- Publisher: Strategy First
- Release Date: Jul 23, 2003
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Somewhere inside Nexagon: Deathmatch, there's an interesting concept trying to get out, but the arena combat, base building, and futuristic sports theme never gel. The lack of clear instruction, the fun-killing load times, frequently lame combat, and some bugs and pathfinding problems don't do the game any favors.
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Computer Gaming WorldThe concept wasn't bad, but N:D's uninspiring execution and lack of depth make for a forgettable gaming experience... Rock/paper/scissors is a more challenging strategy game. [Nov 2003, p.136]
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Computer Games MagazineEven while you're getting a few laughs out of certain moments, the whole enchilada fogs your brain to the point where you don't know how you're supposed to play the game. [Nov 2003, p.92]