Metascore
68

Mixed or average reviews - based on 13 Critic Reviews

Critic score distribution:
  1. Positive: 4 out of 13
  2. Negative: 0 out of 13
  1. Dec 29, 2017
    85
    Although not without its flaws, the everlasting quality of this game cannot be overlooked. New graphics, magnificent world, great characterization, good story and phenomenal music, make this old school gem a blast to play. Clunky gunplay and controls can stand in the way sometimes, but overall, they are not enough to ruin the experience of traversing through Adelpha.
  2. Nov 21, 2017
    82
    Outcast: Second Contact succeeds in bringing the experience of the original game over to the modern era, despite some of its issues. The work done in the visual and music department is worthy of applause and most of the design changes are spot-on. If some of the missteps regarding the controls and camera system, as well as the bugs that are present, were avoided then the overall score would have been quite a bit higher. As it stands, if you have fond memories of the original and want to relive that experience, Outcast: Second Contact is a very faithful adaptation that will take you upwards of 18-20 hours to finish.
  3. Nov 20, 2017
    82
    A fine remake of a game that deserves to be played as much as it gets fondly remembered.
  4. Dec 11, 2017
    80
    One of the most creative and well executed titles ever released, dragged down by a disappointing remaster.
User Score
6.0

Mixed or average reviews- based on 30 Ratings

User score distribution:
  1. Positive: 13 out of 30
  2. Negative: 9 out of 30
  1. Nov 15, 2017
    10
    Outcast Second Contact is a remake of a cult game from the late 1990s. It's not a half-ass HD re-release like many others, but a real remakeOutcast Second Contact is a remake of a cult game from the late 1990s. It's not a half-ass HD re-release like many others, but a real remake that is really looking nice with 2017 graphics, very good soundtrack and a superb game world (a planet called Adelpha). I played the original Outcast back in the late 1990s on a powerful PC and liked it a lot. Last year I played the Outcast 1.1 which was basically a HD relaunch of the old game. And now with Outcast Second Contact it's basically Outcast 2. Well it's still the same game, but the graphics and the gameplay have been brought from 1999 to 2017 standards. It used to be a Triple-A game back then, and it had no Triple-A budget in 2017 (the new intro-movie is certainly lower budget). Outcast Second Contact is exactly what I hoped for, a 2017 version of Outcast. So let's hope it get successful so that we will get a whole Outcast franchise in the next years. The game world is so unique with it's own language, back story, unique characters and species, it really deserves a lot of recognition. Well done. Full Review »
  2. Feb 19, 2018
    7
    Visually speaking it is a great remake and large nostalgia factor.

    Other aspects are less so, which is not the fault of the remake but the
    Visually speaking it is a great remake and large nostalgia factor.

    Other aspects are less so, which is not the fault of the remake but the original game I guess. I played that a long time ago and can't remember all the aspects, but I remember the first variants of the remake had control and UI issues. Most of them have been fixed in Second Contact.

    The notebook organization is frustrating after some time. Weapon naming is confusing. No quest markers or aids(really old game). Fetch quests across hard to traverse terrains. Regions accessible through several hops at opposite ends of the maps. Non-remastered audio (originals were recorded in low-f only?). Sponge enemies.
    Full Review »
  3. Feb 5, 2022
    5
    Не хочется ставить оценку игре, которая в 99 году наверняка была очень даже в духе времени и со своими инновациями.
    В старую версию не играл,
    Не хочется ставить оценку игре, которая в 99 году наверняка была очень даже в духе времени и со своими инновациями.
    В старую версию не играл, и поэтому ностальгического чувства по ней не испытываю.
    В общем, игра безбожно устарела, видны механики, которые в современных играх используются, но на более современном уровне.
    По сути имеем квест, носимся между персонажами кругами по всей карте, решаем загадки.
    Из интересного - устройство другого мира, в котором и происходит действие, нужно прямо изучать. То есть пробовать использовать непонятные вещи в разных непонятных ситуациях (и пытаться понять какую функцию за собой они несут), вникать в значения иноземных слов/понятий и т.п.
    Игра для людей 300 IQ, меня просто задавила беготней кругами и наикривейшим геймплеем.
    Full Review »