Metascore
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No score yet - based on 2 Critic Reviews

Critic score distribution:
  1. Positive: 1 out of 2
  2. Negative: 0 out of 2
  1. Aug 1, 2022
    75
    Lenna’s Inception is a good choice for those that are fans of Zelda and enjoy satirical, wacky games.
  2. Jan 30, 2020
    70
    Lenna's Inception is a lighthearted Zelda-style adventure fuelled by levity and a taste for the bizarre. At its heart, though, it's a testament to the powers of procedural generation. On balance it gains more than it loses, delivering an endlessly rearrangeable, replayable quest that suffers only slightly from the lack of a guiding human touch.
User Score
7.5

Generally favorable reviews- based on 13 Ratings

User score distribution:
  1. Positive: 5 out of 13
  2. Negative: 0 out of 13
  1. Mar 12, 2022
    9
    Gameplay: The combat is decent, with many combat items (most optional) and many weapons and shields with different effects. The overworld isGameplay: The combat is decent, with many combat items (most optional) and many weapons and shields with different effects. The overworld is good, this is part of the game that is randomly generated and felt different across runs. The dungeons are simplistic, but the bosses are excellent. Bosses are tied to dungeons but dungeons 2-7 are in a random order, meaning you unlock progress items in a different order, making the game replayable. The dungeon puzzles are very simple. I played through normally in around 8 hours, then again for an alternative ending with the knowledge I gained from the first run in around 6, once in 32 bit and once in 8 bit, both were fun.

    Music - Some jams in there, I prefer the 32 bit soundtrack over the 8 bit though.

    Story - Weird but not terrible, some mechanics bought in via the story as very interesting. Did not care for some of the optional stuff, but that was my taste.
    Full Review »
  2. Jan 20, 2021
    7
    Lenna's Inception was an interesting game to play.
    I enjoyed the overworld how it was directing you to a path as certain wats to proceed will
    Lenna's Inception was an interesting game to play.
    I enjoyed the overworld how it was directing you to a path as certain wats to proceed will require items. The writing I liked also, a smaller yet satirical story about you being the teacher saving your students against 'the glitch'. The items they offer are very practical and function well within the game.
    The best part of the game for me was the boss battles. They were creative and well balanced with the mechanics. My only gripe is they can be easy once knowing the pattern and adding an extra hit on the final phase would be a good balance.
    The music and graphics were of much higher quality then expected. I tried both 8bit and 32bit and both were a joy to play on.
    My concern was the procedurally generated dudgeons. I am not a fan of random made challenges and this was no exemption as my taste is for a hard crafted approach. There are some rooms with just hit bad-guys or move some blocks. Some room you can just walk over to the next room with no challenge at all making it feel like filler. Just focusing on having a decent puzzle element would really lift the game There is also no real 'trick' to enter the dudgeon also which is an interesting choice.
    The game had an OG Zelda feel but the overworld has a more Links Awakening progress system. The game took me about 6 hours to finish with some extras
    The overworld was fine with the procedural generation, but the happy medium would be to have deliberately made dudgeons for a more focused challenge. If that was achieved it would be a 9/10.
    Full Review »
  3. Jun 20, 2020
    6
    This is a Zelda-like (parody) that could've been a great game if it didn't have randomly-generated dungeons.

    The end result is a Zelda-like
    This is a Zelda-like (parody) that could've been a great game if it didn't have randomly-generated dungeons.

    The end result is a Zelda-like without any decent puzzles. All the combat and dungeons (except for the final one, which isn't randomly-generated) are completely brain-dead. Nearly every single dungeon room is bland filler material.

    If the game had carefully-crafted dungeons instead of randomly-generated ones, this could've easily been a 9/10.
    Full Review »