User Score
5.8

Mixed or average reviews- based on 398 Ratings

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  1. Dec 4, 2019
    4
    Slow animations (the jetpack is painful to watch and drags on the combat), serviceable but little more.

    The monster design is cool, but the choice of interface and art direction of the rest of the game makes me wonder where did the Fig and Epic game went: why is an indie studio like Goldhawk Interactive able or willing to put more effort in the base for Xenonauts 2 than the creator of
    Slow animations (the jetpack is painful to watch and drags on the combat), serviceable but little more.

    The monster design is cool, but the choice of interface and art direction of the rest of the game makes me wonder where did the Fig and Epic game went: why is an indie studio like Goldhawk Interactive able or willing to put more effort in the base for Xenonauts 2 than the creator of the "XCOM genre" with way more funding?

    Why is everything so lacking in "oomph" using jetpacks in a newer tactics game than using a grappling hook or just door-kicking a door or jumping through a window in a game from 2012? It's neither as elaborate or complex as Xenonauts, nor action-intensive or eye catching as XCOM, and the lack of actual story telling I personally missed: I spent the time I was playing it wondering why I wasn't trying Mutant: Year Zero, replaying XCOM: War of the Chosen, or looking over Xenonauts 2 instead.

    Since I couldn't give myself a satisfying answer to neither question, I reinstalled XCOM 2, and I'd recommend you to make the same. It's just a better game.
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  2. Dec 4, 2019
    4
    The fact that Snapshot games kept referring to Firaxis' last two Xcom games ended up hurting it.
    Truth is I was bored ten minutes in, 3 hours later? It hadn't changed.
    You start out with two soldiers, rescue a third one (not as much as a hello), afterwards you're told to do some repairs. Then suddenly you have 3 more soldiers the next mission (no introductions, you didn't recruit them,
    The fact that Snapshot games kept referring to Firaxis' last two Xcom games ended up hurting it.
    Truth is I was bored ten minutes in, 3 hours later? It hadn't changed.
    You start out with two soldiers, rescue a third one (not as much as a hello), afterwards you're told to do some repairs. Then suddenly you have 3 more soldiers the next mission (no introductions, you didn't recruit them, you're just left with a "Huh... where did these guys come from?"

    Story/narrative feels completely absent (save the cutscenes giving you a vague introduction).
    As it's quite impossible to not compare it to Firaxis' games? I've got to say... I -miss- Bradford, Chen, Vahlen, Lily (Xc2). Having characters (that aren't faceless/without personality) did wonders for that game. Truth is? In Phoenix Point I don't feel I -care- for the soldiers under my command, nor any other people you come across.

    Phoenix Point to me, is just a bunch of numbers, menus and stats. I'm a backer (who -really-really-really- hoped the game would be up to expectations. At the very least not be disappointing.
    As reviews are always linked to what you feel about a game (are you having fun or not), I'm having trouble recommending it.

    As for me, personally? I'm not enjoying it (6 hours in). I -do- hope, and I really mean that, that Phoenix Point will keep evolving, and perhaps over time it'll win me over
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  3. Dec 23, 2019
    3
    I really like xcom and this is a decent clone. Or at least it could have been. The problem is that there is no balancing making some missions impossible thus forcing you to replaying them. Also you can see that the XCOM team is much more experienced, there are many comfort functions missing like switching to the next soldier while the other is still running. The story is interesting badI really like xcom and this is a decent clone. Or at least it could have been. The problem is that there is no balancing making some missions impossible thus forcing you to replaying them. Also you can see that the XCOM team is much more experienced, there are many comfort functions missing like switching to the next soldier while the other is still running. The story is interesting bad badly implemented, you are not really immersed into it and it often feels a bit forced. Also there was no warning that the game will not be on Steam when I kickstarted it, disappointing to see that the developers where bought. Expand
  4. Jun 12, 2020
    1
    I really like the premise of this game but the implementation is extremely laking on balancing and quality assurance.

    Even on the lowest difficulty the artificial difficulty makes the game extremely slow and punishing, with the same aliens increasing their HP exponentially between missions while also throwing more and more at you. This wouldn't be a problem if your units could keep up,
    I really like the premise of this game but the implementation is extremely laking on balancing and quality assurance.

    Even on the lowest difficulty the artificial difficulty makes the game extremely slow and punishing, with the same aliens increasing their HP exponentially between missions while also throwing more and more at you. This wouldn't be a problem if your units could keep up, but this is impossible unless you use some of the exploits that the community already consider mandatory for the game, forcing everyone to play exactly the same way if they don't want to fail after 7 or 8 mission inevitably.

    Another Issue I have with the devs is that they notice that the community was asking for valance changes, they asked for feedback and I was hopeful for the game again. But they decided to implement some of the community recommendations as DLC! Basically a pay to win circumstances.
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  5. Jan 20, 2020
    2
    Do you like deceptive game trailers? Are you a fan of paying full retail for half a game, and then paying full retail twice more for base content sold as DLC? Do you like frequent bugs that make the game unplayable, self-corrupt save games, "balance" in a game that's an unplayable mess and a customer service department that practically sings "COMPLIMENTS ONLY PLOX, NO REFUNDS KEK"?Do you like deceptive game trailers? Are you a fan of paying full retail for half a game, and then paying full retail twice more for base content sold as DLC? Do you like frequent bugs that make the game unplayable, self-corrupt save games, "balance" in a game that's an unplayable mess and a customer service department that practically sings "COMPLIMENTS ONLY PLOX, NO REFUNDS KEK"? Buddy, have I got the game for you: Phoenix Point. A spiritual successor to XCom: Apocalypse (the worst XCom game from the 90s) with an update of Terror From The Deep's aesthetic, (admittedly, I like this portion--the main reason for one of the two stars [out of ten]) with all the effort and attention to detail you've come to expect from an industry that doesn't care what they ship as long as they can make money on pre-orders. Content that appeared in the trailers does not exist in the game, and likely will not until it drops (who-knows-when) as paid dlc, graphics that don't measure up to what's shown on the best settings, unoptimized engine, frequent freezes, crashes and zero guarantee that your return to your saved game will not result in a failure to load error. The UI is something you'd expect from someone who's learned nothing about graphic interfaces in the last 30 years, gameplay is lacking in everything--except unnecessary time sinks to pad play time and repetition, and once you buy this game, your hopes of getting your money back are as minimal as your chances of actually enjoying the lies that are Phoenix Point. Expand
  6. Dec 23, 2019
    4
    This game is an improvement (idea wise only) from XCOM 1 , it has nothing on XCOM 2, I was stupid enough to pay for the full game with the pass to get everything and it is really bad. I played 27 hours and It is a waste of money.
    I like the vehicles and the aircrafts, I like the faction warring, but the game is not new player friendly, the characters are very unremarkable, the classes are
    This game is an improvement (idea wise only) from XCOM 1 , it has nothing on XCOM 2, I was stupid enough to pay for the full game with the pass to get everything and it is really bad. I played 27 hours and It is a waste of money.
    I like the vehicles and the aircrafts, I like the faction warring, but the game is not new player friendly, the characters are very unremarkable, the classes are bad, the graphics are bad and the maps are very limited.
    I regret paying for that game. If you want to try it still don't pay the full price for it, wait till it drops below 20 $.
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  7. Feb 4, 2020
    0
    Horrible animations, the game engine is outdated and boring. The menus look like a mobile game and the combat is slow and boring as well.

    I would NEVER buy this game or recommend it to anyone.

    The voice acting is laughable, it sounds like some dev recorded himself with his phone...
  8. Dec 24, 2019
    3
    Interesting at first. it get's boring on the long way. Diplomacy is so flat it makes me cry. They should rather remove it that make it this awfull. Rather stick with XCOM or Xenonauts
  9. Dec 25, 2019
    3
    Game seems to have such a big potential. Great mechanics for tactical combats and new solutions for this kind of games.

    But what makes my score so low it's: there are plenty of bugs! Game constantly freezes (Laptop user) and there is no autosave every turn. Freezes can happened every 4th mission or often making this game unplayable. Enemy can move at surface inaccessible for your
    Game seems to have such a big potential. Great mechanics for tactical combats and new solutions for this kind of games.

    But what makes my score so low it's:

    there are plenty of bugs! Game constantly freezes (Laptop user) and there is no autosave every turn.
    Freezes can happened every 4th mission or often making this game unplayable.
    Enemy can move at surface inaccessible for your crew.
    Interfaces are not convenient to manage your team members, and aircraft (after having more than 3 its very hard to to maintain geo-scape map.
    Researching does not bring you a lot of useful stuff (other havens have all you need to progress)
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  10. Jan 5, 2020
    2
    This game is nearly a **** even though I like turn-based tactic games particularly and strategies as a whole.
    Gameplay copies XCOM while screaming everywhere that it's not XCOM. Literally, this game took the worst mechanics from XCOM and added their own fails. Ok, there is no % hit chance, however, the covers work absolutely awful. I mean part and full covers. There is no difference
    This game is nearly a **** even though I like turn-based tactic games particularly and strategies as a whole.
    Gameplay copies XCOM while screaming everywhere that it's not XCOM. Literally, this game took the worst mechanics from XCOM and added their own fails. Ok, there is no % hit chance, however, the covers work absolutely awful. I mean part and full covers. There is no difference between cover types and my soldiers got hit even behind the walls. Most of the time covers work against me as they don't allow to shoot or overwatch enemies (WHILE THEY CAN HIT MY SOLDIERS AT THE SAME TIME). That is also another point that makes me mad: soldiers can't turn or peek in covers. Staying near the door they literally look into the wall, while are expected to look into the next room or at least be able to peek and shoot there. Line of sight works pretty bad while shooting and even worse during the overwatch.
    Next. You can't research new weapons or gear. Yes, you can disassemble and copy them, but "scientists with guns" as someone says about Phoenix organization can't make something new or improve the existing gear. Factions are... well, they could have been interesting. However, their principles and differences are pretty uncertain, so I couldn't choose any to ally, although I have to. And why do I have to? Aren't they all humans and the game idea is "humans vs crabs"? Moreover, if I choose to ally with New Jericho, as I want to get their guns and stuff (as my own scientists are morons), I have to fight against other factions - against humans (instead of the real threat) and loot their gear (while I want New Jericho's ones).
    Enemies are pretty interesting and well-designed (mostly the crabs). But the battle mechanics are bad, so it's not interesting to fight. Almost forgot! The aiming and the ability to shoot off some body parts. Do you know that the head is not so important for humans? **** headshot from **** sniper rifle DOES NOT instantly kill the human. That is so stupid that I couldn't believe in this ****.
    The graphic is usual (worse than XCOM 2). However, the details are awful, for example, the hairstyles. The effects are mediocre as well. Music and sounds? Well, nothing to remember. The story? Dialogs? They just exist. Nothing new, nothing interesting. WE ARE NOT XCOM - that's the main idea of the story.
    To summarize, the game doesn't worth the attention of the players (and it absolutely won't be interesting for the players new to turn-based tactics).
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  11. Jan 17, 2020
    0
    Suffers from the same design flaw as nearly every X-Com wannabe including the terrible rebooted X-Com games: enemies get free attack after free attack and usually bonus movement as well. My first battle with other humans consisted of me moving, getting hit by free reaction shots, firing back, getting hit by free return fire, repeat ad infinitum. Even after enemies use full movement theySuffers from the same design flaw as nearly every X-Com wannabe including the terrible rebooted X-Com games: enemies get free attack after free attack and usually bonus movement as well. My first battle with other humans consisted of me moving, getting hit by free reaction shots, firing back, getting hit by free return fire, repeat ad infinitum. Even after enemies use full movement they can do this. Couldn't uninstall fast enough. Expand
  12. Jan 29, 2020
    4
    Has real potential, but it is clearly unfinished, even text is missing, it says so.

    It's unbalanced, the game is an uphill struggle and it never gets better and I ended up cheating just to finish it, even with that I found myself depending on them way too much, not because I had them available, it seemed necessary to have them on. Mind you, I have completed several of these turn based
    Has real potential, but it is clearly unfinished, even text is missing, it says so.

    It's unbalanced, the game is an uphill struggle and it never gets better and I ended up cheating just to finish it, even with that I found myself depending on them way too much, not because I had them available, it seemed necessary to have them on. Mind you, I have completed several of these turn based tactics games and never turned to cheating in them, as they progressed naturally; Enemies gets harder, but you get so much better, not just by your own experience, but because you have better equipment and stronger people. That's not how it works here, you get stronger, but the enemy gets much sronger and starts attacking factions and your bases frequently, because you need to buy people from the other factions, you'll never have the manpower to protect yourself and help those factions fend off attacks, even defending yourself will be too big of a task, as you might have enough people, but you won't be able to afford the equipment to give them a fighting chance or vice versa.

    Ressources needs to be found, stolen or traded for. You can only produce food, so you can use that for trade, but you can only find or raid tech ressource, which is needed for everything of worth. This breaks the economy system as you have way too much to do, with defending, raiding/finding, attacking and following the quests.

    It seems like they tried hard to make XCOM with a few twists, but they never really bothered trying out how those twists or adding all they needed from XCOM. They could have added stuff to take the pressure off from the frequent tasks, like protecting your bases, where they could have made made the ships fast enough to get there in time when they're close, added defenses, maybe guards that stays put, added ressource production for the other 2 ressources, they could just produce very little with the possibilty of upgrades, so you don't need to raid or search for it all the time.
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  13. Dec 30, 2019
    4
    I have played the first xcom game and since then absolutely loved the franchise. Needless to say, enjoyed some titles and dropped some very quickly. This is conditional love. Some time back I watched the phoenix point trailer and completely forgot about the game. Few months later... or years and I can see this gem in the xbox beta pc store. I thought about it for like 0.1 second andI have played the first xcom game and since then absolutely loved the franchise. Needless to say, enjoyed some titles and dropped some very quickly. This is conditional love. Some time back I watched the phoenix point trailer and completely forgot about the game. Few months later... or years and I can see this gem in the xbox beta pc store. I thought about it for like 0.1 second and installed it. Some annoying things from the XCOM series were removed. It was always funny to have rifle in the face of the enemy (standing next to him) and having 85% chance of hitting him. This time they fixed it with double aiming reticle. There is 100% chance that it will hit the circle and 50% to hit the inner circle. Well... this is the beginning of the issue. Not sure what has happened but my guys kept missing that 100%. It wasn't often that this happened, but 100% is broken. There were no obstacles on the way so I guess the hit zones are somewhat broken here and there. Then there was the biggest deal breaker for me. The difficulty. I enjoy the learning curve on bits of the game but at some point most of the enemies got an upgrade in armor. The most powerful weapons were not so powerful anymore. One of the enemies had to be shot by my guys x6 4 turns in a row. Problem is there were other guys coming in. Also the enemy was spawning more enemies. So pretty quickly, from challenging the game turned into ridiculous. I heard that they AI adjusts the game so it matches your play style, but it is my play style that I enjoy in the game. Most powerful sniper rifle with armour piercing felt more like a pistol. At this point I thought that maybe I'll get a better armor like in the xcom series. That would be a redeeming feature. ...well turns that that 'super' armor was already reverse-engineered by my scientists at the beginning of the game, and it didn't feel like an upgrade. It added 3x the armor but removed the aiming, perception and movement bonuses to what I already had. This meant that all my snipers needed to be dropped for new heavy troops. There is more explanation that is needed but cutting to the chase I googled all weapons and armors and turns out, there is nothing more. I immediately stopped playing this, as it felt more like a punishment for surviving so many days.

    CONS: game sucks, still filled with bugs

    PROS: got it via xbox pass so it was for free... a free disappointment.
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  14. Mar 7, 2020
    4
    Are you an X-Com aficionado? Have you amassed massive hours into the genre? If you did, then avoid this game—buggy, boring, unbalanced, and unplayable.
  15. Dec 20, 2019
    4
    Buggy on release, although that may be fixed over the time. What can't be fixed so easily are the repetetive and boring missions. Go there, kill that, finished. Over and over again. Tech tree is virtually non-existant. You are forced to ally with at least one of three equally appaling factions to get some useful tech and gear. The map design of combat missions is lacking, to say the least,Buggy on release, although that may be fixed over the time. What can't be fixed so easily are the repetetive and boring missions. Go there, kill that, finished. Over and over again. Tech tree is virtually non-existant. You are forced to ally with at least one of three equally appaling factions to get some useful tech and gear. The map design of combat missions is lacking, to say the least, as are the construction options when building your bases. Everything that added salt&pepper to the classic xcom not to say the 2012 re-release has been dumbed down in Phoenix Point. Expand
  16. May 10, 2020
    4
    Released in a buggy and unbalanced state; after two patches some bugs have been fixed, but balance issues remain.

    Initial missions start off quite well, but before too long both your own soldiers and the enemies that you'll face become terribly overpowered - This leads to a situation where the game ends up being more about trying to alpha strike the enemy with your superhuman squad
    Released in a buggy and unbalanced state; after two patches some bugs have been fixed, but balance issues remain.

    Initial missions start off quite well, but before too long both your own soldiers and the enemies that you'll face become terribly overpowered - This leads to a situation where the game ends up being more about trying to alpha strike the enemy with your superhuman squad before they can do the same to you. Top tier soldiers, moving at top speed, are able to reach any point on the map in a single turn and whilst doing so still have the possibility to shoot multiple enemies and regain actions along the way, thus making the whole 'turn based' aspect of turn based strategy redundant. None of this is helped by the fact that the maps themselves are tiny, meaning that you and your opponent will nearly always be right on top of each other from the start of every mission and rarely experience any change of pace.

    Basic features such as change of stance and different firing modes for weapons aren’t present, instead the game relies on its USP of a free-aiming system - This was an interesting idea in theory, but I found that trying to estimate what area of a targeting reticule was filled became stale fast and would have preferred at least the option to be able to switch to seeing the percentage chance to hit whatever I was aiming at instead. The free aim system also creates problems of its own when combined with an automatic cover system - head shots for example aren't fatal (as they would be too easy to make), but you will be able to experience death by being shot in the toe.

    If you liked the modern Firaxis XCom games then you might enjoy this, but if you were a fan of the original XComs/UFO titles then don’t expect Phoenix Point to be in the same vein.
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  17. Dec 19, 2019
    1
    Я вообще не понимаю кто и почему ставит этому... оценку 10. Это просто неиграбельный кусок долгостроя, который откладывали миллион раз и лучше бы закрыли. Патчи ломают 25 вещей, 10 чинят. В итоге чем дальше в лес, тем больше "веселья".

    Каждая миссия это рандом, где может заспавниться 10 неубиваемых врагов. Или таких же 10 убиваемых. Не получилось, реролим карту и мобов. Мобы всегда в
    Я вообще не понимаю кто и почему ставит этому... оценку 10. Это просто неиграбельный кусок долгостроя, который откладывали миллион раз и лучше бы закрыли. Патчи ломают 25 вещей, 10 чинят. В итоге чем дальше в лес, тем больше "веселья".

    Каждая миссия это рандом, где может заспавниться 10 неубиваемых врагов. Или таких же 10 убиваемых. Не получилось, реролим карту и мобов.

    Мобы всегда в курсе о враге, не важно в какой точке карты они стоят. Аим мобов в 90/100 не мажет.

    Вариативность карт, нет не слышали. Разнообразие врагов, нет не слышали.

    Лучше перепройти Х-Сом чем эту пародию.
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  18. Feb 17, 2020
    0
    this game is very buggy and unbalanced. content feels a bit repetitive and boring.
  19. Apr 15, 2020
    0
    Going back to X-com 2, Phoenix Point is too awful to play. Buggy missions, missing dialog (I hope it is missing and not a case of "Who reads it anyway. Skip it") Backed it early, very disappointing.
  20. Jan 18, 2020
    2
    There is no way to describe how annoying filled with bugs and broken the game is.

    If you’re gonna do a literal copy and paste of another game, you should make sure you are better then the other one.

    Don’t spend more then 20$ on this, it’s probably what it’s worth
  21. May 3, 2020
    2
    There's still so many issues with this game and the devs are now shipping DLCs for cash.
    I've played so many Gollop games over the years and it seems sadly you can't teach this old dog any new tricks. I would not recommend the game to anyone other than hardcore Xcom2 fans.
  22. Feb 25, 2020
    1
    I want to love this type of game but I just can't. The gameplay is not balanced to be fun with these damn mindcontrolling units etc. Also the GUI is horrendous, the game looks nice and all but the GUI menus etc. looks like they were made in paint.
  23. Jan 5, 2021
    0
    This is definitely not X-COM. The X-COM games right through X-COM 1 (X-COM 2 was not a true X-COM, more like a multi-player arena fight game) had much more diversity and were feasible in more than one way and always with some strategy. Here the progression pace is extremely slow for the player but lightening fast for his opponents. The enemy constant re-spawning in most missions makes itThis is definitely not X-COM. The X-COM games right through X-COM 1 (X-COM 2 was not a true X-COM, more like a multi-player arena fight game) had much more diversity and were feasible in more than one way and always with some strategy. Here the progression pace is extremely slow for the player but lightening fast for his opponents. The enemy constant re-spawning in most missions makes it totally unfair. The AI always knows what you are planning (Like if your soldiers are on over-watch facing a direction, the enemy will not move or simply move into an other direction even if it makes no sense to do so). With limitless re-spawning on the AI side its easy to make winning impossible or with great loss to the player. Resources are scarce and everything is overly expensive. Stuff recuperated after a mission makes no sense. Like you were fighting aliens and you get humans' ammo or from a faction that did not at all appear in that mission. Honestly, it seems fun in the beginning but it will all be gone within a few hours. Its more than disappointment, its total crap! Expand
  24. Apr 17, 2020
    1
    Game literally doesn't work. After three months after release there are still long loading. Even after that I couldn’t play. There is nightmare lag. It’s early access but not finished game.
  25. Jan 4, 2021
    1
    This game is an unbalanced dumb pile of **** Few very good ideas, but overall an illogical mess, copying 99% of its content from other titles.
  26. Jan 26, 2021
    0
    For all you complaining MFs, get "cthulhu" update of the game! The update makes the game well ballanced, utterly enjoyable and absolutely perfect! Frickin 10/10 experience.
  27. Apr 18, 2020
    1
    Game is just a disaster, tons of bugs, crappy combat system, mediocre research tree. Going from the new X-Com games to this is an enormous step down, I would really be surprised if any of the original X-com fans even enjoyed it. I torrented this game for free and still feel l like I overpaid.
  28. Dec 31, 2019
    0
    The most frustrating game you will ever play...

    Firstly a little about me. I am 39 and been gaming since I was 15. I've never written a review as quite frankly I can never be bothered. I have played many games where they were so poor I vowed to write review afterwards and let everyone and the devs know about how mad and disappointed I was with the game. But then I calm down and think my
    The most frustrating game you will ever play...

    Firstly a little about me. I am 39 and been gaming since I was 15. I've never written a review as quite frankly I can never be bothered. I have played many games where they were so poor I vowed to write review afterwards and let everyone and the devs know about how mad and disappointed I was with the game. But then I calm down and think my energy can be better spent elsewhere. This game though, is so bad that I just felt compelled to tell you all. The point I am making here is that this is by far the worst and most frustrating game I have ever played. I won't even mention the pros cause there are none.

    The main issues are bugs and glitches. I am actually going to try to remember all ones I have encountered so far:

    - The game has a zoom feature so you can target body parts. Every single time I shot with one of my soldiers, (even if I was right next to the enemy) I would use the zoom feature to target their head to play it safe. This happened about 20 times without issue. To use the zoom feature it takes the tiniest amount of extra time so one time I just decided not to use it. I was so close that it was impossible to miss…but I did. What is important to note here is that it wasn’t RNG. Phoenix Point doesn’t use RNG, instead you have a reticule like an FPS and if that circle is wider than your target then some of your shots may miss. In my case, the reticule was basically the size of the enemies nose so it was impossible to miss, but it did. This was the first bug and resulted in the death of the soldier.
    - About half way through the campaign it just decided to no longer autosave. Due to the insane amount of bugs your soldiers will die a lot and you are forced to save scum. The game always autosaves before you deploy for a mission so when everything went wrong I decided to quit and reload the most recent autosave...but it was 10 real-time hours ago...I almost rage quit there and then. Eventually I started up a new campaign and autosave started working again…bug no 2
    - LIke xcom you can throw grenades. When targeting, the game shows you the trajectory of the grenade and it highlights who will get hit and how much damage will be done etc. But in one occasion my idiot soldier through it straight at the wall in front of him and blew himself up. Bug 3
    - One soldier class can deploy turrets. The turret auto targets enemies; you have no control of it. Can you believe that the first time I deployed the turret it targeted the enemy behind me. Since I was in the way it emptied every single bullet into me instead and killed my soldier. I mean really?? How stupid are the game designers?
    - Some of the ingame guns/items don't even have descriptions. One item was a turret and the image for it was an assault rifle and the flavour text said "needs text". That is just outright lazy. That is the standard we are dealing with
    - There are many many many more.

    Then there's the balancing or game mechanics which were obviously never tested. Some of the worst are:

    - There is a perk called "return fire" but it doens't work how you might expect like xcom. If an enemy shoots at you (even if you've used all your action points) your soldier will shoot back. But there is more! ANYONE who has line of sight to the enemy and has this perk will also shoot. Some enemies have this same perk, it sounds like an interesting wrinkle but it poorly implemented. Here is what happens; there are 5 enemies and you shoot one of them. All 5 of them shoot you back and kill your soldier. So another dumb design! You could use this to your advantage and to be honest you will so that you can cheese your way through missions. So let's get that right, in the end you just bunch up all your soldiers together and don't even SHOOT the enemy, instead you just wait for them to shoot you and all your soldiers return fire as this is the most effective.
    - at a certain point in the game when the difficulty is meant to increase, one type of enemy suddenly can one shot your soldiers…with an assault rifle. So it is the power of sniper rifle with all the flexibility of an AR. Once this happens your soldier start dropping fast and there is no counter to it because guess what? You can’t even one shot them, with your shotty at close range.
    It is just a terrible terrible game and is without a doubt the bugiest alpha game I have ever played.

    Was going to write more but there is a 5000 char limit. It is a steaming pile of you know what!
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  29. Dec 25, 2019
    0
    I had high hopes for this game. I was left very disappointed. The whole thing seems very rushed and with a lack of polish that I with my somewhat limited amount of available game time cannot tolerate. This game should not be priced as a AAA title.

    Anyone looking for something to fill the gap until XCOM3 should look elsewhere. This just doesn't compare.
  30. Mar 2, 2020
    2
    Well, this game became exactly what I was expecting, so happy I did not buy it.

    There are THREE big big big issues with the game: 1: Its a FiraX-Com copy paste straight away. I bet they have even got the scripts from Fira to copy it and compile it in unity, a quick cash-grab with minimal work and hey have probably shared the profits. It has the same flaws, same bugs and same stupidly
    Well, this game became exactly what I was expecting, so happy I did not buy it.

    There are THREE big big big issues with the game:

    1: Its a FiraX-Com copy paste straight away. I bet they have even got the scripts from Fira to copy it and compile it in unity, a quick cash-grab with minimal work and hey have probably shared the profits. It has the same flaws, same bugs and same stupidly illogical decisions

    2: Its totally half-arsed. Even the good parts are not fleshed out, they well seen simply did not care to work on it, even basic mechanisms have such mind-boggling stupidity built in that made me bang my head against the wall. Some examples:
    -infinite reaction shots. If a unit that has reaction shot skill added, it can do it with every attacker. Seriously, a single crabmen can devastate an entire army as it deals more damage with reaction shots than a shotgun user soldier from 2 meters
    -the reaction shot itself: it has the same accuracy than normal attacks. a reaction shot is not accidentally called "reaction", somebody attacks you who you might never even seen before, you shouldn't be able to shoot back fully aimed
    -all units have reaction shots on the attacker not only the one been attacked. stupid
    -the reaction shot and friendly fire: yeah, the worst of all... if one of your soldier is in line of sight to the attacker, your unit will happily shoot the back of his mate. PP has the dumbest ever soldiers

    3: built in cheats... yeah, its so annoying and so visible, but this too comes from Fira, if you are too good, simply everything start missing. 400 damaging shotguns start doing 10 damages, snipers miss shots where there was only a hair-thin area not covered in the aim circle etc. And if it happens ones or twice, yeah, bad luck, but 5-6 times with both my snipers in the same one mission... that's not random. The game keeps cheating both for you and for the aliens depending on how well things go...

    +1: bugs. Insane bugs. not odd crashes of wrecked savegames, I could live with those. No, bugs that are affecting gameplay. enemies walking through walls, grenades missing targets that are within the explosion ball, soldiers running where you click with right click, even though I was just cancelling a dash or an aiming... Ehhh

    ++1: Many was hoping this will be more of a classic XCom but its not. Its not even close. There are no big dropships, no 16 soldiers on missions, no air-to-air fights, no alien crafts, NOTHING. This game is even LESS than FiraX-Com. Which is very sad.

    +++1: The maps are the utter joke. They are always the same and they are tiny. so tiny, my better soldiers can run through any of them in just 1.5 rounds, well, with dash, in a single round from corner to corner. Its insane. The only exceptions are the alien lairs and citadels, those are bigger but any average map you will encounter during the game are just that. a building in the centre and some crap around it. done...
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  31. Jan 9, 2020
    0
    I was a huge fan of the X-com games and I want so bad to say this game is good... but unfortunately it is just so terribly balanced that I can't play it anymore. Enemies are ridiculously overpowered, but then certain combinations (stealth infiltrators, rage burst snipers, etc) are even more ridiculously overpowered. Absolutely nothing is explained in the game, everything is confusing andI was a huge fan of the X-com games and I want so bad to say this game is good... but unfortunately it is just so terribly balanced that I can't play it anymore. Enemies are ridiculously overpowered, but then certain combinations (stealth infiltrators, rage burst snipers, etc) are even more ridiculously overpowered. Absolutely nothing is explained in the game, everything is confusing and undocumented without going to the forums to ask for help. And then of course all the bugs that occasionally crash the game - I could live with those, but do have to point that out.

    This game is clearly NOT ready to be released yet, but the creators needed the cash grab so they threw away their reputation releasing a crap game, probably hoping that they can fix the issues as they release more paid DLC content. No thanks, I uninstalled and I'm done with this garbage game.
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  32. Dec 15, 2019
    3
    The game could be great, and is within the first few hours of play, but it all goes downhill after that. Balance is horrible in the game. It takes almost no time whatsoever for you to be nailed with OP enemies which would be mini-bosses in most other games. The sirens especially are game breaking. They have a mind control power which is always 100% successful, and that they can use atThe game could be great, and is within the first few hours of play, but it all goes downhill after that. Balance is horrible in the game. It takes almost no time whatsoever for you to be nailed with OP enemies which would be mini-bosses in most other games. The sirens especially are game breaking. They have a mind control power which is always 100% successful, and that they can use at a pretty long range. The worst thing about them is that they're complete bullet sponges so it's not like you can just pick them off first. (oh yeah, and they like to send them in groups) Expand
  33. Dec 6, 2019
    4
    Well, nice try, but this game is inferior in comparison to XCOM2 in every aspect. Poor level design, unimaginative character development options, horrible menu icons and fonts, story narrative is almost absent. Other people complain about bugs and crashes, however I did not encounter any major bugs.
    I uninstalled the game after 1,5 hours. Pity.
  34. Mar 5, 2020
    2
    После больше 6 часов игры, я понял лишь одно, это позорише, которые оголтелые фанаты настолько защищали, оказался редкостным дерьмом, впрочем олдфаготам нравится разные вещи в их горле, так что неудивительно что они защищают это убожество, забагованная, недоработанная, украдено всё что можно из новой Xcom 2 (да я знаю что феникс поинт разрабатывал автор оригинальной игры), но серия емуПосле больше 6 часов игры, я понял лишь одно, это позорише, которые оголтелые фанаты настолько защищали, оказался редкостным дерьмом, впрочем олдфаготам нравится разные вещи в их горле, так что неудивительно что они защищают это убожество, забагованная, недоработанная, украдено всё что можно из новой Xcom 2 (да я знаю что феникс поинт разрабатывал автор оригинальной игры), но серия ему больше не принадлежит, как и некоторые вещи которые он просто скопировал из новых частей, при этом сделав их хуже, не покупайте это, НИ-ЗА-ЧТО! Expand
  35. Dec 7, 2019
    2
    review after finishing the game

    Pros -while the fact that enemies adopt to your style is nice and interesting because finally the battlescape dosent feel boring this is the only good part of the game. AFter a while it bottlenecks to use shred ammo else die -lovecraftian horror vibes and theme -julian gollop Cons -Base management is nonexistent -diplomacy aspect is flawed and
    review after finishing the game

    Pros

    -while the fact that enemies adopt to your style is nice and interesting because finally the battlescape dosent feel boring this is the only good part of the game. AFter a while it bottlenecks to use shred ammo else die
    -lovecraftian horror vibes and theme
    -julian gollop

    Cons

    -Base management is nonexistent
    -diplomacy aspect is flawed and dosent add anything at all,besides the grey area most games adopt is pure pure fail(hey aliums attack but we fight among us because insert needed drama-ideology here)
    -research is not worth it(you can get best weapons-and only weapons oO- early on)
    -You have no idea what base your craft is or which base your personell are,good luck with trying to defend havens,which arent needed but is good to have them
    -You dont have to research best weapons,there are none
    -No need to get better aircraft,all are the same stats wise
    -shot that arm?nice if it did 10 damage you re good,sometimes it does 0 damage,just like grenades do
    -alien bases are not interesting and you can get stuck,there are parts that if you fall you cant get out,and enemies cant kill you,so restart if that soldier is your last one.
    -want to steal tech from a faction?nice. Keep in mind some of these missions cannot be finished.
    -Want interesting soldier classes? We dont do that here son

    This game left a bitter taste,but hey if people are enjoying it more power to them. I refunded my game because yeah.This is not an xcom,this is something resembling xcom and dosent do it well either.On its own the bugs here and there and the slog that most battles have make it a tedious game to enjoy
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  36. Dec 5, 2019
    4
    Phoenix Point is a grand strategy and tactics game that is really innovative for 2007. Or it would be, if it weren't released 12 years too late to be relevant, and seems not to have learned much from titles released in the last decade. It's main gimmick is a "free fire" mechanism that isn't functionally different from the hitbox doll from titles like Battletech, except for being a lotPhoenix Point is a grand strategy and tactics game that is really innovative for 2007. Or it would be, if it weren't released 12 years too late to be relevant, and seems not to have learned much from titles released in the last decade. It's main gimmick is a "free fire" mechanism that isn't functionally different from the hitbox doll from titles like Battletech, except for being a lot clunkier to work. And given you're expected to use it for every shot, that extra time really drags the game down. So many systems are in the game, not because they make the experience more interesting and fun, but because the designer said "I don't care, I want it in there!" Remembering to constantly refill your characters ammo, or ensuring you've gotten them food, is tedious realism that detracts from enjoyment. Which is funny, because if you stripped away these time sinks the game runs all too quickly given its price tag.

    Character specilization is present, but again feels a decade old. Choosing new character skills is a chore, given the lack of interesting options. Again, it feels like skills were decided upon based on if they were reasonable, rather than being fun, interesting, and balanced. Vehicles in the game aren't very useful, nor worth the cost, robbing the game of another mechanism.

    Overall, I expected to be hooked to this games mechanics but honestly, I find I can't keep myself from putting this game down. It's supposed to be "come on, let me play one more turn" and not "ugh, let's just be done with this mission."

    I think I'll start up a new Long War 2 campaign instead.
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  37. Dec 8, 2019
    4
    Наиграл уже больше 15 часов. И если честно, продолжать играть не тянет. В игре много проблем. Если вам нужна атмосфера, то играйте в XCOM: Enemy Unkown. Тут её нет. Вы просто летаете на самолёте по точкам, разведуете карту. Иногда сражаетесь с монстрами. Причем миссии скучные просто пипец. "Защитите ресуры" и "вы попали в засаду". За 15 часов было 3 нормальных миссии: атака на улей,Наиграл уже больше 15 часов. И если честно, продолжать играть не тянет. В игре много проблем. Если вам нужна атмосфера, то играйте в XCOM: Enemy Unkown. Тут её нет. Вы просто летаете на самолёте по точкам, разведуете карту. Иногда сражаетесь с монстрами. Причем миссии скучные просто пипец. "Защитите ресуры" и "вы попали в засаду". За 15 часов было 3 нормальных миссии: атака на улей, момент когда на мою базу напали, и когда я впервые встретил монстра артиллерию. Всё. 15 часов. Тупой скукаты и летания между точками на карте. Сюжет движется ооочень медленно. Причем больше всего меня раздражает, что когда появляется новый монстр, никакого внимание, как в том же XCOM: EU ему не уделяется. Вы просто его убиваете и все. Дальше максимум прочитаете чуток текста про него в лаборатории. Всё. Никакого удивления, никакого внимания на монстра, ни какой близкой камеры, чтобы его полностью посмотреть нет. В том же ХСОМ: EU при первой встречи с новым противником, доктор Вален что-то рассказывала о нём, как и при вскрытии, как и при допросе. Было не только интересно узнавать нлошников, но и пытаться их поймать. Тут же вы всё делаете с покер фейсом. Причем храмает и сама механика. Противник "оглушен" ок да. Ты подходишь и пытаешься его парализовать, а он в ответ по тебе стреляет в притык. НО ВЕДЬ ОН ЖЕ ОГЛУШЕН!!!! Бред. Плюс эти всякие маленькие иконки в инвинтаре, когда ты снаряжение вешаешь на своего бойца. Они все почти одинаковые, как патроны, так и оружие. Отличаются только цветом. Характеристики оружия читать не удобно, что-то сравнивать тоже. Про фракции в игре я вообще молчу, ибо они клешированы (копия фракций из Fallout 4), и тебе просто становится на них плевать. Я игру то пройду, но через силу. В общем в игре много проблем во всём. Пока играть не рекомендую, максимум попробовать в неё сыграть, когда выйдут все длц. Expand
  38. Dec 5, 2019
    3
    Pros: The taclical aiming feature is what separates the from games like xcom. It makes the tactics side of things far mor enjoyable and adds more variety in gameplay. Adding to that the fact that the enemy load out can be quite varied is a nice touch, so while you may see the same enemy
    Over and over the way they affect combat is different. Cons:The game is incredibly buggy, It has hard
    Pros: The taclical aiming feature is what separates the from games like xcom. It makes the tactics side of things far mor enjoyable and adds more variety in gameplay. Adding to that the fact that the enemy load out can be quite varied is a nice touch, so while you may see the same enemy
    Over and over the way they affect combat is different. Cons:The game is incredibly buggy, It has hard crashed my PC multiple times in the couple of hours I've played. My PC is pretty decent too as I just had a new one built this January.
    Story wise the game is really dull. It's a shame because the lore surrounding the game pre launch was fascinating but the game seems to be completely void of anything remotely interesting. Overall despite it being from one of the original creators of xcom, this game can't hold a candle to it. I'm lucky I was able to get this for £15 on a epic store sale so I didn't get too badly burned, wait for it to drop to a tenner if you're desperate to try it out.
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  39. Dec 28, 2019
    2
    I'm a huge Xcom fan. I've been a Backer since 1-2 years, been looking forward to Phoenix Point since then. After 20 minutes of the Backer Build, I decided to give the full version another shot, for a couple of hours. It didn't take.

    The game sure do have some great mechanics: free aim, ballistics, movement mechanics, etc. BUT! It's hollow, lack of story. No background, nothing
    I'm a huge Xcom fan. I've been a Backer since 1-2 years, been looking forward to Phoenix Point since then. After 20 minutes of the Backer Build, I decided to give the full version another shot, for a couple of hours. It didn't take.

    The game sure do have some great mechanics: free aim, ballistics, movement mechanics, etc.

    BUT!

    It's hollow, lack of story. No background, nothing (besides the intro).

    You play a team of unknown soldiers in a world with unknown factions, without any particular introduction. You have no connection to what you're trying to immersive yourself into.

    And what is up with the aliens? Colourful blobs where you can't tell the difference between a leg, a torso and a head. They just look weird.

    This feels rushed. Very rushed.
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  40. Dec 8, 2019
    3
    Sadly bland and uninteresting - and I was waiting for that game a long time. Storytelling is naive (telling the story as some personal journals rather than scientific discovery - this seems as if the game was directed towards 13 years old, who need a simple to understand story).

    Art is silly - the weapons are very elaborate and detailed, which does not really fit a post-apo feel.
    Sadly bland and uninteresting - and I was waiting for that game a long time. Storytelling is naive (telling the story as some personal journals rather than scientific discovery - this seems as if the game was directed towards 13 years old, who need a simple to understand story).

    Art is silly - the weapons are very elaborate and detailed, which does not really fit a post-apo feel.

    Finally, the gameplay is quite meh.

    And finally the sounds - some psychopath decided to put very loud, whistling noise in the "spooky" music - those are super-irritating and way too loud.

    I've supported this game a long time ago, and wanted to love it but it's unfortunately very meh.
    Waiting for Xenonauts 2.
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  41. Dec 4, 2019
    1
    I don't know how to express how sad I am for this game, it's so buggy and glitchy that it's just nearly unplayable. half the cover does nothing and enemies can shoot you through, or walk though walls (and i'm talking 10x worse than xcom 2).

    On top of the cover doing nothing there's a body part damage system that either does nothing or makes your character useless - i.e. you can disable
    I don't know how to express how sad I am for this game, it's so buggy and glitchy that it's just nearly unplayable. half the cover does nothing and enemies can shoot you through, or walk though walls (and i'm talking 10x worse than xcom 2).

    On top of the cover doing nothing there's a body part damage system that either does nothing or makes your character useless - i.e. you can disable the head, which literally does nothing, same with the legs. or you can disable the arms which makes it so 2h weapons cant be used. that sounds like a good mechanic on paper, but in reality its just infuriating, 2.3rds of the enemies have explosives that they can chuck half way across the map over buildings and blow off your arms. there is no way to fix your body parts so if you're shot in the arm your soldier is completely and utterly useless, sure you can bring a pistol, but only snipers are proficient in using a pistol so you will get a -75% accuracy to your shots.

    speaking of accuracy, its not the same as in xcom, in this you can a circle like in an FPS and anything in the cross-hair has a chance to be hit, the better your accuracy the smaller the circle. this is a nice system except, as I said before, half of the set pieces on the maps do not count as cover, so you may think that wall is a nice solid cover, but no your soldier instead stands 5 feet away from the wall and is super easy to hit.

    as for the enemies you fight, some are rightly balanced where as others (like the siren imo) are stupidly overpowered and ( the siren can literally mindcontrol your whole team, which by the way she can sometimes do through walls because as I said before the enemies don't care about walls, also if you do get your whole team mindcrontrolled it soft-locks your game.) I've put a few hours in to the game so i'm sure there's ways around this via tech or such but currently if you don't kill them fast enough its an instant squad wipe.

    recruiting soldiers is a bit expensive and your cant just batch recruit like it xcom, no you must first find a friendly city which happens to have a training center, then wait for them to produce a soldier. on my save the RNG on the training centers were far and few in-between and I had to nearly fly across the map to pick up soldiers.

    I've even had some missions where I spawned and half of my crew was stuck at the edge of the map behind a table that they couldn't jump over. I had to restart the mission to even play it

    one of the smallest things yet one of my biggest gripes about the game it that after a mission you don't collect any of the loot unless you throughout the mission actively pick up every piece of loot an enemy drops or open and loot every single thing in a chest, it would make sense to not get the loot if it was a mission like an ambush where you need to get your people out immediately and need to leave loot behind, but every single mission you shouldn't need to hunt down every dead person to pickup their load-out
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  42. Dec 5, 2019
    4
    В игре разочаровался есть интересные механики но графическая составляющай очень слабая, ИИ врагов тупой, неудобный инетерфейс, слабый лвл дизайн в целом игра выглядит как ранний доступ а не финальный релиз.
  43. Dec 8, 2019
    3
    Awkward, buggy and unfinished. Some good ideas here and likely had the potential to be better but for whatever reason lacks refinement and polished.

    The outright lies told to backers and investors only to switch the rug out underneath them and go Epic exclusive also cannot be ignored. If the payout was used to bring this game up to a high standard that would be one thing but none of
    Awkward, buggy and unfinished. Some good ideas here and likely had the potential to be better but for whatever reason lacks refinement and polished.

    The outright lies told to backers and investors only to switch the rug out underneath them and go Epic exclusive also cannot be ignored. If the payout was used to bring this game up to a high standard that would be one thing but none of that seems to have shown. The game still looks very rough and amateurish in some areas so wherever that Epic kickback went, it doesn't seem to be in to the game's production.

    I hate to say it but if you are expecting this to be the next XCOM, you will be disappointed.
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  44. Dec 7, 2019
    3
    I'm so dissapointed at your product. I played your game for 2 days and I have already uninstalled it. I just got stuck in a lair having endless waves of the same enemy attacking me not even knowing what the hell was I suppossed to do. Also, I don't understand how resources even work and there's nowhere to learn about it. I'm used to hard games. I played almost every XCOM game and I loveI'm so dissapointed at your product. I played your game for 2 days and I have already uninstalled it. I just got stuck in a lair having endless waves of the same enemy attacking me not even knowing what the hell was I suppossed to do. Also, I don't understand how resources even work and there's nowhere to learn about it. I'm used to hard games. I played almost every XCOM game and I love playing Dark Souls. And these are hard games. But it always feels fair. In Phoenix Point I'm left wandering why I'm I spending hours hitting my head against a wall. I am terribly dissapointed at having backed this project. Expand
  45. Dec 21, 2019
    0
    Update: This is my first and last purchase on the Epic Games store. I requested a refund for this game, it's just too glitchy and unbalanced, but they are giving me the run around and claiming that I have not made any purchases with my account. Which is bizarre, because they took my money and I can clearly see the game installed using that account. They are either lying or incompetent.Update: This is my first and last purchase on the Epic Games store. I requested a refund for this game, it's just too glitchy and unbalanced, but they are giving me the run around and claiming that I have not made any purchases with my account. Which is bizarre, because they took my money and I can clearly see the game installed using that account. They are either lying or incompetent.

    There's some good stuff in here, but Phoenix Point needs a new polish, a new coat of paint, and more. It looks and feels like a kickstarter game. The textures are good, but the models are far from smooth, the skybox flickers in and out when you're aiming, and the character movements are much jankier than you'll find in XCOM. I want to like this game, but it just feels underwhelming next to XCOM 2 and Wasteland 2, which still look and play great at 4 and 5 years old now. And with Wasteland 3 coming out in May, I suspect Phoenix Point will be an afterthought unless they make some serious improvements to the graphics and UI.
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  46. Dec 3, 2019
    4
    so much good ideas... so much they **** it up.

    QA / release is really... WTF ? So many bugs... So many ! 1. Game freezes constantly 2. You cant see damage done by aliens when zoomed 3. zooming and focus is just bugged Here you see the difference between AAA Studio vs start up ... Oh **** I really wanted to love the game. But I can not start over every mission over and over
    so much good ideas... so much they **** it up.

    QA / release is really... WTF ?

    So many bugs... So many !

    1. Game freezes constantly
    2. You cant see damage done by aliens when zoomed
    3. zooming and focus is just bugged

    Here you see the difference between AAA Studio vs start up ... Oh **** I really wanted to love the game. But I can not start over every mission over and over again because of the constant freezes

    be careful with nvidia 1080 / 1080ti these seem to have problems

    Hope they will fix the game. It has so much potential
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  47. Dec 5, 2019
    1
    Raw, unfinished product which looks like PAID BETA
    Critical game breaking bugs on release
    Dumb but cheating AI
    Unbalanced fights
    Useless cinematics
    Failed localisations
    Repetitive maps
    Animations ... ugh it hurts.

    WASTED potential
  48. Mar 16, 2020
    0
    garbage, stay away at all costs
    dont botter buying... full of bugs, abysmal content, scam practices
  49. Feb 12, 2020
    0
    I have known Metacritic for years. This game is so bad that I actually decided to go through the registration process on this site.
    This game sucks ass.
    It's an insult. I bought the ultimate edition when it was released. On the Epic Store. No reviews, no changelog. This game isn't even finished. It's a barebones game full of bugs, unpolished, unfinished. No story, like someone else
    I have known Metacritic for years. This game is so bad that I actually decided to go through the registration process on this site.
    This game sucks ass.
    It's an insult. I bought the ultimate edition when it was released. On the Epic Store. No reviews, no changelog.
    This game isn't even finished.
    It's a barebones game full of bugs, unpolished, unfinished.
    No story, like someone else wrote, it's all just numbers.
    And the performance is terrible and all you do is wait.
    You can't skip the enemy animations.
    The setting sucks.
    Some virus sent by the aliens has now turned people into bugs.
    And they start mind controlling you 15 hours into the game.
    WIth super resistant mind control bosses. The avatars from xcom2? Regular appearance.
    Mindcontrol idk what they are.. vaginas that land on your soldier's face, but there are 10 of them and you just killed the Scylla it's called a brood mother huge bug type that explodes into those when you kill it and yeah all your soliders are around it and yay you managed to kill the superbug and now you have those mind control vaginas on your face on all soldiers and game over.

    **** those devs.

    They claim they worked on xcom. Yeah as what? Coffee boy?
    80€ for the ultimate edition!

    They better re-release this game. This isn't even a game, it's an alpha.
    It's an insult. Give me back my money.

    Absolutely unrealistic and uninspired skills.
    You can't just recruit soldiers, oh no, you have to make friends with some other faction and fly there to recruit them. ****

    Balance, what balance?

    Seriously I want my money back.

    Oh yeah and then they copied the concept of xcom. You know there is the loading screen where your team lands. In xcom it's used as an actualy loading screen that loads stuff.
    Here it's just fluff, to make you waste more time watch some irrelevant video.

    Give me my money back!
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  50. Apr 7, 2020
    0
    It’s just a frustratingly annoying game. I found myself too annoyed with the glitchy, clunky and frustrating gameplay to enjoy it. Phoenix point puts you in a starting position where it’s difficult to get going and build any momentum.

    It could have been a fantastic game, but they have hamstrung themselves by adding too many variables, complex difficulty scaling with enemies and just not
    It’s just a frustratingly annoying game. I found myself too annoyed with the glitchy, clunky and frustrating gameplay to enjoy it. Phoenix point puts you in a starting position where it’s difficult to get going and build any momentum.

    It could have been a fantastic game, but they have hamstrung themselves by adding too many variables, complex difficulty scaling with enemies and just not filing the game with any meaningful content.

    There are not many games that I begrudge buying, however this joins them. It’s nothing like Xcom, a game I enjoyed.
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  51. Nov 18, 2020
    0
    If you loved X-COM so much that you'd play a hollow, ugly, glitchy shell of an X-COM clone, you might just be able to tolerate this hollow, ugly, glitchy shell of an X-COM clone.
  52. Mar 6, 2020
    1
    This was sold as cutting edge graphics and gameplay, yet delivered basic mechanics and very outdated graphics. The "evolution" system is borrowed from many older JRPG games as is nowhere near as ground-breaking as the devs would have you believe. This brings us to a 4/10 if it were not for the following:

    This has become a typical cash-grab by releasing DLC (Blood & Titanium) with
    This was sold as cutting edge graphics and gameplay, yet delivered basic mechanics and very outdated graphics. The "evolution" system is borrowed from many older JRPG games as is nowhere near as ground-breaking as the devs would have you believe. This brings us to a 4/10 if it were not for the following:

    This has become a typical cash-grab by releasing DLC (Blood & Titanium) with critically missing content, balance, and other aspects that prove this was EA but falsely advertised as complete. Also the initial lack of refunds when the juvenile imbalance in gameplay drove many to request one with the first 90 minutes, makes this one more reason to avoid this until (or more likely IF) this game is ever finished and a total pack for a very reasonable price ever comes out.
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  53. Sep 26, 2020
    0
    This game could've been epic, but I think they gave up when Epic paid them enough money to move on to other projects. Game is unpolished, and downright lazy in some aspects. Very disappointed.
  54. Dec 4, 2019
    3
    Very boring Game.

    No sense lore, very bad copy if XCOM 2. El juego es muy aburrido. Empieza a saco, con muy poco contexto. La inclusión de soldados Es aleatoria, no hay proceso de expansión inicial, sencillamente re subes a un coche y cada vez hay más soldados aliados. La IA enemiga es toros,el sistema de apuntado es absurdo, está fuera de sitio. No entiendo las notas, ni sí quiera a
    Very boring Game.

    No sense lore, very bad copy if XCOM 2.

    El juego es muy aburrido. Empieza a saco, con muy poco contexto. La inclusión de soldados
    Es aleatoria, no hay proceso de expansión inicial, sencillamente re subes a un coche y cada vez hay más soldados aliados. La IA enemiga es toros,el sistema de apuntado es absurdo, está fuera de sitio.

    No entiendo las notas, ni sí quiera a nivel gráfico está a la altura.
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  55. Dec 8, 2019
    4
    This game has a lot of potential. Unfortunately, potential is the thing it already had when the crowfunding was occurring. Now that it's released, I can't help but see it as a disappointment.
    Sure, it has a lot of interesting mechanics (stealth is rather well implemented even if the information feedback is lacking), some weapons, like the viral guns and the spider drone are are fun to use,
    This game has a lot of potential. Unfortunately, potential is the thing it already had when the crowfunding was occurring. Now that it's released, I can't help but see it as a disappointment.
    Sure, it has a lot of interesting mechanics (stealth is rather well implemented even if the information feedback is lacking), some weapons, like the viral guns and the spider drone are are fun to use, the dual classes are a fun thing,... but it has a lot of glaring issues too.
    For one, balancing... The game has none. The special actions are based on a will point system, but this system has a weird value for what counts as an action... Enemies can mind control you for a handful of points, and repeat it on every turn, on different soldiers. Some can snipe you from the other side of the map with crippling explosives as long as one of their allies has a line of sight, and all for one measly will point. They can have heavy armor and run across half the map, while you can't do **** if you have heavy armor. The enemies are all equipped with some sort of shredding weapon while you are not,... And the list continues. I'd say, buy it if you are ready to play only this game for 100 hours, with a stale gameplay compared to other similar titles, and only a handful of strategies worth using (which is ironic considering the "variety" mutations and weapon diversity was supposed to bring to the table)

    Tldr : wait for patches, steam release and (eventual) mods
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  56. Dec 6, 2019
    3
    Dishonest devs. Less than average game. Low quality no doubt because of epic exclusivity. 6.8 user score is generous.
  57. Dec 4, 2019
    0
    Not at all what I was expecting in terms of quality. Also getting some crashing issues with the game unfortunately. I do not recommend.
  58. Dec 5, 2019
    3
    Глючная, сырая, скучная, безликая. Разнообразие тактик? Нет. Баланс на высокой сложности? Нет. Хотя бы экшон и графон? Тоже нет. Кто-то купил в EGS за 300р. - вот её цена, а не 1799р.
  59. Dec 8, 2019
    4
    This is still a prototype: no balance, no final UI (what i see is can not be considered as final at all), no UX.
    A very big disappointment instead of a game.
  60. Dec 6, 2019
    4
    I have been waiting for this game for a LONG time. Too bad i didn't buy it before it migrated to epic games as if i had i would get the rest of the game for free. Now i have to spend another 30$ to get the expansions which i am sure will help this game out.

    I agree with other reviews in that, for now, Install x-com 2 and have a much better time. Perhaps the game will improve. Or
    I have been waiting for this game for a LONG time. Too bad i didn't buy it before it migrated to epic games as if i had i would get the rest of the game for free. Now i have to spend another 30$ to get the expansions which i am sure will help this game out.

    I agree with other reviews in that, for now, Install x-com 2 and have a much better time. Perhaps the game will improve. Or not, and releasing it right before Christmas was a cash grab. I think this hurt them in the long run....... Long War????
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  61. Dec 7, 2019
    0
    I want to like this game, I really do. Supported them prior to release and was excited to play. This game is full of bugs, can't even get past the tutorial. Really weird as the alpha/beta seemed to be rock solid. Must be them trying to rush the game out to hit release dates...
  62. Dec 5, 2019
    3
    A good add-on for XCOM2, I don’t see the creator of "UFO Defense" here. There were a lot of words, but it turned out as always!
  63. Dec 9, 2019
    2
    A bug filled mess! This could be as good as Xcom2, but it seems to have been rushed out when clearly it needs at least another 6 months work (or there was zero play testing or the testers need fired!).
    Look back at this game in 6 months or maybe a year, and hopefully it will be on sale!
  64. Dec 12, 2019
    1
    Ужасная игра. Столько багов, что я с трудом могу припомнить где я такое видел. Гвоздем программы так сказать стал баг с которым я не смог пройти игру, а заново перепроходить 20 часов игры..... Ну уж нет. Очень скупой левел дизайн и анимация.Ужасная игра. Столько багов, что я с трудом могу припомнить где я такое видел. Гвоздем программы так сказать стал баг с которым я не смог пройти игру, а заново перепроходить 20 часов игры..... Ну уж нет. Очень скупой левел дизайн и анимация.
  65. Dec 13, 2019
    1
    This game is at war with itself and it is losing, badly!
    Let me start with the good. The story and the fractions are great. The aim system which lets you target body parts make the game more engaging.
    The issue is simple, each campaign and battle is randomized which can make each campaign and battle vary between hard and impossible. However, the steps you have to take to advance the
    This game is at war with itself and it is losing, badly!
    Let me start with the good. The story and the fractions are great. The aim system which lets you target body parts make the game more engaging.
    The issue is simple, each campaign and battle is randomized which can make each campaign and battle vary between hard and impossible. However, the steps you have to take to advance the story and upgrade your gear are exactly the same. The impact of this as sometimes you may have missions needed to advance the story and improve your equipment that are on the opposite side of the world. As a result, by the time you complete story missions and improve diplomacy, in order to upgrade your gear, enemies will be OP. As a result they will either overrun you or one shot you. This leaves you two options: restart and hope the game does not screw you again, or save scum over and over again until you can hit that once and a life time shot from across the map and at least save one of your teammates. I should add that even on the easiest difficulty level, and being an experienced Xcom player, this game will make you rage quit. I know I should just "Get Good" but I am a grown man and have 99 problems but this poor excuse for an Xcom reboot is not going to be one. I can only prey that the developers and moders can take action and fix this thing. Here is some stuff to do that would vastly improve the game.
    At least on easy put the story missions for each fraction close to the players first base.
    Also on easy please mark where other base locations are, I spent half of my failed campaign flying form one side of the world to the other.
    Speed up weapons manufacturing.
    Fix the inventory, once I have a better weapon I don't ever want to look at the crappy version in manufacturing menu again!
    Speed up some of the animations, I stopped flying my heavy because I got tired of watching the cut scene.
    Don't make tech development directly tied to diplomacy and capturing enemies.

    I think the backers of this game are strong and the developers should have enough dirty money to polish it up. I can't wait to delete this negative review and replace it with a good one. Hopefully sooner than later. (Are epic exclusives just the new beta test?)
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  66. Dec 14, 2019
    3
    Bad xcom clone. Tedious and stupid. Has some good parts, but the mechanics are broken. Example: in missions where you need to extract a high value target, the enemy goes right past your soldiers and shoots directly at the civilian, killing him after one turn, no matter the cover. The AI has much better aim than your team, and they usually overwhelm you with numbers. The lack of aBad xcom clone. Tedious and stupid. Has some good parts, but the mechanics are broken. Example: in missions where you need to extract a high value target, the enemy goes right past your soldiers and shoots directly at the civilian, killing him after one turn, no matter the cover. The AI has much better aim than your team, and they usually overwhelm you with numbers. The lack of a comprehensive tutorial and the steep difficulty curve means that you will get stuck at some point in the game (haven't tried it on easy though). Not recommended. Expand
  67. Dec 9, 2019
    0
    Disappointed, the game keeps crashing. After failing to load, I decided to get a refund. FIX YOUR DAMN GAME and I'll redo this review.
  68. Jul 31, 2022
    0
    Not even a finished game. Massive swathes of the game have features missing. (Case in point: When attempting to change video resolution, all the options literally say 'NEEDS TEXT'.)

    It's like the game didn't even have a Quality pass to check for basic **** like this. Don't waste your money on this trash.
  69. Oct 22, 2022
    4
    I tried to like this game. I really tried. I bought a lot earlier, a long time ago. I started and tried to get this to work before they hit DLC, hoping it would get better, but it got worse and worse.
    "Festering Skyes" was the death of it for me, with a shovel of lime thrown over a stinking corpse.
    DLC FS is an idiocy that sadly resembles a very bad old Atari game using a recent GPU. In
    I tried to like this game. I really tried. I bought a lot earlier, a long time ago. I started and tried to get this to work before they hit DLC, hoping it would get better, but it got worse and worse.
    "Festering Skyes" was the death of it for me, with a shovel of lime thrown over a stinking corpse.
    DLC FS is an idiocy that sadly resembles a very bad old Atari game using a recent GPU. In fact, those were better because they were what they could be. This one, october/2022, lacks control and speed, each upgrade has to be tested and it's expensive, very expensive, everything is very expensive.
    There is no balance of costs and earnings on missions.
    Attending the factions of idiots who are trying to kill themselves while the world is under terror is the biggest of the stupidities that leads to think better monsters win because these humans really deserve to die, unwilling to help one or another faction.
    It's the end of this game for me.
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  70. Jun 19, 2021
    4
    There is a lot of hate for the story, etc., but the main reason this game isn't worth it is the speed of the combat.

    They've decided to make combat physics based, which sounds good, but once you're a little into the game, enemy turns quickly takes between 5-10 min., and it cannot be sped up in any way. It makes the game mind-numbingly dull. Also the levels are often too small, making
    There is a lot of hate for the story, etc., but the main reason this game isn't worth it is the speed of the combat.

    They've decided to make combat physics based, which sounds good, but once you're a little into the game, enemy turns quickly takes between 5-10 min., and it cannot be sped up in any way. It makes the game mind-numbingly dull.

    Also the levels are often too small, making it so enemies can see you from your entry point, making stealth nearly pointless. AI is dumb as hell, and instead of improving it, they just pour in more enemies, and make them VERY tough. Combine that with the slow turns, it just becomes dull.

    If they could fix this somehow, this could be a descent game, though the story is really non-existant.
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  71. Jan 26, 2020
    4
    The game has the makings of a great X-COM reboot, harkening back to the good old days, but it stumbles in several key areas and lacks some key features. It is also incredibly alarming to see some of the core X-COM features from the old games, such as interception, stripped away and sold off as DLC.
    The game, while potentially great fun and challenge, is unfinished, unpolished, technically
    The game has the makings of a great X-COM reboot, harkening back to the good old days, but it stumbles in several key areas and lacks some key features. It is also incredibly alarming to see some of the core X-COM features from the old games, such as interception, stripped away and sold off as DLC.
    The game, while potentially great fun and challenge, is unfinished, unpolished, technically clunky. It feels like a beta rather than a full release. As I write this in January 2020, I'd advise people to hold off for another 6-12 months and seeing if the game has been finished to a complete state by then.
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  72. Nov 19, 2021
    4
    This review contains spoilers, click expand to view. I have been playing these types of games, on board and on computer for over thirty years. Never has a game wasted so much of my time. On the plus side, the general setup is good, even if it is just Xcom with tweaks. The backstory is good. Animation is average for these days. Loading times, for these days, are abysmal, especially on the console version. On the minus side, there are many problems which can be solved by patching, some already have been. The console version has been rushed out and crashes regularly ruining hours of gameplay. So much so I have given up on it until its updated. Latest nonsense on PC was fighting a large creature on a long and difficult game. Only to find its corpse was blocking my troops from leaving the map. Poor playtesting there, troops can climb over things you know, they even sit on tanks. Overwatch continually fails to activate, and sometimes when it does the shot is taken when the target is behind cover. There are all sorts of advanced laser and gauss weaponry available to the troops, but no smoke grenades. Grenades can only be thrown overarm. Why? Don't know. For a game that boasts real ballistics it has some very stupid drawbacks. Great idea, but very, very disappointing. I shall be dropping it for a few months, I've had enough of its non thought out nonsense. Stuff your DLC, try getting the basic game right. Expand
Metascore
74

Mixed or average reviews - based on 48 Critic Reviews

Critic score distribution:
  1. Positive: 29 out of 48
  2. Negative: 0 out of 48
  1. May 7, 2020
    80
    Even with all its technical flaws and strategic hiccups, Phoenix Point manages to pull together some of the best aspects of classic and contemporary turn-based tactical design and, in doing so, it somehow leaves me wanting more. It’s not a recommendation that comes without caveats thanks to the bugs and hiccups, but the struggle is worth it.
  2. LEVEL (Czech Republic)
    Feb 28, 2020
    80
    In some ways, the game may look simple, but the opposite is true. Thanks to the difficulty and intriguing environment you will spend dozens of hours playing the game. [Issue#301]
  3. Feb 28, 2020
    80
    This is a true spiritual successor to X-Com games. The tense atmosphere and terribly lopsided fight to save humanity make this a wonderful strategic experience.