User Score
5.7

Mixed or average reviews- based on 57 Ratings

User score distribution:
  1. Positive: 27 out of 57
  2. Negative: 21 out of 57

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  1. Sep 20, 2014
    5
    Don't just read the 10 below, that's either a massive fanboy, or a developer giving you the hard sell, (HotRise).

    Game is still in alpha, Combat needs quite a bit of work. Overall the game feels very basic as of now. IMO I'd wait if you want the full experience.

    I'll adjust or write up a new review once the game is released, but as of now, no way is this game a 10.
  2. Sep 22, 2014
    6
    Right now, the game obviously is unfinished and edgy, servers have trouble being stable and all that. Regardless however, for the audience this is aimed at, it is ridiculously fun already, and accomplishes what DayZ has always failed as a concept: Make people not kill each other at first sight just because they can.

    Any open world survival game quickly turned into a Deathmatch with
    Right now, the game obviously is unfinished and edgy, servers have trouble being stable and all that. Regardless however, for the audience this is aimed at, it is ridiculously fun already, and accomplishes what DayZ has always failed as a concept: Make people not kill each other at first sight just because they can.

    Any open world survival game quickly turned into a Deathmatch with crafting features. Here however, on any server people are actively working together, being helpful, building communities and villages. This is remarkable and an achievement in itself.

    Now to my previous posters building their whole criticism 2 days after initial pre-alpha release (just repeat that again in your mind before you continue):

    "WHEN we will get to some playable MMO alpha. So far MMO tests are ceased and if we won't succeed with LiF:YO - we might will have troubles." -Bobik, Life is Feudal Developer, Steam forum.

    If one tries really hard, one can read that this is saying they have their doubts about their ability to develop the game. If one considers how bad Bobik is at speaking English (watch any interview/youtube review with him and you´ll see), you may or may not get the epithany that this is related to the release of LIF:YO. Whether or not they can continue to develop the MMO (10k instead of 64 players, full claim/guild features etc.) depends vastly on the COMMERCIAL success of LIF:YO. So this is not the lead dev doubting his teams ability, this is repeating the statement made in the Indygogo campaign: We need cash to make this a big game.

    Now that I think is a reasonable statement to make, and I trust that they will get the funds they need, and the game will turn out great.
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  3. Sep 22, 2014
    5
    This game has a great concept around,but it still very raw and flawed,i dont give a 10 and i dont give a 0,so far a 5 is good enough,it still very very early access and i believe it will take some time even before the Beta version be released,this game has been under development for 3 years and i understand,it's a very complex game but a very promising one.

    Its possible that some things
    This game has a great concept around,but it still very raw and flawed,i dont give a 10 and i dont give a 0,so far a 5 is good enough,it still very very early access and i believe it will take some time even before the Beta version be released,this game has been under development for 3 years and i understand,it's a very complex game but a very promising one.

    Its possible that some things in this review are outdated on future patches,this is a 22/09/2014 review on Alpha stage

    The pros

    - I'd give a 10/10 for the concept of the game,very well thought but implement the game mechanics to work is a great challenge
    - Even in alpha stage you can do a lot in the game
    - It's fun to help build the game suggesting your ideas,you can help shape the game

    The cons

    - It is overpriced,there is no denying it,we can all either believe in the devs and believe in the game or be careful and wait,maybe the prices will be lower
    - Servers instability,crashes all the time,the devs said they are going to fix this ASAP
    - Needs tweaking in a lot of things,for example,to build somethings in a midtier skill you will be needing a lot of high tier itens,thats very unbalanced
    - Work better on prospecting ores
    - Apple trees are so OP that will you never need an actual farm,just keep farming the trees...i think this need to be worked
    - Animals are to scarce,i mean,animals like rabbits and squires could be abundand
    - Urgente work on combat,the most flawed part of the game
    - And a lot more of working on other aspects

    It's not that the game is terrible,remember,it's alpha,we need to tell the devs what is wrong or what can be worked,the game is very promising and i believe in the devs,it's not a game to be rushed,even if it take another 3 years and deliver what it is promising it will be worth.
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  4. Mar 3, 2016
    5
    No1 thinks about this Game anymore, the Dev's were kinda slow with bringing new stuff so all left. Have never bought the Game but cracked all Versions back in time when it was cool to play. But hey atleast it hasn't got Denuvo.
Metascore
63

Mixed or average reviews - based on 11 Critic Reviews

Critic score distribution:
  1. Positive: 1 out of 11
  2. Negative: 1 out of 11
  1. LEVEL (Czech Republic)
    Feb 16, 2016
    40
    So much simulation so little gameplay. Life is Feudal shows medieval life really in detail, but the problem is, that it's not fun at all. [Issue#260]
  2. Jan 25, 2016
    70
    Life is Feudal - like many of its peers in the genre - is not enough fun or rewarding in the short term, and the long game is only for true devotees.
  3. Jan 8, 2016
    55
    Many of the terraforming mechanics are interesting, but when it comes to the variety of the missions, the game design utterly fails.