User Score
7.4

Mixed or average reviews- based on 25 Ratings

User score distribution:
  1. Positive: 18 out of 25
  2. Negative: 4 out of 25

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  1. Mar 14, 2019
    7
    Thought id put in some hours on this title as it has been a while since i've actually bought a new game, reason being I find most games now repetitive & lacking depth.
    So I picked out a game that ticked my boxes, history, turn based, building & at least a challenge without paying for half a game.
    I was an avid TW fan from day one, but now it has been poor one after the other since MTW2
    Thought id put in some hours on this title as it has been a while since i've actually bought a new game, reason being I find most games now repetitive & lacking depth.
    So I picked out a game that ticked my boxes, history, turn based, building & at least a challenge without paying for half a game.

    I was an avid TW fan from day one, but now it has been poor one after the other since MTW2 & Shogun2, I seen MKW & thought id give this a go, now it is early access but I read a few reviews stating that the developers are in key with thier fan base & recommendations, and they were not wrong!

    In game I have spoke to the developers & they answer you're questions in full plus more.. great to see, they always keep you updated on everything. So my hat goes of to you all for the great work.

    The game it's self I am getting more into the more I play, if you are looking for a game that is quick, then this is not for you. but if you are looking for a game that takes days, if not a week to do one faction then this is you're daddy!

    I'll do a few pros & cons -

    Pro - Decent graphics & art work, although dont be expecting TW style,
    Unique game play, to me it seems as if the game is a hybrid of TW & Europa universalis Rome, which is uber to me.
    Cool interface between map & battle mode.
    Good tech tree & awesome fort upgrades.
    Hours of gameplay, very immersive & gives the feel of the era.
    Good saving system, you just quit & it saves any progress, even if it crashed you are not robbed of progress.
    Cool boat battles although it's only infantry.

    Cons - Very limited units & unit information (although they will be add so ive been told, & own faction units)
    Unit positioning in battle can be annoying.
    AI at the moment can be pretty predictable & clump up or fan out too much.
    Tech can be quite hard to aquire quickly, you will need to put in hours to get the benifits of the game.
    Faction movement is a tad chaotic, Venice like to take out half of England & Scotland lol damn sneaky Italians.
    Crashing, odd little bugs with units & poor tutorial, I did'nt have a clue what was going on but it was fun figuring it
    out.

    Do note that they are aware of most things that need fixing & seem to work on it fast, I took a few days of playing & came back to some nice surprises.

    personally, if they keep it up... I reckon they have made an amazing game.. well worth the candy for me.

    Factions -

    Kingdom of Scotland
    Kingdom of England
    Kingdom of France
    The Holy Roman Empire
    The Venitian Empire
    Kingdom of Portugal
    Kingdom of Castile
    Cale of Ireland
    Papacy
    Kingdom of Aragon
    Emirate of Granada
    Duchacy of Bohemia

    Cheers for the read.. hit me a like if you thought it was useful..
    Expand
Metascore
60

Mixed or average reviews - based on 5 Critic Reviews

Critic score distribution:
  1. Positive: 0 out of 5
  2. Negative: 1 out of 5
  1. Mar 20, 2019
    40
    A valiant effort but ultimately unrewarding, especially given the competition.
  2. Feb 27, 2019
    55
    Medieval Kingdom Wars is a very ambitious game, one that certainly has the potential to be far better if Reverie sticks to their promise and keep up with updates and fixes. At the moment it's a little better than adequate, it can even be good at times. It just has a few too many flaws and can hit too many boring patches, preventing it from reaching that higher level.
  3. Jan 30, 2019
    70
    Games that hybridize several genres often suffer from a confused identity, but Medieval Kingdom Wars succeeds in fusing the grand and real-time strategy genres in a way that makes sense. The problem is, both modes lack the kind of sophistication that a single genre game might be expected to have. I wish it had a more compelling narrative and varied campaign and that each battle didn’t replay the same basic beats, but Medieval Kingdom Wars is both a reasonably successful proof of concept and should be of at least passing interest to both RTS fans and grand strategy gamers.