User Score
5.5

Mixed or average reviews- based on 29 Ratings

User score distribution:
  1. Positive: 10 out of 29
  2. Negative: 9 out of 29

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  1. Oct 7, 2019
    7
    TLDR: The writing is great, the setting and the music are also great. However, some of the mechanics (namely the FeelsGrid system and the entire cab system) are underdeveloped.

    It gets worse when by reaching the end you are forced down a path that doesn't always seem logical with your choices in-game up to that point, as if the ending is dictated solely on the last conversation you have
    TLDR: The writing is great, the setting and the music are also great. However, some of the mechanics (namely the FeelsGrid system and the entire cab system) are underdeveloped.

    It gets worse when by reaching the end you are forced down a path that doesn't always seem logical with your choices in-game up to that point, as if the ending is dictated solely on the last conversation you have and not the entire experience.

    The FeelsGrid system is mostly infuriating as most of the time you will be given 3 or even 4 conversation choices but the game refuses to let you pick the choices you want to and forces you down a path because of your character's emotional state. A better option would have been to not show the other choices as options and instead limit the number of choices to the one you are actually allowed to take.

    The mechanics of the cab system work fine but could have been better developped. You are allowed a maximum of 3 fare per night but are also allowed to go to bed early after 2 rides. As far as I can tell it's pointless to go to bed early as you mostly end up shortening the lenght of the game. Of course you could tank your star rating by picking up a bad fare or could end up having to spend more money and potentially leaving you short changed. However, I never came close to running out of money and the rating system is very easy to recover if you end up getting a few bad reviews. I would have preferred a system where if you get to bed early, you get to complete 1 extra ride the next day. The rides are where the game shines the most and it's a shame that you end up missing on many new characters along the way by being limited to only 3. Especially since most of the characters have follow up stories on following nights, so you end up mostly picking the same passengers over and over to get to know more about them (and thus missing out on potential new stories from new characters).

    The game is also fairly short (at around 4h) but thankfully the price point is also on the lower side (about 15$).

    Finally, very few bugs, some popping issues due to a low draw distance (probably to accommodate an iOS/Android release).

    All in all, it is a good product but flawed for sure. If you are a fan of game set in a cyberpunk-y universe, then definitely check it out.
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  2. Oct 15, 2019
    7
    Neo Cab é um jogo que traz vários questionamentos interessantes sobre precarização do trabalho, automação, controle social por meio da tecnologia, uso de dados e, principalmente, como se manter humano em um monopólio sobre um capitalismo desgovernado. A execução é questionável, mas pra quem gosta de jogos narrativos, vale a pena conferir.
Metascore
76

Generally favorable reviews - based on 17 Critic Reviews

Critic score distribution:
  1. Positive: 11 out of 17
  2. Negative: 0 out of 17
  1. Edge Magazine
    Nov 10, 2019
    70
    If not quite a five-star ride, Neo Cab is an empathetic and stingingly perceptive insight into the challenges of freelance life. [Issue#139, p.121]
  2. Nov 8, 2019
    62
    Conceptually interesting visual novel with too rigidly constructed situations.
  3. Nov 4, 2019
    75
    Neo Cab is best enjoyed if we forget about the limited gameplay options and focus on the plot, a tale of science fiction with thriller elements in a terrifying future.