- Publisher: DreamCatcher Interactive
- Release Date: Apr 6, 2005
- Also On: PlayStation 2
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Obscure doesn’t attempt to do anything different. Hydravision is comfortable with crafting a respectable survival horror game and Obscure fits that profile well.
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It’s very much like a video game equivalent of the teen-horror genre - whilst it does make you jump in places, it won’t give you nightmares.
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The fact that the characters are so annoying makes it quite enjoyable to see them meet their makers, but it's wise to protect them for as long as possible.
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It does some new things that should've been improved upon a long time ago, and it's the only game on the market right now that offers double-player monster-blasting action with this kind of setting, but you might find that it's just too hard, too annoying or too rough-edged to hold your interest.
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AceGamezA solid survival horror game that takes the classic formula and adds a couple of cool innovations. It's more of an upgrade than an evolution, but the American high school setting feels fresh and is very well put together, with smooth graphics, a nice balance of shooting and exploration and a story that, while very generic, just about holds your attention.
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The story line is interesting but it’s not something that you haven’t seen in a horror film already. Obscure will be more than enough for gamers looking for their next scare, but will leave other gamers looking for more.
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The graphics are purty, the control is decent, the voice acting isn't half bad, and the story's even pretty good. And two player co-op, come on! What more do you people want?
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While this textbook copy of the Capcom classic is a competent regurgitation of the genre's clichés, your patience will be tested by déjà vu from the moment that the first monster bursts out of the walls.
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It's sad to see the interesting features such as light versus dark and co-op play get shunted to the sidelines in favor of the same stuff we've been experiencing for years.
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Game InformerMany points where the puzzle design, level layout and management of the teens' special skills are just plain clumsy and almost unusable. [June 2005, p.127]
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From the buggy control schemes to the monotonous gameplay, any gamer will be left with much to be desired.
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Aside from the dynamic object interaction and music, the graphics and gameplay made me feel like I was back in high school, playing "Resident Evil 2" after doing my homework. But that was then, and this is now, and Obscure just doesn't make the grade.
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games(TM)Horror muted by brevity and flat atmosphere... Imitating teen-horror movies is a novel idea, but duplicating their running time and feeble horror leaves the game wanting. [Nov 2004, p.106]
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Computer Gaming WorldFrightful fun is ultimately obscured by an even more frightful co-op camera. [Aug 2005, p.88]
Awards & Rankings
User score distribution:
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Positive: 51 out of 85
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Mixed: 28 out of 85
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Negative: 6 out of 85
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Nov 22, 2011
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Mar 14, 2012
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Feb 29, 2012