It's not terribly surprising that the story of Morbid: The Lords of Ire is on the sparse side, after all, Dark Souls' story is likewise slim at least in terms of cut-scenes and specific plot developments. However, I think that Morbid may be taking things in an altogether too extreme direction. Seriously, after you deal the death blow to the game's final boss, the screen fades to black and the credits start to roll. Not even a "A Winner is You" screen, just darkness and credits. Sure you can go back to the hub world and listen to the guy with the imposingly deep voice congratulate you, but really after the whole ordeal, I was expecting something a little bit more in the way of a conclusion.