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Metascore
71

Mixed or average reviews - based on 25 Critic Reviews

Critic score distribution:
  1. Positive: 12 out of 25
  2. Negative: 1 out of 25
  1. Apr 14, 2026
    80
    Possessor(s) is a bit of a departure from the developer’s signature style, but the gameplay is great and the entire experience is very polished. It’s not overstaying its welcome, and the story they share here is quite interesting, albeit short in my opinion. I wish we spent even more time in this world, but in the end, this is a very polished, high-quality game that everyone will enjoy checking out, especially if you are a fan of metroidvania titles. Not every moment in Possessor(s) is intense, there are sometimes when you unwind and relax, and also explore the world rather than engage in constant battles. Additionally, there were a few bugs at launch, but those were solved by a few, subsequent patches. At the time of this writing, the game runs great, and I didn’t experience any crash. I wish the map was easier to manage and you had more guidance, but overall, it’s an interesting platformer with nice twists, and it stays creative without burdening players with a complex story. Instead, it seamlessly blends good story with fast-paced action, making it a solid experience even if you don’t really play this genre.
  2. 74
    Possessor(s) aims to combine action platforming and Metroidvania in a devastated urban world, offering great mobility and a combat system without contact damage, making battles more fair and dynamic. The original visual atmosphere, good writing by the Luca–Rhem duo, and creative level design are somewhat overshadowed by some graphical oversights and a control system that is not always precise. The lack of a grace period when taking damage can be very punishing when there are multiple enemies on screen. A solid game, but with imperfections that limit its impact in one of the most competitive markets.
  3. Nov 25, 2025
    50
    Beautiful yet flawed, Possessor(s) misses the mark with its blend of Metroidvania exploration and brawler combat, resulting in an unfortunately frustrating fusion.