- Publisher: Global Star Software
- Release Date: Sep 6, 2004
- Summary:
Buy Now
- Developer: Cat Daddy Games
- Genre(s): Strategy, Real-Time, Fantasy, General
- # of players: 1 Player
- Cheats: On GameFAQs
- More Details and Credits »
Score distribution:
-
Positive: 3 out of 6
-
Mixed: 1 out of 6
-
Negative: 2 out of 6
-
The pacing set for this release is one that I can maintain, and with the focus set more on laughs and fun instead of tactical brilliance, I can play this and not feel like I should be wearing a pointy, conical dunce-cap.
-
This is a simple RTS/RPG hybrid that just oozes charm. Its not groundbreaking by any means, but it is imminently playable and more importantly fun.
-
A lighthearted, charming blend of real-time strategy, tycoon-building, and role-playing elements that form a game that knows not to take itself too seriously.
-
Nothing about Medieval Conquest speaks of quality, and I thought the four mission campaign was repetitive and boring (although it did take 15-20 hours, if that makes a difference).
-
I found Medieval Conquest completely unplayable, a confusing mess of a game that beat my sensibilities as a gamer to a pulp. It's entirely possible that someone else more in tune with the wavelength of this title will have a ball with it.
-
Computer Games MagazineA Johnny-come-lately budgetware version of "Majesty." [Dec 2004, p.88]
Score distribution:
-
Positive: 3 out of 4
-
Mixed: 1 out of 4
-
Negative: 0 out of 4
-
AlexH.Jul 13, 2005Really good game.
-
-
BertL.Oct 8, 2004
-
-
AudacioS.Oct 31, 2004FUN game... simple but damningly addictive. Great stuff to waste a few hrs on;)
-
-
RandehNov 21, 2004
-