- Publisher: Microsoft Game Studios
- Release Date: Nov 7, 2002
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- Critic score
- Publication
- By date
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Game InformerA near-perfect marriage between a furiously intense action title and a complex role-playing/simulation game. [Jan 2003, p.119]
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Mercenaries offers this -- all that makes MechWarrior great -- and then packages it into an incredibly robust, varied, distinct, and different offering that enthralls, engrosses, and begs to be played.
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Computer Gaming WorldOne of the most satisfying games of 2002. [Feb 2003, p.86]
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Loaded with 40 new missions, 19 multiplayer maps, some new weapons, and mechs, this is a must have for any MW fan.
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Computer Games MagazineFor now, though, Mercenaries reigns as the king of computer BattleTech games. [Jan 2003, p.68]
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netjakI LOVE the fact that the engine works this good, and I would be perfectly fine with it being used for the next 3 or 4 games....but they shouldn't be charging $50.
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The good thing about this Mercenaries remake is that it manages to capture the atmosphere of the previous game, while adding a more intuitive Mech Lab interface and controls (inherited from MechWarrior 4) and more mechs on screen than ever!
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Its separate parts dont look like much, but as a whole, they work well.
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Kudos to the developer for the fact that the game ran trouble free without a patchonly the third game Ive played in the last month for which that was true.
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PC GamerSqueezing the last possible drop of gaming goodness out of aging technology yields a tasty treat indeed. [Jan 2003, p.80]
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The real-time strategy of MechCommander and the action of MechAssault are merely two examples of how the Inner Sphere and Clan battles in the 31st century can still engage gamers.
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With such a popular franchise, you won't have much trouble finding a [multiplayer] game to join, and even practicing against the AI while you hone your skills is enjoyable.
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Everything was handed to the development team on a platter a working engine, complete with all basic content (textures, models, terrain) and this is the best they can come up with?
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There's not much new in MechWarrior 4: Mercenaries, but what's here works reasonably well.
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A fine addition to the long running series, but it doesn't do anything new or groundbreaking. Its more of the same, and for many that's exactly what they are looking for.
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The focus on cash and reputation provides a nice break from the usual fair. If you like giant walking robots , then you have to get this game.
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You can make it through the game in one day of heavy play... That said, while it lasts, MechWarrior 4: Mercenaries is both compelling and absorbing.
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Doesn't contain novel graphics, audio or gameplay, but it does offer more of what worked so well before. Given the short length of the campaign, Mercenaries might have fared better as an expansion pack.
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The engine is a couple years old and not as cool-looking as contemporary games or even "MechAssault" for the Xbox... Also, the audio is unremarkable.
Awards & Rankings
User score distribution:
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Positive: 39 out of 45
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Mixed: 4 out of 45
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Negative: 2 out of 45
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JEApr 2, 2008
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OldTimerJan 9, 2003
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Jan 27, 2018このテキストは私のプロフィールにスコアが表示されるようにここにあります。