User Score
7.7

Generally favorable reviews- based on 560 Ratings

User score distribution:
  1. Negative: 67 out of 560

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  1. Dec 18, 2014
    10
    Best Port of 2014 : Hear me right

    1) No vram issues; No stuttering
    2) Full sli / amd support
    3) Super dinamic resolution work at it best
    4) Geforce 680 max out the game 1080p 60 fps at high settings
    5) Full controller support
    6) Dual audio with japanese and subtitles
    7) 13 usd on steam for 2 days

    What are you waiting for . Buy This game
  2. Dec 18, 2014
    10
    Whats this?A port from experienced port people that works? Whats this-Its $14 on sale for launch day, and $20 regular? Whats this?MGS on PC? I call BS. Oh wait, i dont. It works, its great, and scrubs need to love it.
  3. Dec 18, 2014
    10
    Really, awesome intro and storyboard. I have bought nearly every game out of the Metal Gear Solid series but this one is by far one of the best. Nice graphics and game-play. KONAMI Team did really great on this one. And I can truly say: Snake is one more time back again!
  4. Mar 25, 2015
    7
    This game is worth the price if you like stealth based games, with fun game play, at a budget price. However, there are a couple of things that irk me. First the game has a very distinct lack of video options, for the pc version. On top of this, they reuse two levels, several times. One for night time missions and one for day time missions, both tropical and both use the same prefabThis game is worth the price if you like stealth based games, with fun game play, at a budget price. However, there are a couple of things that irk me. First the game has a very distinct lack of video options, for the pc version. On top of this, they reuse two levels, several times. One for night time missions and one for day time missions, both tropical and both use the same prefab structures.

    For 20 dollars, its worth the price, but I wish there was a little bit more variety in the mission locales. Then again, what do you expect for 20 dollars?
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  5. Dec 22, 2014
    8
    OK, so I have never played any mgs before. I love sniper elite. This game is confusing with all the options, weapons etc, and it is pretty hard, but.... it is really SMOOOOTH on even my average PC. Voices, awesome, explosions, awesome, graphics... pretty groovy.
    Only downside so far - it takes a while to figure out all the controls, you can cut those cutscenes, but it isn't too easy to
    OK, so I have never played any mgs before. I love sniper elite. This game is confusing with all the options, weapons etc, and it is pretty hard, but.... it is really SMOOOOTH on even my average PC. Voices, awesome, explosions, awesome, graphics... pretty groovy.
    Only downside so far - it takes a while to figure out all the controls, you can cut those cutscenes, but it isn't too easy to work out how. Only real problem is that unlike sniper elite you can't just save as and when, you need to keep going back to the last checkpoint.
    I got it in a sale, if it goes to full price again you can prob pick it up on kinguin at the sale price.
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  6. Dec 18, 2014
    9
    One of the major complaints about this game when it came out last year was the short storyline. Yes, the game is relatively short, but this was only compared to games at that price range. This game on steam, is cheap, and for the new price, it is well worth it.

    The game looks amazing, and plays amazing. The one year wait is reasonable considering the fact that the game has been ported
    One of the major complaints about this game when it came out last year was the short storyline. Yes, the game is relatively short, but this was only compared to games at that price range. This game on steam, is cheap, and for the new price, it is well worth it.

    The game looks amazing, and plays amazing. The one year wait is reasonable considering the fact that the game has been ported very well. My computer does not have the top of the range specs, but can handle the game at its maximum graphics settings, which looks great.

    In conclusion, anyone who likes stealth games should definitely get this game. You will not regret it.
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  7. Dec 18, 2014
    9
    Best port of the year MGS: GZ is better on PC than on ps4 , the control a perfect for keyboard and mouse and the graphic are awesome the only problem with it is the short story .
  8. Dec 21, 2014
    8
    Metal Gear Solid V: Ground Zeroes is a prime example of how a PC port should be. Not only is the quality of the game of a very high standard but the technical execution is top-notch that puts other AAA developers to shame in this market. I am a massive Metal Gear Solid fan and I hold the utmost respect for Hideo Kojima and his Konami team who have delivered once again; a breathtaking titleMetal Gear Solid V: Ground Zeroes is a prime example of how a PC port should be. Not only is the quality of the game of a very high standard but the technical execution is top-notch that puts other AAA developers to shame in this market. I am a massive Metal Gear Solid fan and I hold the utmost respect for Hideo Kojima and his Konami team who have delivered once again; a breathtaking title with huge care and attention. Their loyalty to fans is admirable in what has been a very difficult year for gamers and gaming as a whole.

    The ambition Konami have and their passion for games make this prologue a great purchase and a welcome warm-up for The Phantom Pain. Some may argue that this is a glorified demo but there is enough content here to guarantee hours of play and substantial replay value. The main portion of the game is a single mission with a simple objective; rescue two hostages from a military base. Other missions within the same base called 'Side Ops' can be unlocked which add plentiful more hours to the game. Completing the main mission and additional operations can unlock extra missions, equipment and collectables. Also you'll be eager to improve your completion times and mission grade based on performance. Although the military base is central to the whole game; it is massive and offers many ways to complete the tasks on offer. The objectives are varied and even the night/day missions add a whole new dimension which keeps the game fresh.

    This title is a fantastic introduction to the forthcoming MGS V and gives gamers a snippet of what can be expected. The cinematic quality is of a remarkable standard as expected and the gameplay is a welcome taster of things to come. The Phantom Pain will be '200 times the size' according to Kojima and I believe him as his honesty and professionalism throughout his career has been spot on and it's wonderful to see him embracing the PC market once again. Whatever you think of this 'game'; Konami deserve so much credit and respect and their product deserves to be purchased at such a generous price.
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  9. Dec 20, 2014
    9
    A really Great MGS game from Konami
    the graphics in this game is totally fantastic,the shadows and model looks gorgeous,
    and the enemy's AI is also very good,enemy will do different action due to different situation,
    the stealth system and the classic MGS shooting style are improved from the last game.
    Also I am so glad they made this on PC,so more people can experience the fun of MGS
  10. Dec 18, 2014
    8
    This review contains spoilers, click expand to view. MGSV: GZ is what I call a well optimized PC game. Even at maximum settings and high resolutions beyond 1080p a single Graphics Card will run the game just fine at or near 60 FPS. This can't be said about the most other games that came out in 2014, perhaps with Alien Isolation being the only other well optimized game.

    Why i'm still only giving it a 8/10? Navigating through the game feeled a bit clunky to me (both Gamepad and Mouse/Keyboard) and there are a few design flaws that shouldn't really be there. For example dead bodies just disappear if you move a bit away from them and return to the spot. Ruins a part of the realism the game is otherwise delivering well.

    The main mission is set at nighttime and the graphics are phenomenal with all the lighting effects during this mission. In the side missions that play during daytime however you can see that this is not really what I would call next-gen graphics, if compared to other recent titles, but still pretty good.

    I liked the song that was playing in the cutscene and i'm looking forward to play MGSV: The Phantom Pain in 2015.
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  11. Jan 1, 2015
    6
    All the good user scores for this game are mostly praising how good of a port it is. Conveniently, these 10/10 reviews overlook the fact that this is a 45 minute game for $20. The story is good, as per usual -- but it's basically meant to be a taste of things to come. This game feels like a tech demo that costs money. Showing off pretty new graphics and good optimization. It's a shameAll the good user scores for this game are mostly praising how good of a port it is. Conveniently, these 10/10 reviews overlook the fact that this is a 45 minute game for $20. The story is good, as per usual -- but it's basically meant to be a taste of things to come. This game feels like a tech demo that costs money. Showing off pretty new graphics and good optimization. It's a shame people think this is all it takes for a game to be good. I repeat, this game is $20 and less than an hour long. That's ridiculous, and nobody should stand for it. Expand
  12. Jan 30, 2015
    8
    After a long time i'm enjoying a gud stealth based game on pc
    Though I never thought it'll release in pc version and for that a big thanks to kojima
    Only problem is the short story,but u can play side mission after playing main mission
    Just don't miss this awesome game
  13. Dec 28, 2014
    9
    Metal Gear Solid is in my top 3 if we talk about the best games or stories.
    But I was against this game at the time of the console release, because i didnt wanted to support a one and a half hours "long" game. Well,I was wrong.
    Maybe the main story mission is short (around 90 minutes at first try), but there are 6 more missions takes another 50-90 minutes to complete each. At this time
    Metal Gear Solid is in my top 3 if we talk about the best games or stories.
    But I was against this game at the time of the console release, because i didnt wanted to support a one and a half hours "long" game. Well,I was wrong.

    Maybe the main story mission is short (around 90 minutes at first try), but there are 6 more missions takes another 50-90 minutes to complete each. At this time I have 14+ hours in this game and haven't completed all of the content, so i will go back again and continue this great game.

    The open world setting and the very polished gameplay mechanics makes the thing so great. You can go from any direction, with any weapon, using any tactics from killing all, to sleep/stun the guys or just avoid them.

    The various missions taking place different times of a day, and the camp's layout offers many possibilities to take on or fool those guards, who are present in different numbers and walking on different patrol routes in each mission.

    An the top of that there is a real big replay value in this game. I am really not the guy, who likes to repeat the same thing all over again, but the rating system at the mission's end, and the unlockable weapons, skins, or easter eggs made me having great fun with this game.

    Playing this game is the more fun from actual gameplay aspect than any other previous MGS title.

    9/10 where the 9 means that this game is one of the best games in the genre if not.

    + Exemplary optimalization and port quality. Best of 2014
    + Very nice graphics and performance
    + Hell lots of ways to complete any mission
    + Perfect dark tone story, great execution
    + Tons of easter eggs for the fans
    + Lots of unlockable bonuses
    + Save game carries over to the Phantom Pain

    - If it would be 40 hours long, i would say it is short
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  14. Dec 29, 2014
    10
    IT. IS. AWESOME!
    I`m seriously, it`s the best Christmas gift that Kodzima and Konami could ever do. Everything is awesome - gameplay, graphics, story - everything. It costs every goddamn cent in it!
  15. Dec 18, 2014
    10
    Now this is how its done. This is quality port right here, no crashes, stuttering or unstable frame rate. Running it on the highest settings at 60 frames. Its looks fantastic and its graphically superb.
    It has full Keyboard+Mouse support or the 360 gamepad.
    The sound quality is amazing, same with the voice acting. Kiefer Sutherland does a great job voice acting Snake. It was a little
    Now this is how its done. This is quality port right here, no crashes, stuttering or unstable frame rate. Running it on the highest settings at 60 frames. Its looks fantastic and its graphically superb.
    It has full Keyboard+Mouse support or the 360 gamepad.
    The sound quality is amazing, same with the voice acting. Kiefer Sutherland does a great job voice acting Snake. It was a little shocking at first because i'm so used to the voice of David Hayter, but i got along just fine and i believe Sutherland will live to everyone's expectation in this game and The Phantom Pain.

    The game might be a little bit short but the story is pretty good (If you played Peace Walker, you will understand). Besides, the pricing is perfect and the game offers some replay value. This is just a little slice of what we are going to get in The Phantom Pain and i cannot wait for it.
    I'm thankful for finally being able to play this on PC the way it was meant to be played. 9 months ago, i bought a PS4 for this game and i was about to order the game for the console, i'm so glad i've waited for the PC version.

    Hats off to one of the greatest developers of all time, Hideo Kojima. Thank you so much for this, thank you.
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  16. Dec 24, 2014
    8
    BEST PC PORT OF THE YEAR !

    POSITIVES
    - Pretty good graphics and runs like butter with old PC hardware
    - Interesting drama story
    - Some pretty good ideas for a stealth game

    NEGATIVES
    - Extremely short game with only one stage
    - Artificial intelligence is a bit stupid
    - Way too easy...
  17. Dec 21, 2014
    10
    Very good game and very good example how the game nowadays should look and work. Graphic and Optimalization are perfect. After having so much fun with Ground Zero I will definatelly buy Phantom Pain.
  18. Dec 20, 2014
    7
    Short, has a few technical and logical problems, but worth a playthrough. Worth paying for? Maybe.

    Firstly the good: The game runs really great, has nice graphics and is on discount right now. But... Starting the game with my Razer Sabertooth connected makes the camera constantly pitch upwards and all the gamepad buttons are messed up - triggers turn the character, select/start
    Short, has a few technical and logical problems, but worth a playthrough. Worth paying for? Maybe.

    Firstly the good: The game runs really great, has nice graphics and is on discount right now.

    But...

    Starting the game with my Razer Sabertooth connected makes the camera constantly pitch upwards and all the gamepad buttons are messed up - triggers turn the character, select/start act as triggers for readying weapon/firing et c. Plugging it in after starting the game allows it to work fine. Still have to actually move the mouse pointer into a corner since it's there and does nothing.

    The controls in general are very finger-twisting, especially the tap/hold options. To interrogate someone you have to sneak up on them, hold RT (praying that you don't actually knock them out LOUDLY) then also hold LB AND choose the option with the right thumbstick, holding all that for the entire duration. Any slip-up causes the interrogation to go to hell in a handbasket...

    The game's fluidity is damaged by Snake's mobility being by far very limited. If you've played Splinter Cell Blacklist, for example, you'll certainly miss options like climbing up the scaffolding and taking an enemy out silently. While MGS has its own traditions lack of logical options really damages the game.

    ...And exfiltrating a coastal military base in a helicopter as opposed to a boat is a stupid thing to do, regardless of circumstances.
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  19. Dec 19, 2014
    10
    Runs perfect on my old PC, good kb/mouse controls. Story, cutscenes direction and especially soundtrack are awesome, it much better than in any AAA projects apart from MG* series. Kojima please take my money again!
  20. Jan 6, 2015
    1
    Looks good plays good but its short and you should offer no praise for a pay for demo. Demos are supposed to be free that is the point of a demo to see if you want to pay for the game.
  21. Dec 20, 2014
    9
    This would be a 10/10 game if it wasn't for a couple problems i have with it

    Firstly the price is a bit high for what essentially is a long demo but the game play that is here is some of the best i have seen in the MGS series. There is no mouse control in the menus and you cannot invert the camera for the mouse but it works fine on a controller. My PC is actually below the system
    This would be a 10/10 game if it wasn't for a couple problems i have with it

    Firstly the price is a bit high for what essentially is a long demo but the game play that is here is some of the best i have seen in the MGS series.

    There is no mouse control in the menus and you cannot invert the camera for the mouse but it works fine on a controller.

    My PC is actually below the system requirements in a couple of places (i5 2400 3.1GHz quad core, HD 6850 1gb) but it runs locked at 60fps with everything on high.

    All things said this is a fantastic port of a very good game and has helped me make the decision of getting MGS5 on PC when it releases
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  22. Dec 27, 2014
    9
    Ground Zeroes has been accused of being a paid demo, a single mission shipped to simply hype MGS5's eventual release. However, I found it to much more than that; My most recent MGS game being 4 at it's release in 2008, I felt quite rusty going into this. Ground Zeroes is a good warm-up for MGS5, consisting of six missions that take place in the same ficticious Cuban military base, CampGround Zeroes has been accused of being a paid demo, a single mission shipped to simply hype MGS5's eventual release. However, I found it to much more than that; My most recent MGS game being 4 at it's release in 2008, I felt quite rusty going into this. Ground Zeroes is a good warm-up for MGS5, consisting of six missions that take place in the same ficticious Cuban military base, Camp Omega. The "Ground Zeroes" mission is the meat of the story, involving the rescue of two minors on opposite sides of the base that were apparently major characters from Peace Walker. Interspersed cutscenes and collectible cassette tapes flesh out the character's back stories and their experiences on the base. The extra missions provide vastly different approaches and playstyles to infiltrating (or assaulting) the base, ranging from a helicopter ride providing covering fire to an assassination mission that fails easily if you are even spotted. After you finish each mission there's still plenty of unlocks and time trials for purists, along with the last two missions for waxing nostalgia.

    Ground Zeroes helps to connect the events of Peace Walker with MGS5 and acts as a catalyst for the time jump been the two games. Overall, this probably won't win over any new fans but is a thoroughly fleshed out "VR Mission"-style side game that provides a solid intro to The Phantom Pain.
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  23. Jan 13, 2015
    8
    I have played Metal Gear Solid way back 2008, the first MGS I played was Sons of Liberty, the second MGS game and the first title from Kojima’s fascinating tale to be released on Sony’s PlayStation 2 and on the PC as well. I played Sons Of Liberty on PS2.

    When I played the game, it was a whole new gameplay experience for me on third-person shooter titles. Controls of MGSII:SoL was not
    I have played Metal Gear Solid way back 2008, the first MGS I played was Sons of Liberty, the second MGS game and the first title from Kojima’s fascinating tale to be released on Sony’s PlayStation 2 and on the PC as well. I played Sons Of Liberty on PS2.

    When I played the game, it was a whole new gameplay experience for me on third-person shooter titles. Controls of MGSII:SoL was not that free as other third-person games and it took time for me to get used to its controls.

    One thing I noticed in all MGS games from the first one to Snake Eater (I only played main titles of the game at the moment.) was you can’t walk while crouching as it automatically goes to prone movement than crouch movement, which for me was awkward. But this changed on Metal Gear Solid IV: Guns of the Patriots, which I have not played yet so you guys know.

    With the next-generation consoles rising and PC gaming is also catching up with the console exclusives, Metal Gear Solid V: Ground Zeroes was released on PC platform last December 18, 2014, after 9 months of its original release on consoles last March 18, 2014. The fifth installment of the game is the second title to be released on PC.

    The story takes place after the events of Peace Walker which is set on year 1975. Snake, protagonist of the espionage tale, was sent to the U.S prison facility based in Cuba to retrieve two of his pawns: Chico and Paz… the story continues when The Phantom Pain releases.

    Intriguing and hanging as it was always been set by Hideo Kojima, the mind and director of the game. You are left with that feeling of wanting to have the continuation in your grasps.

    As what we know of next-generation titles, we expect them to be graphically improved and with technology gives the developers the ability to make their game as realistic as possible with lighting effects and face rendering.

    This time, from first Metal Gear Solid to Metal Gear Solid IV, MSGV has completely dazzled me in a way that it deserves to have the “Next-Gen Graphics” title on top of Kojima’s masterpiece. And he still keeps the “in-game” cutscenes which pretty much, for me, the key of the game than rendering CGI Animations as their cutscenes. MGS still stayed true to in-games graphics which we hardly see in most games nowadays.

    Even if the game has well-detailed visuals, without its core music and score the game is nothing. With Harry-Gregson Williams reprising his position to be the composer of the MGS title, all I can say is the game plus its score can blow you from the edge of your seat.

    MGS5 still gives us the similar gameplay which we know and love. Since I can’t compare the difference between MGS4 and MGS5 (as I stated above, I didn’t play MGS4 yet), I can only tell the difference between MGS3 and MGS5. A lot of improvements on the game, I know they already applied crouch-movement in MGS4, what I can say is the game combined with the old stealth-based MGS with a SOCOM U.S Navy Seals shooting-perspective gameplay, you can now choose to be either aggressive and kill everyone in your path to complete your mission OR you can be stealthy and knock off some of those bad boys cold and finish the mission without getting caught or killing anyone OR be both.

    Decision making of the game is crucial now than the older titles of MGS as this time it’s not just a walk in park.

    For the most, the game can be finished within a 20 minute period. The game is considered as a prologue in books. I finished the game in 1 hour and 6 minutes 26 seconds, it took me time because I died twice in game and took me a while to look for an entrance which led me listen to the recording in-game for like 6 times.

    MSGV:Ground Zeroes will still pull you back in game just to know what other secrets Hideo Kojima added in-game. Hideo himself is also in game which I have not yet encountered but I will do another re-run of the game to unlock those secrets.

    All in all, the game is fantastic even if it’s only a 20minute-ish game and it makes you want more to finish and to know what happened in the story.
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  24. Jan 29, 2015
    10
    Why do people consider this a demo? If it were just the main op i would consider it a demo. Finish your first run on the main op than go back to the title screen. I guarantee you wont be more than 10% complete.This game is set up like peacewalker were you start missions from a main hub base and more than likely so is the phantom pain. Which is way better for me on replay than 1 longWhy do people consider this a demo? If it were just the main op i would consider it a demo. Finish your first run on the main op than go back to the title screen. I guarantee you wont be more than 10% complete.This game is set up like peacewalker were you start missions from a main hub base and more than likely so is the phantom pain. Which is way better for me on replay than 1 long campaign. The only possible reasons to call it a demo are because there is only 1 area or you paid over $20.You could call the story a demo caz theres not much. Call it a prologue if anything.Everything is excellent high quality stuff, besides Sutherland dialing it in like hes getting paid $20.Will try to acquire phantom pain as close to launch as possible, i will however make sure it is up to standard like i have to do with everthing else these days,even though i have no doubts. People and there 1 campaign throwaway games come on now this is mgs were talking about. Expand
  25. Jan 21, 2015
    0
    This is not a "game." It's a demo that took advantage the series' slightly retarded hardcore player base.

    The main "game" can be beaten in less than an hour without actually working hard. I've seen Buck Hunter arcade games with more depth and better graphics.
  26. Dec 22, 2014
    9
    While admittedly short in it's run time, it is an excellent showcase for the evolution of the Metal Gear formula and an all round high quality PC product.

    So the game is a single sandbox area wherein the game guides you through a primary mission padded along with some excellent albeit brief cut-scenes. The initial mission is quite brief, but once you have beaten it several more missions
    While admittedly short in it's run time, it is an excellent showcase for the evolution of the Metal Gear formula and an all round high quality PC product.

    So the game is a single sandbox area wherein the game guides you through a primary mission padded along with some excellent albeit brief cut-scenes. The initial mission is quite brief, but once you have beaten it several more missions open up to take place in the same area. The missions design is excellent, especially for this type of game and offer some really serious replay value with lots of different options and strategies to explore each time.

    I would estimate several hours of content here, which is more than acceptable for the price and the quality level of what is here is outstanding.

    Tons of visual options, optimized really well and KB+Mouse controls I found surprisingly better than the controller. This is a top to bottom polished PC version of a really top notch Metal Gear experience. We will be waiting for some time for the Phantom Pain to be released on PC, but Ground Zeroes demonstrates with almost certainty that the wait will be worthwhile.
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  27. Dec 20, 2014
    10
    Wonderful game ...

    great optimization - great graphics - great game play

    don't miss it on PC. recommend it very much. Nice graphics and game-play. KONAMI Team did really great on this one. And I can truly say: Snake is one more time back again!
  28. Xon
    Dec 19, 2014
    9
    Like Far Cry 4, the main campaign can be finished in less than an hour. But both games have loads of content beyond that. Both provide a sandbox in which you can let your imagination run wild.

    On my MSI GT70 Ground Zeroes runs miles and miles better than Watchdogs and Far Cry 4 and looks much more beautiful.

    I highly recommend you pick this up, especially at a 33% discount on day 1.
  29. Dec 21, 2014
    7
    What I liked:
    - Gorgeous graphics even if some settings aren't set to max.
    - Gameplay improvements that makes it stand out from past iterations. - Better value for money than console counterparts - Replayability despite only having 7 missions - Story is short but definitely sweet! What I disliked: - No David Hayter - Android/IOS APP not supported! - First person view when
    What I liked:
    - Gorgeous graphics even if some settings aren't set to max.
    - Gameplay improvements that makes it stand out from past iterations.
    - Better value for money than console counterparts
    - Replayability despite only having 7 missions
    - Story is short but definitely sweet!

    What I disliked:
    - No David Hayter
    - Android/IOS APP not supported!
    - First person view when sniping or using the telescope is way too sensitive even at the lowest setting.

    A paid demo, kickstarter or however people want to call it, this is something that a die hard MGS fan craving for a MGS game might be able to forgive.

    The price point may not be unreasonable compared to the console release (especially to those who got it on sale like myself), still I would rather Konami made the fans wait a little bit longer and released everything in single game, rather than throw us a small chunk of it then leave us craving for more and end up paying for more.
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  30. Jun 15, 2015
    0
    I would expect this game to be awesome, as I've always been a fan of MGS games. But I am not really good at aiming with a controller anymore and changed my preference to any aiming games on PC.

    But this is a warning to those that are left-handed to stay way. I wouldn't mind if we could sell our games. The keys that are impossible to bind on the keyboard are: Enter, Backspace,
    I would expect this game to be awesome, as I've always been a fan of MGS games. But I am not really good at aiming with a controller anymore and changed my preference to any aiming games on PC.

    But this is a warning to those that are left-handed to stay way. I wouldn't mind if we could sell our games.
    The keys that are impossible to bind on the keyboard are:

    Enter, Backspace, Insert, Delete, End, Home, my 2 side mouse buttons, my mouse wheel scrolls, the 0, 1, 2, 3, 4, 5, 6, 7, 8, 9 and the decimal point on my numberpad.

    That's 21 bindings that have been removed from me. That never happens to those that can play with WASD, so it shouldn't be done for those that are left-handed. I have contacted Konami, hoping they will rectify this and I can play the game properly and give it a better review. But for now, I can't even play it.

    I've found even the weapon selection is atrocious. You hold a button and press a direction on your keyboard. For that, we usually get the direction of our mouse movement, the mouse wheel or keys on the keyboard. This is just them replacing the d-pad selection from a controller.
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Metascore
80

Generally favorable reviews - based on 20 Critic Reviews

Critic score distribution:
  1. Positive: 18 out of 20
  2. Negative: 0 out of 20
  1. Pelit (Finland)
    Mar 18, 2015
    82
    Ground Zeroes is a technically competent PC version of an entertaining, but unsatisfyingly short commercial demo level for the upcoming Phantom Pain, which leaves you wanting the whole thing. [Feb 2015]
  2. CD-Action
    Mar 4, 2015
    90
    If you’re looking for a linear, cinematic experience, it’s not a game for you, but if you value freedom in approaching the challenge and find joy in tackling it in different ways to see what happens, Ground Zeroes is a must-have for you. Especially that the PC port’s quality is superb. [02/2015, p.67]
  3. Jan 26, 2015
    76
    It’s more a playable Demo than a full-flavored game. Gameplay itself offers much stealth-variety and a fantastic atmosphere with great graphics and sound. The replay-value is nice and let the player try various playstyles. It’s a good appetizer for upcoming Metal Gear Solid 5: The Phantom Pain. Menus and are not optimized for pc, gamepad is recommended.