Metascore
78

Generally favorable reviews - based on 17 Critic Reviews

Critic score distribution:
  1. Positive: 10 out of 17
  2. Negative: 1 out of 17
  1. Oct 7, 2016
    40
    The creators of Pac-Man CE 2 had the difficult task of remixing a game that has already been expanded upon and reworked to the point of refinement, and they chose to pile on the complexity anyway. The result is a Frankenstein’s Pac-Man—a mess of features and modes that, despite all the power pellets and fruit and ghosts, still left me feeling hungry.
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  1. Sep 14, 2016
    If someone like me (who reveres the Pac-Man Championship Edition franchise) is struggling to figure out where the leaderboards are and which mode I should compete in, then I don’t think this game has a chance of winning over new players. The numerous modes and levels are a fun distraction — but that’s part of the problem: they’re a distraction from what Bandai Namco should’ve made a much more rewarding asynchronous competitive mode.
  2. Sep 19, 2016
    It’s just a shame that, for a game whose core theme remains non-stop pursuit, Pac-Man Championship Edition 2 proves so stubbornly reluctant to cut to the chase.
User Score
6.7

Mixed or average reviews- based on 25 Ratings

User score distribution:
  1. Positive: 13 out of 25
  2. Negative: 6 out of 25
  1. May 20, 2020
    6
    This Pac-Man can be a good entertainment for a few hours, but not more.

    Compared to the all-time classic Pac-Man, this game has a
    This Pac-Man can be a good entertainment for a few hours, but not more.

    Compared to the all-time classic Pac-Man, this game has a fast-paced gameplay, a few tweaks in the behavior of the ghosts and a "jump back to start point" feature. With the electro music in the background, the game is quite dynamic. Trying to hit the S score in the challenge mode can be fun for a while.

    Beyond that there is not much to look for. 17 of the 18 achievements can be unlocked within a few hours, and the last achievement is an everlasting farm of adventure missions that artificially boosts the otherwise short play time of the game. As described above, the gameplay is limited to the strict minimum, only relying on the gradual increase of the rhythm to make it harder and harder to avoid ghosts, or eat the ghost trains. So beyond these few hours it obviously becomes quite repetitive.

    Enjoy it as the little funny game this is, but don't hope for more.
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