- Publisher: DreamCatcher Interactive
- Release Date: Nov 6, 2003
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There's little reward for all the indirect management you have to deal with, and the terrible interface sabotages the whole affair.
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BoomtownThe learning curve, hampered by comically poor documentation and badly-executed tutorials, is almost vertical.
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I have no patience for a game that has as many bugs as this one does. Theres no excuse for it except laziness or just a sheer contempt of the game playing public.
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Sounds great on paper, but performs abysmally. There is a slight hope for redemption in the entertaining political pieces, but the non-participary combat and poor command system get in the way too much for a player to enjoy the game for more than five minutes.
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I dont often enjoy using scrap paper and making my own charts for a RTS game. These kinds of things should be already built-in. I cant see anyone but extremely diehard Roman Empire gamers with a lot of time and patience on their hands enjoying this game.
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Its a horrible game, plain and simple. Its filled with obvious flaws that should have never been included in the initial development, let alone make it into the final product.
User score distribution:
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Positive: 2 out of 6
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Mixed: 1 out of 6
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Negative: 3 out of 6
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Apr 16, 2015
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Sep 24, 2014