User Score
6.9

Mixed or average reviews- based on 874 Ratings

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  1. Aug 13, 2018
    5
    Game lack of
    - No ultrawide 21:9 display support
    - No option to disable DOF - No option to disable Motion blur - No option to disable or adjust Bloom - No option to disable Mouse Acceleration - No option to adjust FOV - No option to rebind buttons for Controllers - Very limited Anti-Aliasing - Limited granularity in other graphics settings - Bugged Full Screen support - Bug of
    Game lack of
    - No ultrawide 21:9 display support
    - No option to disable DOF
    - No option to disable Motion blur
    - No option to disable or adjust Bloom
    - No option to disable Mouse Acceleration
    - No option to adjust FOV
    - No option to rebind buttons for Controllers
    - Very limited Anti-Aliasing
    - Limited granularity in other graphics settings
    - Bugged Full Screen support
    - Bug of High Resolution Textures not loading at max settings
    - Bug of Screen Space Reflections not displaying but still consuming system resources
    - Bugged DOF Distance Detection causing erratic blur on objects that should be in focus
    - Ridiculous number of Menu Layers
    - Bad Connection Stability causing frequent drop outs and disconnections from server even when playing solo
    - Awkward Multiplayer Lobby arrangement
    - Awful saving scheme
    - CPU incompatibilities
    - Badly optimized
    - Terrible Port
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  2. Aug 10, 2018
    4
    Honestly wait for MHW to go on sale of get some patches in. Like it's fun but I don't think it is a premium level.

    My poor friend was just frustrated the entire time because grouping is such a hassle or just doesn't work most of the time. The graphics while pretty have a lot of low quality flaws that stand out. Waiting all this time, I really expected a far more polished product
    Honestly wait for MHW to go on sale of get some patches in. Like it's fun but I don't think it is a premium level.

    My poor friend was just frustrated the entire time because grouping is such a hassle or just doesn't work most of the time.

    The graphics while pretty have a lot of low quality flaws that stand out.

    Waiting all this time, I really expected a far more polished product than was delivered
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  3. Aug 10, 2018
    3
    This is my first entry into Monster Hunter, and I can clearly say the combat is terrible. Its feels so clunky to me, worse than the dark souls 2 pc port. I don't think I can adapt, nor am willing to adapt to the combat in this game, meaning its basically unplayable for me. I am sorry but if you are a fan of precise controls, like I am, stay the hell away from this game! I give it a 3 outThis is my first entry into Monster Hunter, and I can clearly say the combat is terrible. Its feels so clunky to me, worse than the dark souls 2 pc port. I don't think I can adapt, nor am willing to adapt to the combat in this game, meaning its basically unplayable for me. I am sorry but if you are a fan of precise controls, like I am, stay the hell away from this game! I give it a 3 out of 10 because the world is beautifully crafted and I believe it deserves a mention. Expand
  4. Aug 11, 2018
    0
    Monster Hunter: World redefines the meaning of a low quality console to PC port. If you thought Dark Souls or Nier Automata were bad prepare yourself for a whole new dimension of poor performance and visual quality from 2010.

    - Clunky/Stiff controls and movement - Weird mouse simulation, no raw input - The sound is so out of sync with whats going on on the screen it's almost
    Monster Hunter: World redefines the meaning of a low quality console to PC port. If you thought Dark Souls or Nier Automata were bad prepare yourself for a whole new dimension of poor performance and visual quality from 2010.

    - Clunky/Stiff controls and movement

    - Weird mouse simulation, no raw input

    - The sound is so out of sync with whats going on on the screen it's almost hilarious, especially the lip sync

    - Textures from a time before games had textures

    - More performance demanding than literally any modern game with high end graphics yet it looks very outdated.

    - Multiplayer is a mess, good luck trying to play with your friends. Why can every other game do this right, even Ubisoft games allow your friends to just jump in and out of your session at any time

    - Relying on half-working Steam API

    - Can't pause, open the main menu, or exit the game while on a mission. Seriously?

    - Denuvo DRM. Ok, other games have that too, but still.

    - DLC add ons that have been released on consoles forever are being withheld for the PC version

    - Pricetag. This game is many months old and a lot of content that is already available wasn't included, see above.

    Try harder, Capcom. If want to know how it's done look up to Square Enix. Final Fantasy XV is how you do a proper console to PC port.
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  5. Aug 12, 2018
    0
    This port is terrible. Controller issues, network issues, poorly optimized, and it doesn't even play well with SLi so I can't even brute force the game to an acceptable framerate.

    Thank you Steam refunds.
  6. Aug 10, 2018
    4
    There is NOTHING about this game that is good enough to warrant a 9/10 rating. In the history of gaming, there's never been a port from console to PC that was any good. And sadly, I was right about this game as well.

    What all the game play videos do NOT show people is the worst parts of the game. So to keep it simple here's a list: 1. Camera system is terrible, you can tell it
    There is NOTHING about this game that is good enough to warrant a 9/10 rating. In the history of gaming, there's never been a port from console to PC that was any good. And sadly, I was right about this game as well.

    What all the game play videos do NOT show people is the worst parts of the game.

    So to keep it simple here's a list:

    1. Camera system is terrible, you can tell it was a direct port from console and designed to work with gamepads and not PC mice.

    2. The Combat system is slow and clunky at best.

    3. Anyone using an pre-Haswell CPU is struggling with FPS stability (I do not have this problem i7-5930K) (Yes they are trying to figure out how to fix this issue)

    4. The Game world is setup like SkyForge (Central Hub *by yourself* where you prepare to enter an instanced zone either by yourself or while having someone connect to your session or vice versa otherwise it's a single player game, with a poorly implemented coop/multiplayer mode: It felt like an afterthought at best))

    5. Multiplayer is terrible at best, You would think after 8 months on Xbone, and PS4 they might have an idea of what network infrastructure would work? (Constant disconnects between player sessions) If I didn't know any better I'd say they were using Peer-Peer server hosting, because I can't believe a normal Network Infrastructure is this unstable and bad. Disconnects and error codes are common, and being forced into offline mode are expected. (No it's not my connection either, I have a 500Mb/sec / 50Mb/sec connection, and I ping 15-100ms or less everywhere in the U.S.

    6. Character animations are poor at best, you cannot move while attacking at the same time. In other words for those of us who played a real Action Combat MMO: The character position is locked while attacking, so no you cannot circle strafe around a target.

    7. If you were expecting this game to be an Action Combat System it's not. Not when you throw a game like Tera into the mix as a comparison.

    Now there are only 2 things positive I can say about this game:

    1. The Graphics

    2. They do in fact have a mouse Y Axis invert option.

    Beyond that, I can't say anything else good about it. The idea is sound, but the control mechanics, character animations, and clunky combat system makes it eye bleeding to deal with.

    Worst $60 I spent so far on a game. (next to X-Universe that is but hey at least the camera system worked in that game.)
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  7. Aug 10, 2018
    0
    - **** DRM / Denuvo
    - Badly optimized
    - 1080ti runs at 40-50 FPS
    - No inherit controller support, relies on steam API for controller support which doesn't work. And yes, I did use the steam checkbox for controllers.

    Happy to change my review when all these issues have been fixed, but right now the game is not at an acceptable level.
  8. Aug 9, 2018
    10
    This beautifully implemented port is a perfect PC introduction to the joys of Monster Hunter !
    My Gametime will reach 24h for every day !!! Lets Hunt !!!
  9. Nov 23, 2021
    8
    Monster Hunter World is such an amazing game The combat, graphics, soundtrack are all excellent. There are some network issues such as sudden disconnects also not being able to skip cut scenes is an issue when you're playing with your friends. If you have friends to play this game is a treat.
  10. Mar 22, 2020
    7
    New to the series. Picked the game up late (early 2020) so I haven't got any technical issues. 200+ hours of gameplay.

    Decided not to buy Iceborne. Before the 'end-game', the only thing an average player does is grinding with little skills. Why so little skills? Because this game is gear dependent. After the player get good enough defense, he/she can simply move to harder monsters.
    New to the series. Picked the game up late (early 2020) so I haven't got any technical issues. 200+ hours of gameplay.

    Decided not to buy Iceborne.

    Before the 'end-game', the only thing an average player does is grinding with little skills. Why so little skills? Because this game is gear dependent. After the player get good enough defense, he/she can simply move to harder monsters.

    Until some point, grinding becomes every difficult. For instance, to get a Research Commission Ticket, the player has to either complete every single optional quest of the game, or to reach hunter rank 100. Both of which are a long and tedious way. Before this moment the player are blocked from certain end game gear, which means he/she is much less efficient at hunting, in other words, underpowered. At this point, the game is harder than you expect than what we see the streamers do. The only thing the player can do is to improve the skills, or remember the monster patterns, so that eventually the player can be a master of the game.

    I abandoned the game at roughly this situation and I just don't like it. I spent already 200 hours but just barely touched part of the game that encourage skills. What now? The game is not fresh anymore, more like a job for me. 200 hours is 5 working weeks, which is a lot. I don't see why the game force me to grind 200 hours to reach this point.
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  11. Jan 13, 2020
    7
    Monster Hunter: World is my first real foray into the franchise after poking at demos for the older 3DS games prior. I'm sure I'm not the only one with that background, but I can say that World on the whole feels like an attempt to get more people into the series.

    MHW's premise is rather thin for a game of its scale. This is not in of itself a bad thing, but as a lore-hound I might have
    Monster Hunter: World is my first real foray into the franchise after poking at demos for the older 3DS games prior. I'm sure I'm not the only one with that background, but I can say that World on the whole feels like an attempt to get more people into the series.

    MHW's premise is rather thin for a game of its scale. This is not in of itself a bad thing, but as a lore-hound I might have appreciated a little more fluff.

    Mechanically speaking however the game is significantly more complex, with more keyboard binds, at least as far as I can remember, then any game I have played in the past 15 years, with the possible exception of Sins of a Solar Empire: a 4X space strategy game. That MHW is an action game with this many binds is impressive, if at times kind of annoying. I would also regard it as strangely akin to Axiom Verge in that having tried both mouse and keyboard versus controller, neither is 100% comfortable for me to use and I find myself wishing I had an extra hand, or at least a few more neurons.

    You may wish the same when attempting to ascertain the breadth of content in MHW: There are fourteen different types of weapons to use, some melee, some ranged, some simple and others tactically complex, multiple environments to hunt in, a few dozen monster types with varying strengths and weaknesses and tables of dropped crafting materials, many, many items to pick up, craft, an arm-mounted "slinger" that can fire various types of found ammo and use and at least two different sets of armor and one of each weapon type to make for each monster, with the Iceborne expansion adding an entirely new "grapple claw" mechanic, more moves for the weapons and of course, a lot more monsters and gear to craft. In the vein of many Japanese games I have played in the past: The EDF series, Sengoku Basara, Navel Ops, and others: There is a staggering amount of stuff to do, find and make. MHW is, in a word, dense. If nothing else, you will get your money's worth in hours played by far, if the game is your bag. When hunting alone or with one other player, and I do recommend at least one other player, you have the option of being accompanied by a helpful cat-like creature called a Palico, who can use a selection of unique support items, gather materials, distract the monster for you, and generally be nice to have around. When playing with three or four players however, the Palicos stay behind to enforce the 4-player party size limit.

    And now the meat of it: The combat in MHW is certainly more accessible then earlier iterations of the franchise, but gameplay overall is notably clunkier and rigid when compared to contemporary titles, especially western ones. It took some hours for me to adjust to the various oddities of the game's design and hurdles of progression, not the least of which is your extremely limited defense and damage at the game's outset- you will regularly die in early quests and any quest thereafter you are not properly geared for, as player skill will not save you from getting one shot by a powerful attack, thus wasting one of your team's precious limited respawns per assigned quest, costing you time, money and patience. Gear levels aside, as I mentioned earlier I've never been able to reach a real level of comfort with any control setup for MHW. Mouse and keyboard simply has too many separate binds to be usable within a reasonable frame of response time, not helped by a complete remap of the default binds accompanying the infamously delayed-for-pc Iceborne expansion, and locking character movement to eight cardinal directions versus the more nuanced directional control of an analog stick. Controller makes character movement and certain melee attacks and other inputs easier to perform, but hopelessly complicates aiming any projectile weapon or the grapple claw. And both control setups must contend with what I felt, at least initially, was a labyrinthine, archaic menu system and curiously unresponsive quick-use wheel. Aside from any of this, there is also the issue of the disparity in design quality between armors for the two available genders. Whatever your personal feelings on skimpy armor designs for female characters, there is simply a marked lack of quality and design creativity for the female armors.

    All that being said, MHW is nonetheless fun, perhaps inexplicably so at times. It's loud and colorful, with easily understandable icons, recognizable outlines for monsters, weapons and armors, reasonable load times, and it's very easy for friends to link up and do hunts together. Combat can be satisfying when all factors line up sufficiently, especially the mounting mechanic and grapple claw techniques. The map and guidance system is fairly robust.

    Above all, a bulk of my online friends have the game, and it is always in my experience better to play games of this nature with friends. Whatever its flaws, and there are many, MHW manages to be an entertaining and addicting experience.
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  12. Mar 16, 2020
    6
    The game is just OK. I don't have any other connections to the Monster Hunter Series (this is my first Monster Hunter Game), so this should be a very objective view on the game.

    Graphics: This game looks fantastic! The people designing it did a really nice job with making the world feel realistic. Everything in this game just looks so detailed and beautiful! Gameplay: Gameplay wise
    The game is just OK. I don't have any other connections to the Monster Hunter Series (this is my first Monster Hunter Game), so this should be a very objective view on the game.

    Graphics: This game looks fantastic! The people designing it did a really nice job with making the world feel realistic. Everything in this game just looks so detailed and beautiful!

    Gameplay: Gameplay wise the controls are just OK. I'm not sure if this is a recurring thing happening in the monster hunter series but the controls definetly felt clunky. It didn't feel very smooth. I also found that there wasn't any way to cancel a move after you made it. If you were using long sword and did an overhead slash infront of you there was no way to stop yourself from completing the action. Even worse if you press the button multiple times the character will proceed to do the action multiple times. However these were minor issues and could be easily overlooked.

    What really killed it for me was the terrible Palico AI and the annoying effects monster can place on you (stunned, poison, sleep). Here is an example of what can happen: You get stunned by a monster and you are on half health. Naturally you are immobile for a certain period of time. However! The monster is able to also posion or burn you causing you to lose health while immobile, plus the monster can knock you around while you are stunned giving you no way to dodge or avoid the attacks leading to fainting, Cases like being pushed against the wall with no where to go and being killed has happened to me WAY TOO often for me to be able to overlook this as an one time occurance. Also the Palico (cats/helper in combat in the game) is never able to deliever a vigorwasp (health potion) to me properly. When I find myself in need of one it always says that its too busy or whatever when it clearly doing nothing.

    Also monsters are way too overpowered! Tons of monsters out there are able to kill you in one or two hits. The beginner area should have easier to kill monsters, not an Anjanath that can one shot you using a flame thrower move.

    I recognize the fact that it could be just me who is bad at this game and more experienced players would be able to get out of these situations, but you have to keep in mind that for many people this is their first entry into the monster hunter series. Being a begginer at a game shouldn't impact the enjoyment of it.

    All of this combined with the fact that you can't actually remap controls on controller just made this game unenjoyable. However I won't be returning it as it still a decent game. It will probably become a game that I revisit like once every two weeks or so, definetly not one I would play everyday.
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  13. Mar 29, 2020
    5
    Honestly this game isn't very fun because of the clunky combat system and boring encounters. The combat system is probably the worst experience I've ever had, it's so clunky and every single time you miss it takes like 5 seconds to hit the monster again (and this is with a semi-fast weapon). The monsters are so mobile and the character just seems like a sloth in comparison making for anHonestly this game isn't very fun because of the clunky combat system and boring encounters. The combat system is probably the worst experience I've ever had, it's so clunky and every single time you miss it takes like 5 seconds to hit the monster again (and this is with a semi-fast weapon). The monsters are so mobile and the character just seems like a sloth in comparison making for an irritating experience. Also every single monster is different but it doesn't feel like it. The attacks are almost all the same (except for one elemental thing that the monster barely uses) and the way the monsters react are the same: you hit it a ton, it runs away and rinse and repeat until it's dead (except for the rare boss monster encounters).

    Also you know that fun weapon and gear grinding! Yeah, it's pretty much useless because the game gives you the most OP gear to begin with (except for the weapons which are still decent) and it will take forever to find gear/weapons that are better than the ones you start out with.

    And possibly the worst thing of all is the fact that the game barely lets you explore the open world that the game has to offer and even if we were able to the linearity of the world and clunkines of the movement and combat in game makes it more like an annoying obstacle you want to get over with and just find the monster you need to fight (and do it all over again when you die). There's such a beautiful open world and the game doesn't take advantage of it. Why can't we just explore the world and find monsters and hunt them along the way instead of being so limited.

    Luckily the graphics are gorgeous and the story is great so I will give it a 5/10 (which is still kind of bad). It was just not what I was expecting and after coming from breath of the wild on the switch with amazing fluid combat, a beautiful open world taken advantage of and amazing graphics. I don't think this game should be exactly like breath of the wild, I just wish it had fluid combat and an open world taken advantage of like breath of the wild. Just don't buy until they fix these issues.
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  14. Jun 26, 2022
    8
    I want the handler to handle a gun pointed at her face

    she is kinda hot tho
  15. Dec 9, 2018
    6
    It's a mixed experience for me. I've played most of the 3ds titles and one PS2 title. I have a combined 400 hours of gameplay, so it's safe to say that i'm sort of a fan. MHW on the other hand is a good game, probably the best game in the series. There are a lot of things i like in it, but there are a lot of things i outwardly hate in it. So First, the good.

    It's more streamlined, more
    It's a mixed experience for me. I've played most of the 3ds titles and one PS2 title. I have a combined 400 hours of gameplay, so it's safe to say that i'm sort of a fan. MHW on the other hand is a good game, probably the best game in the series. There are a lot of things i like in it, but there are a lot of things i outwardly hate in it. So First, the good.

    It's more streamlined, more fair to new players and it doesn't get tedious fast. Tracking a monster is easier than ever, with tracks and tracker flies. The maps are one big area with seamless transitions between segments, meaning no loading screens. Bigger item pouch, divided into two types of crafting materials, meaning more room for items and less grinding. You always have a map and items are marked on it until you are under attack. No more pickaxes, nets and whetstones needed, meaning more space saved. The graphics are great, albeit demanding at times. I use the 360 controller and so far it has been superb. The monsters however familiar, can be surprisingly challenging even to returning players. Also you can turn off most helpful options for a more hardcore experience. All in all a good game as a whole. Not great, but OK.

    The Bad, are mostly issues that plague AAA games of late.

    Still, it's sort of baffling to me how a company like Capcom can allow itself to skim on servers and server quality leaving millions of paying customers out in the dirt coping with constant server issues.

    Camera can be annoying as it doesn't always stay locked on target, and when it does it's mostly at a weird angle where you can't see how the monster is positioned leaving you vulnerable to attack. Constant lock-on, lock-off is sort of tiring. I thought they'd fix this by now.

    I'll never understand the need for Denuvo DRM. Isn't there a way you can protect your IP from piracy that doesn't involve installing what is basically a backdoor/spyware to paying customers? Anything is better than this.
    So far i've not seen a way to change style.

    There is also a myriad of sub-menues and options that make the UI a bit difficult to deal with.

    Worst offense though, at least for me is NO WAY TO PAUSE in offline mode. I mean what the hell Capcom? How basic is that feature? Not all of us are soulless robots just pining to play this 24/7, no matter what you've been led to believe.

    Like i said before, it's a good game, not without faults. After a while for me, the experience became all too familiar and a tad boring. New players should be fine, but returning players will find very little new things in terms of core gameplay. So, same old grindfest, with a touch of flair here and there.
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  16. Sep 1, 2018
    6
    6 / 10

    i think a lot of people are either Vets or bought into the hype a bit too much. This is a decently above average game. Once you get used to the purposely slow (human) control scheme and get your groove, it's a fun game. Despite it being monotonous, it's somehow a fun game. This however is a VERY "content-poor" game though being sold at premium full-game price. Let's look at
    6 / 10

    i think a lot of people are either Vets or bought into the hype a bit too much. This is a decently above average game. Once you get used to the purposely slow (human) control scheme and get your groove, it's a fun game. Despite it being monotonous, it's somehow a fun game. This however is a VERY "content-poor" game though being sold at premium full-game price. Let's look at the facts:

    1. Two hub/quest kiosk zones where you are alone (no online players visible) and Five world combat zones. That's it. Each zone is probably 1/100th of the size of zones in games like Breath of the Wild, Witcher 3, or any Elder Scrolls game. Fans will say "but this is a MH game, not Elder Scrolls!" Who cares. Irrelevent. That's not a valid rebuttal when people are simply pointing out that the MHW zones are small, few, and confining by comparison. If any other multiplayer game released with only five maps, people would laugh their @sses off at the ridiculous notion.

    2. The game needs load screens, even on PC, and it's not a technically demanding game. Granted they are fairly fast load screens if you have a decent PC, but I hear they are abysmal on consoles. Pretty sure the optimization could be better. Your PC might run Crysis at max settings without issue, but your fps is going to drop insanely when Teostra shoots his laser beam at you. Doesn't really make too much sense.

    3. The monster hunting is fun. Very fun. However, the game has what, like 10 - 15 truly unique monsters? Half of the monsters are either reskins of another or using the exact same movesets and skeleton, with a few minor special move changes. Compare Rathian with Blue Rathian, Rathalos, Kushala Daora. Compare Odagoron with Tobi-Kadachi. Diablos is just Anjanath with burrowing capabilities minus the fire breathing. Take away fire and burrowing, and all you have is two monsters that just non-stop charge at you. That's it. It's so uncomplicated, it boggles my mind. Even the big boss fight at the end of the story is just a damage-sponge with very little worry of death. HR mode is basically saying "Hey, you just fought all the monsters in the game. GJ! Now fight them all again but they are a little stronger. After that, you get to fight the same monsters again, but they are Tempered now. Ooooooooh uh-maaaaazing!" Absurd.

    4. Grind. Holy sh*t the grind. I have about 150 hours put into this game and I'd estimate that around 100 hours of that is grinding the same monsters over and over for materials just to progress passed a storyline HR gating mechanism.

    5. RNG and No Endgame. By HR Level 50, I have already fought every monster in the game literally 30 - 50 times, and I had to FORCE myself to reach HR 50. I kind of wanted to walk away at HR 30. Now my Endgame option is...fight those same monsters another 100 times each for a .01% chance at getting a useful Decoration you can slot into armor. Why would I need that decoration you ask? OH! To make fighting those monsters you've already fought 150 times easier to fight of course. Wait, what? I'm only grinding these monsters in order to make fighting these monsters easier? WTF?!? This game literally has no end goal. It's a game about fighting things over and over.

    6. They probably could have found a better solution than the crappy item wheel and tool belt. Half the time in battles I am hammering away at the monster, and the other half I'm running around trying not to get hit while I am scrolling to find my mantle, trap, tranquilizers, flash bomb, ect. Annoying.

    7. This game costs $60 or $70 depending on which version you get, the same price at release as aforementioned games like Witcher 3 and Breath of the Wild. That's a value disparity. This is not an opinion-based observation. It's a strict value-comparison. At $70, any reasonable person would choose one of those other games and get far more value. That is fact. If you've never played Witcher 3, you can probably buy it now somewhere for $20-30 (likely cheaper) and you will lose your life in that game for half a year. In a world where Witcher 3 exists, MHW should be laughed at. Hell, I probably got 1000% more actual playtime variety out of games like Super Mario 64 and Zelda A Link to the Past. I probably got more playtime variety out of Super Metroid. I'm not even going to compare this game to the likes of the Dark Souls franchise. That comparison is laughable at best.

    This game is a shiny toy with very little depth. The armor/stat system is one-dimensional. It's repetitive. It has gating mechanisms that force grind. It's got an RNG system with very little point to participating. Fighting monsters is extremely fun though...for a while. The "promise" of future content and nostalgia (that I don't even have) is not worth $70 that I spent. If you were intelligent, you'd wait for a severe price drop or a year's worth of content before buying.
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  17. Sep 3, 2018
    7
    I'm a casual gamer and this is the only game in the series I've ever played. I skimmed through the negative reviews and I agree with the problems that the game has, but I feel that the scores are unfair and don't put consideration into the gameplay itself. Therefore, read on if you want a genuine review on what the game feels like, and what you should be aware of before you try the gameI'm a casual gamer and this is the only game in the series I've ever played. I skimmed through the negative reviews and I agree with the problems that the game has, but I feel that the scores are unfair and don't put consideration into the gameplay itself. Therefore, read on if you want a genuine review on what the game feels like, and what you should be aware of before you try the game out.

    First off, the game is best enjoyed solo or with the SOS Flare multiplayer feature. Multiplayer is similar to Vermintide 2 where you can have up to a four players on a single quest. Unfortunately, the matchmaking system is busted for reasons others have already elaborated on, so if you want co-op, either play with your friends or use the SOS Flare feature in game. Always start the game offline to begin with (i.e. create your own server), and then join others later via SOS or the filter servers option. If you attempt to use the matchmaker at the main menu, the game might get stuck for a long time.

    MHW is an action RPG where you go around killing bosses. The weapons are balanced insanely well so that you'll never overpower any boss by farming and building up your character, and high level players won't be able to do the same either when they join your game. I liked the way this was designed. The SOS Flare system is absolute genius because it allows you to easily find bosses you're looking for to farm or to open up your game for people to join without any difficulty.

    Overall, the game is somewhat easy because the boss AI isn't amazing (definitely not Dark Souls level) and you have several lives and a copious amount of time to complete each quest. Sadly, bosses have insane health pools which make it a chore to peashoot them to death. Each boss takes at least 15 minutes to kill solo, or half the time if you do co-op. The game becomes more entertaining once you unlock the High Rank quests, so I suggest that you don't spend too much time doing sides until you've unlocked them.

    Aesthetically, the game looks pleasing (if you can look past the poor optimization and the need to lower the graphics), and story-wise the game has a pretty good one. The game definitely goes at your own pace and is catered for casuals. Ultimately, as long as you can look past the counter-intuitive multiplayer system, you'll find that the game is a nice way to burn a few hours whenever you're bored. If you find the keyboard and mouse controls janky, just use a controller. I give the game a 7 for "not quite there yet because it has its feed of problems but not bad if you can look past them."
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  18. Jul 15, 2019
    10
    you guys are dumb the game IS MENT TO FEEL CLUNKY when you swing a big sword in irl it feels clunky right? THATS HOW IT SUPOSED TO BE YOU DUMBASSES THIS IS NOT A HACK AND SLASH GAME ITS A GAME WHERE YOU HUNT MONSTERS THAT ARE BIGGER THEN OF COURSE IT FEELS CLUNKY
  19. Feb 22, 2019
    10
    Best Monster Hunter game of all time. Cant wait for the addon. The PC version could be a bit more polished but all in all its a great game with a bright feature in the also western countries .
  20. Aug 27, 2019
    6
    A game where all you do is hunt monsters many times to get gear so you can fight the next monster and each fight takes around 20 minutes. Very repetitive with nothing else to do, the game is lacking any depth. It's a rather shallow experience with a boring story.

    I love cats and the cute palico companion and love how interesting the monsters look. If you like grinding and fighting
    A game where all you do is hunt monsters many times to get gear so you can fight the next monster and each fight takes around 20 minutes. Very repetitive with nothing else to do, the game is lacking any depth. It's a rather shallow experience with a boring story.

    I love cats and the cute palico companion and love how interesting the monsters look.

    If you like grinding and fighting the same monster over and over again then it would be your kind of game. I spent $43 Aud on this and only keep playing as I want to get my moneys worth. The game is alright, fun to kill a monster the first time but I bit too repetitive as you need to kill it many times to be able to craft a full set of gear so I find it overly grindy and can't recommend as it is not fun enough.
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  21. May 31, 2020
    3
    Worst controls I've ever seen in a game. Incredibly clunky combat and badly designed UI.
    Game could be great but these issues make it unplayable
  22. Oct 1, 2019
    2
    Минусы: кривое управление, тупые заставки, тупой сюжет, бесящие персонажи
    Плюсы: котики
  23. Dec 30, 2018
    4
    Its a port and wow its bad, the game has next to no support for PC. I would have rather them not even bring the game to PC. Most of the menu items still reference controllers, no mouse settings in sight. they force mouse smoothing, and acceleration on by default. It was so bad I was getting sick. I love this game on the consoles, but its PC counterpart is horrible.

    The stuff that is
    Its a port and wow its bad, the game has next to no support for PC. I would have rather them not even bring the game to PC. Most of the menu items still reference controllers, no mouse settings in sight. they force mouse smoothing, and acceleration on by default. It was so bad I was getting sick. I love this game on the consoles, but its PC counterpart is horrible.

    The stuff that is still a problem from the consoles is there ie the gameplay is so so, but with the added problem of uncontrollability its bad... The game still looks good and the audio is spot on, but its hard to overlook the issues that plague the game. I will also say for a year old game it runs poorly even on my 2080ti cards... All in all this game is a non buyer until the PC controls are even remotely addressed.
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  24. Aug 13, 2018
    5
    Not entirely impressed with this port. Kbm controls are unbearable, and yet even with a controller the combat feels slow and clunky. Navigating multiplayer is a nightmare, you need to jump through so many hoops. Want a smooth co-op campaign experience with friends? Forget about it. You need to all individually watch the cut scenes for every mission before you're allowed to co-op the story.Not entirely impressed with this port. Kbm controls are unbearable, and yet even with a controller the combat feels slow and clunky. Navigating multiplayer is a nightmare, you need to jump through so many hoops. Want a smooth co-op campaign experience with friends? Forget about it. You need to all individually watch the cut scenes for every mission before you're allowed to co-op the story.

    I really want to love this game but Capcom are making it so hard. Not worth the full price tag, wait until its on sale. Hopefully they'll have fixed the never ending list of issues by then.
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  25. Aug 28, 2018
    2
    Broken. If it can't find a server (which is about 50% of the time) then it will completely stonewall you and stop you from playing at all. Inexcusable that this hasn't been fixed yet. While some connection issues are inevitable when you're playing with strangers this is beyond the pale.

    This is combined with the extortionate price they're charging for a game that is severely padded out
    Broken. If it can't find a server (which is about 50% of the time) then it will completely stonewall you and stop you from playing at all. Inexcusable that this hasn't been fixed yet. While some connection issues are inevitable when you're playing with strangers this is beyond the pale.

    This is combined with the extortionate price they're charging for a game that is severely padded out with filler content and repetitive grinding (the thrill of fighting a new monster for the first time is quickly diluted when the game forces you to kill them 5 more times in order to progress). The maps as well, while pretty and well designed, are very small for a modern RPG and do not really encourage or reward exploration. Overall I definitely can not recommend buying this game until they fix the aforementioned online issues and drop the price to more fairly reflect the amount of content on offer.
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  26. Aug 11, 2018
    1
    I bought this game hoping it would be good because it has great reviews, co-op, and I've heard a lot of great things about it from my friends who play it on console.

    Single player is great... with a controller. Don't plan on using the mouse and keyboard you are so accustomed to as a PC gamer. Whoever worked at CapCom on this console port never played the game with the mouse and
    I bought this game hoping it would be good because it has great reviews, co-op, and I've heard a lot of great things about it from my friends who play it on console.

    Single player is great... with a controller. Don't plan on using the mouse and keyboard you are so accustomed to as a PC gamer. Whoever worked at CapCom on this console port never played the game with the mouse and keyboard. You can't turn off mouse acceleration, which makes the mouse pretty much act like a joystick, you can't change certain keybinds in the settings, and the menu interface is definitely designed for console. Also you can't turn motion blur or bloom off. The game is, also, wayyy too bright even with the gamma turned down and volumetric fog off.

    Co-op is unplayable at the moment. You WILL get disconnected when you play with friends IF you are able to join them in the first place (unless you are super lucky). You cannot progress through the story with your friends, either. One member of your party has to have previously done it solo. (Really Capcom?)

    The graphics are also very, very bad for a AAA title like this. It looks like a console game at max settings and is overwhelmingly underwhelming. Most AAA games made in the past 5 years look much better than this game, imo. I think, honestly, Hitman: Absolution or Far Cry 3 have the same if not better graphics. Don't get me started on the textures.

    If you like the Monster Hunter franchise, you own a controller or gamepad, you don't care about multiplayer or co-op, you are fine with sub-optimal graphics and performance, go ahead buy the game, it's great. For me, I just think it would be better if I waited for them to fix most of the things, that I think, are wrong with the game or waited until it was heavily discounted to buy it. I think CapCom could've done a better job and I'm extremely disappointed with what bag of feces they lit on fire and threw onto Steam's doorstep, sharpie'd on it "ported and polished".
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  27. Oct 10, 2018
    4
    simply a bad port, 8 months for nothing and less content than the console version, the specialized press i think played a different game for i cant mind why they scored that high... o hell yes... money...
  28. Aug 18, 2018
    0
    Broken matchmaking and unplayable keyboard and mouse controls make this impossible to recommend - at least until the matchmaking is fixed. I share the other reviewers' incredulity at Capcom's inability to successfully implement matchmaking in the pc port of this game, because the game prefers to put you in online sessions when you start it so you can matchmake easier - it almost alwaysBroken matchmaking and unplayable keyboard and mouse controls make this impossible to recommend - at least until the matchmaking is fixed. I share the other reviewers' incredulity at Capcom's inability to successfully implement matchmaking in the pc port of this game, because the game prefers to put you in online sessions when you start it so you can matchmake easier - it almost always fails to get you into a multiplayer session, wasting your time trying to connect for a minute until it ultimately gives you an error code and puts you in an offline lobby, which you can't choose to enter until you fail to connect to a multiplayer session. Pass on this until there's news that capcom fixed the matchmaking. Expand
  29. Aug 14, 2018
    0
    I wouldn't **** play this game as long as Capcom did not fix the server problem! How do I play with my friends when this stupid **** ass game keep dc dc and dc??? So called game that can play with friends, but from what I have tasted, it definitely a solo game that trying so **** hard to go online but keeps on failed! Stupid Capcom, if you can't fix this then don't make this game goI wouldn't **** play this game as long as Capcom did not fix the server problem! How do I play with my friends when this stupid **** ass game keep dc dc and dc??? So called game that can play with friends, but from what I have tasted, it definitely a solo game that trying so **** hard to go online but keeps on failed! Stupid Capcom, if you can't fix this then don't make this game go public! Why do people waste so much money to purchase this game and watch it dc? Expand
  30. Aug 12, 2018
    0
    Mouse emulates a joystick and feels objectively bad to play with. Might as well be lugging around a boulder, the negative acceleration is unlike anything i've ever seen on PC.

    keyboard bindings are fixable, but the defaults (V to aim? no drag and drop in menus, using Q and E in menu) just solidifies the notion that they did a console port to PC without a single thought about PC at all.
    Mouse emulates a joystick and feels objectively bad to play with. Might as well be lugging around a boulder, the negative acceleration is unlike anything i've ever seen on PC.

    keyboard bindings are fixable, but the defaults (V to aim? no drag and drop in menus, using Q and E in menu) just solidifies the notion that they did a console port to PC without a single thought about PC at all. Whoever set these probably hadn't even tested it on PC.

    Overall, mouse+kb control scheme for this game are 100% objectively and factually (not an opinion) absolutely abysmal. As a console game, it's probably nice. But this review is for PC. And since the devs put about 1 minute of thought into the PC aspect and ended up with this mess of a control scheme, this doesn't qualify for a PC game and receives a zero.
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Metascore
88

Generally favorable reviews - based on 34 Critic Reviews

Critic score distribution:
  1. Positive: 34 out of 34
  2. Mixed: 0 out of 34
  3. Negative: 0 out of 34
  1. Dec 19, 2018
    85
    Monster Hunter World is a solid title that will soak up a lot of time if you enjoy beautiful graphics, hunting beautiful, dangerous and unique creatures, and crafting buttloads of weapons and gear.
  2. Oct 6, 2018
    86
    Monster Hunter: World offers unique gameplay of high quality. However, the whole package could have been an order of magnitude superior if it included a properly designed online party system and the port from consoles was better taken care of. But even like this, MH:W is worth every penny it asks.
  3. Sep 17, 2018
    80
    Monster Hunter: World still has all the complexity expected from this series, but it dishes it out in much more palatable chunks than usual. It's still got a frightening amount of depth, but it feels manageable in a way that few in the series have pulled off before. Players may still feel a little lost from time to time, but a little guidance from series vets or other friends can drastically reduce the growing pains new players will likely experience. On top of all that, this is one of the best-feeling titles the series has had to date; so saddle up with some friends, and explore all the New World has to offer.