- Publisher: Square Enix
- Release Date: Mar 17, 2017
- Also On: PlayStation 4
- Critic score
- Publication
- By date
- Unscored
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Mar 27, 2017Overall, Nier: Automata is a phenomenal game filled with great gameplay, world building, amazing storytelling, and it even poses some interesting questions. There’s so much to love about this game and it has spawned dozens of think pieces from various websites on the topics posed in the game. I truly believe Nier: Automata is easily an early Game of the Year contender for 2017. If you own a PlayStation 4 or have a Windows machine capable of running it, you have to give this game a try.
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Apr 10, 2017This unusual action game set in an offbeat world created by Taro Yoko is a treasure trove of pleasant surprises. It's not often that we meet such a stylish, offbeat, memorable game.
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May 11, 2017Sometimes frustrating but always compelling, Nier: Automata is a wondrous and strange experience that could only ever be a game. [Issue#261, p.60]
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Mar 17, 2017This is one of the best single-player RPGs to ever embrace PC, delivering a long-lasting adventure that entertains with its exciting gameplay while piercing the senses with the story it has to tell. Arriving just days after its console version, it serves as an example that the PC platform hasn't been forgotten.
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Mar 6, 2017Thanks to Platinum Games' knack for riveting and gratifying combat, Automata is Yoko Taro's most exciting game to date. The combat mechanics click after hurdling a low learning curve, and the end result is a skillful dance where balletic dodges complement wushu-inspired aggression. Moreover, this multi-ending trip is generously peppered with surprises and revelations, as well as easter eggs that call back to the first game and the Drakengard series from which Nier spun off. It's a meaty, often exhilarating trek that showcases Platinum Games' and Yoko Taro's unique blend of genius.
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Apr 2, 2017NieR: Automata is a top quality, intelligent and unique ARPG, that you may spend many exciting hours on it, even if some game design choices are obstacles from reaching a masterpiece status. If Square Enix finally decides to correct its hideous technical issues, then it is a must-buy.
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Mar 21, 2017In the end, NieR: Automata reflects what’s in your heart, and it’s possibly the most playable introduction to the glorious madness of Yoko Taro there is. Whether that’s worth something to you I couldn’t possibly say, but it’s left quite a mark on me.
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Mar 23, 2017A beautiful, melancholy action RPG that’s effortlessly stylish and utterly unpredictable.
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Mar 19, 2017A profound jewel of an action game that deserved a better PC port.
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Game World Navigator MagazineMar 24, 2017Making a good open-world is a difficult task even for an experienced studio, so what chances did Platinum Games (that has pretty much no experience in this area) have? Better question yet – where was the quality control of Square Enix, that should’ve either postponed the release to let the studio develop their sandbox mechanics further, or told them to cut it altogether? It’s especially sad since at its core Automata is a great action game that easily could’ve been turned into an unforgettable six-hour experience. [Issue#218, p.46]
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Apr 5, 2017There is no doubt that Nier Automata is a great game, but the PC version does not do it justice. A new case of a shameless port for PC.
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Mar 23, 2017NieR: Automata contains twenty-six different endings, which inevitably incentivizes those who want to see all possible conclusions. But, the apparent lack of story, which drops off for a good while after the introductory level, is stinging, and you must have enough commitment to see past this. The combat is unique and, at times, refreshingly variegated gaming styles emerge from NeiR — from hack-and-slash to arcade-esque air fights — but enemies themselves show little variation and predictable movement. If you are looking for a hack-and-slash with extraordinary graphics and a fair amount of character customization, then it is likely you’ll enjoy playing this release.
| This publication does not provide a score for their reviews. | |
| This publication has not posted a final review score yet. | |
| These unscored reviews do not factor into the Metascore calculation. | |
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Mar 16, 2017It’s testament to Taro’s talent for storytelling that the game inspires replay as much through its narrative hooks as its baser promise of trophies and a 100% competition record. And it’s testament to Platinum’s talent for action game design that the game’s systems remain crisp and engaging with each reinvestment. Indeed, this is bold, exciting game design from two of Japan’s most noteworthy creative powerhouses.
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Mar 20, 2017It’s rare to see such ambitious storytelling and open world roleplaying tied to such a stylish combat system, not to mention the (optional) Souls-like multiplayer elements, shooter tangents, mini-games that punctuate rather than interrupting, and that big ol’ world to explore. You don’t need to have played any of Yoko Taro’s previous games to appreciate Automata, even though it has links to both Drakengard and (of course) the original Nier, but it’ll probably make you keen to seek them out. Me? I’m hoping Platinum get a chance to work with these worlds and words again. A thousand ideas, delivered in rapid succession, backed by action that is the thread that stitches everything together rather than an interruption between one story beat and the next.
Awards & Rankings
User score distribution:
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Positive: 1,528 out of 1804
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Mixed: 126 out of 1804
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Negative: 150 out of 1804
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May 9, 2017
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Mar 22, 2017
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Mar 19, 2017