Metascore
65

Mixed or average reviews - based on 9 Critic Reviews

Critic score distribution:
  1. Positive: 1 out of 9
  2. Negative: 1 out of 9
  1. May 30, 2018
    80
    MachiaVillain is a smart management game which rests on a appealing idea: being a bad guy and killing people with style. Cartoonish but deep, the only big issue is its overloaded interface which can be misleading.
  2. May 25, 2018
    70
    In terms of malice this is in one line with classics like Dungeon Keeper or Evil Genius. But building and maintaining the horror house of your nightmares is more tedious than expected.
  3. May 16, 2018
    70
    MachiaVillain is a provides a terribly fun concept for a management simulation game. It’s a bit rough around the edges, but momentary bits of frustration aren’t enough to turn players off from the enjoyable core mechanics. This is the sort of game that can easily be played for hours on end and feel like only minutes have passed.
  4. May 16, 2018
    70
    The brief moments of frustration and confusion are outweighed by genuinely hilarious moments of dark humor and satisfying management-sim bliss.
  5. May 16, 2018
    70
    MachiaVillain is a interesting mix between the horror movies clichés and a sim but after few hours the game feels clumsy and devious in its mechanics.
  6. May 20, 2018
    66
    Ultimately, MachiaVillain needs a lot of cleaning up, explanations and balance fixes. Then maybe we can all come together to have a bloody good time.
  7. Jun 6, 2018
    65
    It’s a fun and zany game with a quirky art style (feels similar to Don’t Starve) but it can be cumbersome. Also, the randomization can hurt: I had to start several games over from minute 1 when there wasn’t enough free space to start building my haunted house. Also… the ability to have multiple stories would be nice. Haunted basements, anyone? Attics?
  8. May 28, 2018
    60
    MachiaVillain has a decent amount going for it, there's little doubt there. The concept is fun and one that isn't explored enough, with the added twist of a Cabin in the Woods vibe only helping matters. Once you get into it, the gameplay is engaging, particularly building. It does turns into a bit of a slog as you advance through the ranks though. A lot is also buried beneath the large amount of micromanagement.
  9. Games Master UK
    Jun 17, 2018
    45
    A well-presented game, but exploring shows it's more dilapidated cabin than ominous mansion. [July 2018, p.65]
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  1. There are a ton of great ideas here, and I particularly dig this whole concept of a management game that’s about a production line for silent slaughter rather than cash-generation as such, but the best stuff can struggle to breathe through the excessive micro-management. The stereotype-heavy gags and iffy translation make things more of a drag than they deserve to be too. It’s well worth persevering with MachiaVillain despite this.
User Score
4.7

Generally unfavorable reviews- based on 6 Ratings

User score distribution:
  1. Positive: 1 out of 6
  2. Negative: 2 out of 6
  1. May 16, 2018
    7
    Machiavillain comes with its challenges for the start and has a good learning curve to get through, but once you master all the managementMachiavillain comes with its challenges for the start and has a good learning curve to get through, but once you master all the management side of things and the HUD navigation you will see that Wild Factor have created a fully enjoyable experience with fantastic comedy and a great 90’s horror background. The building mechanics allow you to design anything really, only your imagination will hold you back. Visually the cartoon styling really compliments the game and will have you hooked for hours on end. Don’t expect to just pickup the game and be able to master it from the offset, however. Give yourself a good couple of hours and a few resets and you’ll be killing off victims by the truck load. Full Review »
  2. May 17, 2020
    0
    you'll spend 50% of your time watching minions sleep and the other 50% seeing them get stuck and destroying walls so they can go free, if youyou'll spend 50% of your time watching minions sleep and the other 50% seeing them get stuck and destroying walls so they can go free, if you think you can then build the walls, think again, they will get stuck yet again Full Review »
  3. Sep 25, 2019
    9
    A good quality management game in the vein of Rim World and other "colony management" games with its own unique take and flavor on the genre.A good quality management game in the vein of Rim World and other "colony management" games with its own unique take and flavor on the genre. The basic mechanics are well known, but the game has a really well done art and aesthetic that makes it stand out from other more simple management games. Full Review »