothing else out right now to occupy their attention. Avoid. Avoid. Avoid.

    PS: it's not "souls like". Remnant is nothing like "souls like". The closest thing to "souls like" about this game is that there are concrete checkpoints you activate ala bonfires. They're lying to you. Ask why.
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  8. Aug 27, 2019
    0
    If Remnant were a novel, it would have a mildly interesting first sentence which is then copied and pasted for 200 pages.

    If 'Early Access' were a genre, this would be the prototypical example.
  9. Aug 23, 2019
    2
    This games shows everything that is wrong with modern game design. Grind simulator that "should be fun" when played coop. Low budget copy-paste environments can be fogiven, repetative gameplay with no feedback - can't
  10. Nov 18, 2020
    0
    What if Dark Souls had bad combat and even worse level design? This game, that's what.
  11. Aug 17, 2020
    1
    "Remnant from the @$$3$"

    Like the new title suggests, is feces. First boss: very typical Souls boss, learn attacks, learn dodge pattern. But.... this is where the feces comes in. While dodging the bosses attacks, a random wave of exploding ballsacks will swarm you, if you get hit by an explosion, you get tossed back and semi stunned. That gives the boss a free swing on you which can
    "Remnant from the @$$3$"

    Like the new title suggests, is feces.

    First boss: very typical Souls boss, learn attacks, learn dodge pattern. But.... this is where the feces comes in. While dodging the bosses attacks, a random wave of exploding ballsacks will swarm you, if you get hit by an explosion, you get tossed back and semi stunned. That gives the boss a free swing on you which can continue your stun. Then another ballsack explodes on you, then your dead.
    You would think, "let me use a health refill...". Nope, takes about 5 mins to use, in that time another swarm of ballsacks will be on your chin or a swing from the boss will have you stunned again. The gameplay makes you feel hopeless by cheap swarms of ballsacks on top of the boss already being a challenge. I feel like I have no option but to do it over and over until I get lucky aka RNG is in my favor leaving skill out of the equation. The boss itself is easy enough to learn and kill, but RNG shouldn't be here. Keep the ballsacks out of the fight. It's very much a copy and paste Souls like but in a cheap way. A very bad bad frustrating lazy design of a Dark Souls like game.

    I'm here to write this after receiving the game FOR FREE. This is how bad the game is...
    Get the game for free from Epic Games while you can, I would recommend NOT PURCHASING this game at full price. Very much not worth it. Wait for a heavy heavy discounted sale.
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  12. Jun 13, 2021
    0
    Consumables and health regen are way too long to use, it's just a way for the bosses to oneshot you for free. The controls are slow and clunky. Sounds like the devs took to worst ideas from other games (consuming stamina to sprint, really?), and mixed them into one poor, boring and frustrating game.

    The story is a shame, the characters... you can't like them. Or even hate them. They're
    Consumables and health regen are way too long to use, it's just a way for the bosses to oneshot you for free. The controls are slow and clunky. Sounds like the devs took to worst ideas from other games (consuming stamina to sprint, really?), and mixed them into one poor, boring and frustrating game.

    The story is a shame, the characters... you can't like them. Or even hate them. They're just flat, tasteless.

    Doesn't worth your money... hell, even if you get for free, it doesn't even worth the bandwidth use.
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  13. Sep 11, 2019
    2
    Very Bad GunSouls game
    all Bosses has just 2-3 patterns but always called Many mobs
    this is **** game style
    and unreal engine so stupid always
    no especially graphics but high system resources taken always
    and last bad thing is NO Xbox Controller Remapping.
    i hate left stick push sprint. but i couldn't remapping
  14. Aug 15, 2020
    4
    how can you make a games who tried to be realistic like you have to drink potion for 3 seconds while the boss can hit you from the other side of the wall. if you want your game to be realistic do it well.
  15. Aug 24, 2019
    2
    I had the game, I got it refunded.

    Fun ? Certainly not if you are playing solo. It's generally an adequate, if easy, shooter, with the annoying problem of "big" monsters sometimes spawning in your back although you cleaned everything. (Taking you with your pants down as they can sometimes kill you in one attack, take half your total ammo to kill while you are busy with 4 or 6 annoying
    I had the game, I got it refunded.

    Fun ? Certainly not if you are playing solo. It's generally an adequate, if easy, shooter, with the annoying problem of "big" monsters sometimes spawning in your back although you cleaned everything. (Taking you with your pants down as they can sometimes kill you in one attack, take half your total ammo to kill while you are busy with 4 or 6 annoying buggers and an exploding blob)

    Speaking of "big" monsters some are just impossible to kill if you play solo and you don't have an obstacle to give you a chance to hit their back. (I'm looking at you shielded dual-sword rabbit)

    The inexcusable problem is that bosses are absolutely lame, it's where the "Souls" comparison stops. In Souls, Bloodborne, Sekiro bosses are hard but interesting and fun. They have a personality. (I've finished them all)
    In this game bosses are just based on swarming you with infinite respawning waves of critters while the "real boss" kills you as soon as you are finally "stuck".
    It's not a challenge, it's just ridiculous.
    My first boss was an archer that shot arrows that would kill me with one hit or a rain of arrow from some above dimensional portal that would follow me.
    Said boss would of course teleport on me, killing me,
    or at some point the swarm would spawn in front of me while I was dodging an attack, killing me,
    or i would simply end up blocked for half a second, doing melee with my guns needing a reload and be killed by any of the attack of the boss.
    And of course the "dodge" doesn't work : given the long duration of the attack I ended up being killed at the end of the roll animation.
    Thinking about it, the layout of the boss room may also have been randomly generated and part of the problem (it's literally a kill-room against a ranged, teleporting, buffed critter)
    I've farmed, buffed, and equipped (it's not my first rodeo). After trying many times never managing to get the guy below 50% I gave up : I was not fighting a Souls boss, I was swatting at a bunch of deadly mosquitoes. Without the artificial difficulty of the swarm, the "boss" would have been toasted at the first or second try.
    Of course given the of random generation, your mileage may vary : other players had different bosses.

    One fact is clear : this uninspired game is about luck and group.
    You have been warned.
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  16. Aug 25, 2019
    0
    Please fix multiplayer bugs before releasing.
    Please fix multiplayer bugs before releasing.
    Please fix multiplayer bugs before releasing.
    Please fix multiplayer bugs before releasing.
  17. Aug 25, 2019
    0
    The first few hours are interesting, but I get bored from the middle. So the Steam score has been declining since it was released.
  18. Aug 21, 2019
    0
    ruined by that stupid off-centered camera. why can't developers understand that tvs and monitors have a definite CENTER?
  19. Jun 10, 2020
    4
    For the niche gamer who wants a mix between a Souls like game and a looter shooter this is probably the best mix out there. But it's a bad Souls game and it's a bad looter shooter. The movement is god awful and sluggish, to the point where it makes a Knight in full armor and tower shield in Dark Souls feel like a Ninja. The game is a jankfest, it's presentation average at best and it'sFor the niche gamer who wants a mix between a Souls like game and a looter shooter this is probably the best mix out there. But it's a bad Souls game and it's a bad looter shooter. The movement is god awful and sluggish, to the point where it makes a Knight in full armor and tower shield in Dark Souls feel like a Ninja. The game is a jankfest, it's presentation average at best and it's design lazy and sloppy. It also has a severe lack of content, even almost a year after launch. Expand
  20. Aug 28, 2019
    2
    I was really looking forward to this game, and after reading some reviews, I was excited to play it on my own. This game is meant to be a marriage of the soulslike and looter shooter genres, my two favorite types of games. However, the game is not what I expected at all. The controls are clunky, I find myself getting stuck in lengthy melee animations when I’m trying to shoot, theI was really looking forward to this game, and after reading some reviews, I was excited to play it on my own. This game is meant to be a marriage of the soulslike and looter shooter genres, my two favorite types of games. However, the game is not what I expected at all. The controls are clunky, I find myself getting stuck in lengthy melee animations when I’m trying to shoot, the consumables and health items take just a half second too long to ever be viable, and the roll/mantle/sprint is just obtuse. The game randomly generates a campaign for you which is really really cool, but results in some downright broken boss fights. The matchmaking hardly works unless you choose to play with a friend. I was relying on public matchmaking, but no one has ever joined my session, nor is there a way to summon a partner like there is in Dark Souls, Nioh, etc. You truly just have to get lucky. I wanted to like this game so bad but it’s the least fun video game I’ve played in recent memory. Unbelievably disappointing. Expand
  21. Aug 25, 2019
    0
    I felt like I was repeating the same in every boss fight.
    I realized again how wonderful the original is.
  22. Aug 25, 2019
    4
    The dumbest thing I have ever seen a developer do is allow to play the game before its fully downloaded. In this case once you hit a certain threshold you can make your character. It's pure mental retardation. Just stop it, this practice needs to be moved away from immediately.
  23. Aug 13, 2020
    4
    Feels like games i played about 15 years ago. The graphics would have been quite good at that time, but that seems the only good thing you can say about it. The controls are incredibly simple and the mix of both made me uninstall the game after about playing the prologue a little bit.
  24. Aug 24, 2020
    0
    this game is completely unplayable it takes over 10 minutes on an ssd to load a new area. the netcode is garbage and theres no coop support. no ingame voicechat no messaging
  25. Sep 2, 2020
    0
    A very fun and entertaining game that is absolutely hindered in every way shape and form by the worst boss design I have ever seen. It's like having the most amazing cake but the core is liquid rancid dog **** Somehow the people making the game wanted to make something amazing and enjoyable, fun that everyone would enjoy. But then they a separate team for boss design and they hated lifeA very fun and entertaining game that is absolutely hindered in every way shape and form by the worst boss design I have ever seen. It's like having the most amazing cake but the core is liquid rancid dog **** Somehow the people making the game wanted to make something amazing and enjoyable, fun that everyone would enjoy. But then they a separate team for boss design and they hated life and wanted everyone else to also so they put in the worst insta-kill hard hitting attacks with no real warning they could think of, then kept putting the horribly designed bosses as often as possible. Enjoying the game? too bad! get your teeth kicked in for 2+ hours because we can't do our job well, hur dur.
    I pray every night that every single person involved with the design, implementation, and approval of any boss in this game gets testicular or ovarian cancer that makes them swell up extremely painfully over months before finally rupturing and then causing the other to do the same but take three times as long to go so. It's really THAT bad of a game.
    Anyone who rates this above a 4 needs to be checked into a mental hospital, and yes it's really that bad. Rated a 7+? then removed from the gene pool immediately as single digit IQ is not ok.
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  26. Aug 17, 2020
    0
    Lazy game,lazy developers. They think that difficult means throwing **** ton of enemies. Thats basically it. THe game is bland,lazy and not inovative. The only difficult bossfights are when bosses spawn ads. Other then that i had no problem finishing it on the hardest difficulty.
  27. Jul 30, 2020
    0
    No quisiera ser tan duro con el juego pero la verdad es bastante complicado la forma de querer sumergirte en el mundo, con un ambiente demasiado lúgubre y oscuro unas gráficas mejorables y esa mala forma de direccionarte es difícil pasar de las primeras horas de juego
  28. Aug 20, 2020
    0
    this game has so much issues that i cant even count omg i hated every single minute of playing this thing they call a "game" horrendous game design, its shoundlt even be allowed to the name of dark souls being related to this game i cant believe people actually call this "dark souls shooter" it was so fricking boring and easy
  29. Aug 23, 2020
    4
    So first of all, I just heard about this game when it went free on Epic. I was skeptical at first, but went in with a open mind. This game is one of the worst experiences i have gone through in the decade when it comes to video games. To begin with, the game is extremely easy, the game was compared to Dark Souls but i often died 3 times maximum on bosses and mobs never posed a threat inSo first of all, I just heard about this game when it went free on Epic. I was skeptical at first, but went in with a open mind. This game is one of the worst experiences i have gone through in the decade when it comes to video games. To begin with, the game is extremely easy, the game was compared to Dark Souls but i often died 3 times maximum on bosses and mobs never posed a threat in hard difficulty. This is just one factor, a game should not be judged only by its difficult by any means, but my god, does the boss design in this game sucks, the "harder ones" create that false sensation because they are either bullet sponges or spawns millions of minions. Other than difficulty, story sucks; and when it comes to atmosphere i like the lovecraftian style but it is often so overwhelming with a lot of aspects, from medieval fantasy to science fiction, this by itself became kindda cringy halfway through the game because it seemed like the writers tried to shove as much elements as possible in a single game. The game is buggy as hell, havent had a game breaking one that kept me from playing; but often i died when changing plataforms, teleporting, and doing other common stuff. The game doesnt stimulates the player to explore, because often when you do explore, you find bad loot and bad enemies overall. I have to say the concept of a "soulslike shooter" seemed aewsome at first, the execution of the game is terrible though, i played from beginning to end expecting something halfway or in the end, but the gameplay is repetitive, i would call it a sin to call this game an dark souls something because it fails in good exploration, progression, world building, boss design and fun factor overall, this coming from a guy that is not a big fan o Dark Souls but acknowledges the game's influency and development. Expand
  30. Sep 7, 2020
    3
    This review contains spoilers, click expand to view. I got this game for free on EpicStore, and it was a good thing, because I was about to spend money on it on Steam.
    Postapocalyptic shooter. We posess tech to open portals to other worlds. Scavenge, carve a foothold, rebuild.

    Nice premise, right?

    As Robert Rath once wrote, "You have to earn your apocalypse".

    Quote:

    "The key to a good apocalypse lies in what happens before things fall apart. There's narrative groundwork to be done. Building up before you break down. Developers need to give the audience a sense of the world and its characters. A good End Times game lets us know what's at stake. It shows us why this world deserves to be broken, and why it deserves to be fixed.

    Apocalypse stories exist in a paradox - they show us a world that deserves to be destroyed, but deserves equally to be saved. They're wish fulfillment. "

    Now Remnant. You are some guy/girl/notimportant, they are bland cutouts anyway, who gets on a boat and sails somewhere to prevent something from something, because something bad is going to happen.

    OK. Apocalypse happened. There is no explanation WHAT exactly happened. Who are you; why you survived and others didn't; where this is happening... nothing is ever completely explained.
    Let me spoil it for you. Apocalypse happened because some guy talked to some entity which we never see and used his position to allow this entity and its friends to come to Earth. Billions of people on the planet never had any say in this. One guys screwed up, boom, everybody dead.

    What do we fight for? There is no humanity left to speak of, none that we can see, apart from less than 20 guys and girls in a bunker somewhere. We're screwed anyway? Never explained.
    Who are those people? There is at least some backstory about two to three main NPCs... which tells most of what we will know about the world, and yet manages to leave those characters completely forgettable. They don't actually do anything anyway, not even provide some exposition for world's sake...

    Did the world deserve to be broken and remade, like in, say, Fallout? Nope, it was not even Russkies invading or China launching nukes because the world was rife with unsolvable differences. Americans screwed up, OK, thanks, that's new, but it's not even Americans, it was, like I said, one guy. The world was doing FINE. OK, Cold War was going on somewhere in the backdrop (it's briefly mentioned in a DLC), and that's it.

    Does it deserve to be fixed? Don't know, it's a soulless procedurally generated world of gray, gray and more brown, everything is broken and there is no one left.
    The monster areas can be compared to, say, Hellgate London (hell monsters invade, but humanity has a plan), but you can see some semblance of life in quest hubs. Here there is none, everybody is some form of broken, and most people in the single hub where everybody does not shoot you on sight don't even speak.
    Heck, you can choose you character's voice, but he's on mute most of the time. Except when he (or she, really no difference) is afraid, so no roleplaying a grim and gruff survivor.

    Other worlds are somewhat explained in scattered notes, and whatever, everyone there is out to kill you anyway. When you come across someone who does not, they seem out of place. Like, what the heck, person, I just committed mass murder just to get to you (they attacked first!) and you speak as if you never had any murderous intentions. Are you even from around here?

    There are no stakes in the game. Nothing you do affects the outcome, which is... credits. You never actually make any noticeable impact on any world - NPCs don't react differently, scenery does not change, nothing. Apparently, developers forgot to buy cutscenes andor cinematics.
    Kill a guardian and ensure the world's doom? No changes anywhere. Support a brainwashing cult? Nothing. Kill a towering behemoth that was godzilling down cities? Ok, THAT gets you at leas some form of reaction. That's it, this is the single time in the whole game (+2 DLCs) when you feel you are making an impact.

    The game is ridiculously darksoul-ish. Forget being Sir Lancelot of Albion, step into the comfortable shoes of Sir Die-a-lot out of nowhere.

    The game is engaging enough to keep your monotonous grind through lifeless levels with no character in search of at least a sliver of a story.

    DO NOT REPEAT MY MISTAKE. There is none. What little is there can be read in a wiki.
    Spend your time on other games, games with stories and emotion and stakes and characters and fun.
    You won't find it here.
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  31. Sep 20, 2020
    1
    Overall, the game is quite clunky for me personally. I understand partially it is how it is supposed to be played, and is as intended. However, majoirty of boss, or dungeon boss encounters, have crept into the **** territory (at least while playing solo). I don't believe it necessary to throw 20 ads at the player while you battle a boss to make it challenging, because the stamina systemOverall, the game is quite clunky for me personally. I understand partially it is how it is supposed to be played, and is as intended. However, majoirty of boss, or dungeon boss encounters, have crept into the **** territory (at least while playing solo). I don't believe it necessary to throw 20 ads at the player while you battle a boss to make it challenging, because the stamina system really cannot keep up, and the player character is too slow. I tried really hard to enjoy this game because it was an interesting premise, but honestly it has failed in my eyes. I can imagine it being an entirely different experience cooperatively, as the attention is shared. But honestly, feels like uttter **** solo when fighting bosses, and a breeze when travelling from boss to boss. Expand
  32. Sep 15, 2021
    4
    This is a game that has some really good points and probably the biggest issue is that they didn't finish polishing things before going on to making DLC and so on. I think the challenge level was alright. Graphics were good but sometimes just boring (wow walking tree enemies called "The Root"). Sound effects were great, I liked hearing monster growls showing they were near.

    Control
    This is a game that has some really good points and probably the biggest issue is that they didn't finish polishing things before going on to making DLC and so on. I think the challenge level was alright. Graphics were good but sometimes just boring (wow walking tree enemies called "The Root"). Sound effects were great, I liked hearing monster growls showing they were near.

    Control scheme I hated. The first problem was many controls could "lock", meaning pressing them no longer does anything, many times I would press the fire button and nothing happened, and I would even be rapidly pressing it for a second and still nada. No not stunned or out of ammo. Lets say that problem didn't exist, well the controls still sucked. All the weapons I used you need to click once to fire once, so you rapid press fire. And you have to press and hold aim to fire, otherwise its a melee attack. Did I have a use for melee attacks past the early part of the game? No, many bosses and such can't even be hit with it. Point is you should just be able to fire without holding aim and you should be able to hold to fire not rapid click, which caused a weird uneven rate of fire. And there are many weapons I didn't feel like I had much choice, long range accurate ones were best always.

    I felt builds and stats were badly set up, upgrades system wasn't good, special abilities (attached to your guns) were unimpressive, the gameplay loop was mostly about shooting accurately and healing, they should have made special abilities have a broader scope and have their own keys.

    It was a fun enough game to play through and finish. People have said the bosses just spawn adds and you just have to slog through and hope you kill things fast enough to widdle down the boss. While this is true some bosses were interesting enough, they feel very hard until you beat them. The boss that would summon goblin-ish riders was cute, though I found a cheese for it. You could strategize and learn boss patterns, but things are pretty random sometimes.

    The story was super unclear to me and really needed more work. I guess I have to keep in mind it's just a video game premise that sets up excuses to visit different worlds, fight many things, and have some final boss to end it all (and go to DLC land). Sometimes there was an interesting character or something that had it's own voice acting and personality and such, but you would see them for a minute and then never again, I feel the priorities weren't in order. It also felt like you went from world to world killing whatever was there with little explanation, and you'd be like who were those people I killed what was their backstory, oh never mind here's a bunch of totally different stuff.

    So, 4/10 I feel like that's a weird rating for something I felt was generally fun but I believe I have explained the reasons in this review. Ciao gamers.
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  33. Nov 10, 2022
    0
    This game has not a single thing original or enjoyable in him. Its just a crap shooter aka souls carbon copy. How this game got so much attention its beyond me! Avoid it like plague!
  34. May 19, 2023
    0
    Like interesting boss fights? Hard fights where you learn and practice to progress? Too bad. ADDS. Fight ADDS. The boss has 3 slow mechanics and ADDS. On the way to the boss? That's the whole game.
  35. Jul 25, 2021
    4
    Bad on all points . overtaking since 2010.
    The level disign leaves much to be desired . The bestiare is hillarant so badly done
  36. Dec 19, 2021
    2
    The game play is very clunky not responsive.
    The story is boring.
    The boss fight is funking unfair **** the boss fight level design is horrendous,
    your gun deal like 10 damage to the 1000hp boss with a group of mobs that just won't stop comming , it just annoying
  37. Jul 26, 2023
    2
    It was a boring, walking sim, Souls-like until it became a trash mob simulator. After dying to a couple of the harder enemies because I can't tell where their hitbox is, it looked like I started a boss fight and then had an enemy (the boss?) spawn in behind me and one-shot me. It wouldn't be so bad if I had to just keep repeating the most boring walking/combat sections. That's whyIt was a boring, walking sim, Souls-like until it became a trash mob simulator. After dying to a couple of the harder enemies because I can't tell where their hitbox is, it looked like I started a boss fight and then had an enemy (the boss?) spawn in behind me and one-shot me. It wouldn't be so bad if I had to just keep repeating the most boring walking/combat sections. That's why checkpoints were invented. It's like all of the worst game design choices that could be made, all wrapped into one package with R:FtA. How this pile of $#!^ enabled a sequel to be made is beyond my comprehension. Gamers must be getting extremely desperate in order to shovel out cash for such excrement. (although, I did get this during an EGS giveaway, so I'm guilty of enabling, as well) Expand
  38. Apr 24, 2022
    4
    Game doesn't look balanced or interesting when playing solo. Weak story on one hand. Simple and boring monsters between hard-to-beat, but still boring bosses on another.

    Uncomfortable and laggy controls on PC which is typical for many games, ported from consoles. Game itself is also somewhat slow to respond (hardware is a top notch). But I have a few good words also: got the game for
    Game doesn't look balanced or interesting when playing solo. Weak story on one hand. Simple and boring monsters between hard-to-beat, but still boring bosses on another.

    Uncomfortable and laggy controls on PC which is typical for many games, ported from consoles. Game itself is also somewhat slow to respond (hardware is a top notch).

    But I have a few good words also: got the game for free, so no hard feelings :)
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  39. Mar 24, 2023
    4
    ---------------------
    / My score - 4 /
    ---------------------
  40. Sep 10, 2023
    1
    Another souls-like CLUNKY junk. What is amazing is that this is a frigging 2019 game, but everything is 2009 for real.
Metascore
78

Generally favorable reviews - based on 42 Critic Reviews

Critic score distribution:
  1. Positive: 31 out of 42
  2. Negative: 1 out of 42
  1. Game World Navigator Magazine
    Dec 6, 2019
    65
    The levels are badly designed and uninspired, they don’t spark curiosity or desire to explore them – but you still have to, because new weapons and armor aren’t dropped by the enemies, they must be found in obscure spots scattered across the maps. [Issue#241, p.44]
  2. Oct 8, 2019
    70
    The combat is solid glue holding together a solid product, offering some fun cooperative shooting and a good amount of interesting items and weapons to build. Gunfire Games has already supported the game with two new modes and hopefully post-launch support will continue. While those who need a constant influx of new loot to parse through may find this game a bit on the slow side, those who are more familiar with games like Dark Souls may feel more at home here. The experience isn’t a perfect one, but there’s plenty to love in Remnant and excitement to be had in its future.
  3. Oct 2, 2019
    85
    By taking the best bits of a few different genres, Gunfire Games has come up with an exceptional formula here, and brought us the surprise hit of the year. Sure, it’ll take you a while to “git gud”, but it actually feels like it’s worth the practice.