Metascore
48

Generally unfavorable reviews - based on 10 Critic Reviews

Critic score distribution:
  1. Positive: 0 out of 10
  2. Negative: 4 out of 10
  1. Feb 16, 2015
    70
    Lucius II: The Prophecy is a much more fun experience than the original, but its flaws are pretty obvious.
  2. Apr 19, 2015
    56
    There is no need to be creative when killing enemies in Lucius 2 — the game is inhabited by certified idiots.
  3. Feb 27, 2015
    51
    While the mechanics definitely work better that in Lucius’ first killing adventure, the Devil’s son stumbles over bugs, clumsy UI and a total lack of atmosphere.
  4. Nov 10, 2015
    50
    My rating is based on the major bugginess. The poor controls and sound. As well as the repetitiveness of the murders and ways to solve them. This is most likely one of those games they should have just stopped after the first. I really hope they don’t make another.
  5. Feb 23, 2015
    50
    Lucius II is a decent game that improve some mechanics introduced in the previous title of the series providing several hours of fun. Unfortunately the experience is plagued by an enormous amount of unacceptable bug.
  6. Feb 18, 2015
    50
    Lucius II is a terrible videogame. It isn't fun and very simple in its action. And more important, it has a lot of bugs.
  7. Mar 19, 2015
    40
    Action adventure game below average, in which the only interesting thing is location and horror atmosphere. Everything else is generic, boring and full of design and technical errors.
  8. Feb 16, 2015
    40
    The awful bugs, lack of polish, boring story, and repetitive gameplay are gross enough. I suggest watching The Omen. There are less bugs, and it’s significantly shorter.
  9. Mar 20, 2015
    35
    It's an utter and complete disaster. It might end up in some trash lover's collection, and that would be already something for a game that has no reason to sit on the shelves today.
  10. CD-Action
    Apr 1, 2015
    30
    Ijhiodfsopsdf s dfjopfwop euifopsdiopf dksdl;ksdsdl;ksd[dsge p[osdfkds afalkjvklnsawe jhguieryhrte jbghjtyglthgfw ejklfdsjklfsdjowe priwe opsdfl;jklkl;fg iojiiiiilbgjklj. I wrote that part with my head, which was hitting keyboard a lot while I was playing this ugly, poorly designed and painfully underdeveloped game. [04/2015, p.69]
User Score
3.0

Generally unfavorable reviews- based on 63 Ratings

User score distribution:
  1. Positive: 7 out of 63
  2. Negative: 43 out of 63
  1. Mar 7, 2015
    3
    A game that could have been good, but that has gotten so, oh so wrong.

    Lucius II starts 6 months after the events of the first game. Robbed
    A game that could have been good, but that has gotten so, oh so wrong.

    Lucius II starts 6 months after the events of the first game. Robbed of his powers by his father, the 8 year-old son of Satan starts his new journey in a mental hospital where he has been committed.
    Now, the game itself presents a story that has a huge potential : Lucius is on a race against his brother (from another family, brother as in other son of Satan) to launch the Apocalypse by following the Bible's prophecy (hence the title of the game).

    However, the game presented it in such a poor manner that it almost seemed like the developers were putting the scenario of the game in the background. Each chapters has a certain amount of levels (which all are hopefully long unless you rush through, despite the game's length being very modest), and between each level we are greeted with a cutscene explaining what's going on. Sadly, the cutscenes are very, very obscure and they barely explain as much as they should. This leads most of the time to do the brainless task of following the objectives conveniently displayed both at the top left corner of the screen, and on the map. No brainer! Who needs explanations when you can kill people and be Satan's son, right?

    Speaking of killing people, the gameplay is also a bad point of the game. Lucius the first was a game based around problem solving, and being able to carefully plan your murders in a way to never, ever be caught or even suspected by your family. Lucius II is GTA with a broken stealth mood. Anything sounds wrong here?
    In every level, among the tasks that you have to complete, you're able to kill pretty much everyone that you want. Now of course you're just a little 8 years-old boy, so you can't just go and swing a gun around. The game pretty much works this way : the game gives you around 2 different ways to kill the "important" victims, added a plethora of more "basic" ways to kill (the innocents you'll kill will just have to go through the basic ways of killing only). From poisoning food to give, to electrocute, to launch a high-pressured gas tank or even activating a pulley to smash huge containers in their face, you can really have a kick out of it. Or not. You actually can't.
    This idea, which was good, is impeded by the major flaws this game has :

    - The stealth is broken. It is super easy to just go around on your merry killing way as long as you don't stay literally in front of the person as they die. There can be a witness, they will barely care at all. The previous game had a very strict stealth system, this one is just a joke.
    - The AI is beyond imbecile. You can have in your hands a (poisoned) donut box and, while being in front of the NPC, throw it on the ground, they'll still pick it up and eat it on the spot. They quickly forget about you, barely react when you're in places you shouldn't be (except the "forbidden" areas in which case they literally launch at you like hungry monsters), and they just don't react to almost anything. This is way too easy.
    - The murders are repetitive and boring. As mentioned before, said "basic ways of killing" remain the same everywhere in the game, making it far too simplistic sometimes to even try to look for an actual good way. And when you have enough experience and levels stacked with the correct skills, it just becomes a healthy walk in the woods at this point.

    And, to make it even more simple, we can add this last flaw to another : this game is glitched beyond possibility! Poor camera angles, controls are terrible (especially when possessing someone), pulling items such as trolleys is a torture, everything goes into walls, the detection of collisions is a joke and you can even recycle some murder weapons!
    The first game was already criticized for its important amount of glitches, yet they somewhat did even worse!
    You can find at some point acid bottles that you can throw on your victims. Instant death. Now, the game says it's "broken", yet you can keep it, and re-use it at the next level. Stack them and you'll have more and more easy murder weapons.

    Speaking of glitches, the audio of the game often bugs, subtitles don't even show sometimes when they should and, if we forget that, the audio quality is just ridiculous. While the ambiance with the musics is absolutely great, the sound effects have an absolute terrible quality and the voice acting (except the cop helping us) are bad and also very poor in terms of quality! It seems like most were recorded with a poor microphone integrated in a cheap laptop!

    Long story short, this game is bad. A mess, a botched joke and should not be bought.
    Full Review »
  2. Feb 15, 2015
    3
    It has some potential and the scenes are funny as hell. Sadly this game is a buggy mess. The AI has to be the worst i have seen for years.It has some potential and the scenes are funny as hell. Sadly this game is a buggy mess. The AI has to be the worst i have seen for years. Also i cant get past level 2 as the keys to a crucial room are slipping through the floor as soon as i kill the carrier. Great! Also every door you unlock throughout special events get locked again on reload, with no possiblitity to reopen them. If you saven in one of the rooms youre going to be stuck there forever. I cant understand companies who release their games in Alpha stage. Keep away from this Full Review »
  3. Feb 16, 2015
    0
    The first Lucius was a buggy hell of a mess. It was also completely linear to the point that if you didn't complete your "missions" in exactlyThe first Lucius was a buggy hell of a mess. It was also completely linear to the point that if you didn't complete your "missions" in exactly the way the developers envisioned it, you'd fail it. Combine that with game breaking bugs, terrible game AI and unpolished development and the game was horrendous.

    Apparently enough idiots bought Lucius that the developers were able to afford to begin development on " Lucius II". In the newest version of the game, unlike the first one, it takes on more of a "Hitman" style of game-play, something that should have been core to the first game.

    It's unfortunate that, besides some of the game-play mechanics, the game still stinks of unpolished crap. The game is horribly buggy, the AI is as stupid as ever, a complete lack of polish, boring story and repetitive game-play. there are game breaking bugs that will prevent you from completing the game.

    Developers like this give the indie scene a bad name.
    Full Review »