A game that could have been good, but that has gotten so, oh so wrong.
Lucius II starts 6 months after the events of the first game. Robbed of his powers by his father, the 8 year-old son of Satan starts his new journey in a mental hospital where he has been committed.
Now, the game itself presents a story that has a huge potential : Lucius is on a race against his brother (fromA game that could have been good, but that has gotten so, oh so wrong.
Lucius II starts 6 months after the events of the first game. Robbed of his powers by his father, the 8 year-old son of Satan starts his new journey in a mental hospital where he has been committed.
Now, the game itself presents a story that has a huge potential : Lucius is on a race against his brother (from another family, brother as in other son of Satan) to launch the Apocalypse by following the Bible's prophecy (hence the title of the game).
However, the game presented it in such a poor manner that it almost seemed like the developers were putting the scenario of the game in the background. Each chapters has a certain amount of levels (which all are hopefully long unless you rush through, despite the game's length being very modest), and between each level we are greeted with a cutscene explaining what's going on. Sadly, the cutscenes are very, very obscure and they barely explain as much as they should. This leads most of the time to do the brainless task of following the objectives conveniently displayed both at the top left corner of the screen, and on the map. No brainer! Who needs explanations when you can kill people and be Satan's son, right?
Speaking of killing people, the gameplay is also a bad point of the game. Lucius the first was a game based around problem solving, and being able to carefully plan your murders in a way to never, ever be caught or even suspected by your family. Lucius II is GTA with a broken stealth mood. Anything sounds wrong here?
In every level, among the tasks that you have to complete, you're able to kill pretty much everyone that you want. Now of course you're just a little 8 years-old boy, so you can't just go and swing a gun around. The game pretty much works this way : the game gives you around 2 different ways to kill the "important" victims, added a plethora of more "basic" ways to kill (the innocents you'll kill will just have to go through the basic ways of killing only). From poisoning food to give, to electrocute, to launch a high-pressured gas tank or even activating a pulley to smash huge containers in their face, you can really have a kick out of it. Or not. You actually can't.
This idea, which was good, is impeded by the major flaws this game has :
- The stealth is broken. It is super easy to just go around on your merry killing way as long as you don't stay literally in front of the person as they die. There can be a witness, they will barely care at all. The previous game had a very strict stealth system, this one is just a joke.
- The AI is beyond imbecile. You can have in your hands a (poisoned) donut box and, while being in front of the NPC, throw it on the ground, they'll still pick it up and eat it on the spot. They quickly forget about you, barely react when you're in places you shouldn't be (except the "forbidden" areas in which case they literally launch at you like hungry monsters), and they just don't react to almost anything. This is way too easy.
- The murders are repetitive and boring. As mentioned before, said "basic ways of killing" remain the same everywhere in the game, making it far too simplistic sometimes to even try to look for an actual good way. And when you have enough experience and levels stacked with the correct skills, it just becomes a healthy walk in the woods at this point.
And, to make it even more simple, we can add this last flaw to another : this game is glitched beyond possibility! Poor camera angles, controls are terrible (especially when possessing someone), pulling items such as trolleys is a torture, everything goes into walls, the detection of collisions is a joke and you can even recycle some murder weapons!
The first game was already criticized for its important amount of glitches, yet they somewhat did even worse!
You can find at some point acid bottles that you can throw on your victims. Instant death. Now, the game says it's "broken", yet you can keep it, and re-use it at the next level. Stack them and you'll have more and more easy murder weapons.
Speaking of glitches, the audio of the game often bugs, subtitles don't even show sometimes when they should and, if we forget that, the audio quality is just ridiculous. While the ambiance with the musics is absolutely great, the sound effects have an absolute terrible quality and the voice acting (except the cop helping us) are bad and also very poor in terms of quality! It seems like most were recorded with a poor microphone integrated in a cheap laptop!
Long story short, this game is bad. A mess, a botched joke and should not be bought.… Expand