User Score
5.8

Mixed or average reviews- based on 398 Ratings

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  1. Dec 4, 2019
    10
    The best game I've bought this year. Though I've only bought about 3 full priced games.
    I have well over 800 hours in XCOM 2 and bought the original Microprose terror from the Deep on UK release day in the 90's and completed it on the hardest level many times.
    This is pitched somewhere between the Firaxis games and the Microprose games in terms of depth. It has a lot of user QOL
    The best game I've bought this year. Though I've only bought about 3 full priced games.
    I have well over 800 hours in XCOM 2 and bought the original Microprose terror from the Deep on UK release day in the 90's and completed it on the hardest level many times.
    This is pitched somewhere between the Firaxis games and the Microprose games in terms of depth. It has a lot of user QOL improvements, good graphics and despite a couple of bugs (Overwatch can be flakey) it is a great game already.
    The tutorial does a great job. It explains the basics but leaves so much to discover,a nd that is - after all - a HUGE part of the game. Discovering what to buildm what goes where. There does not seem to be a right way to win, different strategies seem to work if they are well thought out. But the game lets you discover much for yourself and for me that is far preferable to being hand held.
    After the tutorial you can do anything and everything - but only at a superficial level. The rest is for you to find out. That's the ideal tutorial as far as I'm concerned Discovery and imagination are key gameplay ideas that so many developers destroy by forcing you to play a certain way and explaining every nut and bolt of the game
    It's a lot more stable (for me) than XCOM 2 was at launch and looks considerably better, The geoscape is a vast improvement over the Firaxis game. The UI in the base is clean and simple to understand the aliens are wonderful and that game has become a classic with solid developer support, well priced and effective DLC's and a massive boost from an enthusiastic modding community.
    Phoenix Point starts in a better place (as far as I'm concerned) and with good support could (and perhaps should) be a better game in timer than XCOM 2 is with mods, DLC's and bug fixes.
    It's a solid game now. 50-60 hours for a game that costs quite a bit less than most AAA releases.

    I'll be playing this game a lot in the coming months. This and Factorio are the only two games I'll play till Spring probably. Wish I had more time for games and wish there were more games like this :)
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  2. Dec 4, 2019
    9
    I want to note that i rate this game as what it is, a mid budget successor not to FiraxCom but the old Xcom UFO defence. while a tad rough around the edges the out of the box experience is entertaining and loyal to much of the original. the gane will clearly benefit from some DLC, but i stress again that the out of the box experience is a fun one.
  3. Dec 4, 2019
    10
    I must admit that the game is a bit of a slow burner. At the beginning I wasn't very hooked up, but after the first 5–6 hours I just couldn't stop, it is always just one more mission or research. The game get compared to XCOM a lot and for a fair reason. However, to enjoy it truly you should come with a clear mind as you have to unlearn quite a few things as the flow of the game is quiteI must admit that the game is a bit of a slow burner. At the beginning I wasn't very hooked up, but after the first 5–6 hours I just couldn't stop, it is always just one more mission or research. The game get compared to XCOM a lot and for a fair reason. However, to enjoy it truly you should come with a clear mind as you have to unlearn quite a few things as the flow of the game is quite different. Expand
  4. Dec 3, 2019
    10
    Amazing game! Beautiful visuals and great control. If you're a fan of the Xcom series and turn based strategy games that takes real thought then this is a game you must have! I can't wait to see more from the creators and team.
  5. Dec 9, 2019
    10
    Game is tight. Extremely well thought out. Amazing atmosphere. There's occasional stuttered animation when i jumpjet a heavy, but only rarely and only exists while jetting, could be because i have free camera on. Occasional issue with shooting the cover you hiding behind, easy work around is to look down the sights, before firing, which is a fantastic mechanic (sniping weapon arms andGame is tight. Extremely well thought out. Amazing atmosphere. There's occasional stuttered animation when i jumpjet a heavy, but only rarely and only exists while jetting, could be because i have free camera on. Occasional issue with shooting the cover you hiding behind, easy work around is to look down the sights, before firing, which is a fantastic mechanic (sniping weapon arms and shutting down annoying mutations, i sniped someones mounted rocket pack yesterday and blew them up) The inventory and customization is great. Yes people compare it to xcom, why? Because firaxis bought the UFO xcom franchise upon which they based their games (which i find so frustrating i cant play it). This game is very very good. The learning curve may be steep for some, I'm on my 4th restart and now have the hang of the game and can plan my progression accordingly. The amount of game and story content here is massive, when the dlcs become active, it's going to be even more amazing. I have a deep love for well crafted things, whatever they may be and this game gets it. Cannot understand why there is so much meh towards this game. For a 4x tactical squad based game, there is currently no equal. (I suspect that people who have a problem with the freeform narrative format struggle with their imagination, as you explore the world, the story of what happened to the previous earth and the mystery of the virus becomes clearer, dont just click through the encounter scripts... READ THEM!) There are so many different ways you can approach this game and customize units it's really so very great. I only had to look for online aid twice. Once was for the armored buggy you can stick in your ship, still dont know if it's a robot or needs a driver, but i have future plans to drive one in the midst of enemies and dump a crew of shotgun toting super mutants up their noses) game is good, it's a strategy tweakers wet dream. Expand
  6. Dec 4, 2019
    10
    Love it! more like X-Com UFO Defense than Firaxis versions. Incredible lore and could one day be a masterpiece.
  7. Dec 3, 2019
    10
    Amazing game! I loved the backer build so much I have no doubt about the final product
  8. Dec 3, 2019
    10
    A lovely tactical brain teaser. I love the feeling of control that the game gives the player and the surprise when pandoras pop out when you think you have everything in the palm of your hand.
  9. Dec 4, 2019
    10
    Great game! Kept me playing all night. Beautiful graphic, too. Recommended.
  10. Dec 4, 2019
    10
    It is pretty good. Some say that there is a lack of balance, which is not necessarily a bad thing, for me at least.
  11. Dec 5, 2019
    8
    Solid game - Was pushed out a bit too soon - but im sure it will grow and evolve into a better game.] Gave it an 8 just to balance out the unfair 0s . Its a rushed out Day 1 game - so their are some bugs and missing features , but its an indie studio in a niche genre so that expected and im sure will evolve over time.
    It a bit hallow from what it should be but the tactical combat is deep
    Solid game - Was pushed out a bit too soon - but im sure it will grow and evolve into a better game.] Gave it an 8 just to balance out the unfair 0s . Its a rushed out Day 1 game - so their are some bugs and missing features , but its an indie studio in a niche genre so that expected and im sure will evolve over time.
    It a bit hallow from what it should be but the tactical combat is deep and fun. Has a long way to go to be a good game but worth supporting to keep it going .
    It released with a completely unexplained and undocumented stealth system though which is a bit confusing but otherwise fun and solid and another one of those " Just one more round" games
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  12. Dec 6, 2019
    10
    First day I got it, I pumped in 10 hours straight! PP is not genre changing but I addressed all of what was lacking in all of the recent "XCOM-WANNABES"; Firaxis XCOM's lack of strategic depth and overly simplified combat, the Original X-COM's overly complex action points system with unimpressionable characters, the UFO AFTER series lack of a proper combat system. I am glad PP found theFirst day I got it, I pumped in 10 hours straight! PP is not genre changing but I addressed all of what was lacking in all of the recent "XCOM-WANNABES"; Firaxis XCOM's lack of strategic depth and overly simplified combat, the Original X-COM's overly complex action points system with unimpressionable characters, the UFO AFTER series lack of a proper combat system. I am glad PP found the perfect middle ground for real X-COM fans in terms of combat and base management. Particularly in terms of the new action points system. It is dressed up visually to look like the XCOM system but is really internally a simplified X-COM system. Sounds complex? I think the way it is presented makes it too much like XCOM and do not give justice to the genius of this new system. AS a 30 years X-com player, I really love this and I think this along with the real ballistic and aiming system does push the genre forward. I will not be surprised to see more of similar mechanics in future turn based games. Expand
  13. Dec 5, 2019
    8
    I'm about 15 hours in and I must say I quite enjoy Phoenix Point. The big marker of success for this genre of game is whether or not you want to play it to the end— by that marker it works. I offer what I find good about the game and ways I think the game NEEDS to be polished and improved.
    (There's a summary at the bottom)
    It feels like a worthy iteration of one of the most paranoia
    I'm about 15 hours in and I must say I quite enjoy Phoenix Point. The big marker of success for this genre of game is whether or not you want to play it to the end— by that marker it works. I offer what I find good about the game and ways I think the game NEEDS to be polished and improved.
    (There's a summary at the bottom)

    It feels like a worthy iteration of one of the most paranoia inducing series in gaming history. The procedural map generation is well done in this game with a lot of variety in design and layout. The inclusion of faction specific classes as well as the balance between resting your squad and the injuries you will inevitably suffer breaks the tendency in X-Com 1 and 2 to have a single super squad that steam rolls all missions. This along with the difficulty in getting new soldiers means you will have a constant rotation of different compositions, sometimes out of experimentation sometimes out of desperation. And importantly classes behave differently and serve very different functions, in this way nothing feels too samey.

    Metaphorically speaking the construction of Phoenix point is tied to its main theme, I describe it thus as mutagenic. There are a lot of different moving parts in terms of game play, the three factions are in conflict with one another pursuing their own research and slinging arrows while the ominous red mist creeps across the globe spreading Lovecraftian horror. The rogue-like quality in this system of diplomacy has a narrative purpose. I find that for the most part the factions bring nuanced story building through the random encounters and dialogue you have. You speak with haven leaders who are associated with a faction but not necessarily the leader of the faction itself, resulting in conversations with folks from different levels of power in the society. You thus get a sense of the gleaming ideals of those at the top and also the average person's experience living in the proposed society. It's a nice touch and well communicated through the various cinematic bits.

    I will say however because it is a mutagenic game a lot of it feels unguided. While there are story missions the game play loop is vaguely pointed to and not structured like X-com 2. A lot of the exploring and doing missions hovers between busy work and immersing yourself in the fantasy. The prospect of scavenging missions, even 10 hours in tends to be, "stop the man crab from hitting the apple barrel." The game itself seems best explored through trial and error, but the payoff is at times vague.

    Even as a veteran player I chose the normal difficulty for the sake of learning the game and thus far I've lost a few soldiers and when it happened I knew it was my fault, which is excellent. Still, most fights feel pretty one-sided at this difficulty at least this early on.

    Now for the critiques;
    The voice acting in the battlescape is uninspired. The recording quality is not consistent which is almost worse than having everything sound uniformly bad. The sound design, I found it momentarily compelling but not particularly engaging; it's serviceable. This in particular is a shame because I have such a strong positive association with the sound effects and score from the Ps1 port of the original X-com. The music is never bad but often times is hardly noticeable, the gun shots, explosions and sounds of the mutants serve their purpose but aren't anything special.

    The graphics are a let down. I find them rudimentary for a 2019 release and it's only by ambition of the ideas that I don't really dislike them. The enemy design is alright, it's not pretty or jaw-dropping. This again is in stark contrast to the excellent design in X-com 2.

    As I said earlier the game play loop is unfocused, a lot is tossed at you at once and you'll always have choices to make (what should I research, what should I build, where should I go) but often times it's just a sheer volume of things without any real satisfaction in doing them.

    Most egregious are the many typos in different descriptions or journal entries. It's wildly disappointing to see something as simple as a spellcheck being overlooked and I think ties to my final assessment of the game.

    Here's my summary:
    Phoenix Point's ambition to expand X-com into something that is simultaneously modern while invoking the complexity and atmosphere of the original is largely successful. It achieves this through the power of its ideas, both regarding that of the hostile invasion that is taking place as well as the interplay between differing ideologies battling in crisis. The mechanics through which it does this however are at this point unpolished. There is a lot of squinting you have to do in order to get sight of the big picture. There are lots of details in of design and implementation that need to be smoothed out in order for it to reach its full potential. I cannot recommend this as a first entry, for veterans go out and buy it for the upcoming free updates.
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  14. Dec 9, 2019
    8
    Bloody good xcom like game, needs a bit of bug squash and better tutorial, but it's a great game regardless
  15. Dec 3, 2019
    8
    Забавляют микрочелики, которые сравнивают эту игру с XCOM, при этом не понимая, что PP является идейным продолжателем X-COM из 90х. В игре много потенциала, надеюсь разработчики доведут все до ума.
  16. Dec 3, 2019
    10
    Aliens are awesome! Look at that Siren! Creeepyyyyy! And that Mutog is looking great.
  17. Dec 8, 2019
    9
    Initially I gave 6/10 to this game, but after playing for couple of days changed to 9/10.
    My problem is that I expected something like X-COM or better yet X-COM with modern graphics and maybe a bit different firing system, the game is not it .
    However, its a great game, I started to love it ! On the bad side there still rather uneventful, blend, research and the learning curve is
    Initially I gave 6/10 to this game, but after playing for couple of days changed to 9/10.
    My problem is that I expected something like X-COM or better yet X-COM with modern graphics and maybe a bit different firing system, the game is not it .
    However, its a great game, I started to love it !
    On the bad side there still rather uneventful, blend, research and the learning curve is unpleasant, also the “switch” from “everything is too easy and world is small” to “damn, I can’t pass any mission and the world is huge” is just too sharp.
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  18. Dec 4, 2019
    8
    Review based on around 8 hours of play. As a fan of Xcom, so far i am really enjoying this game.
    The good -
    Enemy design is great and varied. Enemies of a certain type will not always have the same loadout or the same approach and this leads to a lot of variety. Tactics find a very good balance between making this deeper than the console friendly new Xcoms from Firaxis (which i liked)
    Review based on around 8 hours of play. As a fan of Xcom, so far i am really enjoying this game.
    The good -
    Enemy design is great and varied. Enemies of a certain type will not always have the same loadout or the same approach and this leads to a lot of variety.
    Tactics find a very good balance between making this deeper than the console friendly new Xcoms from Firaxis (which i liked) but not making it too complicated.

    The factions are memorable and seem to take a leaf out of the playbook of Sid Meir's Alpha Centauri i.e. factions are well differentiated by philosophy and the game does a good job of presenting these different perspectives with neutrality. I really like this and more games should do it.

    The meh-
    The game is lacking in the graphic design department - though i do really like the enemy design, the design of everything else is a bit generic and UI is very dated especially in the strategic screens.
    This clearly didn't have a triple A budget and both the cutsene and voice acting quality reflect that. It's not bad per say but it is 'budget'. None of this should put you off buying the game.

    Overall for a kickstarter game this it's great. Looking forward to spending many more hours with this!!
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  19. Dec 3, 2019
    10
    The game has solid mechanics, a deep lore and plot, visually appealing and a great soundtrack. Most important it is just the beginning, 5 DLCs and free patches already announced to add content (not just cosmetic).
  20. Dec 4, 2019
    9
    Ah HUGE step up from the X-Com remake. Captures the flair and angst of the original X-Com. Micromanagement for ammunition, Perks and the free fire option are great implementations for the genre. Also, the frustrating "adjacent miss" that X-Com was infamous for is no more. Dive into that great game and enjoy! Btw, this is not a X-Com ripoff when the creator of the original X-Com made thisAh HUGE step up from the X-Com remake. Captures the flair and angst of the original X-Com. Micromanagement for ammunition, Perks and the free fire option are great implementations for the genre. Also, the frustrating "adjacent miss" that X-Com was infamous for is no more. Dive into that great game and enjoy! Btw, this is not a X-Com ripoff when the creator of the original X-Com made this game. It is more like the next step in evolution!
    Graphics are good, Story is okay, all in all a stable release (at least for me it is). If I could remap my keys now it would be a perfect 10 (or 5 out of 7 if you like)
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  21. Dec 6, 2019
    9
    Quite a good game, it has it's own lore, I love the way every bullet is individually simulated so you never feel like the game just cheats you. It keeps me interested like the XCOM and X-Com games did. Way more flexible in soldier maneuvers than the 'walk-shoot' system in Firaxis games, it fits my careful playstyle more.
    Individual spotting rather thant 'packs' of enemies, that makes it
    Quite a good game, it has it's own lore, I love the way every bullet is individually simulated so you never feel like the game just cheats you. It keeps me interested like the XCOM and X-Com games did. Way more flexible in soldier maneuvers than the 'walk-shoot' system in Firaxis games, it fits my careful playstyle more.
    Individual spotting rather thant 'packs' of enemies, that makes it nice and realistic.
    I really enjoy this game and look forward to many more hours in it!
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  22. Dec 3, 2019
    10
    Best turn based game I have seen. Good job. Very good story, well made tactical and geoscape. The realistic ballistic system is amazingly done for this type of game and really pleased of what i see
  23. Dec 4, 2019
    10
    Хороший наследник старого X-COM. Сюжетно это больше хоррор в стиле Лавкрафта, нежели боевик об войне с инопланетянами. Ибо главные наши враги это мутировавшие люди и животные. Очень радиует балистика стрельбы - каждая пуля в очереди просчитывается отдельно (привет Front Mission 3) - почему так нельзя было сделать в играх Firaxis мне не понятно.
    Да, есть и минусы. Слабый дизайн и графика,
    Хороший наследник старого X-COM. Сюжетно это больше хоррор в стиле Лавкрафта, нежели боевик об войне с инопланетянами. Ибо главные наши враги это мутировавшие люди и животные. Очень радиует балистика стрельбы - каждая пуля в очереди просчитывается отдельно (привет Front Mission 3) - почему так нельзя было сделать в играх Firaxis мне не понятно.
    Да, есть и минусы. Слабый дизайн и графика, кое где не очень удачная анимация. Но лично я готов это простить. Очень надеюсь что 5 грядущих дополнений сделают игру действительно 10 из 10. А пока десятка авансом.
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  24. Dec 9, 2019
    8
    First, this game didn't deserve a Mass Dislike and review bombing like that...
    For a AAA like BL3 or else i can understand, but not a Kickstarted Indy game...
    If people want to play Xcom from Firaxis, just do it, don't ask a game to be an other one, it's useless. My opinion after some hours, didn't finished the main campaign yet: Good: - Combat are strategics - The 3D visual is
    First, this game didn't deserve a Mass Dislike and review bombing like that...
    For a AAA like BL3 or else i can understand, but not a Kickstarted Indy game...
    If people want to play Xcom from Firaxis, just do it, don't ask a game to be an other one, it's useless.

    My opinion after some hours, didn't finished the main campaign yet:

    Good:
    - Combat are strategics
    - The 3D visual is nice and is really well optimized (60FPS at 1080p with a PC: i7-4790K no-OC + GTX 980 no-OC )
    - There is many way to play, many classe and combo
    - The Ui who is clean, not a mess, easy to understand
    - An in game PhoenixPedia for more info
    - Mechanics are well explained and easy to understand, but not easy to mastery
    - Really cool looking Artistic direction
    - The Real Aim Sight Mechanics !!!! it change A LOT the game play, it's amazing and totally change the feeling from game like this one.
    - The story who seems amazing and very interesting but...

    Bad:
    - ... the Story is not nought present, to mush in the back, why ???
    - The music are to shy, and i think they was composed before the game loosed his horror atmosphere, that why sometime the music seems more dark than what happen in game and doesn't suit well.
    - Combat music have to be a little more punshy, more energetic i think, but it's personal feeling.
    - No cinematic effect during combat, or cut Scene, like when you One shot someone from far away with your sniper, as we can see in Trailer Video, there nothing like this in game.
    This point isn't that important maybe but it add a lot of fun and help the player to feel the grinding of his team and when he grow in power. There isn't to be all the time, but just sometime, when great action happen.
    It's nice to see the effect of our strategy in action in a nice looking scene.
    - Maybe not enough class and different equipment
    - No PvP online :/

    Special case:
    - The lost of the Horror Side of the game.
    I can understand why for this point, this is a niche game and with an horror background and story, maybe too mush people will let the game on the side and look for something else.
    But the game had to be sell one day and earn some money, we musn't forget this, even if it's fan made from people who love video game and what they done, even if it's a kickstarter, there people who need to feed there family behind this game !
    I a saying all of this and i not even backed the game xD

    Well, whatever, the game is nice, interesting, need some adjustment and there will be some before the end of the year with a free DLC.
    Give it a chance, even later, if you like this kind of game.

    But stop Review bombing, it's stupid, Epic or not !
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  25. Dec 9, 2019
    8
    Snapshot delivered a good game. It builds on UFO/XCOM mechanics in a fun way and adds own twist on top of that. Geoscape is meaningful and fights are fun. Currectly there are some bugs and balacing issues here and there but nothing that can't be solved by a patch. I do like the difficullty though - it seems player has to adapt to Pandoran evolution too and it is a race with time to win.Snapshot delivered a good game. It builds on UFO/XCOM mechanics in a fun way and adds own twist on top of that. Geoscape is meaningful and fights are fun. Currectly there are some bugs and balacing issues here and there but nothing that can't be solved by a patch. I do like the difficullty though - it seems player has to adapt to Pandoran evolution too and it is a race with time to win.

    I liked the game a lot better than first XCOM and at least on par with XCOM2/Xenonauts.
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  26. Dec 6, 2019
    8
    Just started and i must say the game is very good, have an old laptop so i have to play on low setting but still looks fine, but used to have sinclair so maybe graphics isnt a deal breaker for me. the game works great but some loading times. But i think most of the negative reviews are because people were just expecting too much and some people thought it would be more user friendly likeJust started and i must say the game is very good, have an old laptop so i have to play on low setting but still looks fine, but used to have sinclair so maybe graphics isnt a deal breaker for me. the game works great but some loading times. But i think most of the negative reviews are because people were just expecting too much and some people thought it would be more user friendly like the new XCOM games who are great by the way. And its the same with this game as any other game today that is its probably put out a little bit soon so we have to wait for patches and upgrades for some time and hopefully after few months it will be even better. have been playing Fallout 4 finally and its great and everything works fine and all the dlc's are good too. If you want a great turn based game then check this out Expand
  27. Dec 7, 2019
    8
    While some of the mission types pop up far too often (I'm looking at you scavenge missions), there is a lot of detail to get into and depth to explore.

    I prefer the movement mechanics to xcom, though they did take getting used to!

    The story is interesting and I'm currently working with the faction I least thought I would. Enjoyable fun that will keep me going for quite some time!
  28. Dec 10, 2019
    10
    7.5 It's rough around the edges, but it's made by Gollop, one of the brightest minds of the age of computer games, with that said, the story is good, the tactics and animations better than XCOM's, the ufopedia good as usual, the only thing it needs is a bit more game options (like turning off right clicking run) and more to do on the geoscape, the inclusion of the APC is great, finally7.5 It's rough around the edges, but it's made by Gollop, one of the brightest minds of the age of computer games, with that said, the story is good, the tactics and animations better than XCOM's, the ufopedia good as usual, the only thing it needs is a bit more game options (like turning off right clicking run) and more to do on the geoscape, the inclusion of the APC is great, finally snipers are not useless compared to Firaxis version, also the random positioning of the enemies is way better and the surprise factor well done, i suggest you play on the hardest mode to enjoy it the most, music is fantastic and is based on the original scores, the game have some bugs but is mostly optimized and well done, this is probably one of the few good Unity games out there, i know the exclusivity deal with Epic games store is not cool but at least when it launches on Steam, the game will be way better. Expand
  29. Dec 4, 2019
    10
    Потом напишу полноценный обзор, как пройду со всеми дополнениями, пока игра великолепна! Чувствуется рука автора оригиналов хоть и осовремененная и всё ещё нуждающаяся в развитии. Подождем-увидим.
    justlikeme, не позорься на весь земной шар! Эта игра от создателей оригинальных X-COMов 90х годов, а не той шляпы с названием Enemy Unknown, создатели которой не имеют ничего общего с
    Потом напишу полноценный обзор, как пройду со всеми дополнениями, пока игра великолепна! Чувствуется рука автора оригиналов хоть и осовремененная и всё ещё нуждающаяся в развитии. Подождем-увидим.
    justlikeme, не позорься на весь земной шар! Эта игра от создателей оригинальных X-COMов 90х годов, а не той шляпы с названием Enemy Unknown, создатели которой не имеют ничего общего с оригиналом. Даже Xenonauts больше X-COM чем Enemy Unknown!
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  30. Dec 5, 2019
    10
    An amazing game. I'm new to the genre and feels quite difficult. Still in brings me in a very pleasant way in its dark atmosFEAR. It's quite fun to make mistakes only to find new and new things. Everything is quite beautiful with nice attention to detail. Just love what those guys have done. Keep on!
Metascore
74

Mixed or average reviews - based on 48 Critic Reviews

Critic score distribution:
  1. Positive: 29 out of 48
  2. Negative: 0 out of 48
  1. May 7, 2020
    80
    Even with all its technical flaws and strategic hiccups, Phoenix Point manages to pull together some of the best aspects of classic and contemporary turn-based tactical design and, in doing so, it somehow leaves me wanting more. It’s not a recommendation that comes without caveats thanks to the bugs and hiccups, but the struggle is worth it.
  2. LEVEL (Czech Republic)
    Feb 28, 2020
    80
    In some ways, the game may look simple, but the opposite is true. Thanks to the difficulty and intriguing environment you will spend dozens of hours playing the game. [Issue#301]
  3. Feb 28, 2020
    80
    This is a true spiritual successor to X-Com games. The tense atmosphere and terribly lopsided fight to save humanity make this a wonderful strategic experience.