User Score
6.6

Mixed or average reviews- based on 24 Ratings

User score distribution:
  1. Positive: 11 out of 24
  2. Negative: 6 out of 24

Review this game

  1. Your Score
    0 out of 10
    Rate this:
    • 10
    • 9
    • 8
    • 7
    • 6
    • 5
    • 4
    • 3
    • 2
    • 1
    • 0
    • 0
  1. Submit
  2. Check Spelling
  1. Sep 14, 2018
    5
    Fun, 7/10, untill you finish main story. After that the balance jumps out of the window and unless you are lucky with RNG or have above average FPS skill, then you'll be constantly obliterated in infinitely scalling missions. And that happens almost immidiately after campaign. Needless to say my "fun" part dropped like a rock in a well.

    Other than that.. As much fun shooting is and
    Fun, 7/10, untill you finish main story. After that the balance jumps out of the window and unless you are lucky with RNG or have above average FPS skill, then you'll be constantly obliterated in infinitely scalling missions. And that happens almost immidiately after campaign. Needless to say my "fun" part dropped like a rock in a well.

    Other than that.. As much fun shooting is and weapon-crafting, it could really use some upgrading. Especially part-tiers, how often shop shows up and how many coins you get.
    Expand
  2. Aug 8, 2022
    8
    A very fun game concept with a truly unique gimmick of creating your own guns.
    The gameplay is fun itself being a mix of FPS and Bullet Hell genres. Really good sound design and matching soundtrack. Good voice acting and actually funny dialogues between the characters. There were only 2 downsides for me:
    1) the setting wears out even before the main campaign is finished (spoilers,
    A very fun game concept with a truly unique gimmick of creating your own guns.
    The gameplay is fun itself being a mix of FPS and Bullet Hell genres. Really good sound design and matching soundtrack. Good voice acting and actually funny dialogues between the characters. There were only 2 downsides for me:
    1) the setting wears out even before the main campaign is finished (spoilers, there's a lot more after it plot wise). Even though there are various environments, it's still all techno-alien-ship-ish with robots being the same. Had the game other bioms it would be more fun, as well as live enemies with blood and gore.
    2) experience is presented by pickup items that disappear after a short span of time. One can easily make no exp in the heat of a big fight if it's a huge room, for example. And after level 10 or so the progression goes really slow.

    The lack of multiplier is indeed a lost opportunity, but not such a big deal for me personally
    Expand
  3. Jul 18, 2018
    10
    Mothergunship is a great game that has all of the good aspects of Doom, meaning it is fast paced. While also, between the slaughtering of enemies mind you, having some great comedy. Along with that it is also a pleasure to play on lower end systems and could most likely run on RECENT intel integrated Graphics.
  4. Jul 21, 2018
    1
    Les développeurs reprennent TOUS les défauts de "tower of gun" dans leur nouveau jeu...

    Direction artistique générique Musique générique Ennemis génériques Menus génériques (et moches) La seule chose inspirée est le concept délirant des armes modulable poussé à l’extrême. Chers développeurs: "Pour votre prochain jeu, merci d'investir dans un Game Designer, et un VRAI musicien."
    Les développeurs reprennent TOUS les défauts de "tower of gun" dans leur nouveau jeu...

    Direction artistique générique
    Musique générique
    Ennemis génériques
    Menus génériques (et moches)

    La seule chose inspirée est le concept délirant des armes modulable poussé à l’extrême.

    Chers développeurs: "Pour votre prochain jeu, merci d'investir dans un Game Designer, et un VRAI musicien."
Metascore
72

Mixed or average reviews - based on 22 Critic Reviews

Critic score distribution:
  1. Positive: 11 out of 22
  2. Negative: 0 out of 22
  1. LEVEL (Czech Republic)
    Dec 31, 2018
    60
    A shooter, where you create your own guns. It pulses with energy but doesn’t fully use its potential. The game often unnecessarily jumps from dynamic combat to a chaotic fight against a dumb but extremely powerful AI. Instead including roguelike elements, the authors should have gone with multiplayer. [Issue#288]
  2. CD-Action
    Dec 4, 2018
    70
    The action is fast, spectacular and satisfying, but also short (especially for a roguelike), because I finished the campaign in around six hours and was left with a bland challenge mode. [10/2018, p.87]
  3. Aug 24, 2018
    65
    While the core mechanics of Mothergunship are awesome (gunplay, shooting, level design, pace in battle) and the performance is great -both technically and visually- the game suffers from its “rng” nature, making the whole “big gun crafting” trivial and tiresome. It should have invested more in actual gameplay with those hard-earned guns and not in the process of creating them each and every single time for every level. Τhe randomness of many gameplay elements fluctuates the derived fun.