User Score
6.3

Mixed or average reviews- based on 47 Ratings

User score distribution:
  1. Positive: 15 out of 47
  2. Negative: 12 out of 47
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  1. PeterB
    Jul 13, 2007
    4
    I found this, on the whole to be an average to middling game. The interface and HUD were a chore at best and a serious bother at worst, the plot line was fairly generic. This was supposed to be the "spiritual successor" to Deus Ex, but I found it to be just as disappointing as Deus Ex 2.
  2. Mar 12, 2011
    4
    Another Deus ex under different name.Still pretty boring besides the augmentations.
  3. Jul 30, 2013
    3
    This game felt like a very generic shooter, and a rather poor console port. Project Snowblind has nothing special to offer, and is at best mediocre in everything it does. Atmosphere and graphics are okay but not great, overall the singleplayer is too short. The whole game somehow seemed half-done and uninspired. I'm glad they decided not to brand this a "Deus Ex" game, it would have doneThis game felt like a very generic shooter, and a rather poor console port. Project Snowblind has nothing special to offer, and is at best mediocre in everything it does. Atmosphere and graphics are okay but not great, overall the singleplayer is too short. The whole game somehow seemed half-done and uninspired. I'm glad they decided not to brand this a "Deus Ex" game, it would have done the series more harm than good. Expand
  4. Jun 12, 2013
    4
    Not a bad, but also not a good game. A very average one. The story is a little boring, but in the first few minutes the gameplay is exciting. But after that it's nothing just an average fps.
  5. Jul 30, 2020
    4
    What's good of a PC game that doesn't let you turn off auto-aim? It also has sound glitches in the pause menu. Hard pass.
  6. Aug 14, 2019
    4
    project snow blind was eidios luke warm attempt to re capture the magic of deus ex without putting deus ex name on it and i think that some good ideas were present and a possible reboot of this franchise with some improvements could work in the current gaming climate if they made it an rpg like it should have been ?

    story: the plot is cheesy and i just didn't like it , its basically 2
    project snow blind was eidios luke warm attempt to re capture the magic of deus ex without putting deus ex name on it and i think that some good ideas were present and a possible reboot of this franchise with some improvements could work in the current gaming climate if they made it an rpg like it should have been ?

    story: the plot is cheesy and i just didn't like it , its basically 2 armies are fighting your on the good side go fight, and your character gets blown up then put back together inspector gadget style but now you can use bio powers even if they said they didn't install certain ones only for you to later find out you can activate those powers ?. you are a super soldier with a soldiers ideals and do your best to beat the bag guys its boring and not a marvel in story telling or characterization but it is functional
    Story: 3/10

    World building was a little better but mostly being visual , i liked the enemies armours reminded me a lot of killzones and or starwars clones , always good to have cool armour on an empires soldiers , the fact that enhanced beings call being emp'ed snowblind was creative and cause for the games name , although a little misleading of the games setting ( i expected more actual snow) the augments are cool and would have been cooler if we got to explore the technolgy of them but i digress, not the best world building but definitely some great ideas through out.
    World building : 5/10

    Graphics: i actually thought these graphics looked really janky and animations were stiff , even in the cut scenes ( but less so in cut scenes) and i feel like if the game didnt feel compressed to corridor draw distance must have been short at least the actual design of things was good , felt very scifi and i liked that
    Graphics: 4/10

    Gameplay: the game play actualy surprised me there is so many ways to get through the level OR there would be if stealth worked properly so you usually end up running and gunning and running out of ammo real quick. but the massive amount of items was a surprise to me , even if i used about half of them my favorite being the lock pick tool , this game wanted to be an rpg so bad yet it ended up being a very spread thing first person shooter and thats kinda sad.
    Gameplay: 6/10

    sound design: muisc so samey i coculdnt tell witch song was witch , the voice acting is so cheesy and bad and the gun sounds and sound effects are just meh to me.
    Sound design: 3/10

    3+5+4+6+3= 21
    21/5= 4.2/10

    project snowblind was a game with some innovative ideas but lack of polish and execution to make them worth while its a pretty lack luster experience , and i know im speakingf from the perspective of 2019 i just was not impressed and there are pleanty of better games from the ps2 era
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  7. Aug 15, 2023
    3
    Pretty boring game. I played because Gmanlives made a video 5 years ago saying that was a good one, and I believed. Hope you don't do the same mistake, that one is not worth it at all.
Metascore
76

Generally favorable reviews - based on 23 Critic Reviews

Critic score distribution:
  1. Positive: 18 out of 23
  2. Negative: 0 out of 23
  1. Edge Magazine
    70
    While Snowblind never truly escapes the feeling of being a well-dressed, derivative run’n’gun shooter, it never fails to get the running and gunning right, and in that respect, at least, it’s a sound success. [March 2005, p.86]
  2. Play Magazine
    85
    The skillfully crafted Project: Snowblind calls on the best of what we enjoy about the genre, but the game feels nicely removed from the norm. [March 2005, p.52]
  3. 80
    A solid, straightforward first-person shooter. It manages to stumble, gasping and grinning, from the no-man's land of "adequate" and into the green zone of "good," mostly due to the assorted flairs and presentational touches that make all the difference.