User Score
5.9

Mixed or average reviews- based on 179 Ratings

User score distribution:
  1. Positive: 85 out of 179
  2. Negative: 65 out of 179

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  1. Apr 2, 2017
    0
    1. windows 10 only
    2. Bad tech. visualization quality
    3. poor optimization
    4. poor Art
    5. story ....
    6. Gameplay .....
    7. Uncomfortable PC controls
    8. Emulated and not Ported
    9. Miner Denuvo
  2. Feb 15, 2017
    0
    Puta que jogo desgraçado! cheguei até o final quase vomitando... no começo achei legal.. mas fica muito muito chato! o combate é chato! não aparece as conquista na tela do pc, se minimizar muito o jogo da pau... depois q o bixo voador entrei dentro da terra varias vezes! jogo XATO MUITO XATO DESGRAÇADO E CARO! NAO COMPRA ESSA PORRA
    !
  3. Oct 21, 2021
    4
    Potential for a great game, destroyed by bugs, lack of imagination(?), repetitiveness, and bosses frustratingly bad programed. The game is even more difficult than from software titles. But for all the wrong reasons. You don't feel like you sould get better to pass it, you just feel cheated and anger.
    And the worst of all, IMO, give me one good reason for the game not having a freaking
    Potential for a great game, destroyed by bugs, lack of imagination(?), repetitiveness, and bosses frustratingly bad programed. The game is even more difficult than from software titles. But for all the wrong reasons. You don't feel like you sould get better to pass it, you just feel cheated and anger.
    And the worst of all, IMO, give me one good reason for the game not having a freaking mini-map. wtf, really? The map on the menu is already bad enough, but damn, a mini map is it that hard to implement?
    Expand
  4. Dec 15, 2019
    4
    The game's dungeons are fun but getting into them is not, at all.

    In order to get into the dungeons you need a certain number of "cores" which means you can't progress unless you grind them and that feel like a real chore because traversing the world is just tedious. At a certain point you'll beat what story wise looks like the final boss only to find that you don't have enough cores to
    The game's dungeons are fun but getting into them is not, at all.

    In order to get into the dungeons you need a certain number of "cores" which means you can't progress unless you grind them and that feel like a real chore because traversing the world is just tedious. At a certain point you'll beat what story wise looks like the final boss only to find that you don't have enough cores to keep progressing. It doesn't make any sense. At that point I just quit playing.
    Expand
  5. Feb 12, 2020
    1
    Game is just average. Some ideas are good and nice but at the end we will only remember those bad and boring combats. And of course various bugs which are very annoying. Not sure to be hyped for a sequel.
  6. Sep 9, 2023
    1
    Juego muy aburrido y repetitivo con mecánicas muy básicas, se hace pesado de jugar.
  7. May 23, 2021
    3
    It's the best Unity game what i can remember. And it's still sucks.
    The game is fine for 1-2 hours, and after you be happy to drop it.
    Story is fine for indie game for children. Good robots, bad robot whatever. Gameplay is good, but only for 10 minutes of actual gameplay. Everything in this game just a copy of first 10 minutes. Combat so lame, if you die you don't lose enything, just
    It's the best Unity game what i can remember. And it's still sucks.
    The game is fine for 1-2 hours, and after you be happy to drop it.
    Story is fine for indie game for children. Good robots, bad robot whatever.
    Gameplay is good, but only for 10 minutes of actual gameplay. Everything in this game just a copy of first 10 minutes.
    Combat so lame, if you die you don't lose enything, just respawn, you don't need even trying to do something, push one button.
    Platforming section kind a whatever, just don't like this. If you miss one button during jumping consequence you have to run back half of the map to try again.

    So the game about girl who looking for balls in the sands.
    3 easter out of 10
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  8. Sep 11, 2022
    4
    Let's see:
    A big world to explore with almost NOTHING to do.
    A boring story. Audio Logs that you cannot pause nor revisit EXTREMELY poor combat mechanics without any high-risk/high damage abilities that could helped the player. Very low variety of enemies. Bullet sponge bosses. After just an hour or so, you feel you are not getting any stronger, nor you are gaining anything for keep
    Let's see:
    A big world to explore with almost NOTHING to do.
    A boring story.
    Audio Logs that you cannot pause nor revisit
    EXTREMELY poor combat mechanics without any high-risk/high damage abilities that could helped the player.
    Very low variety of enemies.
    Bullet sponge bosses.
    After just an hour or so, you feel you are not getting any stronger, nor you are gaining anything for keep you invested.
    Poor control scheme (THAT CANNOT BE PERSONALIZED!!! WHAT?!?!?)
    Long loading times for what you see in the screen (Heck, even RDR2 took less to load!)

    The robot dog is cool, though.
    Expand
Metascore
58

Mixed or average reviews - based on 21 Critic Reviews

Critic score distribution:
  1. Positive: 2 out of 21
  2. Negative: 4 out of 21
  1. CD-Action
    Dec 12, 2016
    70
    The biggest obstacle on ReCore’s path to greatness is the uneven pacing of the campaign. First couple of hours, when the game gradually unveils its secrets, are almost perfect, but then it becomes unnecessarily hard and the story gets watered down too much. [12/2016, p.44]
  2. Dec 1, 2016
    60
    For all of its missteps, it's hard to get too angry at ReCore. The platforming and combat are so good that it's hard not wishing a better game surrounded them. For those with a fair amount of patience, it's worth playing just to see the strongest aspects. For everyone else, it's best to just shake your head, move on, and wonder what could have been.
  3. Nov 1, 2016
    40
    Starts with so much promise, but eventually becomes an experience as barren as the desert it's set in. [Issue#256, p.61]