- Publisher: DreamCatcher Interactive
- Release Date: Nov 6, 2003
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Its a horrible game, plain and simple. Its filled with obvious flaws that should have never been included in the initial development, let alone make it into the final product.
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BoomtownThe learning curve, hampered by comically poor documentation and badly-executed tutorials, is almost vertical.
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Sounds great on paper, but performs abysmally. There is a slight hope for redemption in the entertaining political pieces, but the non-participary combat and poor command system get in the way too much for a player to enjoy the game for more than five minutes.
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I have no patience for a game that has as many bugs as this one does. Theres no excuse for it except laziness or just a sheer contempt of the game playing public.
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There's little reward for all the indirect management you have to deal with, and the terrible interface sabotages the whole affair.
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I dont often enjoy using scrap paper and making my own charts for a RTS game. These kinds of things should be already built-in. I cant see anyone but extremely diehard Roman Empire gamers with a lot of time and patience on their hands enjoying this game.
User score distribution:
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Positive: 2 out of 6
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Mixed: 1 out of 6
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Negative: 3 out of 6
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Apr 16, 2015
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Sep 24, 2014