Metascore
82

Generally favorable reviews - based on 27 Critic Reviews

Critic score distribution:
  1. Positive: 23 out of 27
  2. Negative: 0 out of 27
  1. Jul 24, 2017
    71
    Pyre's campaign is repetitive and its combat never quite clicks, but a touching and thoughtful story makes it worth sticking through to the end.
  2. Aug 15, 2017
    65
    When Pyre shines, it shines immensely. I haven’t been this invested in the lore of a game for a long time, and was left craving more. What’s the process that connects the Downside to the Commonwealth? What history do the two mysterious minerals share? How on earth is communication between these two worlds possible? I have countless questions about Pyre‘s setting. However, considering where the game’s strengths lie, the structure they chose to couch it in feels uncharacteristically off-target. Pyre could have been a great text game, or even a fantastic TV series or Netflix show, but as a sports game? It’s a misfire.
  3. LEVEL (Czech Republic)
    Sep 29, 2017
    60
    The unusual combination of virtual sport and text narration that does not fit everyone but definitely will find its fans. Moreover, it has an excellent sound and visuals. [Issue#277]
  4. Jul 28, 2017
    60
    It just never hooked me. I’m not sure why Pyre feels padded while so many other games can use a similar structure and get away with it. Maybe—to add to the litany of reasons I mentioned earlier—maybe it’s the curse of being avant garde. Maybe we’re conditioned to accept the monotony of shooting hordes of faceless enemies, of swinging our sword at the same ten creatures for days on end. Maybe familiarity breeds contempt, but over-familiarity breeds acceptance.
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  1. Jul 25, 2017
    This is a frame-perfect game of twitchy reactions, which is hard to recreate online, but if you don't have a couch playmate, you just have to settle on Pyre's brilliantly drawn and wonderfully told interactive story. Not a bad consolation prize.
  2. Jul 24, 2017
    Pyre is interesting enough to play multiple times, but it can also be played just as a one-on-one sport. In the game’s versus mode, which pits you against either an AI opponent or against a friend on your couch. In the story, there’s a lot of narrative pressure to do well in the rites. Against another person, I was a bit freer to just enjoy banishing my enemies, or passing the ball down the court, or flying over an aura blast.
User Score
8.0

Generally favorable reviews- based on 217 Ratings

User score distribution:
  1. Negative: 24 out of 217
  1. Jul 28, 2017
    0
    Pyre is NOT an RPG. It is some sort of basketball game played by cartoon characters that look like villains in a Samurai Jack episode. ThePyre is NOT an RPG. It is some sort of basketball game played by cartoon characters that look like villains in a Samurai Jack episode. The story is presented in a visual novel format that is linear, and again has nothing to do with an RPG. If this is an RPG, so is Ninja Gaiden and Doom. Shame on the developers for misrepresenting this product. Full Review »
  2. Jul 26, 2017
    10
    Is a incredible game and is to much funny, And the matches (on PC, at least) control a lot like Diablo or a MOBA, where you point-and-clickIs a incredible game and is to much funny, And the matches (on PC, at least) control a lot like Diablo or a MOBA, where you point-and-click your way into the goal, passing and dodging your way across the arena.

    It shouldn't really work, but it does. And in traditional Supergiant fashion, it's all wrapped up in superlative… Expand
    Full Review »
  3. Jul 26, 2017
    4
    Great Fantasy Sports Game. Visual Novel way of telling the story really kills it. It just does not blend well and is too slow.

    As much as I
    Great Fantasy Sports Game. Visual Novel way of telling the story really kills it. It just does not blend well and is too slow.

    As much as I love Supergiant Games. I cant finish this game. It was just boring to me.
    So repetitive. Too much talking. We used to like Supergiant Games because they always blended dialogue, narrative and story WITH the Gameplay. Now they are completely separate. To be honest im reading dialogue of these characters 90% of the Game. Then i get these abilities that don't do much. They are really shallow and unrewarding.

    Summary:-

    Posives:
    -Great Artwork as always
    -Great Soundtrack as always
    -Great Gameplay as always

    Negatives:
    -I personally did not care about the story. It didnt make me want to.
    -Gameplay does not blend well with the story. (SECOND MOST IMPORTANT POINT)
    -90% of the time im reading a story I don't care about. It gets too repetitive and mundane after a few hours. I really dont give a damn about the story. (MOST IMPORTANT POINT OF ALL)
    -SkillTree was boring and did not bring anything really interesting unlike their other games.
    Full Review »