Megabyte Punch is an intriguiging mix of a traditional 2D platformer and a four-player fighting game. In fact, it was described to me as Custom Robo meets Super Smash Brothers. I have not played the former, but I can tell you that Megabyte Punch postively smacks of the latter: Damage to players is calculated as an increasing percentage, and you do not die unless you are launched out of theMegabyte Punch is an intriguiging mix of a traditional 2D platformer and a four-player fighting game. In fact, it was described to me as Custom Robo meets Super Smash Brothers. I have not played the former, but I can tell you that Megabyte Punch postively smacks of the latter: Damage to players is calculated as an increasing percentage, and you do not die unless you are launched out of the arena or level: however, the higher your damage percentage, the further you get knocked by attacks, and unlike Smash, you can be exploded if you slam into a solid surface fast enough. Also like Smash, the game is horribly balanced, favoring setups that use cheap, powerful weapons and players with the response time of a ♥♥♥♥♥♥♥ hummingbird. Multiplayer is likely a blast for someone who enjoys such, as I did not. However, I found the campaign a mostly enjoyable experience, thanks to MP's excellent music, colorful graphics and simplistic, but eye-grabbing art style. There is considerable depth of character customization. The wall-jump mechanic is a bit odd, however- no actual use of the jump button is involved, you need only push away from the wall if you are contact with it. I've never seen this anywhere else and I found it more awkward then not. However, the game's greatest flaw is by far its difficulty. The campaign starts out easily enough but across a mere six or so levels, quickly ramps up to a ridiculous degree, aggrivated by an archaic lives system in which they only way to acquire more is to gather 64 bits, the game's coins. I was unable to beat the final boss and had grown weary of the game well before that point. I am sure there is someone out there who can and has beaten him. But regardless, there is enough about the game I like to give it a thumbs up, but be warned: non-fighting gamers may want to pass on it completely.… Expand