User Score
6.4

Mixed or average reviews- based on 6659 Ratings

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  1. Jul 19, 2016
    5
    At least this version cost somewhat nearer of what it's worth: U$40 instead of U$60 on consoles.
    Though it still feel like a well polished f2p to me.
  2. Dec 31, 2016
    4
    - Sale 60 dolares y el contenido que tiene vale 20 o como mucho 30.
    - Los personajes estan muy disparejos en cuanto a poder. Hay algunos personajes que te matan de un soplido y otros que no te hacen ni cosquillas. Hay personajes que tienen mucha defensa y otros que son muy blanditos.
    - No han agregado prácticamente nada desde que salió el juego. - Tras jugar un par de partidas, se
    - Sale 60 dolares y el contenido que tiene vale 20 o como mucho 30.
    - Los personajes estan muy disparejos en cuanto a poder. Hay algunos personajes que te matan de un soplido y otros que no te hacen ni cosquillas. Hay personajes que tienen mucha defensa y otros que son muy blanditos.
    - No han agregado prácticamente nada desde que salió el juego.
    - Tras jugar un par de partidas, se vuelve monĂłtono y repetitivo, pues los modos de juego son pocos, y los personajes limitados en cuanto a estilo de juego.
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  3. May 3, 2017
    4
    Overwatch has the potential to be a good game. But there are SO many things wrong with it. For one, the lack of content. Within hours of playing Overwatch, the lack of maps and balanced gamemodes will start to grate on you, since it's practically the same match over and over and over and over, unless you play the Event gamemode, which is still restricted to once a year. Maybe it's even aOverwatch has the potential to be a good game. But there are SO many things wrong with it. For one, the lack of content. Within hours of playing Overwatch, the lack of maps and balanced gamemodes will start to grate on you, since it's practically the same match over and over and over and over, unless you play the Event gamemode, which is still restricted to once a year. Maybe it's even a one-time thing in general! This is something that Team Fortress 2, another class-based shooter, does very well. All gamemodes and all maps are playable from the get-go, aside from the Halloween maps, because, well... Halloween. Mann vs Machine, the TF2 equivalent of Overwatch Uprising is available all year long, with a free and paid matchmaking system, where you can have a chance of earning an Australium weapon, which is gold-plated, and sell it for a high price, even thousands of dollars in some instances. Overwatch has none of this. Sure, it has lootboxes, but after a few lootbox openings, you'll start to get duplicates more and more frequently, and you basically lost money for stuff you already have. Team Fortress 2 is also guilty of this, but at least you can get your money back if you sell it on the Community market or in-game trading system.

    Now, onto gameplay. Overwatch is repetitive as hell. The meta will almost always take place, especially in Competitive play. There's no variety in match-ups, unless someone decides "I should be Sombra or Symmetra and lower my team's expectations but actually turn out to be good. The meta is also extremely not fun to play against with anything BUT the meta, and that's how no-variety matches are born.

    But why are those specific heroes chosen to be in the meta? Because they're much stronger than others. And this leads me to my next point. Overwatch is unbalanced. Take Roadhog for example. His hook used to be guaranteed death for anyone under 250 health, being able to hook people behind walls and objects. A year later, and it was fixed. But it's still really, REALLY, strong. Not as strong as it used to be, but strong enough to the point where it's frustrating to play against, especially if a skilled Roadhog player's playing. Bastion, Hanzo, Symmetra, Genji, Ana, Reinhardt, Tracer and many more are extremely strong and not fun to play against, while heroes such as Winston, McCree and even Zarya (without a competent team) are left in the gutter.

    My next point is about the skill ceiling of Overwatch. To put it bluntly, it's very low. For one, Tracer's mobility and dodging capabilities are all thanks to her boost skill and rewind skill, which replenishes her health as well, which is frustrating, annoying and unfair in all senses of the words. Comparing Team Fortress 2's Scout, who requires health pack placement knowledge, mobility mastering and quick instincts, Tracer's MUCH easier to play and master. Another comparison, between Medic (TF2) and Mercy (Overwatch) may look as if they are the same, but Mercy has her flight skill, in which she can float over to an ally and heal them safely, whereas Medic has to constantly stick around his team while simultaneously trying not to get his Ubercharge dropped by being killed while also simultaneously trying to keep his teammates alive. Also, Overwatch is much more easygoing. When you get killed, your Ultimate charge remains the same, whereas Medic gets his entire Ubercharge meter drained whenever he dies, except if he uses the Vita-saw. He retains a maximum of 20% ubercharge. Some weapons also have damage/boost/hype meters that require to be filled up (such as the Soldier's banners) which drop down to 0 as soon as you die. Overwatch has some semblance of skill to it, but it's not enough. One button press and you're in the air as Pharah. Simultaneous button presses and a LOT of practice, and you're in the air as Soldier (TF2).

    Now let's talk about hackers. Both TF2 and Overwatch have problems with hackers, but only Overwatch's has the capacity to shut down an entire match just because something isn't going correctly. On the other hand, Team Fortress 2's VAC (Valve Anti-Cheat) system isn't doing very well, either. So my opinion on this topic stays neutral. There will always be cheaters.

    And finally, replayability.

    Overwatch DOES have some replayability and I'll give some credit to it for that, but Team Fortress 2 has a much larger replayability spectrum. I've currently put in over 1.5 thousand hours into TF2 and I've barely started to grow tired of it, whereas I uninstalled Overwatch within the first 40 hours.

    Although, Overwatch does have better optimization and graphics compared to TF2, which I will also give credit to it for that and is the only reason why I didn't give it a 2 instead of a 4.

    As I said in the start of my review, Overwatch has the potential to be a great game and it already is, for some players but it's just not enough for all of them.

    4/10
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  4. Aug 12, 2017
    0
    Nope... Not worse, not even F2P level quality for 40 Euros, some kind of mix of Global Agenda, Team Fortress and Archeblade with SMITE arcade modes, but no one play that modes here, even main mode in a quiet hour takes 15+ minutes to find one game... Also very repetitive, quite linear in tactics, maps and characters are predictable, OBT bugs are still alive, balance is primitive, contentNope... Not worse, not even F2P level quality for 40 Euros, some kind of mix of Global Agenda, Team Fortress and Archeblade with SMITE arcade modes, but no one play that modes here, even main mode in a quiet hour takes 15+ minutes to find one game... Also very repetitive, quite linear in tactics, maps and characters are predictable, OBT bugs are still alive, balance is primitive, content updates once in 4-6 months, graphics is very eye heavy and epileptic. $9 is maximum that this game deserves, not really bad, but on practice and for that price is just one more Overpromoted and Overpriced trash. Expand
  5. Jan 31, 2017
    0
    Overwatch is a shooting game which literally requires no aim. Blizzard is trying so hard to have a bigger player base they decide to develop some 0-skill heroes so that more players will join. Nice try though.
  6. Oct 6, 2017
    0
    terrible game: those are the only two words we at Power Unlimited have for this sorry excuse of a game. we want to see this game die in a fire while the fire is being **** out by satan. just, just why must this game exist? it's just a blatant rip-off of team fortress 2 so that blizzard can make money to make more rip-offs
    **** jeff kaplan
    **** the communtiy full of 8 year olds that can't
    terrible game: those are the only two words we at Power Unlimited have for this sorry excuse of a game. we want to see this game die in a fire while the fire is being **** out by satan. just, just why must this game exist? it's just a blatant rip-off of team fortress 2 so that blizzard can make money to make more rip-offs
    **** jeff kaplan
    **** the communtiy full of 8 year olds that can't stand it if the healing beam is off of them for 1 second
    and **** blizzard
    become original for once ffs
    bad matchmaking system
    no community servers
    no workshop
    nothing
    no fun
    worthless piece of bad copied trash
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  7. Dec 11, 2016
    1
    Brainless GoAndDie Arena shooter for $60. Low budget game for high price, with great cinematics, and loveable character tho.
    Was a good choice if it was F2P, but this way its just a waste of money.
    Even buying No Man's Sky is a better choice.
  8. Feb 7, 2017
    2
    Remember the times where you were practicing to get better at Counter-Strike, getting a sense of the differences between the classes in Team Fortress, learning to bunny-hop in Natural Selection, getting a handle on the recoil of the guns in Day of Defeat, perfecting your aim with the rail gun in Quake or mastering the flak cannon in Unreal Tournament? During those times, do you stillRemember the times where you were practicing to get better at Counter-Strike, getting a sense of the differences between the classes in Team Fortress, learning to bunny-hop in Natural Selection, getting a handle on the recoil of the guns in Day of Defeat, perfecting your aim with the rail gun in Quake or mastering the flak cannon in Unreal Tournament? During those times, do you still remember joining random servers on and on and on, hoping to find some equally skilled players to play with and have some fun? Yeah, me too. Good times.

    But... you also remember joining those servers where you got absolutely bulldozed by a seemingly "too" coordinated tight-knit group of players. What was their advantage, you were thinking back then? Were they using a program like Team Speak? Maybe they were a group of friends playing together in the same room? Or maybe they only played this one map for hundreds of hours, using the same general tactics and you just stumbled on their server. Or maybe all of the above.

    I remember I had a choice back then, I remember being able to choose for myself that I didn't like playing with these players, because there was no fun to be had for me. I couldn't hone my skills or perfect my tactics by observing them make the same moves every round, with the same weapons, with the same classes, in the same order, every single time. There was nothing te be gained on these servers. At those moments, I didn't realise the luxury I had of simply exiting those games and joining another within 10 seconds.

    This game takes away that basic luxury.

    As mentioned before by other reviewers here, this game forces you into games where the end goal is to have everyone maintain a 50% win rate. Sounds good on paper, right? Everyone has a 1 in 2 chance to win the game. Sounds logical. You win some and you lose some.

    But read that sentence again: "the end goal is to have everyone maintain a 50% win rate".
    What this game does, it will disregard your personal and in game skill level and forcefully match you against players who are overwhelmingly more skilled than you, or match you up against a a seemingly "too" coordinated tight-knit group of players (which is visually indicated in your game) when you're on a winning streak.

    You feel that cold chill yet?

    Yes, this game willfully puts you in a meat grinder against individual top-tier players with hundreds of playing hours or clans of 3, 4, 5 or 6 players, because the game deems it is now "time" for them to win their next game. You are the sacrifice in achieving that goal. There's no way out of this circle. If you make the choice to exit this game, you will get a "leaver penalty" if you repeatedly keep leaving these kinds of games. When you join a new game, you will (again) get matched up against similar overwhelming odds. Until it's your "time" again to win and get matched up against a random group of lower skilled players.

    It's maddening to play this game where the odds of you winning or losing are calculated and manipulated beforehand. In the end, you feel like you don't have any control on the outcome of the match.

    In closing, this game fills me with an almost unbearable sorrow. From afar, the production values of this game are sky high. Excellent art style, good sound design, interesting characters/class mechanics, stable engine, etc. Yet their choice to not let you choose your own servers and the inclusion of this fixed matchmaking will be the reason many gamers will leave behind this game.

    When Overwatch someday decides to give players the freedom to play with similar skilled players, you can up the score of this game to a 7.5 out of 10. There are fun times to be had, on the very rare occasion 2 teams of equal skill do get matched up against each other.

    P.S.: Oh, and "Quick Play" in this game means waiting up to 3 minutes to start/find a game with other players. Remember 2 weeks ago it was publicized there are 25 million registered players in this game. Even if you look at that number from an extremely pessimistic view and guess that about 1 in 250 registered players still plays this game, you still would have 100 000 active players. It should not take 3 minutes to find you a game with those numbers of people.
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  9. Jul 16, 2016
    6
    Overwatch is highly polished. The gameplay is fast, fun, and enjoyable. It plays A LOT like Team Fortress 2.

    And herein lies the problem. At first you'll be excited and mesmerized by Overwatch...but after several dozen matches you'll come to a realization: you've just paid $60 for a game that has one-tenth the content of TF2. No modding community, not as many maps, and worst of all only
    Overwatch is highly polished. The gameplay is fast, fun, and enjoyable. It plays A LOT like Team Fortress 2.

    And herein lies the problem. At first you'll be excited and mesmerized by Overwatch...but after several dozen matches you'll come to a realization: you've just paid $60 for a game that has one-tenth the content of TF2. No modding community, not as many maps, and worst of all only two modes.

    Team Fortress 2 currently has death match, team death match, king of the hill, capture the flag, and escort the payload. Overwatch has king of the hill and escort the payload. That's IT. There are lots of other things TF2 just does a lot better as well.

    I think another big problem is that Overwatch's unlockables system is horrible. TF2 brought unlockables to the game WHEN it became free to play. With overwatch you pay $60 dollars and yet they STILL managed to sneak in micro transactions. Want as skin? Well, you could wait to earn it with in game currency, but as usual this takes ages. Or, you can pay real world money for it.

    The matchmaking is crap, too. Kinda like a MOBA, one bad player makes the whole team crumple BADLY. The process feels like playing World of Warcraft battlegrounds/arenas with a pick up group...and I didn't want to pay $60 for that experience.

    Right now the game feels like it's an early access game almost. The gameplay is solid, but it's lacking content. Frankly, there's no way I could justify dropping 60 dollars on the game as it stands now.
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  10. Apr 20, 2017
    5
    This game is very boring and lacks content and has so many issues.
    you have to wait like 10m to play a very short game. after having this game since release I barely got to enjoy any heroes
    the MM is so awful. you either win without effort and lose in a second, there are no matches that I have to put effort in You join a lot of games where you see (waiting for players) and after a
    This game is very boring and lacks content and has so many issues.
    you have to wait like 10m to play a very short game. after having this game since release I barely got to enjoy any heroes
    the MM is so awful. you either win without effort and lose in a second, there are no matches that I have to put effort in
    You join a lot of games where you see (waiting for players) and after a minute you get kicked out saying (not enough players) and this issue is annoying considering you have to wait for the loading screen a few times.

    otherwise the game has a really beautiful design and art
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  11. Jul 10, 2016
    6
    Nice to look at, but terrible balance, maps and matchmaking make this game more frustrating than enjoyable. Other than skins, there is no reason to continue to level in this game, and the limited selection of maps becomes tedious quickly. There are other fps that are more worthy of your money.
  12. Aug 22, 2017
    0
    To be honest initially this game WAS fun to play.
    However that is no longer true.
    The problems, well the game is limited, essentially there is very little variance between the game modes at all. Although they are initially fun, they pretty much play the same. Maps are limited, very limited. Ok you need a strangle point but after 10 times it gets a little repetitive. As for the actual
    To be honest initially this game WAS fun to play.
    However that is no longer true.
    The problems, well the game is limited, essentially there is very little variance between the game modes at all. Although they are initially fun, they pretty much play the same. Maps are limited, very limited. Ok you need a strangle point but after 10 times it gets a little repetitive. As for the actual gameplay, not much skill required, it's pretty much like moving from snooker to pool. Very difficult to miss unless you are trying to miss. Also it's pretty annoying suddenly dying at 100% health for no particular reason.
    Next is the social element, to be honest most players that I am on the same team with tends to be less competent then the computer at the easiest setting. Additionally I tend to report at least one player every time I play, players refuse to actually realise what the game is about i.e. teamplay instead follow their own agenda and let the teammates die horribly. Also those players who cannot play at all and blame other people on their team.
    To be honest the game has potential like TF2 in the early days before it became free to play and became as appealing as a crack whore with crabs.
    The main difference between this and TF2 is that TF2 has more variety, but unfortunately this game just cannot manage the competitive element. As well as the classes being completely unbalanced and team members not wanting to participate as a team.

    To be honest I am waiting for Unreal Tournament 4, at least the bots would be a challenge!
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  13. Sep 7, 2017
    0
    $60 game with lootboxes.
    Exploits the sick. takes away content. stolen character designs galore and a thick viscous coating of racism to boot where no character born outside of america can speak with chinging, chonging, and clicking in their speech.
    trash is trash
    will most likely succeed anyway because noone cares about ruining things for themselves
  14. Jun 9, 2019
    0
    This game make EA blush. Literally the only reason to keep play is to unlock a lootbox, and even then you'll never get what you want. You can literally spend hundreds of dollars and never get one stupid skin that you want.
  15. Apr 19, 2019
    0
    Worst game of my life. A clear example of how not to make online shooters. I want my money back
  16. Nov 30, 2017
    4
    Fun with friends but starts to become really boring after a few matches. I just can't get myself to play overwatch more than an hour a week. and that's not something good in my opinion.
  17. Jun 3, 2017
    3
    I mean, I guess you have to admit it's kind of nice that there's finally a game by people with mental disabilities, for people with mental disabilities. Others probably won't find it very entertaining.
  18. Dec 3, 2016
    3
    All praise is that the game has a perfect balance, but it is a myth, the game has a major flaw, it is Genji, the hero is a completely unbalanced, the most powerful and disgusting sobershenno gaming community all scum constantly choose Genji. Blizzard should worsen this character or completely remove it. It's pathetic. Everyone who plays this piece of **** very real creature worthy of a ban.
  19. Jun 13, 2016
    6
    Game is alright,but certainly not worth the asking price

    Pros -Intuitive Game Mechanics -Likeable Heros/Champions -Good lore -Easy kind of "Jump right in" gameplay,anyone can understand the gameplay -Quickpaced Combat -All of the characters are feasible and have a role Cons -None of the lore is in the game -No singleplayer of any respect -Some characters are easier to play
    Game is alright,but certainly not worth the asking price

    Pros
    -Intuitive Game Mechanics
    -Likeable Heros/Champions
    -Good lore
    -Easy kind of "Jump right in" gameplay,anyone can understand the gameplay
    -Quickpaced Combat
    -All of the characters are feasible and have a role

    Cons
    -None of the lore is in the game
    -No singleplayer of any respect
    -Some characters are easier to play then others,which results in those ones being far more common (cough bastion)
    -Similar arcade games likes CS:GO and TF2 are far less expensive and offer a similar play style.

    Overall a overpriced game that was overhyped.
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  20. Jun 30, 2016
    6
    After playing a lot of hours at this game, I must say one thing, the game is really fun the first hours, but, Im level 65 and It's very very boring play the same maps and the same game modes, this game needs content right now
  21. Aug 13, 2016
    0
    Probably the worst first person shooter game of all time and super over hyped for no reason. It's a lot like team fortress 2 but it's like slightly better but that makes sense because TF2 is terrible. The worst part about it and why it's so awful especially is because it makes my queue times in league of legends longer like why does it take 20 minutes to get a game wtf
  22. Sep 22, 2016
    0
    Do not buy it. The matchmaking and balancing of the game is broken. The game is purely hype. You'll enjoy the first hours of the game but when you start competitive the matchmaking breaks to pieces.
  23. Mar 12, 2017
    1
    Although having a well polished art style as a staple of a blizzard game, I feel if this wasn't a blizzard game people would see it for the mechanically broken and unbalanced shooter it is which a clear lack of attention to detail to game play mechanics and learning resources with the budget instead spent entirely on marketing.
  24. Jun 27, 2017
    0
    Overrated as **** I wouldn't recommend anyone play this overpriced, overhyped crap. Oh, I guess we know what the "over" from Overwatch stands for! **** this game.
  25. Jul 18, 2016
    6
    The game is ok, not as balanced as TF2. The skill required is far lower than TF2.

    What let's the game down the most is solo vs premade. The team with 6 man premade has a 67 AVG MMR, the team of solo's has a 68 AVG MMR, The premade is considered the underdog. The system punishes SOLO players two fold. It makes for completely one sided games. There's also the issue of people
    The game is ok, not as balanced as TF2. The skill required is far lower than TF2.

    What let's the game down the most is solo vs premade.

    The team with 6 man premade has a 67 AVG MMR, the team of solo's has a 68 AVG MMR, The premade is considered the underdog.
    The system punishes SOLO players two fold. It makes for completely one sided games.

    There's also the issue of people queuing with low levels 70 70 28, which drives down their MMR and gives them underdog status. The guy who is 28 is actually a friend of theirs who is really a 70 MMR player.
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  26. Jan 7, 2018
    0
    This is an incomplete game, it has only multiplayer and to me it is NOT even fun to play. This game has the level of complexity for retarded monkeys. But the real problem here is how Activision dares to put the **** damn lootboxes on top of a paid game that does not even include a freaking campaign. If that **** is not enough, it is the fact that you get to see how this gameThis is an incomplete game, it has only multiplayer and to me it is NOT even fun to play. This game has the level of complexity for retarded monkeys. But the real problem here is how Activision dares to put the **** damn lootboxes on top of a paid game that does not even include a freaking campaign. If that **** is not enough, it is the fact that you get to see how this game gets rated so high as best sports game over and over when it is NOT and it is crystal clear that Activision is buying these titles. It is a disgrace for the gaming industry to see this type of low standard. PS, the game is not even fun imo, after some battles you are already bored. Expand
  27. Jul 2, 2016
    7
    Team Fortress : Waifus edition.

    To be fair: It is an entertaining game but I miss a lot of story and lore of the charachters.

    the game should have been free...like LOL, Wargaming, and other
  28. Jan 3, 2018
    5
    I bought Overwatch almost immediately after release, and at first it looked like a great game. (I played till April 2017, scoring high plat-low diamond in competitive, spending 300+ hours ingame.)

    Very polished engine that runs decently even on old PC, flashy graphics, Blizzard's name & fame - all these promised top-tier multiplayer shooter for years to come. However, the reality was
    I bought Overwatch almost immediately after release, and at first it looked like a great game. (I played till April 2017, scoring high plat-low diamond in competitive, spending 300+ hours ingame.)

    Very polished engine that runs decently even on old PC, flashy graphics, Blizzard's name & fame - all these promised top-tier multiplayer shooter for years to come.
    However, the reality was disappointing.
    - This is so called "team" game where you can not see your (or anyone's else) team-related performance. If something goes wrong, you can only make wild guesses. We have completely useless and misguiding medals instead, which tell nothing about teamplay or team contribution or team needs at current moment.
    - Blizzard promised great "casual-competitive" gameplay, but solo queue competitive is abysmal. Every third game is won or lost due to reasons-related-to-ONE-player (someone is a troll and decided to throw a game, someone is 4000-rating genji main in 3100 game and just eliminates opposing team, someone is unlucky to have crappy ISP and disconnects midgame, someone is that special person who plays ONLY Torb/Widow/Hanzo, etc, etc - you can't do anything in these cases to change the outcome). The only way would be to find your own 6-10-20 man team of similar skill & mindset; but that is completely opposite of "casual" - and required too much effort for majority of the players.
    - There is NO way to perma-mute trolling or harassing players. I was lucky enough never to meet really stinky trolls in game, but once I was paired with "widow only" player 3 times in a row. This person admitted they are losing on purpose, so I reported/muted them - and I was still put into the same team 2 more times... Report system apparently don't work, and some players just insult everyone else, spoiling the mood a bit. They are never banned. As a result, there are trolls in every second game.
    - There are too few maps, and map design is mediocre at best. 2 of the maps have the sole entrance in the beginning, which is easily blocked - that makes both defense and offense quite boring and repetitive quite often. Number of game modes isn't great either.
    - Outside of the game, heroes are great - they have their own stories, agendas and characters. Ingame you do not feel of see ANY of that. Storywise, you don't understand why brutal killers from Talon are fighting on the same team, as their Overwatch adversaries, or why they are fighting at all. There is no singly player mode at all, which is really sad for a game with such rich background.
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  29. Sep 9, 2019
    1
    Update 9/2019

    Blizzard is *trying* to fix the game with role queue, which *is* a step in the right direction. However, the loot box incentive just leads to players announcing "I don't play tank / support, I'm just here for the reward, so expect a loss". This makes it all too common to have players just AFK or run around in spawn and throw *in competitive mode*. So, unless you have
    Update 9/2019

    Blizzard is *trying* to fix the game with role queue, which *is* a step in the right direction.

    However, the loot box incentive just leads to players announcing "I don't play tank / support, I'm just here for the reward, so expect a loss". This makes it all too common to have players just AFK or run around in spawn and throw *in competitive mode*.

    So, unless you have a full 6 players on your team that you *know* won't sabotage the match, you're going to have a miserable time.

    --------------------------

    Okay.

    I love the little movie vignettes... the concept art and character design... the level layout... and I love WATCHING this game as an E-sport.

    But PLAYING the game is strangely awful. Only about 1 out of 10 games are close matches -- the other 9 are just steamrolls, or exercises in teeth-gnashing frustration.

    I understand the IDEA of encouraging players to cooperate through complementary character roles and all that. But people just DON'T.

    Regardless of how visually beautiful the levels are, you're trapped with essentially one very tired game mode -- capture the point. It's been done *to death* over the last several decades. Please, please, please continue to experiment with other options.

    This tears me apart, but I have to be honest. This still feels too much like a TF2 clone; with a ton of charm and finesse, but a TF2 clone nonetheless.
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  30. Jul 3, 2016
    0
    There's a good game buried in Overwatch, but it is grossly overshadowed by one of the worst match making mechanics around. Enforcing a 50% win rate, you will have frustrating, boring match after frustrating, boring match. Even if, somehow, you get a decent one, a rarity, the lack of maps will quickly make this game a dull use of forty dollars.
Metascore
91

Universal acclaim - based on 64 Critic Reviews

Critic score distribution:
  1. Positive: 62 out of 64
  2. Negative: 0 out of 64
  1. Apr 20, 2018
    90
    Overwatch remains one of the most compelling and experimental shooters in the world right now. Blizzard Entertainment’s commitment to innovative new heroes, modes and responding to community feedback is unparalleled – and a treat to watch. Like World of Warcraft, Starcraft and Diablo before it, Blizzard has crafted something that will undoubtedly be around for years to come.
  2. May 5, 2017
    95
    I'm certain that Overwatch will bring dozens of hours of fun to all lovers of dynamic online shooters. Focusing on one type of gameplay and an enormous attention to detail generated an excellent game. You have to appreciate the developers' sincerity when discussing doubts and problems with the community. Blizzard has done it again. You should see for yourself why so many players have fallen under Overwatch's spell.
  3. Dec 8, 2016
    95
    Overwatch is a punch to the face for multiplayer shooters. It mingles quick-fix, objective-based gameplay with a deep tactical core and intelligent meta, forming a game that is simply perfect in short bites and thoroughly satisfying to play for hours on end.