Lenna's Inception Image
Metascore
  1. First Review
  2. Second Review
  3. Third Review
  4. Fourth Review

No score yet - based on 2 Critic Reviews Awaiting 2 more reviews What's this?

User Score
7.5

Generally favorable reviews- based on 13 Ratings

Your Score
0 out of 10
Rate this:
  • 10
  • 9
  • 8
  • 7
  • 6
  • 5
  • 4
  • 3
  • 2
  • 1
  • 0
  • 0
  • Summary: The legendary hero is dead, and a strange glitch is spreading across the kingdom. Explore dangerous dungeons, and defeat the eight archangels to restore order to an unraveling world in this epic action-adventure RPG.
Score distribution:
  1. Positive: 1 out of 2
  2. Negative: 0 out of 2
  1. Aug 1, 2022
    75
    Lenna’s Inception is a good choice for those that are fans of Zelda and enjoy satirical, wacky games.
  2. Jan 30, 2020
    70
    Lenna's Inception is a lighthearted Zelda-style adventure fuelled by levity and a taste for the bizarre. At its heart, though, it's a testament to the powers of procedural generation. On balance it gains more than it loses, delivering an endlessly rearrangeable, replayable quest that suffers only slightly from the lack of a guiding human touch.
Score distribution:
  1. Positive: 2 out of 4
  2. Negative: 0 out of 4
  1. Mar 12, 2022
    9
    Gameplay: The combat is decent, with many combat items (most optional) and many weapons and shields with different effects. The overworld isGameplay: The combat is decent, with many combat items (most optional) and many weapons and shields with different effects. The overworld is good, this is part of the game that is randomly generated and felt different across runs. The dungeons are simplistic, but the bosses are excellent. Bosses are tied to dungeons but dungeons 2-7 are in a random order, meaning you unlock progress items in a different order, making the game replayable. The dungeon puzzles are very simple. I played through normally in around 8 hours, then again for an alternative ending with the knowledge I gained from the first run in around 6, once in 32 bit and once in 8 bit, both were fun.

    Music - Some jams in there, I prefer the 32 bit soundtrack over the 8 bit though.

    Story - Weird but not terrible, some mechanics bought in via the story as very interesting. Did not care for some of the optional stuff, but that was my taste.
    Expand
  2. Feb 29, 2020
    8
    Lenna is an interesting Zelda clone. The story is fun and twisted. The game is very stable and on the easy side. I didn't really like how theLenna is an interesting Zelda clone. The story is fun and twisted. The game is very stable and on the easy side. I didn't really like how the final puzzle was constructed at the Palace. I though it brought a lot of confusion. And the final boss was more annoying then anything. There are many small secrets to be found. I give it 77%. Nice game but weak ending. Expand
  3. Jan 20, 2021
    7
    Lenna's Inception was an interesting game to play.
    I enjoyed the overworld how it was directing you to a path as certain wats to proceed will
    Lenna's Inception was an interesting game to play.
    I enjoyed the overworld how it was directing you to a path as certain wats to proceed will require items. The writing I liked also, a smaller yet satirical story about you being the teacher saving your students against 'the glitch'. The items they offer are very practical and function well within the game.
    The best part of the game for me was the boss battles. They were creative and well balanced with the mechanics. My only gripe is they can be easy once knowing the pattern and adding an extra hit on the final phase would be a good balance.
    The music and graphics were of much higher quality then expected. I tried both 8bit and 32bit and both were a joy to play on.
    My concern was the procedurally generated dudgeons. I am not a fan of random made challenges and this was no exemption as my taste is for a hard crafted approach. There are some rooms with just hit bad-guys or move some blocks. Some room you can just walk over to the next room with no challenge at all making it feel like filler. Just focusing on having a decent puzzle element would really lift the game There is also no real 'trick' to enter the dudgeon also which is an interesting choice.
    The game had an OG Zelda feel but the overworld has a more Links Awakening progress system. The game took me about 6 hours to finish with some extras
    The overworld was fine with the procedural generation, but the happy medium would be to have deliberately made dudgeons for a more focused challenge. If that was achieved it would be a 9/10.
    Expand
  4. Jun 20, 2020
    6
    This is a Zelda-like (parody) that could've been a great game if it didn't have randomly-generated dungeons.

    The end result is a Zelda-like
    This is a Zelda-like (parody) that could've been a great game if it didn't have randomly-generated dungeons.

    The end result is a Zelda-like without any decent puzzles. All the combat and dungeons (except for the final one, which isn't randomly-generated) are completely brain-dead. Nearly every single dungeon room is bland filler material.

    If the game had carefully-crafted dungeons instead of randomly-generated ones, this could've easily been a 9/10.
    Expand