User Score
9.2

Universal acclaim- based on 379 Ratings

User score distribution:
  1. Negative: 23 out of 379

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  1. May 13, 2023
    2
    ازبل من حياتي
    اعطيتها 2 بس عشان خالد وعبود :)
  2. Apr 21, 2023
    3
    this game **** sucks. its gameplay is so unbelievably boringly excecuted while having a pretty unique system. I only have about 10 hours in the game and i cant stand to play any more of the game no matter how much i force myself to. Its just mindlessly trying to grind the same little to no variety enemies for the whole game so you can beat yourself up with 5 boss fights in total. The storythis game **** sucks. its gameplay is so unbelievably boringly excecuted while having a pretty unique system. I only have about 10 hours in the game and i cant stand to play any more of the game no matter how much i force myself to. Its just mindlessly trying to grind the same little to no variety enemies for the whole game so you can beat yourself up with 5 boss fights in total. The story itself is actually really intresting and so is the cast. The whole vibe of the game is cozy and enjoyable while also being dark and depressive ash.i just want to experience the story through playing the game myself but i just cant bc of how it forces you to just fight all the boring enemies with the boring gameplay.

    Omori made me hate turn based rpg games
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  3. Jul 26, 2022
    4
    the story and characters are great! sadly the actual gameplay is some of the worst I have ever seen making playing the game extremely boring, and I don't think the pain of going through the horrid gameplay is worth the story. looking up the story or watching someone else play is significantly more enjoyable
  4. Mar 8, 2021
    4
    Omori is a boring slob of a game. It has a few moments of highlight, but they don't justify a 15 hour of a dragging uninspired combat and highly derivative gameworld design. They say that there's some deep emotional plot in the game, but there really isn't. The characters insist that their struggles are important, and their pain is real, but the game never gave me a reason to believe them.Omori is a boring slob of a game. It has a few moments of highlight, but they don't justify a 15 hour of a dragging uninspired combat and highly derivative gameworld design. They say that there's some deep emotional plot in the game, but there really isn't. The characters insist that their struggles are important, and their pain is real, but the game never gave me a reason to believe them. Omori isn't a bad game, but it isn't a good one either. By a long stretch. Expand
  5. Mar 24, 2023
    0
    this is genuinely the best game i've ever played. from the story to the art to the music, its truly the perfect video game. if i could play this game blind again, i would do it. heck, i'd play it blind till i died. this is a game you will truly never forget. it goes beyond what i thought a video game could be, and thats because its not a video game. its a work of art. if you have thethis is genuinely the best game i've ever played. from the story to the art to the music, its truly the perfect video game. if i could play this game blind again, i would do it. heck, i'd play it blind till i died. this is a game you will truly never forget. it goes beyond what i thought a video game could be, and thats because its not a video game. its a work of art. if you have the money, buy it. if you have the money to buy it again, buy it for your friend. i am truly happy even just knowing this game exists and that people can play it. thank you omocat and the rest of the team for making this work of art. Expand
  6. Jul 12, 2023
    0
    I'm not even going to waste too much time, I'm going to simplify the reasons I simply didn't enjoy playing OMORI. The gameplay is repetitive and mind numbingly easy. The plot is interesting playing through for the first time but it's stretched so far between the boring boss fights, side quests, and filler that it's hard to keep interest. The plot twist at the end ruined anything that theI'm not even going to waste too much time, I'm going to simplify the reasons I simply didn't enjoy playing OMORI. The gameplay is repetitive and mind numbingly easy. The plot is interesting playing through for the first time but it's stretched so far between the boring boss fights, side quests, and filler that it's hard to keep interest. The plot twist at the end ruined anything that the story had going for itself because it was so unbelievably stupid I couldn't believe it. It is such an unbelievable and unrealistic plot. The Nintendo Switch version has content and boss fights that the PC version does not have, but easily could if the developers would just add it. I could go on about OMOCAT but that doesn't have anything to do with the game. Overall, I feel all time I spent playing this game was just a huge waste because at the end, it was really unsatisfying and not worth the 30 hours of practically nothing. I don't recommend buying this game. Watching a YouTuber play the game is really the better option, because trust me, you are not missing out. Expand
  7. Jan 15, 2021
    3
    This review contains spoilers, click expand to view. First time i give a game red 5< score. And i don't want to be that "guy" Who just make a oposition of new popular game because is popular. And if you don't agree go ahead and vote this review as unhelpful. i Don't mind it. but if you want to listen me, i would say thank you.

    My better advice don't play this game, See a gameplay without commentary and then end with your own conclusions.

    I tried to like this game, And i envy anyone who enjoy it. But i can't escape from reality (like the game story). This game is not a good game. The art is good, Is not my favourite art style . but is better than the majority of other games..
    The gameplay is mediocre (And find that the story would be better told it without RPG elements), The new things that add are 1 HUD boxs (with the classical OBJECT and other with something called "TOY" what is complementation of Emotions mechanic) which add with the mechanical of EMOTIONS (LISA the painful did before but the only different is that here EMOTIONS have 2 stages for all members of the group and 3 stages for Protagonist). What makes the gameplay boring is that all the new stuff, You will have World map encounter (like other RPG game) , Fight enemies to gain EXP and level up. Something you would use your TOYS to induced your emotions in situational battles which are little few (like 2 o 3) everything is monotonous and make stop everytime.

    Storytelling is the most promise aspect of the game, It's have enormous narrative mistakes. There is nothing about Horror except in the final stages of the game (Dark Space). Every other horror element is just a secret easter eggs or options. And the best part is in the end (Something what does good is you have clues before the great reveal at the end and you can play as your dreaming detective, That is nice). The real problem are the subplots (Like Captain ex-boyfriend and sweetheart) and side quest which are only to fulfill pokemon journet to capture all the keyboard. This aspect doesn't add nothing to the initial plot and side quest stories are just fillers (You only do it to find keyboard and not because you are interesting in the life of this NPC or something). What is does fine everything outside the dreamworld (everything is better than dreamworld), The characters are flat Summary KEL is the brother of HERO and HERO fears spiders and go to college, AUBREY is better than everyone in the cast but his character development is just another redemption arc which ends in nothing, BASIL and SUNNY are like the two pillars of this game, I don't care nothing about the mute protagonist and how his big reveal try to tell us about his artistic family crisis, I care about BASIL because he is cute and a PTSD victim of his Best Friend not because he is a good character. Every other side characters is just landscape withour charisma (Pluto may be the exception).
    The story is a summary mix about Anohana broken friendship group because a death friend with Yume Nikki hikikomori plot and dream world which doesn't add anything. The final boss is just mirror-distanced version of yourself (another Cliche).

    The music is okay (Toby Fox participad in 2014 in compose of a track), Is nothing outside of the box.
    But i really like (Mari theme) it was beautiful track.

    Jugability is a torture, Storytelling is written in end to begining (The problem of starting to build the house from the roof), Horror elements are just details and nothing until the end of the game. Music is okay and Art style is good (i guess).

    This end with my review if you like this game, i envy you for not having joy it like you do. Summary I don't recommend it, See a video in youtube about the story and skip the mediocre jugability.
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  8. Feb 2, 2021
    3
    When people compared this game to Undertale, I went into it with high hopes. Initially, I started out liking this game. The artwork and animations were beautiful, the music was great, the characters and dialogue were adorable, and the story was initially engaging. The initial horror aspects and mystery were definitely a selling point for me. I believe that this game started out very, veryWhen people compared this game to Undertale, I went into it with high hopes. Initially, I started out liking this game. The artwork and animations were beautiful, the music was great, the characters and dialogue were adorable, and the story was initially engaging. The initial horror aspects and mystery were definitely a selling point for me. I believe that this game started out very, very strong. I can't say the same for the rest of the game.

    As the game slugged on, I found myself losing interest. The gameplay was boring, the main plot dragged on so slowly, and these unnecessary subplots kept being interjected in to drag it out even longer. I had to force myself to continue playing just to get more of the main plot. Eventually, the main plot let me down, as well.

    The "big truth reveal" was unclear, boring, and not subversive. It was something we've all seen a hundred times before in other games and films. Finishing this game did not offer anything new. It was an incredibly huge let down, especially after how strong the game started. Furthermore, there are numerous plot holes that made the story frustrating and difficult to believe or immerse myself in. Even after watching through playthroughs and figuring out what I missed, these plot holes STILL remained, and that's a huge fault to me.

    Overall, the game had an underwhelming ending, dragged out much longer than it needed to, and plot holes that left me feeling frustrated. The artwork and music was amazing and I would recommend supporting the artists behind that. But as a game and storyline to play and engage in, I personally wouldn't recommend it.
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  9. Jul 5, 2022
    0
    Omori probably is the middest game to ever exist, created with rpg maker, mediocre story and mediocre characters, dont buy. Its a money waste dont worth it.
  10. Dec 27, 2021
    0
    This game is really **** boring. It made me go sleepy sleep. This game is bad. Pretty damn overhyped. Why does the internet overhyped bad games.
  11. Jan 24, 2021
    4
    As a jrpg fan with over hundreds of hours sinken into it I can tell you that omori falls short and bland. The ost is really nice tho but the gameplay loop is slow and the dialog is very cringe most of the time
  12. Mar 23, 2021
    0
    This game does an outstanding job of teaching the player what it feels like to be depressed, anxious, and bored to death. If that's not your cup of tea, STAY AWAY!
  13. 4y4
    Apr 16, 2021
    3
    Quite a boring game IMO. I don't know why this game is so highly rated. I'm the kind of person who loves games like Witcher 3 and Skyrim so maybe that's why games like OMORI are not my cup of tea.
  14. Feb 4, 2021
    4
    This game is a nice disappointment. While the story is interesting, the true ending leaves a bad taste in the mouth, leaving several loose ends, which could have been better.
  15. Dec 15, 2021
    3
    This review contains spoilers, click expand to view. All in all, it's not worth it. The art style is great if pixelated to fit its aspect ratio, the gameplay is decent, and it's an emotional game, and it has a lot of moments where you really feel for the characters' plight. The problem is it way overblown for the story it's trying to be. If you're coming in blind do not expect any sort of closure to many of the things this game has you care about and know it asks a lot of you as a player.

    There are two main segments of this game. There's Headspace, which is the dream world where the majority of the game is spent, and the real world. I couldn't get invested in Headspace very much because it's confirmed early on to all be fake, so there's no real weight to what you're doing. The real life segments is where the real story is, and even there, so much of the game's runtime is spent with these characters and get to know them, all up until the very end of the true route where the game says to hell with all that, here's what I want you to be invested in. It takes everything the game set up and throws it away, and I don't understand the appeal of that.

    Now, I write fanfiction for this game so I can't hate on it too much. It's a fun community if that's what you're into. But the fact that the only reason I'm even still invested in the game is its fanmade content is not a good sign. I can somewhat see the appeal of an ambiguous ending from a writer's perspective; it allows the writer to make a story confusing and make characters' motivations not make sense without having to provide any answers. The tired expression "it doesn't matter" concerning a plot thread or character the game took several hours to build up is nothing more than an excuse to cheap out on development time in my opinion. And judging by the admittedly troubled development this game had maybe it's understandable it turned out like this. I can understand why it seemed like a good idea, but what I can't see is why you would sacrifice everything you've worked for if you're not gonna do anything with it in the end. Why would you just leave your story unfinished? Leaving to the imagination is not storytelling. I didn't pay for a writing prompt, I paid for a finished story.

    Now, the sacrifices the ending makes. Sunny learns to forgive himself, but we have no idea about the other characters we spent so much time with. Not even Basil, who's stuck in Faraway, whereas Sunny can leave whatever judgment he'll get. We're pretty sure Sunny's okay, but it's so cheap that the game just handwaves everything else like it's not important. If it's not important to the story, don't have it in. The game does nothing to make the other characters worth getting invested in, unless you count a couple quotes from them earlier during the final boss to keep Sunny going. That is the only thing they all amount to.

    Concerning the main characters themselves, Kel and Hero are set up okay. But Aubrey is written like a sympathetic character, even though she bullies Basil, a kid traumatized from the suicide of a close friend (as far as she knows), for years even though they both went through the same thing together. The story itself seems to put emotion over character logic all the time as well, such as Mari's supposed ghost only showing herself at the very end and likely never for Basil who's at a much higher immediate risk, Hero able to hear the piano while Sunny's supposed to be hallucinating, Aubrey's two day redemption, and how only a select few people actually comment on Sunny's physical state. This game relies on the fact that emotion clouds judgment, so I understand I shouldn't have expected an ending that made sense going in.

    It would have benefited from being tons more condensed so it didn't have to throw half of what you stayed invested in this story for away in the very end for a "forgive yourself" message. Most of the game just feels like a waste, and I can't call this game worth playing to the end. Only thing I can recommend about this is watching the game scene-to-scene on YouTube if you really want to experience the story, but the fact of the matter is by the finish line all it amounted to was a huge 20 hour disappointment for me.

    Then again, lots of people do like it. Only thing I still have to do with this game is writing and the friends I've made, so it's not like it was a total waste. Just expect you'll have to find your satisfaction mainly on your own, and if you can, this might be for you. I'm still trying to find mine.
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  16. Jul 16, 2023
    4
    OMORI contrasts idyllic childhood memories, a mundane present, and dark inner turmoil, but doesn't do enough to connect them.
Metascore
88

Generally favorable reviews - based on 6 Critic Reviews

Critic score distribution:
  1. Positive: 6 out of 6
  2. Mixed: 0 out of 6
  3. Negative: 0 out of 6
  1. Apr 1, 2026
    90
    While I have been lucky enough to not lose a loved one to tragedy, Omori still managed to make me feel the despair of losing someone cherished, and the powerless feeling of being able to do nothing to bring them back was replicated perfectly. The game tackles the idea of acceptance and escapism beautifully, and when the credits rolled, I did not move for a while. It is one of those persistent games that follows players even after putting the controller down. I think about it more than I expected to; it creeps in at night before I sleep, and whenever I come across a screenshot or hear the name, something in me just recalls the weight of it immediately. People process loss in completely different ways and at completely different speeds, and Omori never pretends otherwise. What makes it so remarkable is that it does not ask players to have lived through something specific to feel it. It just asks for attention. And with attention, Omori will find something in players to pull on regardless of what their lives look like.
  2. Mar 7, 2021
    85
    Omori is certainly not for everyone. Someone who values gameplay much higher than storytelling will come away feeling bored and frustrated with the overall experience. However, those who value a game's plot and the emotions that games can elicit will never be able to shake Omori from their headspace. It is a flawed game in many aspects, but I can't help thinking about it throughout my daily life (especially while opening up the spice cabinet), even having finished the game over a month ago. While the entire middle of the game can be frustrating due to its poor design, the third act is well worth everything that comes before it. In the end, everything else faded away, and it all felt worth it.
  3. Jan 27, 2021
    100
    Having played through OMORI, I’m confident say that it’s an experience I won’t forget. This is a game I wholeheartedly recommend for those that appreciate a good story. With a strong emphasis on catharsis, it has a lot up its sleeves. The cutesy and colorful presentation hides a grim reality and it hits hard. Highly recommended, OMORI is a gem of a game that definitely deserves recognition.