- Publisher: Super Rare Games , Super Rare Originals
- Release Date: Jan 12, 2023
- Also On: Switch
- Critic score
- Publication
- By date
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Jan 19, 2023A Rogue-like game that gives the sensation of shooting powerful bullets. The fast-paced gameplay provides a great experience when played on handheld consoles, but the overall playtime is unfortunately short.
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Jan 18, 2023Lone Ruin is a game all about replayability that I saw little reason to replay after the credits.
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Jan 16, 2023Lone Ruin is a minor Hades, who in his wanting to focus only on combat proves to be really short of breath. He is not unpleasant, but superfluous, in the sense that, even if he does what he does well, we don't find a single element for which he stands out or stands out.
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Jan 13, 2023Lone Ruin is the equivalent of one of those mediocre made-for-Netflix films. It looks good and offers some unexceptional action but nearly everything here feels copped from superior works. Factor in an extremely short running time and you’re better served with one of the many other twin-stick roguelikes on the market.
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Edge MagazineJan 26, 2023Broadly speaking, Lone Ruin's stern challenge feels broadly well-pitched, but it's unfair just often enough to gradually sap your will to continue - and when a bug leaves us outside a room's boundaries with no hope of return, our patience evaporates with it. [Issue#381, p.107]
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Jan 12, 2023If you’re new to roguelikes, Lone Ruin’s brevity and simplicity might make it worth a look; if the price is right for you, that is. Unfortunately, its issues with variety and a lackluster arsenal of spells, items, and upgrades hamper the experience. Nevertheless, it tried its best to strike that balance of elements, and I think it’s a commendable effort from a small dev team. To me, though, this doesn’t excel or evolve the roguelike formula in any unique or engaging way and, overall, comes across as a bit hollow and unremarkable.
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Jan 11, 2023LONE RUIN is a game that’s simply too short for its own good. A lack of content means the experience is over long before it ever should be, and any additional difficulty modes and a survival mode don’t do enough to justify the small scope. The experience is saved somewhat by good gameplay and a great spells/upgrades system, though not enough to call this one a real must-play.