- Publisher: Paradox Interactive
- Release Date: Sep 4, 2006
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Perimeter: Emperor’s Testament will take a little time to get used to, from the controls, terraforming landscapes, and creating a strong offence or defense. Once you do get the hang of all that this game has to offer you will find it highly enjoyable.
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Pelit (Finland)Combines a far-out sci-fi plot with some new RTS elements. The result is a nice game, but nothing more. [Dec 2006, p.82]
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It doesn't feature the same level of changes of most expansion packs, but the strategic elements are sound and the campaign is long enough to justify the paltry $20US price tag.
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Emperor’s Testament needs more variety. Even the surprise plot twist in the game doesn’t enable Emperor’s Testament to break the formula.
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The concepts of energy management, unit morphing and land leveling definitely set Emperor's Testament apart from the rest of the RTS titles on the market. When you consider the twenty-dollar price tag, it's hard to pass this one up.
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PC Gamer UKTerraforming insanity imbued with a clunky wonder. [Dec 2006, p.97]
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