User Score
5.7

Mixed or average reviews- based on 57 Ratings

User score distribution:
  1. Positive: 27 out of 57
  2. Negative: 21 out of 57

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  1. Sep 21, 2014
    0
    **What the Devs think about the chance of the game's success on SEPTEMBER 19 2014**

    "WHEN we will get to some playable MMO alpha. So far MMO tests are ceased and if we won't succeed with LiF:YO - we might will have troubles." -Bobik, Life is Feudal Developer, Steam forum. Beware. The developers are seeming quite shady. Deleting ANY forum thread on steam that remotely mentions their
    **What the Devs think about the chance of the game's success on SEPTEMBER 19 2014**

    "WHEN we will get to some playable MMO alpha. So far MMO tests are ceased and if we won't succeed with LiF:YO - we might will have troubles." -Bobik, Life is Feudal Developer, Steam forum.
    Beware.
    The developers are seeming quite shady. Deleting ANY forum thread on steam that remotely mentions their overpriced early release game, Or, The fact that they delete any thread that draws attention to a negative point about the game should be a red flag.

    Notice the 10/10 review from HotRise here on metacritic?

    Go check out the life is feudal website and notice how similar their 'selling points' are.
    HotRise's review has no ACTUAL cons. This is a typical market tactic. Look constructive and modest, yet, have no ACTUAL downside.

    The developers aren't well known. And while this DOES NOT mean they shouldn't be trusted, it DOES mean to be careful.
    How do we do this?
    By monitoring their "First impression practises"

    What are they?
    -Overpriced $40 early-release (very unfinished) game. (When compared to Rust and DayZ both having big names behind them, lots of trust, and a less expensive early release product)

    -Lack of professionalism Re: not being able to take consumer criticism, and instead deleting any sign of it. (This is propaganda)

    -The Devs aren't even confident that their game will actually be successful.
    "WHEN we will get to some playable MMO alpha. So far MMO tests are ceased and if we won't succeed with LiF:YO - we might will have troubles." -Bobik, Life is Feudal Developer, Steam forum.

    -The developers don't seem to have a decent grasp on marketing and sales.
    And think about this.
    It is a scary thought that a bunch of people who may or may not be able to create a game will pull out random figures of "we need $200,000 for making the game" without being able to tell you where the money will be spent and why.

    A bunch of people who don't understand market trends and values and will charge twice what other more well-established companies charge for an Early Release game without understanding that as an upstart company, where there has been no established trust, that they need to charge less to sell more.

    And this will potentially create more revenue, but, DEFINITELY generate a larger "copies sold" statistic. Which in of itself, creates more trusted statistics for further backing/sponsorship/sales.

    This game may be great. But right now, the developers seem to be a bunch of guys who haven't much idea about business.
    Maybe they can design a game. But it takes more than that to be successful.

    Too scared to pay $40 and watch the company shut-down so I could just make a few people rich. As has happened with 'companies' in the past.
    When and if the "company" starts acting more professional and less shady/disrespectful to their consumer-base, I will re-do my review.

    Until then, I will have a close eye on them. And also warn others to not throw $40 down the tube to a company who's LEAD DESIGNER has doubts about the probability of success.
    Expand
  2. Sep 20, 2014
    2
    The forum moderators on steam delete every single negative post about the game. You 're warned.
    I actually think they put in more effort in moderating the forums then they actually have put in this broken game.
    The things that it promises look very tempting, but the game itself is broken and is littered with bugs, laggy crashing servers, items dissapearing from your inventory, things you
    The forum moderators on steam delete every single negative post about the game. You 're warned.
    I actually think they put in more effort in moderating the forums then they actually have put in this broken game.
    The things that it promises look very tempting, but the game itself is broken and is littered with bugs, laggy crashing servers, items dissapearing from your inventory, things you build just disappearing right in front of your eyes with no valid explanation and last but not least INSANE CENSORING OF forums
    Expand
  3. Sep 21, 2014
    0
    The 10 Review must be a dev :-D
    The idea for the game sounds great on paper as always. But as we have seen so many times all those crowd funded independent studios lack the skill to create the game they talk about.
    My tip: never buy early access, wait a few more months and see if the game really lives up to its promises and then buy a copy for max. USD 15 because right now it looks like
    The 10 Review must be a dev :-D
    The idea for the game sounds great on paper as always. But as we have seen so many times all those crowd funded independent studios lack the skill to create the game they talk about.
    My tip: never buy early access, wait a few more months and see if the game really lives up to its promises and then buy a copy for max. USD 15 because right now it looks like crap and not because it is "early access" but because you will quickly notice that the foundation that this game is based upon is flawed already.
    Expand
  4. Sep 22, 2014
    4
    The scope of this game is huge and the idea interesting. Although it will rely solely on the user base to create and make this title fulfil its aspirations. I doubt that there will be enough support and or content to keep early access purchasers interested in the long run IF the game is released as intended. The idea of forming towns with likeminded fellows and creating your on fiefdom isThe scope of this game is huge and the idea interesting. Although it will rely solely on the user base to create and make this title fulfil its aspirations. I doubt that there will be enough support and or content to keep early access purchasers interested in the long run IF the game is released as intended. The idea of forming towns with likeminded fellows and creating your on fiefdom is interesting but likely ultimately futile (feudal…). As I cannot foresee two groups of gamers building two towns for hours on end on the server then waging war on one another and destroying all that they have created. I wish the devs best of luck as it sounds like a truly awesome game. But we have seen games fall short that only aim at nailing one aspect of the many they are trying to achieve (mount and blade, chivalry etc). I will look on from afar and will not back until at the very least the devs are confident that they can actually form their own ideas. If DayZ is falling short and having a lot of teething issues with the backing and user support they have I can only imagine what is in store for these guys. Expand
  5. Jul 9, 2017
    1
    Worse than hot garbage. Weird niche nerd community. Not good. A bag of poo set on fire on your doorstep. Dumpster vomit baking in the hot sun. Just don't.
  6. Nov 28, 2017
    0
    Hi shortly about the game
    OBT is in full swing from 11/18/2017, open access does not work, but paid works correctly
    Excellent job developers. paid OBT speaks for itself
  7. Mar 1, 2018
    1
    The idea is great, However the game is set to be all about Griefing. The combat system is choppy and unpolished, thing that take weeks to build can be destroyed in seconds, and there is no charge or upkeep for war decs so the alignment system is utterly useless. Your choices are pretty much join a griefer guild or waste your time trying to build as your wiped by bored players that playThe idea is great, However the game is set to be all about Griefing. The combat system is choppy and unpolished, thing that take weeks to build can be destroyed in seconds, and there is no charge or upkeep for war decs so the alignment system is utterly useless. Your choices are pretty much join a griefer guild or waste your time trying to build as your wiped by bored players that play everything like is call of duty. I would not recommend this to anyone in its current state and from the input of devs and Gm's I am pretty sure its going to stay griefer friendly so future looks grim. This is exactly why the population is droping so fast. In the last weekand a half population has droped by 50% and its still droping, will be dead at this rate in a few months. Expand
  8. Oct 14, 2018
    0
    This game would be great But they stopped caring about its players. They just care about the MMO and still haven't fixed a 4 year old problem that brakes the game for signal and private servers. I have built 25 worlds and each of them single and private both fail after so a few days of play. No work around available have to start a whole new game lose all my progression. why would we playThis game would be great But they stopped caring about its players. They just care about the MMO and still haven't fixed a 4 year old problem that brakes the game for signal and private servers. I have built 25 worlds and each of them single and private both fail after so a few days of play. No work around available have to start a whole new game lose all my progression. why would we play the MMO when we cant even play the first game Your Own my _ _ _. Expand
Metascore
63

Mixed or average reviews - based on 11 Critic Reviews

Critic score distribution:
  1. Positive: 1 out of 11
  2. Negative: 1 out of 11
  1. LEVEL (Czech Republic)
    Feb 16, 2016
    40
    So much simulation so little gameplay. Life is Feudal shows medieval life really in detail, but the problem is, that it's not fun at all. [Issue#260]
  2. Jan 25, 2016
    70
    Life is Feudal - like many of its peers in the genre - is not enough fun or rewarding in the short term, and the long game is only for true devotees.
  3. Jan 8, 2016
    55
    Many of the terraforming mechanics are interesting, but when it comes to the variety of the missions, the game design utterly fails.