User Score
7.2

Mixed or average reviews- based on 146 Ratings

User score distribution:
  1. Positive: 80 out of 146
  2. Negative: 18 out of 146
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  1. MarkE
    Sep 21, 2009
    5
    It's basically Majesty 1 slightly updated and trying to rely solely on the basic game mechanics to be fun however they're not up to par (AI, hero uniqueness, 'mission' creation). The missions and story are boring and at times downright frustrating. For a game focused on your heroes acting on their own the AI is very poor to say the least. Examples being heroes It's basically Majesty 1 slightly updated and trying to rely solely on the basic game mechanics to be fun however they're not up to par (AI, hero uniqueness, 'mission' creation). The missions and story are boring and at times downright frustrating. For a game focused on your heroes acting on their own the AI is very poor to say the least. Examples being heroes constantly willing to get themselves killed in no win situation, not attacking enemies beside them, running through hordes of higher level enemies to pick up treasure, chasing a peasant halfway across the map to cast a buff when they're supposedly on a mission to protect a key building etc... There are too many to list that I've seen and as the intelligence (or lack thereof) is the core of the game play it sucks the fun out of it. Expand
  2. CaseyC
    Sep 29, 2009
    5
    They took out some of the best features of Majesty 1 (Sandbox, Random Map) and instead replaced the game with what is at times blisteringly difficult combat with little to no control on the outcome. I venture to say the AI in the original may have been better. It feels like a downgrade from Majesty 1:Northern Expansion in everything but graphics.
  3. May 22, 2011
    8
    Even with its weakness i cant get enough of it. Its fun, innovative and relaxing. One of the most interesting RTS-RPG mix in the last years. Well worth the buy.
  4. May 27, 2011
    7
    Majesty 2 is a fun, modernized version of the original Majesty, however it leaves some of the balance and interesting choices out from the original game, making it much easier to play, but also making it a much more simplified, basic game. Still, worth a play for anyone who enjoys RTS games or enjoyed the original.
  5. Jul 1, 2011
    8
    A game that's innovative and nostalgic at the same time, with lighthearted humor, and just simply fun. onus points for the cheesy voice acting. Fantastic game overall, the only real issue is having a weird difficult curve.
  6. Nov 12, 2012
    5
    Majesty 2 is a real-time strategy game, despite the game's pleas that it's a "fantasy kingdom sim". I found it to be very similar to Warcraft 2 in play style.

    I'm a big fan of RTS games, but this game just isn't worth your money. The game is based on a proven formula, but Majesty 2 is poorly executed. Most single player games end up the same way: you frantically fight for your life
    Majesty 2 is a real-time strategy game, despite the game's pleas that it's a "fantasy kingdom sim". I found it to be very similar to Warcraft 2 in play style.

    I'm a big fan of RTS games, but this game just isn't worth your money. The game is based on a proven formula, but Majesty 2 is poorly executed. Most single player games end up the same way: you frantically fight for your life before you get your first buildings built, hope nothing major is destroyed, try to get up a few key buildings as monsters swarm your town, then all of a sudden, your heroes are mopping the floor with the enemy. It swings from frustrating to boring in seconds, never hitting the right balance.

    The tutorial is okay but doesn't quite teach enough. Controls need a little work. Music is boring. The game does have some decent dry humor.

    This game just isn't worth getting. RTS fans should boot up a Blizzard game instead.
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  7. CodiT
    Oct 8, 2009
    6
    Great game, but far too short. If they add a customizable gameplay mode like the first Majesty had then it would be worth an 8 or 9.
  8. EricOlstad
    Sep 28, 2009
    5
    This is one of those games that shouldn't be called a sequel. It's Majesty 1.5 at best. It's a complete mess. Very little innovation. Very little fun. Very little production value. And a whole lot of bugs to boot. Stay away from this garbage.
  9. [ANONYMOUS]
    Oct 13, 2009
    0
    The entire game is pretty bad. It plays badly, fall short in multiple aspects of the original and yet, it could have been somewhat better if they didn't yank out (!) the editor in the very first patch. Now all steam users are screwed. Most other people keep the 1.0 with bugs to still have access to the modding scene, but we can't even have that. Terrible, give it a skip, The entire game is pretty bad. It plays badly, fall short in multiple aspects of the original and yet, it could have been somewhat better if they didn't yank out (!) the editor in the very first patch. Now all steam users are screwed. Most other people keep the 1.0 with bugs to still have access to the modding scene, but we can't even have that. Terrible, give it a skip, especially if the price hasn't fallen yet. Expand
  10. Mar 16, 2012
    4
    Another Majesty 1 fan here. I really tried hard to like this game, but at best it is worse than Majesty 1 in every single way. If you play a game where you don't have direct control over your troops, then the guys have to have AT LEAST passable AI, but it's not there. Heroes are dumb as bricks, put a high reward up for a monster and watch all your rogues instantly run in and suicide. YouAnother Majesty 1 fan here. I really tried hard to like this game, but at best it is worse than Majesty 1 in every single way. If you play a game where you don't have direct control over your troops, then the guys have to have AT LEAST passable AI, but it's not there. Heroes are dumb as bricks, put a high reward up for a monster and watch all your rogues instantly run in and suicide. You can put heroes them together in a party but that doesn't help at all, as they don't act as a team whatsoever. One hero can be being fired upon and the others just ignore it and continue attacking a nearby building. Monsters and heroes just walk past each other all the time. WHY is the AI so much worse than the original? It's not as if the intelligence of your minions in the first game was stunning, just basic but it worked. And why are half the missions extremely similar to ones in Majesty 1? Why are the hero types and buildings available pretty much just the same as the first game? Is this a sequel or a remake? This game is just lazy game design, plain and simple. Play the original instead. Expand
  11. DanM
    Oct 2, 2009
    9
    Great game, with a significant improvement over first majesty game. I read some comments and it's like they are talking about a different game. It's just great fun seeing your heroes leveling up and having fun killing hoards of enemy... just unique in RTS games.
  12. HetyZ
    Sep 15, 2009
    6
    Well we got Russian version at Sept 11 and all i can say.. its a disappointment. Imagine Majesty 1. Now remove all fun, add outdated graphics and incredibly stupid heroes. Here you go. All i can say... just go play Majesty one and don't torture yourself with those 15 extremely boring missions.
  13. Feb 10, 2012
    7
    A decent and well polished game that is let down by slow game-play and a lack of strategic depth. This is designed for people who love RPG type game but have always wanted to be on the other side of the action, as the omnipotent quest-giver pulling the strings of the hapless heroes. It does this very well and in many ways it makes you feel more like a king than most other strategy gamesA decent and well polished game that is let down by slow game-play and a lack of strategic depth. This is designed for people who love RPG type game but have always wanted to be on the other side of the action, as the omnipotent quest-giver pulling the strings of the hapless heroes. It does this very well and in many ways it makes you feel more like a king than most other strategy games out there. The game is a huge graphical upgrade from the previous Magesty and it is much more atheistically pleasing than most of Paradox's other titles from the same time period. It is very satirical and full of comedic gems for the RPG fan and it is narrated by an advisor who sounds suspiciously similar to Sean Connery. The gameplay is slow but the speeding can be increased and the start of missions are very repetitive, the game picks up about halfway through each mission and revolve around you ordering your heroes to kill an extremely powerful boss. While your heroes are the most enjoyable part of the game they cannot be directly controlled, which leads to many deaths and lots coin resurrecting them. You control them by offering rewards in gold for defeating a target, guarding an area or exploring the map, and you prioritise based on the amount of coin. Once your heroes accept a quest they will not abandon it until they are dead or it is completed which can lead to an ogre destroying your town while all your heroes are off fighting a rat. You can put them into groups which will work as a team but you cannot coordinate your groups so they will tickle into the boss fight getting eliminated one by one whereas a huge frontal assault would have made it child's play. That said Majesty2 is a well rounded game and it you can perfect your heroes response time it can be very enjoyable indeed. Expand
  14. RobH
    Sep 29, 2009
    3
    This game is a budget title wrapped in the package of a major release. Simply put, there is far too little here to justify the price-tag. The game lacks polish, charm and depth. The graphics are bland and one-dimensional. Heroes do not feel like they have genuine personalities and there is no opportunity to form any kind of attachment to them. Unlike 1C's earlier classic Space Ranges This game is a budget title wrapped in the package of a major release. Simply put, there is far too little here to justify the price-tag. The game lacks polish, charm and depth. The graphics are bland and one-dimensional. Heroes do not feel like they have genuine personalities and there is no opportunity to form any kind of attachment to them. Unlike 1C's earlier classic Space Ranges 2, in which the NPCs feel like they have genuine motivations and personalities, these heroes are generic and interchangeable. Some reviewer comments suggest that the heroes are 'temperamental', although I never once saw a hero throw a tantrum, get into an argument, get drunk, proposition someone or make unreasonable demands (not that you'd really notice, in any case, given how they all blend into the background). Hero comments are limited to a single, endlessly repeated generic phrase. Almost exclusively, heroes will simply mull around if you haven't given them anything to do - which feels much more like uninspired programming than anything approximating a personality. The rogue and wizard heroes are essentially useless and the rest may as well be identical for as much as you're likely to notice. In the original, maps were somewhat balanced, in that more difficult challenges were closer to base, and harder challenges further out. In this version everywhere on the map is more or less the same, making the danger flags (that discourage heroes from entering certain areas) effectively redundant. If this were a 'strategy' title most of the above would be forgivable. Strategy, however, as far as it goes, is limited to plonking down generic buildings, clicking on 'research' buttons and tagging monsters with bounties. There is absolutely no opportunity for outsmarting an opponent other than through brute force. Simply put, the lack of complex hero interactions or interesting hero behaviour is simply unforgivable. Somehow, in spite of the above, this uninspired grind still caught my attention long enough for me to complete the full (thoroughly dull) campaign, hence why I'm rating this a 4 and not a 1. Clearly it's been a slow week. Expand
  15. DanielB
    Sep 19, 2009
    1
    A travesty of the original Majesty. Heroes are so stupid that they'll ignore everything save their current goal - minor things like having their home, your castle, or even themselves under attack just aren't important enough to consider. No longer will they show 'distinct personalities' by exploring, raiding lairs, or patrolling the kingdom: if they don't have a A travesty of the original Majesty. Heroes are so stupid that they'll ignore everything save their current goal - minor things like having their home, your castle, or even themselves under attack just aren't important enough to consider. No longer will they show 'distinct personalities' by exploring, raiding lairs, or patrolling the kingdom: if they don't have a flag to aim for, they'll wander aimlessly 'looking for adventure'. If you want to experience a "real-time strategy" kingdom sim, go get a copy of the original and leave this for the clearance bin. Expand
  16. TonyR
    Nov 15, 2009
    10
    Majesty 2 is not a blockbuster game. It was a quiet, nice, and cheap diversion. The improvement from the first game is immense, and the first game and it's expansion were brilliant. The patch that they've released addresses most all of the issues that people had with it. Is the game perfect? No, but it doesn't have to be at a mere $30. Well worth the buy.
  17. DevinH
    Sep 18, 2009
    4
    Majesty one was an amazing game. It has the great idea of not controlling your own troops, but instead focusing on economy, and using your gold wisely to manage troops, economy, and bounty flags. Now of course Majesty 2 has all of those same great features, which is what got the score up to around a three, but then it also has decent graphics. They are not breathtaking, but they are Majesty one was an amazing game. It has the great idea of not controlling your own troops, but instead focusing on economy, and using your gold wisely to manage troops, economy, and bounty flags. Now of course Majesty 2 has all of those same great features, which is what got the score up to around a three, but then it also has decent graphics. They are not breathtaking, but they are pretty good, plus the physics engine at the end of the game blows all the buildings up even on my good gaming computer. All that combined brings it up to a 4. Now for the problems. Majesty 2 has a lot more "rules" then majesty one. The troops per guild has been reduced, and each guild needs its own special upgrades that only apply to the troops belonging to it. This means that if you have 2 ranger's guilds, you have to upgrade the same thing twice in order for all your units to get the benefit. Sure this seems like a minor annoyance, so lets just say this isn't a big deal. Next on the list are the temples. Remember the buildings which let you produce the super units and win? Well those now have to be built on a special "holy" spot, and there are only a few in each map. Now only having 3 temples doesn't sound bad, but each temple only lets you make 2 people belonging to it. Yes that right, 2 people. So 2 times 3 is 6, so you get a maximum of 6 good units in the game. There are maps with more temple spots, and a few other ways to get upgraded units with a new "promotion" system where you can promote your simple units to fancy ones, but its not at all the same. Along with that, a few buildings have been taken out, and a few put in. A decent trade up, but I miss the fairgrounds. If this was a standalone game I would think its great, it has good graphics and good AI, but its not. The reason this game is bad is because for anyone that played the original Majesty, the entire game play is different because of the rules they put in. If you have never played Majesty before, you will probably love this game; its very original. On the other hand, if you played Majesty one and have been looking forward to this it is a complete letdown and changes the game entirely. But what were we supposed to expect from a different company? You win some you lose some. Expand
  18. BrianF
    Sep 21, 2009
    9
    For people who say "your heroes are annoying, etc," i'm sorry, but you missed the ENTIRE POINT of this game. If you don't like not being able to force people to do exactly what you want, when you want, you will not like this game because it is specifically designed to prevent that. That said, I have a pretty favorable opinion of majesty 2. The wizards dont die in 1 hit from a For people who say "your heroes are annoying, etc," i'm sorry, but you missed the ENTIRE POINT of this game. If you don't like not being able to force people to do exactly what you want, when you want, you will not like this game because it is specifically designed to prevent that. That said, I have a pretty favorable opinion of majesty 2. The wizards dont die in 1 hit from a rat at the start, but they're still pretty easily killed, and the addition of specific building locations for trade posts and temples is another limiting factor i'm a fan of. Protection flags are also really great. Expand
  19. Ger
    Dec 8, 2009
    8
    Interesting story. Fun. Little bit short playtime if you can do all maps on first try. Players who started to play RTS may find it difficult to complete= challenging Its a good game.
  20. MercurioM
    Sep 21, 2009
    3
    Campaign contains 16 Missions (2 of that are tutorial levels), around 8 "Freeplay maps" without difficulty settings or anything customizable and no sandbox whatsoever. Many little bugs, weird AI that prefers going home to stay alive and a horrible feeling as if you've just been ripped off will be only some of your privileges as the new Majesty.
  21. PrimisM
    Sep 21, 2009
    7
    Yep, it's Majesty alright. There are a few variations that are interesting for a bit and there are a few omissions that are mildly annoying, but pretty much it feels and plays like the Majesty of old. I would have liked to have seen the missions update and more dynamic since this is the main shortcoming of the first one. Still Majesty is unique and great gameplay if you are in to Yep, it's Majesty alright. There are a few variations that are interesting for a bit and there are a few omissions that are mildly annoying, but pretty much it feels and plays like the Majesty of old. I would have liked to have seen the missions update and more dynamic since this is the main shortcoming of the first one. Still Majesty is unique and great gameplay if you are in to kingdom building. Expand
  22. May 23, 2011
    7
    I gave the game a pass back in 2009 being scared off with its demo (waves of incredibly strong monsters, no build-research-expand etc). However, I've bought a copy on Steam this month, it's just $10 now. And how wrong my first impressions were! The game actually is the good old Majesty where you can spend hours and hours building up the kingdom just for the fun of it. In my opinion, theI gave the game a pass back in 2009 being scared off with its demo (waves of incredibly strong monsters, no build-research-expand etc). However, I've bought a copy on Steam this month, it's just $10 now. And how wrong my first impressions were! The game actually is the good old Majesty where you can spend hours and hours building up the kingdom just for the fun of it. In my opinion, the developers didn't succeed in adding new elements to the gameplay, which is probably too much to ask anyway, but they didn't ruin it either. Expand
  23. May 18, 2011
    10
    If you want a Real-Time-STRATEGY game that focuses on Strategy rather than micro-management and Tactics, then the novel and refreshing approach of the Majesty series to the genre may well interest you. Set in a fantasy world (with the stereotypical rangers, dwarves, wizards, dragons and the like) Majesty 2 lets you play the role the King, focusing on the major decisions of building,If you want a Real-Time-STRATEGY game that focuses on Strategy rather than micro-management and Tactics, then the novel and refreshing approach of the Majesty series to the genre may well interest you. Set in a fantasy world (with the stereotypical rangers, dwarves, wizards, dragons and the like) Majesty 2 lets you play the role the King, focusing on the major decisions of building, research and growing your economy - while the bean-counting that usually dominates RTS, is thankfully left in the capable hands of the subjects themselves. You can group your subjects into parties (of up to 4 at an inn - well-balanced parties function much more effectively than the individuals by themselves and adds a great strategic element to the game) and set general objectives for them by setting different types of 'flags' with gold rewards as incentives (to let them where, when and what you want them to do). In the end the style of game play is a great blend of the elements of SimCity, an RTS and a party-based RPG. It doesn't take itself too seriously either with plenty of quips (and narration by a Sean Connery sound-alike) that, if not hilariously funny, at least poke fun at itself and some of the fantasy stereo-types. As a budget-priced game, with plenty of add-ons and special offers on Steam, this provides plenty of fun-for-the-money, and many of the scenarios provide a rewardingly-difficult challenge - don't expect to blast through the main campaign without having to reload or even restart some of the tougher scenarios until you get a solid strategy figured out. Highly recommended. Expand
  24. May 17, 2011
    10
    I would pay $40 for this game, but now it is only $10. If you enjoy building your cities and recruiting armies like in age of empires, this game is close. But instead of watching your troops stand around, each one has a personality and will go on his own missions. You can even set characters in a party so they adventure together. With great graphics and unique game play, this is a gameI would pay $40 for this game, but now it is only $10. If you enjoy building your cities and recruiting armies like in age of empires, this game is close. But instead of watching your troops stand around, each one has a personality and will go on his own missions. You can even set characters in a party so they adventure together. With great graphics and unique game play, this is a game no one should pass on. Expand
  25. Jul 22, 2011
    8
    This game was a pleasant surprise. I expected another Spellforce-type rpg/rts, but this was something different... but in a good way! + Controlling your heroes through monetary incentives = revise your usual rts strategies :)
    + Heroes level up, buy inventory, find artifacts, but become pickier about jobs with time
    + You can save the best heroes and rehire them later in the campaign = time
    This game was a pleasant surprise. I expected another Spellforce-type rpg/rts, but this was something different... but in a good way! + Controlling your heroes through monetary incentives = revise your usual rts strategies :)
    + Heroes level up, buy inventory, find artifacts, but become pickier about jobs with time
    + You can save the best heroes and rehire them later in the campaign = time not wasted
    + Not short at all: campaign+single maps = almost 40 hours i have on record + It was fairly challenging for single maps too, i had to restart/rethink some a few times
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  26. Sep 25, 2014
    7
    Majesty 2 is an enjoyable sim type base building affair, where you control a population of heroes through posting rewards for them to complete tasks like killing a monster, guarding something or exploring the map. The heroes then earn money for doing this, which they spend in your shops buying armor, weapons and potions etc. They also gain experience in order to level up, so they becomeMajesty 2 is an enjoyable sim type base building affair, where you control a population of heroes through posting rewards for them to complete tasks like killing a monster, guarding something or exploring the map. The heroes then earn money for doing this, which they spend in your shops buying armor, weapons and potions etc. They also gain experience in order to level up, so they become more powerful over time. Good stuff really and a sort of reverse RPG experience. Graphically, it is fine and the sound is appropriately Medieval. Basically it is a polished version of the original Majesty.

    Now, it is jolly difficult though, and not for the impatient. On many levels you are forced to do some trial and error to discover which direction to build your town in, what build order you might need for buildings, heroes and defensive towers etc, and which, if any, monster dwellings you should destroy first to reduce the pressure on your town. Making the wrong decision at basically any point will lead to inevitable demise ten minutes later as you are swarmed by monsters. At least on certain levels.
    I didn`t really mind all this so much though, since it`s just one more way to make a game a bit challenging by tightening the balance more than usual.
    What did somewhat bother me was the poor AI and accompanying lack of options for scripting hero behavior and particularly party behavior and formation. For example, rogues are good against weak stuff, but as soon as there is a boss fight, prepare to have a stream of dead rogues to resurrect from the graveyard. They trickle in alone and suicide or attack from the front like maroons right next to the tank, which is usually where all the aoe from the boss is happening. Also, if a party (Of four heroes, grouped up at the upgraded inn.) attacks something out of its league and the tank dies, the rest of the party will just mindlessly keep attacking the same thing until everyone is dead, rather than perhaps escaping. There are quite a few other issues as well. Perhaps the most annoying one is how easily mages die at first, which wouldn`t be such a problem if they weren`t so damn expensive to resurrect. Again, if they had been programmed with some semi-intelligent evasive behavior it would have helped a lot. It all gets rather annoying at times.
    I`m not gonna pretend that the AI issues are game breaking though, because there`s certainly a lot of entertainment to be had with Majesty 2. It is puzzling that Paradox couldn`t have managed a more functional AI though. Or perhaps the point is that Medieval heroes are thick as planks and that we should just accept it.
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  27. May 1, 2011
    9
    I picked the Majesty 2 bundle pack on steam for like 12$, and was very impressed with the content. I liked Majesty 1, yet it was a bit too difficult for me. The new game is more fun. The advisor voice is awesome and really brings life to the game. I'm glad majesty 2 really polished the economy system and explained the game concepts much better, resulting in a pleasant experience. It isI picked the Majesty 2 bundle pack on steam for like 12$, and was very impressed with the content. I liked Majesty 1, yet it was a bit too difficult for me. The new game is more fun. The advisor voice is awesome and really brings life to the game. I'm glad majesty 2 really polished the economy system and explained the game concepts much better, resulting in a pleasant experience. It is well worth its current price! Expand
  28. GeorgeD
    Oct 16, 2009
    3
    I enjoyed Majesty1, so bought this game in order to see what had been done with the unique gameplay of the original. The answer - pretty much nothing. The experience is essentially identical to the previous title, only with the added fun of having your game take 10 mins to save and crashing at unexpected and exciting moments. What was the producer's business model? Get 20 Russian I enjoyed Majesty1, so bought this game in order to see what had been done with the unique gameplay of the original. The answer - pretty much nothing. The experience is essentially identical to the previous title, only with the added fun of having your game take 10 mins to save and crashing at unexpected and exciting moments. What was the producer's business model? Get 20 Russian game designers so drunk they pass out; promise them their freedom if they spend 2 hours slapping some better graphics on, then hope the game sells on name recognition? Sadly, I fell for their trap by buying the thing. Don't be sucked in like I was! Save your cash for a decent game! Expand
  29. Apr 22, 2012
    7
    Majesty 2 is very similar to the original, with some graphical improvements and AI tweaks. One slightly annoying tweak is that your heroes seem much stupider, and refuse to do much of anything if you don't throw down reward flags. The difficulty curve is also a bit strange, and some missions are trivial, with others being extremely hard. This issue continues in the expansionsMajesty 2 is very similar to the original, with some graphical improvements and AI tweaks. One slightly annoying tweak is that your heroes seem much stupider, and refuse to do much of anything if you don't throw down reward flags. The difficulty curve is also a bit strange, and some missions are trivial, with others being extremely hard. This issue continues in the expansions (Kingmaker, Battles of Ardania, Monster Kingdom), where the missions are punishingly hard, and not in a "fun challenge" kind of way. The challenge, in most of these maps, comes from not knowing what or where the lairs / objectives are, and getting demolished if you build your early base in the wrong order or wrong direction. Still, this game is a fun time sink, and I mostly enjoyed plowing my way through the campaigns. Expand
  30. Jul 4, 2012
    8
    Great game though it can be quite easy on even the hardest maps to beat once you realize how the game functions. You basically control the kingdom (market, adding new skills for the heroes, grouping) and the AI heroes do their own thing. You can help direct them with flags to tell them where the adventure is but for the most part the AI heroes are like a player in a D&D world. You justGreat game though it can be quite easy on even the hardest maps to beat once you realize how the game functions. You basically control the kingdom (market, adding new skills for the heroes, grouping) and the AI heroes do their own thing. You can help direct them with flags to tell them where the adventure is but for the most part the AI heroes are like a player in a D&D world. You just create the world around them. Expand
Metascore
72

Mixed or average reviews - based on 31 Critic Reviews

Critic score distribution:
  1. Positive: 17 out of 31
  2. Negative: 0 out of 31
  1. Majesty 2 brings some fresh updates and spruces up the overall gameplay to make up for almost an entire decade of technological advances in between the games. It isn't cutting edge by any means, but the modern touch will no doubt bring many new players into the fold. They won't be disappointed.
  2. Majesty 2 succeeds in delivering a new kind of RTS experience. The removal of direct control promotes new tactics, especially in multiplayer, and provides a different way to progress through yet another RTS campaign.
  3. The makers of Majesty 2 call your heroes “somewhat obnoxious subordinates.” That is an understatement. Their stubbornness makes this terribly challenging RTS, at times, nearly impossible.